______ __ _____ _____ __ ______ _____ _____ ______ _____ _____ ___
___
| _ | | _ | _ | | | _ | _ | _ | | _ | | Y
|
| 1__| | | | |_| | | | 1___| |_| | | | | | | |_| | |__| |
|
| __! | | | | _ | |___ | __! | _ | | |-| |-' _ |___ |\
/
| | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | |
`--' --`--'-- --'--'------' `--' `-- --'--'--' `--' `--'--'-----' `---'
______ _____ _____ ______ ___ _____ _____
| | _ | | | | | |
| | | | |_| | __| | | | | __| |__|
`-| |-' _ | |__`-| |-' | |__|___ |
| | | | | | | | | | | | |
| | | | | | | | | | | |
`--' `--'--'-----' `--' `---'-----'-----'
ADVANCE
FAQ/Walkthrough
By: Greg Boccia aka MysticalMoon
Email: MysticalMoon@TheVGNation.com
Please read Email Policy before sending mail
Most contributions will be accepted and always credited
@2003-2004 MysticalMoon
Version 1.8
"It was a day like any other..."
Version History:
Version .5 9-9-03 - The first release of this FAQ/Walkthrough. So much more
to
come that you probably won't believe because the game is
that
long.
Version .6 9-11-03 - First update! Added 2 story battles and many side quests.
Any questions can and will be answered so feel free to
ask.
Version .7 9-15-03 - Up to Story Battle 005 complete. Added many side quests.
I
am thinking about making an item chart, please let me
know
via email if that would help any of you guys out there
since
it's pointless to create if it doesn't help anyone. Got
rid
of when side quests are available since they do appear at
random through out the course of their availability. Just
check the mission when you want to do it.
Version .8 9-19-03 - After the hurricane hit the entire east coast (my area!)
and
cut out power I can finally update. This is a big one
since I
had plenty of time to play without school Thursday and
Friday.
Up to Story Battle 012 complete, many side quests added,
and
5 new sections, Items, Tips and Secrets, FAQs, Laws and a
new section called Coming Soon! which will go over what
is
coming up in the future and also what you guys can
contribute
to the FAQ that I may need and/or want that I don't.
Version 1.5 9-29-03 - Thought I could have all of the missions and such
completed
but as you can tell not everything is done.... man this
is
one huge game. In the Table of Contents below I listed
little
notes for you guys on which sections are done, so no more
emails saying "This isn't here". I'll get what I can out
as
fast as possible and I'm glad to finally get this brand
new
version out, now just to finish it. Anyone willing to
help
will be praised and thanked a lot since this is a major
deal
for me to type all of this information up. Hope you like
the
new change!
Version 1.6 1-4-04 - After a long drought I have came back to complete this
long
guide. I remodeled the Items List so it doesn't take up
so
much space now. Also, I'm almost done the Jobs section
so now
everyone can be happy with that one. Several emails were
sent
in recently which motivated me to complete this guide
and I
would to thank you guys who sent that email, I truly
appreciate
it. I will strive to complete this guide now so that all
of
the gamers can easily dominate this challenging game.
Version 1.8 10-24-04 - All Missions Completed. Still transfering information to
the
Walkthrough. Items are being remodeled and then Job
section to
be complete. Next update will be the last.
Table of Contents:
. Introduction
. Characters
. Game Basics
. Controls
. Walkthrough
. Side Quests and Missions
. Battle Missions
. Dispatch Missions
. Member Recruitment Missions
. Link Missions
. Reserve Missions
. Jobs
. Item Lists
. Items
. Weapons
. Armor
. Shields
. Head
. Accessories
. Laws
. Tips and Secrets
. Secret Characters
. Email Policy
. FAQs
. Thanks
. Copyright
===============
- Introduction-
===============
Our story begins soon after a young boy named Marche moves to the country town
of
St.Ivalice.
Marche's family has had a difficult past, and it is all he
Can do to adjust to country life with the help of his new
Friends: Mewt, a mature but timid boy who is often picked on,
And Ritz, a stellar student whose strong-willed nature
Has made her unpopular at school.
They are friends, though they barely know more than each other's names.
But one day, the three of them come across an ancient magical book, and
St. Ivalice changes forever...
~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~
==============
- Characters -
==============
M a r c h e R a d i u j u
The game begins soon after Marche moves to St. Ivalice, the country town where
his
mother was born. The reason for the move was twofold: Marche's parents' divorce
became final after many years of separation, and they had to leave the home
where
Marche grew up. In addition, Marche's little brother Doned found that his
illness
was getting worse, and the family figured a move to the countryside might be
good
for him.
But when all of Ivalice changes, Marche's adventure begins. Will he be able to
restore the world to the way it was before?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
M o n t b l a n c
Montblanc runs into a very confused Marche wandering the streets of Ivalice. The
moogle quickly befriends him and helps him navigate the strange new world he has
wandered into.
Thought he may be small, Montblanc is more trustworthy than most and serves as a
steadfast companion to Marche.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
M e w t R a n d e l l
Marche's classmate Mewt is an odd boy who always carries a teddy bear. Shy and a
little precocious, Mewt is often picked on by the other kids at school.
Ever since Mewt's mother became ill and passed away, his father has had trouble
at work, and Mewt's shyness has only gotten worse. The teddy bear he always
carries
with him was a gift from his mother.
When Mewt finds and old book at a used bookstore, everything he knows changes...
but is it for better or for worse?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
R i t z M a l b e u r
Unlike her quiet friends, Ritz is outspoken and strong-minded. While she excels
in both classes and in sports, her independent spirit and firm sense of right
and
wrong result in most other kids giving her a wide berth.
She's the last person you'd expect to have a secret- one that troubles her more
than anything else.
When Ivalice changes, Ritz is nowhere to be found...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
B a b u s S w a i n
Prince Mewt's personal attendant in the form of magic. A very serious Nu Mou
Runeseeker, his desires are those of Prince Mewt and Queen Remedi, it creates
his
whole being.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Q u e e n R e m e d i
The queen of Ivalice, mother of Mewt and wife of Cid who had passed away in the
real world. She makes sure that what Mewt wants, Mewt gets.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
C i d R a n d e l l
Cid Randell is Mewt's father. In real life his fell apart after the death of his
wife and he began neglecting Mewt. Not only is he Mewt's father but is also the
highly revered Judgemaster.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
L l e d n a r T w e m
A dark a mysterious young man who appears at the Royal Palace as one of Prince
Mewt's guards. He is a Mageknight with a heart of cold, his sources are unknown
and his very existence a scientific anomaly
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
S h a r a
Ritz's first friend is Shara and is in Clan Ritz. A very serious and proud Viera
but also a very kind-hearted and beautiful one. She is quite possibly the most
loyal person in the game and offers much guidance and support through out Ritz's
adventure.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
N o n o
Nono is Montblanc's little brother. He is fond of gadgets and inventing things
that
are unimaginable, his airship is just one example. He runs a merchant shop on
his
airship and it is available after you lend him a hand.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
E z e l B e r b i e r
Ezel is a mysterious Nu Mou with a knack for creating Law cards and Antilaw
cards
through out the land. His genius has led him into many a peril and saving him
just
once allows you to visit his secret card shop.
~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~
===============
- Game Basics -
===============
Welcome to the Game Basics section. If you have never played a Strategy RPG
then
I seriously suggest reading this to understand what goes on during this style of
game. If you have played a Strategy RPG then I still would like you to read this
because there are a few things that warp the rules of a basic Strategy RPG.
The Judgment System
The queen of Ivalice sees to it that the royal judges enforce any laws the
prince wishes upon the kingdom. Anyone who disobeys the laws during a battle
suffers swift judgment with a steep fine or immediate imprisonment. Be sure to
check the laws before you enter a battle so that you do not have this happen to
you. Some illegal activities have more harsh penalties than others do. Judges
issue out Yellow and Red Cards to lawbreakers during battle. Yellow Cards are
equal to one fine each at the end of the battle, while the Red Cards are for
immediate jail time. When receiving your Yellow Card at the end of the battle
you
will have to pay a fine. Fines can be levied in Gil or cards, stat penalties for
individual characters, or a loss of the AP or treasures that you would have
acquired at the end of the battle.
Tactical Battles and Strategies
Every battle in Ivalice is built upon a strategic turn-based system. The
selection and placement of party members is key to success because placing
someone in the wrong position once can cost the battle. When unites deal the
final
blow and KO an opponent, they receive Judge Points (JP) that they can use to
perform combos and special moves. Any strong unit can just plow through
low-level
opponents on a battlefield but when bosses roll around you need everyone
that you got to take them out so you need to keep them all relatively the same
level. At the beginning of the battle you will have a small space to place your
units down in to start the battle. Be strategic and place weaker enemies or
magic
users in the back behind your heavy hitters and units with high HP. The attack
order list displays the order that units will get to attack; pressing L will
bring it up. When summoning or casting magic you can hit right to see when they
will use it prior to casting it to see if you will get the results that you
desire. Use the available cover that you have to your advantage. Place your
units
with their backs to walls to avoid back attacks and such, placing them back to
back also works. When you start the battle scout for the healers and take them
out
because they can make the battle linger and when it does it is not usually in
your favor. Keep yourself well stocked when entering a battle so that the items
you have will be enough to last the battle. Use some ranged attacks from archers
because they can attack from a high spot and not within reach of the enemy.
Watch
your colored magic because you might accidentally heal the opponent than hurt
them
if you are un-careful. Go for the back and side attacks they produce higher
chances of success.
In all RPGs there are certain attributes that the characters have and are
increased by increasing the characters level, using stat increasing items, or by
equipping armor, accessories and such. This game is a Strategy RPG that involves
the following attributes:
Level - The unit's current level.
Experience - Current experience gained. For every 100 experience (EXP) gained, 1
level is gained.
Move - How far the character can move in one turn in terms of panels.
Jump - How high and far the character can jump.
Evade% - The rate at which the character can dodge.
Weapon Attack - Strength of physical attacks.
Weapon Defense - Defense against physical attacks.
Magic Attack - Strength of magic Attacks.
Magic Resistance - Defense against magic Attacks
Speed - How often the character's turn bar is filled.
Obviously the higher these stats are the better off you are against enemies.
