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Mr. Driller Drill Spirits Guide (European Version)
by KeeperBvK aka Burkhart von Klitzing (KeeperBvK@web.de)
Dedication: I dedicate this work to my beloved dad who passed away on the
07/13/2005.
I always loved you and I always will. Thank you so much for the
time we had.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
0.1 Legal Stuff
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This Guide may only be posted on these websites:
www.gamefaqs.com and its affiliates
www.cheatcc.com
www.neoseeker.com
www.supercheats.com
www.gamerstemple.com
www.ign.com
www.gamerhelp.com
and it may not be used commercially in any possible way.
If you want to post it on another site please contact me via E-Mail or via
the Message Board.
Do not claim this guide or any part of it to be your creation.
If you find any mistakes (even regarding the language as I'm German) please
let me know.
Copyright 2005 Burkhart von Klitzing
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
0.2 Contents
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
When searching for something specific just press Ctrl + F and type whatever
you are looking for.
| Latest Update | Search Key |
-----------------------------------------------|---------------|------------|
0.1 Legal Stuff | 1.15 | |
0.2 Contents | 1.15 | |
-----------------------------------------------|---------------|------------|
1.0 About the Game | 0.2 | AAA |
2.0 Controls | 0.2 | BBB |
3.0 Game Play | 0.2 | CCC |
3.1 Game Basics (standard blocks) | 0.2 | CC1 |
3.2 Game Basics (special blocks) | 0.45 | CC2 |
3.3 Game Basics (items) | 0.92 | CC3 |
3.4 Game Basics (further info and tactics) | 1.00 | CC4 |
3.5 Scoring System | 1.10 | CC5 |
3.6 Character List | 0.97 | CC6 |
3.7 Deleting the Save File | 1.13 | CC7 |
-----------------------------------------------|---------------|------------|
4.0 1P Driller | 0.2 | DDD |
| | |
4.1 Mission Driller | 0.2 | DD1 |
4.1.1 Walkthrough | 1.05 | D11 |
4.1.2 Ending Dialogues | 1.10 | D12 |
4.1.3 Records | 1.10 | D13 |
| | |
4.2 Pressure Driller | 0.2 | DD2 |
4.2.1 Walkthrough | 0.8 | D21 |
4.2.2 Records | 0.8 | D22 |
| | |
4.3 Time Attack Driller | 0.2 | DD3 |
4.3.1 Walkthrough | 0.9 | D31 |
4.3.2 Records | 0.9 | D32 |
| | |
4.4 Dristone Driller | 0.2 | DD4 |
4.4.1 Walkthrough | 0.6 | D41 |
4.4.2 Dristone List | 0.6 | D42 |
4.4.3 Records | 0.6 | D43 |
| | |
4.5 Driller Store | 0.2 | DD5 |
4.5.1 Mission Driller | 0.75 | D51 |
4.5.2 Pressure Driller | 0.75 | D52 |
| | |
4.6 Unlockables | 1.00 | DD6 |
-----------------------------------------------|---------------|------------|
5.0 Guide Ending | 0.2 | EEE |
5.1 Version History | 1.15 | EE1 |
5.2 Final Comments | 1.14 | EE2 |
5.3 Experimental | 1.14 | EE3 |
-----------------------------------------------|---------------|------------|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1.0 About the Game AAA
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Mr. Driller Drill Spirits is the newest addition to a not-that-popular
action-puzzle series that debuted on the Dreamcast and on the Playstation.
You control a driller-wielding guy (usually Susumu the son of Dig-Dug's main
character) drilling his way through hundreds of differently-coloured blocks
in order to reach the bottom of a tunnel.
The gameplay can get very action-paced and sometimes frantic maybe somewhat
reminiscent of Tetris Plus (Game boy).
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2.0 Controls BBB
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
_______________________________________
| _ _ |
| |_| ___________________ |_| |
| | _________________ | |
| || || |
| || || |
| || || |
| ::::::: || || ::::::: |
| ::::::: ||_________________|| ::::::: |
__| _ |___________________| _ |__
/_L| |_| |_| |R_\
|| |_______________________________________| ||
||_________ ___________________ ||
|| ___ | || || ___ ___ ||
|| |___| | || Touchscreen || |SEL||SRT|||
|| _ | || || ||
|| _| |_ | || || X ||
|| |_ D _| | ||_________________|| Y A ||
|| |_| | | | NINTENDO | | B ||
|| | |/_____________O_DS\| ||
||_________| ||
||____________|MIC____________||_____________||
|_____________________________________________|
Start (SRT) : Pause the game.
Select (SEL): Not used in Mr. Driller DS.
L : Not used in Mr. Driller DS.
R : Not used in Mr. Driller DS.
A : In-game: Drill.
In-menu: Accept.
B : In-game: Drill.
In-menu: Abort.
Y : In-game: Drill.
In-menu: Accept.
X : Shoot a fireball (only in Pressure Driller Mode).
Open the Dristone-Menu.
D-Pad (D) : In-game: Move your character.
In-menu: Choose options.
Touchscreen : In-game: Move your character.
Drill.
In-menu: Choose and accept options.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
3.0 Game Play CCC
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
----------------------3.1 Game Basics (standard blocks)-------------------CC1
Basically you just try to reach the bottom of a deep cave by digging or
drilling through dozens of block layers.
A single drill usually destroys a single block leaving every block laying on
top of it open to whatever gravity wants to do with it (let it fall down of
course, d'oh) but of course it is not always that simple.
There are 4 different kinds of normal blocks (blue, green, red and yellow)
each with the same characteristics:
- They are destroyed with a single drill.
X
______ __\/___ ______ ______ ______
|red ||green ||blue | |red | |blue |
| || || | --> | | | |
|______||______||______| |______| X |______|
- If they happen to be in mid-air they start shaking for a brief moment
before falling straight down.
______
|yellow|
| |
|______| --> ______
|red | O |yellow| \O/
| |<-Y | | Y
|______| / \ |______| / \
- If two or three blocks of the same colour get in contact (no matter if
horizontally or vertically) they link to each other creating a bigger
block that can't be split up again but is still destroyed with a single
drill.
______
|yellow|
| |
______ |______| ______________
|yellow||red | O |yellow | O \O/
| || |<-Y --> | |<-Y --> Y
|______||______| / \ |______________| / \ / \
- If four or more blocks of the same colour (or big blocks equal of 4
single blocks) connect they disappear. Should there be a big block
consisting of four or more single blocks from the beginning it must fall
down at least one row or get in contact with another block of the same
colour to disappear.
______
|red |
| |
______ |______| ______
|red ||yellow||green |
| || || |
| ||______||______| ______________
| ||green ||red | O --> |red | \O/
| || || |<-Y | | Y
|______|| ||______| /_\___ | ______| /_\___
| ||yellow| | ||yellow| |yellow|
| || | | || | | |
|______________________||______| |______||______| |______|
----------------------3.2 Game Basics (special blocks)--------------------CC2
Besides the normal blocks Mr Driller also contains some special blocks:
- Brown X-blocks generally have the same characteristics as the normal
blocks with two exceptions: First of all they need to be drilled five
times to be desegregated and second you lose 20 percent points of air
every time you destroy one by drilling. (I'll talk about air in 3.3)
Appears in every play mode.
- White blocks completely "act" just like coloured blocks minus the ability
of chaining up with other white blocks. (Only appears in Mission Driller,
Pressure Driller and Dristone Driller)
- Crystal blocks are the most unstable blocks by far: A few seconds after
they appear on-screen they stop flashing announcing their implosion,
sometimes starting a chain-reaction with blocks situated on top of it.
Appears in every play mode.
- Metal blocks might be regarded the complete opposite of the crystal
blocks as they cannot be destroyed in any way. (Only appears in Time
Attack)
---------------------------3.3 Game Basics (items)------------------------CC3
- The most important item in every Mr Driller game is the oxygen tank:
These green capsules that can be found in every play mode except for the
Time Attack replenish your air meter by 20 percent points. As you lose
air automatically all the time and even fiercer when breaking an X-block
with an amount of 0% of air leading to a painful death this item can
definitely be regarded as essential. (Does not appear in Time Attack)
__
/ \
/ \
/ /\ )
/ \ \/_/
/ \ \/
/ /\ \/
( \/\ /
\ \ /
\__/
- The red POW capsules only appear in Pressure Driller mode and providing
you with energy for your flamethrower which I'll cover later in this
guide (in 4.2 to be more precise).