Magic and the Totema
Most job types have exclusive magic that they learn by equipping special armor
or weapons. If you've ever played Final Fantasy IX than you will know the AP
system there hones the skills and magic in the weapons and armor and to use the
skill without the use of that specific weapon you had to master it, the same
applies here. The magic system here is elemental-based where each spell has a
elemental type to it and attacking someone weak against that type will strike
for
more damage, but attacking with the same type will heal the opponent. The Totema
are sacred beasts that protect the mysterious crystals throughout the kingdom of
Ivalice. If you just so happen to destroy one of these crystals the Totema
guarding it will join you and your party. Each Totema is tied to one of the five
races in Ivalice and only characters of the same race as the Totema can summon
it.
It costs 10 JP to summon a Totema so the best thing to do is to save it for
bosses.
Character Customization for Jobs
Each characters growth is limited only by their race. By changing jobs a
character can become more diverse and more deadly. Try to let your members learn
a wide variety of abilities and master them since they will retain those
abilities.
Each unit can use two full sets of abilities so figure out which works best for
you and your party. The difference between the leveling here of that in Final
Fantasy Tactics (PSX) is that getting new jobs is caused by mastering abilities
for the previous classes and not by the level of the class.
The Races and Jobs
Bangaa - Lizard like race known throughout Ivalice for their battle spirit. The
strength and defense of the Bangaa make them formidable hand-to-hand combatants
and should always be on your frontline.
Humans - If you are reading this you are human, if not then congratulations.
The most common race in Ivalice is also the most diverse and has the most
possible
job classes. Good all around so use them where you need them.
Moogles - A fun-loving mischievous race that specializes in using tools and
magic.
They are great for tricking or messing with your opponents to add that little
boost to win the battle.
Nu Mou - A quiet and peaceful race that is amazingly adept at using magic. These
creatures shine in battle by casting magic in the field for either aiding their
allies or destroying their opponents.
Viera - A beautiful female race that specializes in agility, spirituality, and
finesse. Their jobs combine speed with stealth and summon magic making them
extremely deadly in the field of battle and a must for any clan.
Below is a chart of the Races and the Jobs they can have. Jobs that are placed
inside of the angle brackets are advanced classes that require mastered
abilities
to be accessible; all other jobs have no pre-requisites.
-----------------------------------------------------------------------------
| Bangaa | Humans | Moogles | Nu Mou | Viera |
|---------------------------------------------------------------------------|
| Warrior | Archer | Animist | Black Mage | Archer |
|---------------------------------------------------------------------------|
| White Monk | Black Mage | Black Mage | Beastmaster | Fencer |
|---------------------------------------------------------------------------|
| | Soldier | Thief | White Mage | White Mage |
|---------------------------------------------------------------------------|
| | White Mage | | | |
|---------------------------------------------------------------------------|
| | | | ||
|---------------------------------------------------------------------------|
| | | | | |
|---------------------------------------------------------------------------|
| | | | | |
|---------------------------------------------------------------------------|
| | | | | |
|---------------------------------------------------------------------------|
| | | | | |
|---------------------------------------------------------------------------|
| | | | | |
-----------------------------------------------------------------------------
Trading Items and Multiplayer Missions
Trading is a simple link up in which you can trade with your friends to get
some
items that you might need or want. You can also trade units to get the perfect
one to add to your party. Sounds pretty nice except for the 5,000 Gil that the
pub charges for EVERY trade. Multiplayer is pretty cool to since you can link up
with friends to experience the secrets of Ivalice together. Cooperate to defeat
an enemy boss, or see who can defeat the most monsters in a competitive mission.
Some treasures can only be found in multiplayer missions so make your friends
get
this game.
Equipping Characters and Learning Abilities
Each character has five equipment slots in which they can put weapons, armor,
and other such things for battle. In most cases, each character can equip only 1
weapon, 1 piece of armor, and 1 helm. The other 2 slots are reserved for
accessories, shields and two-handed weapons. Try to remember that when equipping
the items have abilities for you to learn. Although most weapons have abilities
the armor does not in most cases. AP (Ability Points) is earned in battle and
enables the unit to learn new abilities. Each character can equip up to five
abilities: two Action abilities, one Reaction ability, one Support ability, and
one Combo ability.
The World of Ivalice
The world map shows everywhere that you can go and is the primary screen for
moving around. You can check your current where abouts and see where you have to
go and pressing L will allow you to see the Laws. The party menu shows your
units
and their stats, the clan menu shows the details on your clan including its
current stats and title, any current missions, your turf, mission items,
supporting clans and more. The link menu should only be used during the time
when
you wish to link up with one of your friends. The area list displays ever area
you've placed on the map, and the system menu displays important game options
including the ability to load and save. Some events occur on the world map and
you will spend a lot of time on it so every choice matters as you shape the
world
of Ivalice to your whim. After certain missions, you'll receive a location
symbol
that you can place on any empty terrain space on the Ivalice world map. Where
you
place towns and terrain can trigger treasure hunts. The shaking of a symbol can
identify treasure hunts. Story line events and engagements with other clans on
the world map will often result in random battles. All random battles offer
treasure, Gil and AP - A great way to build up your clan.
Important Locations in Ivalice
The pubs in Ivalice have missions and rumors they can share with you. Listen to
some rumors and missions can be unlocked so that you can undertake the mission
to
earn some Gil or some items. Most missions are Non-Battle missions meaning that
you send off your units and they don't fight to accomplish the task. To
determine
how well a unit will do when sending him off check his position, if he is
kneeling he is very unlikely to accomplish it, standing is about a 50% chance of
completion, and if the unit is jumping he is likely to succeed. Regular missions
are different, the citizens of Ivalice will post requests for aid at the local
pubs and you can accept them for a small fee. You will need a special quest item
to sign up for some regular missions. Although these are only two types there
are
still two more called Encounter in which you go to kill some enemies, and
free-area where you simply roam; all missions have a symbol type. Cyril's shop
is
the first one that is available to you and is the one that you will use most
frequently. Checking the shops often will ensure that you are up-to-date on the
latest items and equipment. The more turf your clan has will lower the prices
and
widen the variety in items. The Card Keeper (Ezel Berbier) will tell you about
his
secret card shop in Cadoan after you save him. The monster bank is where any
monster you catch with the Hunter's Capture ability will go. Visit the Monster
Bank to spend time with your monsters and help raise them by giving them items.
The Clans of Ivalice
Clans travel the lands of Ivalice competing for turf notoriety and treasure.
Managing your own clan is essential to its success. After naming your clan you
will receive a title that tells you how well known your clan is according to the
citizens. The missions you accept and the turf you control can also change the
clan title. The Mission List shows all the missions you have taken up but have
not finished yet. The Clan Report displays all of the missions you have accepted
and completed. The Clan Turf obviously displays your clans turf; Gray symbols
indicate unclaimed areas, red symbols are areas under attack by a rival clan,
and normal symbols are your turf. The Mission Item option displays all mission
items you currently own. Your clan can have up to 20 Anti-law cards at any time;
the law cards option is where you will find these. Support Clan option is
available if you have a friends clan in and it will display the clans' names,
levels, joined mission info and more. The Clan Status screen allows you to view
your clan's points, number of freed areas (turf), and number of missions
completed in the Clan Status section. For every 100 Clan Points your clan earns,
it will gain a clan level. The Clan Skills screen shows all of your clan's
current skills; Clan Skills rise when your clan completes a mission. Some of
them require that your clan has acquired a certain level before it can be
undertaken. Clan Skills only affect your ability to accept certain missions from
the pubs. There are a total of 8 clan skills; Combat, Negotiate, Appraise,
Gather,
Smithing, Magic, Craft, and Track.
Combat Skill Level - How strong your clan is in combat situations.
Negotiate Skill Level - How well your clan negotiates with other clans.
Appraise Skill Level - Your clan's ability to appraise items.
Gather Skill Level - How well your clan can gather what it needs from the
wild.
Smithing Skill Level - How adept your clan is at working with metals and
ores.
Magic Skill Level - The strength of your clan in the ways of magic.
Craft Skill Level - How adept your clan is at turning raw materials into
useful
items such as armor.
Track Skill Level - Your clan's aptitude at tracking down people and
monsters.
Status Ailments and Enhancements
Some attacks can cause your units to suffer status ailments. While some
ailments
go away after a few turns, others must be cured with items or abilities.
--------------------------------------------------------------------------------
Ailments and Enhancements | Effects | Cure
|
--------------------------------------------------------------------------------|
Addle | Disables all A-Abilities | Dispel
|
Advice | Raises Critical Hit rate | -
|
Astra | Status Affliction Protection | -
|
Attack - | Lowers Weapon Attack | -
|
Attack + | Raises Weapon Attack | -
|
Auto-Life | Auto-Revives a KO'd Unit | -
|
Berserker | Raises Weapon Attack, No Control | Esuna
|
Boost | Raises Weapon Attack for next turn| -
|
Charm | Enemy becomes ally | Dispel or
Damage|
Conceal | Makes unit invisible | -
|
Confuse | Uncontrollable, may attack allies | Cureall
|
Darkness | Lowers Hit and Evade rates | Eyedrops, Esuna
|
Defense | Raises Weapon and Magic Defense | -
|
Defense + | Raises Weapon Defense | -
|
Defense - | Lowers Weapon Defense | -
|
Disable | Disables A-abilities for 3 rounds | Bandage or
Esuna|
Doom | Death when counter reaches zero | Dispel
|
Expert Guard | Nullifies all damage for one turn | -
|
Haste | Increases Speed | -
|
Immobilize | Stops movement for 3 rounds | Bandage or
Esuna|
KO | Knock Out, Unable to participate | Life or Pheonix
|
Magic - | Lowers Magic Attack | -
|
Magic + | Raises Magic Attack | -
|
Petrification | Disables all actions and movement | Soft or Esuna
|
Poison | Inflicts HP damage every round | Antidote
|
Protect | Raises Weapon Defense | -
|
Reflect | Reflects all magic | -
|
Regen | Heals minimal HP every round | -
|
Shell | Raises Magic Resistance | -
|
Silence | Disables all magic use | Echo Screen
|
Sleep | Disables all action and movement | Esuna or
Cureall|
Slow | Decreases Speed | Dispel
|
Stop | Disables all action and movement | Dispel
|
Toad | Turn into frog, lowers all stats | Maiden Kiss
|
Zombification | Turn into Zombie, holy damages | Holy Water
|
--------------------------------------------------------------------------------
~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~
===============
- Controls -
===============
World Map Controls:
L Button: Display list of laws
R Button: Display info on selected region
+Control Pad: Move the cursor (Hold down the B button to move faster)
A Button: Select Command
B Button: Cancel Command
Cancel clan symbol move
Start: Open system menu
Select: Display command help
Entering Battle Controls:
L Button: Field View Mode
*Show the battlefield and check enemy units status
R Button: Display player unit status details
*Change equipment and abilities
+Control Pad: Switch between character units
A Button: Select Command
B Button: Cancel Command
Start: Begin battle
Select: Display all laws in effect
Battle Controls:
L Button: Use shortcuts defined under options
R Button: Not used
+Control Pad: Move cursor
A Button: Select Command
Display unit commands and status
Move cursor to active unit
B Button: Cancel Command
Show unit's move range
Start: Open system menu
Select: Simple status switch
Display command help
~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~
===============
- Walkthrough -
===============
AN ANCIENT BOOK...