__
/ \
//\ \
(/\/ \
\ /\ \
\/ / \
\/ / \
\/ / )
\/ / /
\/_/
- Dristones are coloured gems that can only be found in Dristone Driller
which is exclusive to the Japanese and the European version of Mr.
Driller DS. I'll cover them in detail in section 4.4.2.
- Flip blocks: These yellow blocks marked with an arrow turn the screen
upside-down. (Only appears in Time Attack)
- Turn blocks: These orange blocks marked with an arrow turn the screen
90 degrees. (Only appears in Time Attack)
- Crystals: These blue blocks marked with a star turn certain metal blocks
into crystal blocks.
- Clocks come with one of six different numbers on them: 0.5, 1, 2, 3, 4
or 5 which indicates how many seconds will be subtracted from the time
taken so far. These items are essential to beating any records. (Only
appears in Time Attack Driller)
________
?-boxes:|
These yellow goodies resemble the boxes found in the 3D-Mario Kart-games as
they contain randomly chosen items but here you cannot choose if and where to
use them; instead they're used right when you pick them up. (Only appear in
The Moon and Outer Space in Mission Driller)
- Good effects : - Speed-Up : A white shoe on a blue background.
(according to the game) This speeds up your movement (not your
drilling) for a certain amount of time.
- Full Air : A blue air capsule and the word "full"
on a blue background.
This completely refills your air meter.
- Max Up : A blue air capsule with a small
double-sided arrow over it on a blue
background.
This adds five percentage points to
your maximum air capacity, even after
a death.
- Smart Bomb: A few black lines on blue background;
looks like when something disappears
in a comic.
Destroys all block son screen and a
little further (but leaves the items).
- Barrier : A black man covered by a white shield
on a blue background.
This temporarily gives you a shield
that protects you from a falling block.
Either disappears after a certain time
or after being hit once (or running
out of air).
- Low Gravity : A blue block with white lines over it,
indicating that it is falling, on blue
background.
For a short amount of time every block
and every item will fall down
extremely slowly.
- Negative effects : - Turn Block : A black arrow and a "90" on an orange
(according to the game) background; just the same as the
normal Turn Block.
- Half Air : A blue, half-filled air capsule and
the word "half" over it on an orange
background.
- Flip Block : A black arrow on an orange background;
just the same as the normal Flip Block
except for the background.
- X Creator : A pink cross on a red background.
This changes a lot of blocks to X-
blocks.
- W Creator : A white block on a red background.
This changes a lot of blocks to white
blocks.
- C Creator : A white star on a red background.
This changes a lot of blocks to
crystal blocks which might cause
dangerous chain-reactions over your
head but it can also assist you by
cleaning the screen a bit so in my
opinion this actually is not
necessarily a bad effect.
-----------------3.4 Game Basics (further info and tactics)---------------CC4
- When you're not aiming for any items or any other place you definitely want
to go to (like huge blocks in Dristone Driller) you should just drill
straight down instead of moving to a different column as alternating
between columns usually puts you in danger and it costs time
- X-blocks linking up have the same characteristics as normal blocks that
link up, except for one thing: When drilling through one of the segments of
the big X-block not the whole thing will be destroyed but only the sole
block you drilled at.
O
E--|
_______/_\_|__________ ______ ______
| | | | \O/ | |
| | | | Y | |
| X | | |__/_\___| |
| | --> | |
| | | X |
|______________________| |______________________|
- When collecting a falling oxygen-capsule or a POW-capsule before it lands
safely anything lying on top of it will continue its fall at full speed.
Hence you better wait for the tanks to land before you lay your greedy
little hands on them. ;)
______ ______ ______ ______
|red ||yellow||green | |green |
| || || | | |
|______||______|| | ______ | |
|green ||oxygen|| | |red | | |
| || || | | | | |
|______||______|| | |______| | |
|blue || | --> |green | | |
| || | | | | |
|______________|| | |______|______| |
|red | /_\ | | |red |yellow| |
| | | | | | | | |
|______| X |______| |______|......|______|
- Sometimes you'll uncover a blue creature named undergrounder (or a yellow
space undergrounder in the levels The Moon and Outer Space) when
drilling a block. Usually they only give you a small point boost but
sometimes they even provide you with an additional life (only in Mission
Driller). To be honest I have absolutely no idea when they appear (in
certain randomly-chosen blocks or maybe after a accumulating certain
amount of points or after certain combo-sizes or whatever) and what
determines whether they give you an extra life or not so I'd really
appreciate it if anyone could tell me (of course I'd thank you in this
guide for any good info).