Long before Noah built his ark, the tales tell of an ancient land called
Kiltia... a world where swords and sorcery reigned.
Its learning and power were swept away in the great flood, but one
Clue to its secrets remained: an ancient book known as the Gran
Grimoire, hidden in darkness by the powers that once were.
It is not certain how many copies of the book still exist, but it I said
That whoever should hold one holds the power to change the world.
Many lived out their days searching the world for surviving copies,
But none were ever found.
It was an illusion, they said. A myth - but one worth dying for.
You begin the game in the town of St. Ivalice where the children are having a
snowball fight, no one wanted Mewt, and he is made fun of for his teddy bear.
Ritz stands up for the "new kid" and tells him to at least say his name, so give
him a name, the default name Marche will be the one used in this
FAQ/Walkthrough.
------------------------------
Team Activity: Snowball Fight!|
------------------------------
Not technically a real battle but it should get you used to the battle
interface.
You are given some pointers from Mr. Leslaie and Ritz on how to conduct the
snowball fight and than you may move. Everyone on the other team tries to hit
Mewt so don't worry any and throw a few snowballs until the guys start picking
on
Mewt again.
After the fight the guys say how Mewt is such a wussy and how lame he is,
when Ritz tries to defend him they call her whitey-locks and such until Mr.
Leslaie returns to check up on the children. Before everyone disperses Mewt says
he is going to the store to buy a book and asks Marche along but Marche declines
because his brother gets out of the hospital today. Marche suggests that Mewt
brings the book over to his house and Mewt says ok, and Marche than invites Ritz
and Mewt and Ritz leave.
Another screen shows Mr. Randell, Mewt's father, being scolded by his boss.
Mewt
explains his past about when his mom died how his dad broke down big time.
We than head to the upstairs of Marche's house and meet his brother, Doned.
They
talk for a bit and Marche's mother tells Marche his friends are here. Ritz
introduces Mewt and herself while Marche just wants to see the book. Mewt tells
him that he doesn't even know the name of it, not even the guy at the bookstore
knew the name and how it is apparently very old. They open the book and attempt
to read it but as Marche points out they cannot read it at all because the
letters
are weird, maybe some magic spell. Ritz points out a circle and suggests it's in
Latin. Mewt reads, "...Alta oron. Sondus kameela..." and everyone agrees that it
sure does sound like magic. Mewt asks if they ever read a book and wondered,
"What if the world of this book was the real world?", Ritz tells how she feels
that books are boring and that she'd rather play a game that involves fighting
monsters. Marche asks which game Ritz would make real and she answers that it's
a good question, Mewt on the other hand suggests "Final Fantasy" because it's
his
favorite. Ritz and Mewt begin to leave but Marche says he'll see them out.
We head to a cut scene that shows the world of now changing into the world of
Ivalice. Marche awakes to this unfamiliar place, he walks around and
accidentally
bumps into a bangaa, he calls him a lizard man after apologizing, but it's too
late
because the bangaa hate being called lizards, Montblanc tries to bail him out
and
as they walk away the bangaa engages him.
-----------
Mission - |
-----------
Lizard Men!?
Rank: -
To Win: Defeat all enemies!
Reward: Sprohm Symbol
--------------------------------------------------------------------------------
Enemies | Level | Equipment | Abilities
|
--------------------------------------------------------------------------------|
Warrior | 1 | Shortsword | First Aid
|
| | Leather Garb |
|
------------------|-------|-----------------------------|-----------------------|
White Monk | 1 | Leather Garb | N/A
|
--------------------------------------------------------------------------------
Recommended:
----------------------------------
Job | Ability |
----------------------------------|
Soldier | First Aid |
----------------------------------
Strategy: Attack from behind since it does more damage and has a higher rate of
chance to hit. If you are in trouble back off and use First Aid and don't worry
about Montblanc, he'll do plenty of damage with his magic.
After the battle the injured Bangaa uses a potion and is sent to jail for an
infraction of the law. Montblanc warns Marche to never, ever call a bangaa a
lizard, then asks him where he is from. Montblanc goes on to tell Marche that
they are in the city of Cyril, in the land of Ivalice. Marche tells Montblanc
that the world he is from involves normal things like dogs and cats and that his
computer games are the ones he has seen bangaas in. Montblanc suggests that the
game he plays in is just like the real world they are in, Marche agrees and now
Montblanc is the one confused. Montblanc says that there meeting was no accident
and that he will show him around, Marche asks his name and follows his new
friend
to where the clan members hang out. Marche wants to be in the clan and so
Montblanc introduces him to the other members, but he doesn't know the name.
Montblanc tells him that the group is small and that no name has been suggested
yet, so he asks Marche to do it, Clan Nutsy is the default name and the one that
will be used throughout this FAQ/Walkthrough.
When you return to the world map place the city of Strohm somewhere on the map
and then enter the pub of Cyril. Take the mission that they have available and
Montblanc will note that it should be a success since it's Marche's first. Head
south to the Giza Plains for your first real battle against some monsters.
-----------
Mission 001|
-----------
Herb Picking
Rank: 3
To Win: Defeat all enemies!
Reward: 600 Gil, 40 AP, Lutia Pass Symbol
---------------------------------------------------------------------------------
Enemies | Level | Equipment | Abilities
|
---------------------------------------------------------------------------------
Goblin | 1 | N/A | N/A
|
------------------|-------|-----------------------------|------------------------|
Goblin | 1 | N/A | N/A
|
------------------|-------|-----------------------------|------------------------|
Goblin | 1 | N/A | N/A
|
------------------|-------|-----------------------------|------------------------|
Red Cap | 2 | N/A | N/A
|
------------------|-------|-----------------------------|------------------------|
Sprite | 1 | N/A | N/A
|
---------------------------------------------------------------------------------
Recommended:
----------------------------------
Job | Ability |
----------------------------------
Animist | Sheep Count |
Archer | Black Out |
Soldier | First Aid |
Thief | Steal: Gil |
Warrior | First Aid |
White Mage | Cure |
----------------------------------
Strategy: You need to kill the Sprite first and foremost so let your Archer,
Soldier
and Warrior attack and kill it, attacking from behind helps. While this is going
on use Sheep Count with your Animist to put the Goblins and the Red Cap to sleep
so you can take your time. Have your Thief steal some gil so you can buy some
more
weapons for him and so he can learn more Steal abilities.
After the battle place the Lutia Pass symbol on the map. Return to Cyril and
choose the top mission, Thesis Hunt.
-----------
Mission 002|
-----------
Thesis Hunt
Rank: 3
To Win: Defeat all enemies!
Reward: 4,000 Gil, 40 AP, 100 CP, Nubswood Symbol
--------------------------------------------------------------------------------
Enemies | Level | Equipment | Abilities
|
--------------------------------------------------------------------------------|
Archer | 2 | Longbow | Boost Aim: Legs
|
| | Leather Garb | Aim: Legs
|
------------------|-------|-----------------------------|-----------------------|
Soldier | 2 | Shortsword | First Aid
|
| | Bronze Shield |
|
| | Chain Plate |
|
------------------|-------|-----------------------------|-----------------------|
Soldier | 3 | Barong | Powerbreak
|
| | Cuirass | Magicbreak
|
------------------|-------|-----------------------------|-----------------------|
Thief | 3 | Jack Knife | Steal: Gil
|
| | Leather Garb | Maintenance
|
------------------|-------|-----------------------------|-----------------------|
Thief | 4 | Kris Knife | Steal: Gil
|
| | Headband | Counter
|
| | Leather Garb |
|
------------------|-------|-----------------------------|-----------------------|
White Mage | 3 | White Staff | Cure
|
| | Silken Robe | Protect
|
--------------------------------------------------------------------------------
Recommended:
----------------------------------
Job | Ability |
----------------------------------|
Animist | Sheep Count |
-------------|--------------------|
Archer | Blackout |
-------------|--------------------|
Black Mage | Fire |
-------------|--------------------|
Soldier | First Aid |
-------------|--------------------|
Warrior | First Aid |
-------------|--------------------|
White Mage | Cure |
----------------------------------
Strategy: Let the enemies come to you in this battle, they have an advantage
since
they sit up higher than you. When they come down surround them and attack, but
do
watch out for the Counter ability that the Thief has. Use your Archer's Blackout
ability and make them blind so that you may attack without worry of being
countered.
Always take out the White Mage first, this will be repeated in every battle
since
the White Mage can heal and negate the damage you've dealt. Use Sheep Count if
you
need to and have fun with this battle.
After the battle place the Nubswood symbol on the map and if it is near any
other
symbols then they may shake to indicate a Treasure Hunt. Return to Cyril for a
talk
with the Pub owner. Buy the latest equipment with what money you have because
you
are going to need the best you can get. You can do some of the side quests but
to
move the story along choose the top mission, The Cheetahs.
-----------
Mission 003|
-----------
The Cheetahs
Rank: 3
To Win: Defeat all enemies!
Reward: 6,000 Gil, 40 AP, 100 CP, Eluut Sands Symbol
--------------------------------------------------------------------------------
Enemies | Level | Equipment | Abilities
|
--------------------------------------------------------------------------------|
Archer | 5 | Char Bow | Aim: Arm
|
| | Adaman Vest | Take Aim
|
| | Green Beret | Blackout
|
| | | Block Arrows
|
------------------|-------|-----------------------------|-----------------------|
Black Mage | 5 | Rod | Fire
|
| | Magus Robe | Thunder
|
| | | Blizzard
|
------------------|-------|-----------------------------|-----------------------|
Fighter | 4 | Sun Blade | Blitz
|
| | Adaman Vest | Doublehand
|
------------------|-------|-----------------------------|-----------------------|
Thief | 3 | Khukuri | Steal: Gil
|
| | Leather Garb | Steal: EXP
|
| | Thief Hat | Steal: JP
|
| | | Counter
|
| | | Maintenance
|
------------------|-------|-----------------------------|-----------------------|
White Monk | 4 | Sick Knuckles | Whirlwind
|
| | Survival Vest | Air Render
|
| | Gauntlets | Chakra
|
| | | Counter
|
--------------------------------------------------------------------------------
Recommended:
----------------------------------
Job | Ability |
----------------------------------|
Animist | Sheep Count |
-------------|--------------------|
Archer | Aim: Legs |
-------------|--------------------|
Soldier | First Aid |
-------------|--------------------|
White Mage | Cure |
----------------------------------
Strategy: Take out the Black Mage first, casting Sheep Count on it should give
you
plenty of time to get over to it and kill it. Next on the list is the Fighter,
he
can do some big damage one-on-one so avoid that and use Aim: Legs with your
Archer
to halt his movement. When everyone else is gone put the Fighter to sleep and
hack
away with your swords, remember that Ritz and Shara are here too so adjust your
strategy to fit in with theirs.
After the battle Ritz says that she is surprised to see Marche in a clan since
he was so timid in the other world. Ritz explains that they are in the game of
"Final Fantasy" except it has just warped the world into the game and not really
became part of the game itself. Ritz also goes on to say that she really doesn't
want to leave and that if Marche wants to return to the normal world than she
refuses to help him.
Head back to Cyril to see a scene with Marche talking about how he does trust
Montblanc but wishes to find a way back to his world. He ponders over the
thought
of never returning to his world but Montblanc just tells him to chill out and to
take it easy. Place the Eluut Sands symbol on the map and continue on for the
next story battle.
The other missions should suffice for decent experience but to advance the
story
choose the top mission, Desert Peril.
-----------
Mission 004|
-----------
Desert Peril
Rank: 3
To Win: Defeat all enemies!
Reward: 7,000 Gil, 40 AP, 100 CP, Ulei River Symbol
--------------------------------------------------------------------------------
Enemies | Level | Equipment | Abilities
|
--------------------------------------------------------------------------------|
Antlion | 5 | N/A | LV3 Def-Loss
|
| | | Sandstorm
|
------------------|-------|-----------------------------|-----------------------|
Coeurl | 6 | N/A | Hastebreak
|
| | | Reveal
|
------------------|-------|-----------------------------|-----------------------|
Cream | 5 | N/A | Thunder
|
| | | Thundara
|
------------------|-------|-----------------------------|-----------------------|
Red Panther | 5 | N/A | Poison Claw
|
| | | Reveal
|
------------------|-------|-----------------------------|-----------------------|
Red Panther | 5 | N/A | Counter
|
--------------------------------------------------------------------------------
Recommended:
----------------------------------
Job | Ability |
----------------------------------|
Animist | Sheep Count |
-------------|--------------------|
Archer | Blackout |
-------------|--------------------|
Black Mage | Fire |
-------------|--------------------|
Dragoon | Jump |
-------------|--------------------|
Fighter | Beatdown |
-------------|--------------------|
White Mage | Shell or Protect |
----------------------------------
Strategy: Defeat the Cream off the start using a magic other than lightning-type
magic. This will destroy your initial threat and the only one you should have
for
this battle. Cast Sheep Count and Blackout on enemies simultaneously so that
your
Dragoon and Fighter can obliterate them, Dragoon using Jump and the Fighter
using
Beatdown. The White Mage should stay back and heal, casting Cure and Protect so
that your attackers stay healthy.
After the battle Marche asks, "What would make a monster go crazy?" since he
has
never seen them react that way. Marche asks Montblanc if the monsters go crazy
like this often, Montblanc responds that sometimes they get jobs like this.
Marche
tells him that he would like to know what causes it, Montblanc states that there
are many theories for why the creatures go mad, but he believes in the crystal
theory. He explains to Marche that people say the palace made these magical
crystals
that have enormous magical powers which supposively effect the creatures. Marche
asks if he thinks a crystal is near and Montblanc says that it's just a theory,
and how could anyone create something in a wrinkle in space? Place the Ulei
River
symbol on the map and head back to Cyril.
Once in Cyril go to the pub and do any side quests you want to, afterwards take
the first mission, Twisted Flow. Prepare yourself for this battle and make sure
that you have a healer with Cura and Esuna (Life would help but not neccessary),
a White Monk with atleast Chakra and Air Render, Marche to a Fighter, Montblanc
with all level 2 magic spells and your Archer with decent weapon power and the
Aim: Leg and Blackout abilities. Once prepared, then journey to Ulei River.
When Marche first reaches the Ulei River he notices nothing different, then he
feels something. A strange black nothingness begins to warp the surroundings and
grows larger everytime it returns until it engulfs Marche. He finds himself in
some kind of ruins and notices a crystal in the back of it. After approaching
the
crystal he realizes that he is in a wrinkle in space and concludes that it was
the crystal that was causing the river to bend and that warping was the way to
discovering it. Marche wants to find out more of the crystal but decides to try
and find a way out first, then a mysterious voice shouts, "Speak your name, you
who profane the light!". A figure appears and says, "I ask again: Speak your
name,
you who profane the light!", Marche answers with his name and asks who this
strange
looking thing is. The figure answers, "I am the totema Famfrit. I am wielder of
the power. I am the protector". Marche is confused but realizes that Famfrit
does
not care whether he be here for the crystal or not and Famfrit summons 2 Ahriman
and 2 Floateye by his side; A Judge appears and calms Marche of his fear of
death.
-----------
Mission 005|
-----------
Twisted Flow
Rank: 3
To Win: Defeat the boss!
Reward: 8,000 Gil, 80 AP, 100 CP, Cadoan Symbol
--------------------------------------------------------------------------------
Enemies | Level | Equipment | Abilities
|
--------------------------------------------------------------------------------|
Ahriman | 6 | N/A | Circle
|
| | | Weapon Atk+
|
--------------------------------------------------------------------------------|
Ahriman | 6 | N/A | Roulette
|
| | | Circle
|
| | | Weapon Atk+
|
------------------|-------|-----------------------------|-----------------------|
Famfrit the Totema| 9 | N/A | Breath of God
|
| | | Lightspeed
|
| | | Presence
|
| | | Demi
|
| | | Slow
|
| | | Counter
|
| | | Weapon Atk+
|
------------------|-------|-----------------------------|-----------------------|
Floateye | 6 | N/A | Stare
|
| | | Counter
|
------------------|-------|-----------------------------|-----------------------|
Floateye | 6 | N/A | Devil Gaze
|
--------------------------------------------------------------------------------
Recommended:
----------------------------------
Job | Ability |
----------------------------------|
Animist | Sheep Count |
Black Mage | Level 2 Magic |
Dragoon | Jump |
Fighter | Beatdown |
Red Mage | Sleep |
White Mage | Life |
----------------------------------
Strategy: The Ahriman in the top right corner will cast Roulette the entire
battle
and that's never a good thing. Roulette randomly selects a unit on the
battlefield
and that unit is automatically KO'd, so take out the Ahriman to eliminate that
big
threat. No matter how many enemies are left on the battlefield all you have to
do
is defeat Famfrit the Totema to win the battle so you can use Sleep and Sheep
Count
to put the other enemies to sleep while you go all out on Famfrit. Famfrit is
not
able to be put to Sleep or hit with Darkness (should say 0% when you try) so
don't
even waste your time trying, it's pointless anyways.
After the battle Marche asks why Famfrit protects the crystal, Famfrit
responds,
"The crystal is the thread that binds our world..."
"The world I was born to protect! With the white ones, I was born..."
"White ones, skilled machinist, the source of my power."
Famfrit than gives moogles his power. Any moogle can now summon Famfrit once
all
10 JPs have been accumulated. Mewt appears in a cut scene in some magnificent
palace, his father enters as the Chief Judgemaster. Mewt is unhappy, until his
mother appears... alive. Mewt realizes that this new world is something that he
can take advantage of since he is royalty and with his mother alive, he asks to
make the laws stricter.
Mewt leaves a mysterious message for Marche though, "When the thread dissolves,
so will this world. And another world will be revealed". Marche concludes that
the crystals are the key to getting back to his world and sets out on a journey
with his friends to destroy them all as he finds that with the destruction of
one
crystal, it is not near enough. Place the city of Cadoan and enter it for a
scene
where the towns folk talk about how the royalty is so ignorant making the laws
more and more obscene. They talk about a man named Ezel Berbier who apparently
creates cards that fight the laws legally, Antilaw Cards. Marche says that if he
could that he would love to find a way to meet him, then a man approaches and
assures Marche that if he seeks out Ezel Berbier he has no chance of talking
with
him because he is a very busy man. The scene ends and a lot of new missions open
up.
Leave Cadoan and return to it when you are ready for the next story battle,
going
back to Cadoan will automatically initiate it. Do some side quests and keep
getting
more experience, abilities, and items to make the upcoming battles very easy.
When
you are ready return to Cadoan for the next story battle, Antilaws!
-----------
Mission 006|
-----------
Antilaws
Rank: 3
To Win: Defeat all enemies!