Update: I think I've at least found out that those undergrounders giving
you an extra life appear when having met certain point
requirements.
The amount of points necessary differs from level to level.
- You should drill straight down without moving to either side as long as
possible as you avoid being crushed by any falling blocks this way.
If you have to move left or right (e.g. when you're low on air and need
to grab an oxygen tank or when you stand on an X-block) take a second to
check if the lowest block in the column you're going to move on will
securely chain up with any other block so you will not have to worry
about dodging any falling blocks.
- You can climb up one block to your left by pressing left or one block to
your right by pressing right on the D-pad (or by moving via Touchscreen).
\O/
Y
______ __/_\_
|blue | \O/ --> |blue |
| | Y | |
|______| / \ |______|
- You better forget about the Touchscreen-ability of the DS from the
scratch: Moving and drilling via stylus is way to imprecise if you want
to navigate through the later levels.
- Remember that drilling a block is quicker than destroying it via a chain-
reaction, so if you need to change columns quickly (e.g. when a block is
falling down from above) and you see that the block you need to destroy in
order to be able to move is about to become part of a chain-reaction, you
better destroy it yourself before that happens.
- When losing a life any block located above you in your column and the
adjacent column to your left and right will be destroyed (but will not
count towards the number of destroyed blocks and therefore won't grant
you any points) but items will stay unharmed meaning that when you
inevitably will die (e.g. when being low on air with no oxygen tank being
near) you should move to a place with lots of brick above you.
______
|oxygen|
| |
|______| ______ ______ ______ ______
|red ||yellow||green | |oxygen| |green |
| || || | | | | |
|______||______|| | |______| | |
|green ||oxygen|| | |red | | |
| || || | | | | |
|______||______|| | |______| | |
|blue || | --> |green | | | -->
| || | | | | |
|______________|| | |______|______| | ______
|red | /_\ | | |red |yellow| | |oxygen| \O/
| | | | | | | | | | | Y
|______| X |______| |______|......|______| |______| / \
- When a chain-reaction has already begun (i.e. when four or more blocks of
the same colour have connected and start flashing) other blocks of the
same colour can still "join" the fading away if they reach the big block
before it's already disappeared.
______
|green |
| |
______ |______|
|green ||yellow|
| || |
|______|| |
| | O
| |<-Y
|______________|_/_\___
|green | --> \O/
| | Y
|______________________| / \
In this example you drill the big yellow block causing the left-most small
green block to fall on the big green block starting a fade away.
As the other small green block reaches the big brick soon after the first
one it joins the reaction.
The reaction is over just as soon as if the green block in the middle would
not exist so it does not set the reaction back to the original countdown.
- In later levels you should try to get directly below X-blocks when having
to move left or right on your way down: X-blocks are quite numerous but not
too numerous then, so the block above you should be stopped somewhere soon
by connecting to another brown block but without causing any chain-
reactions, hence the avalanche is stopped in most cases.
- When standing directly under a column full of blocks that's about to fall
down destroy the block being directly over your head to set back the timer
for the whole column to crash down.
- When an air tank is kept within four non-adjacent X-blocks you should try
to clear out any blocks above the left-most or right-most brown block and
then destroy the block directly below it:
O
E--|
_________/_\_|________
|green |
| |
|_______________ | ______ ______ ______ ______
|red || || | |red || | |red || |
| || X || | | || X | | || X |
|______||______||______| |______||______| ______ |______||______|
| ||oxygen|| |->| ||oxygen|| | | ||oxygen| \O/
| X || || X | | X || || X |-->| X || | Y
|______||______||______| |______||______||______| |______||______| _/_\__
|blue || ||yellow| |blue || ||yellow| O |blue || || |
| || X || | | || X || || ||oxygen|| | |red |
| X || || | | X || || |->| |
|______||______||______| |______||______||______| |______| ______
|blue || ||yellow| O |blue || | O |blue ||oxygen|
| || X || |