Reward: 9,000 Gil, 40 AP, 100 CP, Aisenfield Symbol
--------------------------------------------------------------------------------
Enemies | Level | Equipment | Abilities
|
--------------------------------------------------------------------------------|
Defender | 8 | Predator | Tremor
|
| | Iron Armor | Drop Weapon
|
| | | Item
|
------------------|-------|-----------------------------|-----------------------|
Fighter | 8 | Atmos Blade | Wild Swing
|
| | Brigandine | Air Render
|
| | Feather Boots |
|
------------------|-------|-----------------------------|-----------------------|
Gladiator | 7 | Air Blade | Rush
|
| | Brigandine | Bolt Sword
|
| | | Doublehand
|
------------------|-------|-----------------------------|-----------------------|
Hunter | 8 | Hunt Bow | Sonic Boom
|
| | Wygar | Aim: Vitals
|
| | Green Beret | Hunting
|
------------------|-------|-----------------------------|-----------------------|
Illusionist | 6 | Thunder Rod | Prominence
|
| | Silken Robe | Tempest
|
| | Magic Ring | Freezeblink
|
------------------|-------|-----------------------------|-----------------------|
Ninja | 7 | Ninja Knife | Throw
|
| | Murasame | Water Veil
|
| | Ninja Gear | Double Sword
|
--------------------------------------------------------------------------------
Recommended:
----------------------------------
Job | Ability |
----------------------------------|
Archer | Aim: Arm |
Black Mage | Level 2 Magic |
Defender | Defense |
Paladin | Defense |
White Mage | Life |
----------------------------------
Strategy: You can probably take out the first two enemies, if not put one of
them
to sleep afterwards. Let Ezel come back and camp inside your protection and have
your Archer use Aim: Arm to disable the Illusionist. Your Black Mage should cast
magic the entire time, preferably against the Illusionist. Ezel should cast
Azoth
which will put everyone to sleep, including your own, but if your lucky only the
enemies will be asleep and you can pound them.
After the battle the Judgemaster, Mewt's father, comes in with reinforcements
and
Ezel credits it as a penalty for his "genius". Judgemaster Randell says that the
Nu Mou called him an eccentric loony and lays down a new advanced law that makes
Ezel unable to use any abilities without going to jail immediately. He laughs at
the Judgemaster and tells him that was a bad thing to do, but he will give a
demonstration anyways; Ezel uses an antilaw card and him and Marche are taken to
the pub in Cadoan. When they arrive Ezel explains that they underestimate him
but
to send in the Judgemaster himself was way too absurd. He then tells Marche
about
his secret card shop that carries all kinds of law cards and asks Marche to come
there sometime when he wants to trade some cards.
Head back to a pub and do some side quests if you desire, afterwards choose the
top mission, Diamond Rain, to advance the story.
-----------
Mission 007|
-----------
Diamond Rain
Rank: 3
To Win: Defeat all enemies!
Reward: 10,600 Gil, 40 AP, 100 CP, Roda Volcano Symbol
--------------------------------------------------------------------------------
Enemies | Level | Equipment | Abilities
|
--------------------------------------------------------------------------------|
Bomb | 8 | N/A | Blowup
|
| | | Flame Attack
|
------------------|-------|-----------------------------|-----------------------|
Icedrake | 8 | N/A | Ice Breath
|
------------------|-------|-----------------------------|-----------------------|
Icedrake | 9 | N/A | Mighty Guard
|
| | | Counter
|
------------------|-------|-----------------------------|-----------------------|
Ice Flan | 8 | N/A | Acid
|
| | | Blizzara
|
------------------|-------|-----------------------------|-----------------------|
Lamia | 9 | N/A | Hand Slap
|
| | | Poison Frog
|
--------------------------------------------------------------------------------
Recommended:
----------------------------------
Job | Ability |
----------------------------------|
Archer | Blackout |
Black Mage | Thundara |
Dragoon | Jump |
Fighter | Air Render |
Summoner* | Ramuh |
Thief* | Steal: Armor |
White Mage | Esuna |
----------------------------------
*=If you don't have a Summoner yet then use the Thief.
Strategy: One of the Icedrakes has Ice Breath that can hit multiple units at one
time, that's cold (Get it?). Avoid bunching your units so your party doesn't
take
the heavy damage from the mighty attack. Also, all the enemies with the
exception
of the Lamia have an elemental weakness, so take advantage of it. If you can use
Blackout on the Lamia your Black Mage, and if you have Summoner her too, should
have plenty of time to wipe the field clean of enemies.
After the battle Marche says that he was hoping the diamonds were a crystal but
they are not, and he leaves the scene. After the battle place the Roda Volcano
symbol on the map and head to a pub. Do some side quests if you can and then
take
the top mission, Hot Awakening. Before you go there though prepare yourself with
anything you can; get the latest equipment and try to have at least one moogle
able
to summon Famfrit, if not it will just be a bit harder.
-----------
Mission 008|
-----------
Hot Awakening
Rank: 3
To Win: Destroy all targets!
Reward: 11,400 Gil, 80 AP, 100 CP, Koringwood Symbol
--------------------------------------------------------------------------------
Enemies | Level | Equipment | Abilities
|
--------------------------------------------------------------------------------|
Ultima Crystal | 9 | N/A | Logos
|
------------------|-------|-----------------------------|-----------------------|
Ultima Crystal | 9 | N/A | Logos
|
------------------|-------|-----------------------------|-----------------------|
Ultima Crystal | 10 | N/A | Logos
|
------------------|-------|-----------------------------|-----------------------|
Ultima Crystal | 10 | N/A | Logos
|
------------------|-------|-----------------------------|-----------------------|
Ultima Crystal | 10 | N/A | Logos
|
------------------|-------|-----------------------------|-----------------------|
Ultima Crystal | 11 | N/A | Logos
|
------------------|-------|-----------------------------|-----------------------|
Ultima Crystal | 11 | N/A | Logos
|
------------------|-------|-----------------------------|-----------------------|
Ultima Crystal | 12 | N/A | Logos
|
--------------------------------------------------------------------------------
Recommended:
----------------------------------
Job | Ability |
----------------------------------|
Black Mage | Level 2 Magic |
Dragoon | Jump |
Fighter | Air Render |
Summoner | Ramuh |
----------------------------------
Strategy: Your best bet here is to either have Famfrit available for summoning
or
you can check the World Law and make sure that the Charm ability is forbidden
since
the Ultima Crystals only cast Logos and it Charms the target, with Charm
forbidden
the Ultima Crystals are rendered completely useless. This is a good battle to
let
your weaker units gain some experience and catch up in the levels, so let them
in
and have fun with this battle.
After the battle Marche wonders about the Totema's connection to a race and
then
he notices the arrangement of the butterflies and how they represent magic, the
sign
of a Nu Mou. Mewt appears and Marche sees that he knows he is trying to get back
to his world of before but Mewt wants him to stop. The screen fades back and
Marche
realizes that he is in a world of Mewt's desires and that's why he wants Marche
out. Afterwards, you can place the Koringwood symbol on the map. Again, go back
to a pub and do more side quests and when you are finished take the top mission,
Magic Wood.
-----------
Mission 009|
-----------
Magic Wood
Rank: 3
To Win: Defeat all enemies!
Reward: 12,600 Gil, 40 AP, 100 CP, Salikawood Symbol
--------------------------------------------------------------------------------
Enemies | Level | Equipment | Abilities
|
--------------------------------------------------------------------------------|
Archer | 10 | Thorn Bow | Aim: Legs
|
| | Survival Vest | Take Aim
|
| | | Faster
|
| | | Blackout
|
| | | Block Arrows
|
------------------|-------|-----------------------------|-----------------------|
Black Mage | 11 | Thunder Rod | Fira
|
| | Blaze Robe | Thundara
|
| | | Blizzara
|
------------------|-------|-----------------------------|-----------------------|
Sniper | 11 | Fey Bow | Doubleshot
|
| | Minerva Plate | Beso Toxico
|
| | | Aim: Armor
|
| | | Return Fire
|
------------------|-------|-----------------------------|-----------------------|
Summoner | 10 | Judge Staff | Ifrit
|
| | Flurry Robe | Ramuh
|
| | Scarab | Shiva
|
| | | Half MP
|
------------------|-------|-----------------------------|-----------------------|
Thief | 9 | Zorlin Shape | Steal: Armor
|
| | Judo Uniform | Steal: Accessory
|
| | Thief Hat | Steal: Gil
|
| | | Steal: EXP
|
| | | Item
|
| | | Counter
|
------------------|-------|-----------------------------|-----------------------|
Thief | 11 | Scramasax | Steal: Shield
|
| | Power Sash | Steal: Helm
|
| | Headband | Steal: EXP
|
| | | Steal: JP
|
------------------|-------|-----------------------------|-----------------------|
Time Mage | 9 | Force Rod | Haste
|
| | Gaia Gear | Slow
|
| | | Quarter
|
--------------------------------------------------------------------------------
Recommended:
----------------------------------
Job | Ability |
----------------------------------|
Animist | Sheep Count |
Fighter | Far Fist |
Summoner | Ramuh |
Thief | Steal: Armor |
White Mage | Cura |
----------------------------------
Strategy: Let your Summoner also know the Red Mage skill Sleep so you can put
all
of the enemies to sleep. Use Sleep and Sheep Count to put the enemies asleep and
then bring in the Thief and Fighter to steal their armor and then kill them in
one
turn. Do this one by one and heal as required and you should be alright with
this
one. Also, try to learn Maintenance from here on out since many Thieves are in
the
upcoming battles (Maintenance stops thievery).
After the battle a Judge comes and grabs them all and tells them to be quiet
because they are off to jail. Marche smiles happily and exits the scene to
conclude
this battle. Place the Salika Wood symbol on the map and head to a pub for some
side quests and the next story mission, Emerald Keep. This one is a boss battle
so
prepare accordingly with high weapon defense armor.
-----------
Mission 010|
-----------
Emerald Keep
Rank: 3
To Win: Defeat the boss!
Reward: 13,600 Gil, 40 AP, 100 CP, Nargai Cave Symbol
--------------------------------------------------------------------------------
Enemies | Level | Equipment | Abilities
|
--------------------------------------------------------------------------------|
Alchemist | 10 | Mandragora | Flare
|
| | Chain Plate | Poison
|
| | | Toad
|
------------------|-------|-----------------------------|-----------------------|
Babus the | 12 | Lotus Mace | Explode
|
Runeseeker | | Aegis Shield | Stillness
|
| | Mirage Vest | Quarter
|
| | | Counter
|
------------------|-------|-----------------------------|-----------------------|
Bishop | 9 | Cure Staff | Cura
|
| | White Robe | Dispel
|
| | | Water
|
------------------|-------|-----------------------------|-----------------------|
Gunner | 10 | Chaos Rifle | Boltshot
|
| | Survival Vest | Confushot
|
| | Green Beret | Stopshot
|
| | | Concentrate
|
------------------|-------|-----------------------------|-----------------------|
Templar | 10 | Partisan | Astra
|
| | Opal Helm | Warcry
|
| | Gold Armor | Cheer
|
| | | Weapon Atk+
|
------------------|-------|-----------------------------|-----------------------|
Templar | 11 | Lohengrin | Rasp
|
| | Diamond Helm | Cheer
|
| | Diamond Armor | Haste
|
| | | Bonecrusher
|
--------------------------------------------------------------------------------
Recommended:
----------------------------------
Job | Ability |
----------------------------------|
Animist | Sheep Count |
Thief | Steal: Armor |
Thief | Steal: Helm |
Time Mage | Haste |
Summoner | Kirin |
White Monk | Air Render |
----------------------------------
Strategy: All you have to do to win is defeat Babus, nothing too complex there
because Babus will come to you. If your Summoner has Sleep, you can combine
skills
with your Animist and place the entire enemy party to sleep which isn't a bad
idea
at all since it will allow you to steal a ton of great equipment and be ahead of
the game rather than having to purchase it a few battles down the road.
After Babus is defeated the battle ends and he leaves the scene saying that it
won't be the last time you see him. Marche doesn't care but he is stilled
worried
about those crystals, so head back to a pub and check the latest on them. Do a
few
side quests to keep your levels up and then take the top mission, Pale Company
to
keep the story moving.
Before the battle Marche enters the Nargai Cave to see nothing here, until the
weird black hole takes him down into a temple again where another crystal lay
and
so does it's guardian, the Totema Adremmalech.
-----------
Mission 011|
-----------
Pale Company
Rank: 3
To Win: Defeat the boss!
Reward: 15,000 Gil, 80 AP, 100 CP, Baguba Port Symbol
--------------------------------------------------------------------------------
Enemies | Level | Equipment | Abilities
|
--------------------------------------------------------------------------------|
Adremmalech the | 15 | N/A | Lightspeed
|
Totema | | | Firestream
|
| | | Howl of Rage
|
| | | Soul Sphere
|
| | | Weapon Atk+
|
------------------|-------|-----------------------------|-----------------------|
Firewyrm | 13 | N/A | Fire Breath
|
| | | Weapon Atk+
|
------------------|-------|-----------------------------|-----------------------|
Icedrake | 13 | N/A | Mighty Guard
|
| | | Ice Breath
|
| | | Counter
|
------------------|-------|-----------------------------|-----------------------|
Thundrake | 13 | N/A | Bolt Breath
|
| | | Geomancy
|
--------------------------------------------------------------------------------
Recommended:
----------------------------------
Job | Ability |
----------------------------------|
Animist | Sheep Count |
Archer | Aim: Arm |
Archer | Blackout |
Fighter | Air Render |
White Mage | Life |
White Monk | Air Render |
----------------------------------
Strategy: Disable the dragons that guard Adremmalech or else you will lose this
battle. Put them to sleep, blind them or use Aim: Arm and/or Aim: Leg to get
them
completely useless. Then just use combos and Air Render to beat Adremmalech into
submission, the crystal shatters and you get a new Totema.
After the battle Marche is teleported back outside and Babus is there to see
him
once again. Before Babus can get his point across to Marche, Mewt appears and is
looking for his mother and then cries for Babus' help, Babus then leaves and
Marche
does too. Back on the World Map, place the Baguba Port Symbol somewhere and
enter
Baguba Port for a scene. The scene involves Montblanc running into his little
bro,
Nono. Nono explains how his airship was wrecked in a hit and run and that the
guys
who are behind it all fled to the Jagd. Marche asks what a Jagd is and discovers
that there are no laws in the Jagd, Montblanc comments that there is just one
big
problem with that, that you can die! Regardless of the consequences Marche
agrees
to help get the airship back. Place the Jagd Dorsa Symbol on the map and go
there
after you've done a few side quests.
-----------
Mission 012|
-----------
Jagd Hunt
Rank: 3
To Win: Defeat all enemies!
Reward: 16,000 Gil, 40 AP, 100 CP, Kudik Peaks Symbol
--------------------------------------------------------------------------------
Enemies | Level | Equipment | Abilities
|
--------------------------------------------------------------------------------|
Antlion | 12 | N/A | LV3 Def-Loss
|
| | | Sandstorm
|
| | | Weapon Def+
|
------------------|-------|-----------------------------|-----------------------|
Assassin | 14 | Petalchaser | Shadowbind
|
| | Wygar | Last Breath
|
| | | Aphonia
|
| | | Oblivion
|
| | | Return Fire
|
------------------|-------|-----------------------------|-----------------------|
Blue Mage | 13 | Harpe | Mighty Guard
|
| | Mirage Vest | Night
|
| | Fortune Ring | Hastebreak
|
| | | White Wind
|
| | | Item
|
| | | Immunity
|
------------------|-------|-----------------------------|-----------------------|
Hunter | 13 | Fey Bow | Sonic Boom
|
| | Judo Uniform | Advice
|
| | Thief Hat | Aim: Vitals
|
| | | Auto-Regen
|
------------------|-------|-----------------------------|-----------------------|
Ninja | 14 | Kikuichimonji | Throw
|
| | Petalchaser | Metal Veil
|
| | Dark Gear | Water Veil
|
| | Genji Armlets | Double Sword
|
------------------|-------|-----------------------------|-----------------------|
Toughskin | 12 | N/A | Resonate
|
| | | Matra Magic
|
--------------------------------------------------------------------------------
Recommended:
----------------------------------
Job | Ability |
----------------------------------|
Animist | Sheep Count |
Archer | Aim: Arm |
Fighter | Air Render |
Red Mage | Sleep |
Thief | Steal: Armor |
White Mage | Esuna |
----------------------------------
Note: Have your units wear Thief Hats to stop Resonates effect on them.
Strategy: Cast Protect on the party and focus on putting some of the hard
hitters
to sleep, namely the units with the equipment. Don't mind the enemies behind you
because when you are finished with the top enemies they will still be backed up
down below. Steal the Genji Armlets and the Wygar equipment because it's pretty
good stuff and it wastes time while you wait for the Toughskin to cast Resonate.
Resonate will disable all targets actions so having your units with the Thief
Hat
equipped helps since the enemies won't be able to fight back after it's cast.
Head back to Baguba Port after placing the Kudiks Peak symbol on the map. Nono
will thank you for what you have done and open his shop up for you. I suggest
that
you do some sidequests as the battles ahead will soon get harder, and try to
teach
Marche at least Steal: Armor and Steal: Helm within the next battle or so. When
you
are ready take Mission 013: The Bounty and track down the enemy clan that
appears.
-----------
Mission 013|
-----------
The Bounty
Rank: 3
To Win: Defeat all enemies!
Reward: 17,200 Gil, 40 AP, 100 CP, Jeraw Sands Symbol
--------------------------------------------------------------------------------
Enemies | Level | Equipment | Abilities
|
--------------------------------------------------------------------------------|
Black Mage | 14 | Force Rod | Blind
|
| | Mistle Robe | Aero
|
| | | Bio
|
| | | Reflex
|
| | | Shieldbearer
|
------------------|-------|-----------------------------|-----------------------|
Fighter | 14 | Atmos Blade | Wild Swing
|
| | Brigandine | Air Render
|
| | Bracers | Air Blast
|
| | | Strikeback
|
------------------|-------|-----------------------------|-----------------------|
Paladin | 15 | Vigilante | Drop Weapon
|
| | Gold Armor | Saint Cross
|
| | Spiked Boots | Cura
|
| | | Life
|
------------------|-------|-----------------------------|-----------------------|
Red Mage | 13 | Djinn Flyssa | Fire
|
| | Rubber Suit | Thunder
|
| | Scarab | Blizzard
|
| | | Cure
|
| | | Poison
|
| | | Item
|
| | | Catch
|
------------------|-------|-----------------------------|-----------------------|
Sage | 11 | Druid Mace | Blind
|
| | Flame Shield | Aero
|
| | Gaia Gear | Bio
|
| | | Reflex
|
| | | Shieldbearer
|
------------------|-------|-----------------------------|-----------------------|
Time Mage | 14 | Force Rod | Quicken
|
| | Survival Vest | Reflect
|
| | | Stop
|
| | | Quarter
|
--------------------------------------------------------------------------------
Recommended:
----------------------------------
Job | Ability |
----------------------------------|
Animist | Sheep Count |
Assassin | Last Breath |
Dragoon | Jump |
Fighter | Backdraft |
Thief | Steal: Armor |
White Mage | Esuna |
----------------------------------
Strategy: The easiest way to win this battle is to take out the Paladin since it
can heal and revive it's fallen allies, lucky for you it will start relatively
close to you so that you can go and take him out quick. After you do that, it
would be wise to take out the Black Mage (Not with magic of course) since it can
cast Blizzaga. While you are doing this try to put at least 2 of the other units
to sleep so you can buy yourself some time to kill the other unit, preferably
the
Red Mage or Sage.
After this battle place the Jeraw Sands Symbol on the map and head back to a
pub.
Keep doing side missions, trust me it will come in handy, until you have about
100
or so completed and are around level 15-17. Choose Mission 014: Golden Clock
when
you have completed the above tasks and head to the Jeraw Sands.
When Marche first enters here he sees Shara and asks where Ritz is, "Behind
you"
she answers. Ritz isn't shocked to discover that Marche still doesn't want to go
home, but is at least happy to know that Marche has realized that they are in a
world that Mewt has created from his desires. Then Shara calls out the fools
that
have been making the fake clocks and were going to turn Marche in for a pardon.
-----------
Mission 014|
-----------
Golden Clock
Rank: 3
To Win: Defeat all enemies!
Reward: 18,000 Gil, 40 AP, 100 CP, Muscadet Symbol
--------------------------------------------------------------------------------
Enemies | Level | Equipment | Abilities
|
--------------------------------------------------------------------------------|
Alchemist | 16 | Morning Star | Meteor
|
| | Chain Plate | Poison
|
| | Scarab | Toad
|
| | | Immunity
|
------------------|-------|-----------------------------|-----------------------|
Gadgeteer | 15 | Sick Knuckles | Red Spring
|
| | Power Sash | Blue Screw
|
| | Gauntlets | Green Gear
|
| | | Damage->MP
|
------------------|-------|-----------------------------|-----------------------|
Juggler | 14 | Kard | Hurl
|
| | Chain Plate | Firebomb
|
| | Dash Boots | Ball
|
| | | Catch
|
------------------|-------|-----------------------------|-----------------------|
Time Mage | 16 | Thor Rod | Quicken
|
| | Leather Garb | Slow
|
| | | Stop
|
| | | Demi
|
| | | Last Quicken
|
--------------------------------------------------------------------------------
Recommended:
----------------------------------
Job | Ability |
----------------------------------|
Alchemist* | Astra |
Assassin | Rockseal |
Dragoon | Jump |
Fighter | Far Fist |
White Mage* | Curaga |
----------------------------------
*=You can use either of these 2, I prefer the White Mage.
Strategy: You can do this one of two ways, but both revolve around letting Shara
and Ritz killing the enemy units. When it is Ritz's turn she explains that
living
in the world they are in now is so much better than before. Ritz will probably
attack the Alchemist and then Shara will attack the Juggler up top. Help out
Ritz
and kill that Alchemist since it can cast Meteor, it's pretty damaging I would
know. Then you can just continue attacking or you can sit back and watch as Ritz
and Shara decimate the enemies with their superior attacks.
After the battle Marche tells Ritz that he hopes that her and Shara don't get
bounties on themselves for helping him out. They tell him that if that ever
occurs
they would have to turn him in and Marche begins to leave, but before he can
leave
Ritz warns him that she just might side with Mewt and that would make them
enemies
somewheres further down the road. Shara tries to get Ritz to help Marche but
then
Ritz admits why she really wants to stay, her hair. She tells her that she is
just
simply tired of the daily routine of dying her in the morning; she hates her
white
hair with a passion and cannot stand to be picked on, being called
"whitey-locks"
everyday and boggles over why Marche would want to return to a place where he
too
is picked on being called the "new kid" every day. The screen fades and we see
that annoying selfish brat Mewt again whining about why your clan hasn't been
caught yet. Mewt then cries for his mommy and tells her that Marche is being
mean
to him again.
Place the Muscadet Symbol down and head there where Marche will talk to himself
about how if the Totema are race related that he has only 2 crystals left to go
then. Ezel walks in and begins conversation with Marche about how things are
going in their lives, but before Ezel leaves he warns Marche that the
Judgemaster
has gotten worried about Marche and is searching every clan one by one until
they
find Marche. When you are readily prepared with a Thief and the abilities Steal:
Armor, Steal: Shield, Steal: Accessory and Steal: Helm, an Angel Ring for Marche
and a Summoner able to cast Kirin at the beginning of the battle; being able to
summon a Totema will also come in handy if you have the option to do so.
-----------
Mission 015|
-----------
Scouring Time
Rank: 3
To Win: Defeat all enemies!
Reward: 19,600 Gil, 80 AP, 100 CP, Uladon Bog Symbol
--------------------------------------------------------------------------------
Enemies | Level | Equipment | Abilities
|
--------------------------------------------------------------------------------|
Gunner | 16 | Riot Gun | Fireshot
|
| | Chain Plate | Boltshot
|
| | Bracers | Iceshot
|
| | | Blindshot
|
------------------|-------|-----------------------------|-----------------------|
Mog Knight | 15 | Atmos Blade | Mog Lance
|
| | Round Shield | Mog Shield
|
| | Platemail | Mog Aid
|
------------------|-------|-----------------------------|-----------------------|
Mog Knight | 16 | Shadow Blade | Mog Attack
|
| | Opal Helm | Mog Guard
|
| | Carabini Mail | Mog Rush
|
------------------|-------|-----------------------------|-----------------------|
Paladin | 17 | Ragnarok | Drop Weapon
|
| | Carabini Mail | Saint Cross
|
| | Cross Helm | Holy Blade
|
------------------|-------|-----------------------------|-----------------------|
Sage | 15 | Energy Mace | Drain
|
| | Opal Shield | Aero
|
| | Judo Uniform | Bio
|
------------------|-------|-----------------------------|-----------------------|
Templar | 16 | Dragon Whisker | Warcry
|
| | Genji Armor | Rasp
|
| | Gauntlets |
|
------------------|-------|-----------------------------|-----------------------|
Templar | 17 | Trident | Astra
|
| | Dragon Mail | Haste
|
| | Gauntlets | Lifebreak
|
| | | Bonecrusher
|
--------------------------------------------------------------------------------
Recommended:
----------------------------------
Job | Ability |
----------------------------------|
Animist | Sheep Count |
Fighter | Air Render |
Thief | Steal: Armor |
Thief | Steal: Helm |
Sage | Bio |
Summoner | Kirin |
----------------------------------
Strategy: First and foremost is the level 17 Templar, with Astra, Haste, and a
deadly Lifebreak, he must die as soon as possible and at all costs. The other
one
has a set of Genji Armor which is very rare and very useful, so steal it from
him
and then kill him. Try to put the Mog Knights to sleep and cast Bio on some of
the other enemy units as the Summoner uses Kirin and Marche, the Fighter, uses
physical attacks. Make sure that the laws ban Time Magic or else the immediate
battle afterwards will be a rough one for Marche.
After the battle Marche will again ask to have Judgemaster Cid summoned to
verify
that he is the one they are looking for. When Cid arrives, he takes action and
just
arrests Marche and his friends. In jail, Marche and Cid try to talk out the
crystal
issue and why Marche keeps destroying them. Babus walks in on the conversation
to even
further verify that Marche is the one destroying the crystals. Marche simply
puts that
the world they are in is fake, a dream world. He tries to get Cid to remember
the day
in the streets, but Cid confides that he can't remember something that never
happened.
Then, out of no where, a seam appears and the three are warped to another
dungeon-like
area where the Crystals reside. Marche remembers the battle against Ultima and
concludes
that the only way to get out of this mess is to destroy the Exodus Fruit.
-----------
Mission 015|
-----------
Engage With: Exodus
Rank: 3
To Win: Destroy all targets!
Reward: N/A
--------------------------------------------------------------------------------
Enemies | Level | Equipment | Abilities
|
--------------------------------------------------------------------------------|
Babus the | 21 | Lotus Mace | Explode
|
Runeseeker | | Lordly Robe | Stillness
|
| | | Demi
|
| | | Counter
|
| | | Weapon Def+
|
| | | Stop
|
------------------|-------|-----------------------------|-----------------------|
Exodus Fruit | 18 | N/A | Weapon Def+
|
------------------|-------|-----------------------------|-----------------------|
Exodus Fruit | 18 | N/A | N/A
|
--------------------------------------------------------------------------------
Recommended:
----------------------------------
Job | Ability |
----------------------------------|
Fighter | Air Render |
----------------------------------
Note: Equip Marche with the Angel Ring if you have one. You can steal one in the
Battle Mission 072: Lutia Mop-Up from the Black Mage.
Strategy: The reason Marche needs Air Render is because Babus has a wicked
Counter
that does around 50 damage; Air Render should be used from maximum distance. If
you banned Time Magic then Babus can't use Demi on you which will save you a ton
of health. Also, if you equipped an Angel Ring you should win this battle with
out
really any trouble since Babus won't be able to touch you when you use Air
Render.
After Babus is weak you can steal his Lordly Robe if able to. Then finish him
and
the Exodus Fruits to end the battle.
-----------
Mission 016|
-----------
The Big Find
Rank: 3
To Win: Defeat all enemies!
Reward: 20,400 Gil, 40 AP, 100 CP, Gotor Sands Symbol
--------------------------------------------------------------------------------
Enemies | Level | Equipment | Abilities
|
--------------------------------------------------------------------------------|
Bishop | 17 | Cure Staff | Cura
|
| | Survival Vest | Dispel
|
| | Feather Boots | Holy
|
| | | Return Magic
|
------------------|-------|-----------------------------|-----------------------|
Bishop | 18 | Garnett Staff | Barrier
|
| | Black Robe | Judge
|
| | Wizard Hat | Water
|
| | | Aero
|
| | | Break
|
| | | Half MP
|
------------------|-------|-----------------------------|-----------------------|
Fighter | 18 | Kwigon Blade | Rush
|
| | Leather Garb | Air Render
|
| | Headband | Far Fist
|
| | | Backdraft
|
| | | Bonecrusher
|
------------------|-------|-----------------------------|-----------------------|
Fighter | 19 | Ogun Blade | Wild Swing
|
| | Chain Plate | Beatdown
|
| | Spiked Boots | Blitz
|
| | | Item
|
| | | Strikeback
|
------------------|-------|-----------------------------|-----------------------|
Thief | 17 | Sword Breaker | Steal: Weapon
|
| | Dark Gear | Steal: EXP
|
| | Thief Armlets | Steal: JP
|
| | | Steal: Ability
|
| | | Maintenance
|
------------------|-------|-----------------------------|-----------------------|
Theif | 19 | Rondell Dagger | Steal: Armor
|
| | Wygar | Steal: Shield
|
| | Germinas | Steal: Access
|
| | | Steal: Weapon
|
| | | Counter
|
--------------------------------------------------------------------------------
Recommended:
----------------------------------
Job | Ability |
----------------------------------|
Bishop | Air Render |
Dragoon | Jump |
Fighter | Air Render |
Summoner | Kirin |
Time Mage | Quicken |
White Mage | Life |
----------------------------------
Strategy:
~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~
===========================
- Side Quests and Missions-
===========================
This section covers all of the Side Quests and Missions that are available in
this
great game. It is divided into sub sections of Battle Missions, Dispatch
Missions,
Link Missions, and the rare Reserve Missions.
=-----------------=
| Battle Missions |
=-----------------=
------------
025. Wanted!
------------
Description: This Month's Wanted! Black Mage Dolce: 4600 gil
*Dangerous magic use
*Eating and running
*Assorted misdemeanors
*Last spotted in forest
Type: Battle
Rank: 3
When: After completing the "Thesis Hunt" Mission, during the Kingmoon
Price: 900 Gil
Location: Nubswood
Days: N/A
Reward: 4600 Gil, Flower Vase, 1 random item
------------
026. Wanted!
------------
Description: This Month's Wanted! Gabbana Brothers: 13600 gil
*Theft (4 counts)
*Rosiotti slaying
*Always together
*Target desert travelers
Type: Battle
Rank: 3
When: After completing the "Jagd Hunt" Mission, during the Bardmoon.
Price: 1800 Gil
Location: Jeraw Sands
Days: N/A
Reward: 13600 Gil, 2 random items, 2 random cards
------------
027. Wanted!
------------
Description: This Month's Wanted! Diaghilev Godeye: 2800 gil
*Using alchemy to make counterfeit gil
*Rumored to have a third eye
Type: Battle
Rank: 2
When: After completing the "Thesis Hunt" Mission, during the Madmoon.
Price: 600 Gil
Location: Giza Plains
Days: N/A
Reward: 2800 Gil, 1 random item
------------
028. Wanted!
------------
Description: This Month's Wanted! Swampking Kanan: 18000 gil
*Ex-palace guard (AWOL)
*Raiding local towns from a camp in the Uladon Bog
Type: Battle
Rank: 5
When: After completing the "Exodus" Battle, During the Sagemoon.
Price: 3600 Gil
Location: Uladon Bog
Days: N/A
Reward: 18000 Gil, 2 random items, 2 random cards
------------
029. Wanted!
------------
Description: This Month's Wanted! Killer Rayne: 45000 gil
*Fearsome female assassin
*Said to know all the skills of her trade
*Hiding in Jagd Helje
Type: Battle
Rank: 4
When: After completing the "Den of Evil" Mission, during Huntmoon
Price: 6000 Gil
Location: Jagd Helje
Days: N/A
Reward: 45000 Gil, Zanmato, 1 random item, 2 random cards
------------
030. Wanted!
------------
Description: This Month's Wanted! Dark Duke Lodion: 22600 gil
[Warning: Very Dangerous!]
*Powerful magic
*Numerous followers
*Active in Jagd Ahli
Type: Battle
Rank: 4
When: After completing the "Exploration" Mission, during Kingmoon.
Price: 4500 Gil
Location: Jagd Ahli
Days: N/A
Reward: 22600 Gil, Onlyone, 1 random item, 2 random cards
-------------
031. Ruby Red
-------------
Description: Our family heirloom, the fiery ruby known as the "Dragon's Eye",
has been stolen. Please retrieve.
-Viscount Rashie
Type: Battle
Rank: 4
When: After completing the "Wyrms Awaken" Mission
Price: 3300 Gil
Location: Baguba Port
Days: N/A
Reward: 16000 Gil, Wyrmstone, 1 random item, 2 random cards
----------------
032. Tower Ruins
----------------
Description: Gaol, the knight of the amber eyes, was out with the moogle Lini
when they heard tales of a red-armed fiend in the Koringwood.
-"The Hero Gaol", Chapter 1
Type: Battle
Rank: 3
When: After reading the description of the "The Hero Gaol" Mission Item
Price: 2000 Gil
Location: Koringwood
Days: N/A
Reward: 0 Gil, 2 random items, 2 random cards
--------------------
033. Battle In Aisen
--------------------
Description: Gaol, himself one of the Aisen 13, was adventuring with Lini the
moogle when they heard that Aisen Keep had been attacked!
-"The Hero Gaol", Chapter 2
Type: Battle
Rank: 3
When: After completing the "Tower Ruins" Mission
Price: 2000 Gil
Location: Aisenfield
Days: N/A
Reward: 0 Gil, 2 random items, 2 random cards
-------------
034. Magewyrm
-------------
Description: Gaol, wielder of the twin sword "Ayvuir", was out with Lini the
moogle when they were asked to drive a magewyrm out of Delia.
-"The Hero Gaol", Chapter 3
Type: Battle
Rank: 3
When: After completing the "Battle In Aisen" and "Desert Patrol" Missions
Price: 2000 Gil
Location: Delia Dunes
Days: N/A
Reward: 0 Gil, 2 random items, 2 random cards
----------------
035. Salika Keep
----------------
Description: Gaol, lover of the moon maiden Evelyn, was out with Lini the
moogle when the keeplord of Salika invited them...to die!
-"The Hero Gaol", Chapter 4
Type: Battle
Rank: 4
When: After completing the "Magewyrm" Mission
Price: 3000 Gil
Location: Salikawood
Days: N/A
Reward: 0 Gil, Ayvuir Red, 2 random cards
----------------
036. Twin Swords
----------------
Description: Seeing Gaol die horribly before his very eyes, Lini took his
sword into the Eluut Sands to await the one worthy to wield it.
-"The Hero Gaol", Epilogue
Type: Battle
Rank: 4
When: After completing the "Village Hunt" Mission, and after reading the
description of the "The Hero Gaol" Mission Item.
Price: 3000 Gil
Location: Eluut Sands
Days: N/A
Required Skill Level: Combat (Level 10)
Reward: 0 Gil, Ayvuir Blue, 1 random item
-----------------
037. Village Hunt
-----------------
Description: Participants wanted for a survey of the Eluut Sands. We will
cross antlion nests to find a legendary moogle's hidden village.
-Barba, Junior Researcher
Type: Battle
Rank: 3
When: After completing the "The Cheetahs" Mission, during the Kingmoon
Price: 900 Gil
Location: Eluut Sands
Days: N/A
Reward: 4200 Gil, 1 random item
----------------
038. Fire! Fire!
----------------
Description: [Breaking News] Fire on Grasgreen Street! Need help to quench
the spreading blaze.
-Cyril Fire Chief
Type: Battle
Rank: 1
When: After completing the "Herb Picking" Mission
Price: 600 Gil
Location: Cyril
Days: 10
Reward: 3600 Gil, Sprinkler, 1 random item
-----------------
039. The Wanderer
-----------------
Description: The body of a viera was found last night with several knife
wounds. Anyone with information should contact us.
-Meiral, Palace Guard
Type: Battle
Rank: 2
When: After completing the "Exodus" Battle
Price: 2400 Gil
Location: Muscadet
Days: N/A
Reward: 11400 Gil, Tonberrian, 1 random item, 2 random cards
-------------------
040. Battle Tourney
-------------------
Description: Battle tourney to be held at Bervenia Palace! Who will gain the
honor of victory? [Note] Special laws will be in effect.
-Bervenia Events Office
Type: Battle
Rank: 3
When: After completing the "Llednar" Battle, during Kingmoon
Price: 1000 Gil
Location: Bervenia Palace
Days: 15
Reward: 7000 Gil, Sequence, 1 random item, 2 random cards
-----------------
041. Mage Tourney
-----------------
Description: Mage tourney to be held at Bervenia Palace! Join in the battle
for magical supremacy! [Note] Special laws will be in effect.
-Bervenia Events Office
Type: Battle
Rank: 3
When: After completing the "Llednar" Battle, during Sagemoon
Price: 1000 Gil
Location: Bervenia Palace
Days: 15
Reward: 7000 Gil, Sapere Aude, 1 random item, 2 random cards
------------------
042. Swimming Meet
------------------
Description: Swimming tourney to be held at Bervenia Palace! Who will be the
speediest in Ivalice? [Note] Special laws will be in effect.
-Bervenia Events Office
Type: Battle
Rank: 3
When: After completing the "Llednar" Battle, during Huntmoon
Price: 1000 Gil
Location: Bervenia Palace
Days: 15
Reward: 7000 Gil, Acacia Hat, 1 random item, 2 random cards
----------------
043. Clan League
----------------
Description: Clan League finals to be held in the Bervenia Palace courtyard!
See the favorites, the Brown Rabbits, go against Clan Nutsy.
[Special laws in effect.]
Type: Battle
Rank: 4
When: After reading the "The Tourneys" rumor
Price: 3000 Gil
Location: Bervenia Palace
Days: 25
Reward: 22600 Gil, Peytral, 1 random item, Dmg2: Human card
------------------
044. Snow in Lutia
------------------
Description: Would you please take my children to play in the snow on Lutia
Pass? I'll make you lunch! Please watch out for monsters.
-Auntie Larsu
Type: Battle
Rank: 1
When: After completing the "Herb Picking" Mission
Price: 600 Gil
Location: Lutia Pass
Days: N/A
Reward: 3600 Gil, 1 random item
----------------
045. Frosty Mage
----------------
Description: I saw a bad wizard doing something up in the snow mountains.
He's up to no good, I know it! He was making all this ice!
-Laudy, Shopkeeper's Son
Type: Battle
Rank: 3
When: After completing the "Snow in Lutia" Mission
Price: 600 Gil
Location: Lutia Pass
Days: N/A
Reward: 4000 Gil, Laglace Sword, 1 random item
--------------------
046. Prof in Trouble
--------------------
Description: Please find Professor Auggie. He's been gone to the Lutia Pass
for three days now. Maybe he's lost, or buried in an avalanche!
-Dag, Research Assistant
Type: Battle
Rank: 4
When: After completing the "Snow in Lutia" Mission
Price: 900 Gil
Location: Lutia Pass
Days: 25
Reward: 4000 Gil and Gedegg Soup
---------------
047. Hot Recipe
---------------
Description: I need to make a super hot dish to compete with the restaurant
across the street! Please get the "stuff" at Roda Volcano.
-Rolana, The Chocobo's Kweh
Type: Battle
Rank: 2
When: After completing the "Diamond Rain" Mission
Price: 1000 Gil
Location: Roda Volcano
Days: 25
Reward: 7000 Gil, Gedegg Soup, 1 random item, 2 random items
-----------
048. S.O.S.
-----------
Description: Emergency flares in the pattern green-red-green were spotted
over the Koringwood. Clan Ritz is in trouble! Please assist.
-Clan Center
Type: Battle
Rank: 4
When: After completing the "Hot Awakening" Mission
Price: 1000 Gil
Location: Koringwood
Days: 15
Required Skill Level: Track (Level 7)
Reward: 7800 Gil, Topaz Armring, 1 random item, 2 random cards
----------------
049. A Lost Ring
----------------
Description: I dropped my ring in the Ulei River! It was a gift from my beau.
Please find it before he finds out I lost it!
-Clea, the Ice Cream Man's Girl
Type: Battle
Rank: 3
When: After completing the "Desert Peril" Mission, during the Madmoon.
Price: 900 Gil
Location: Ulei River
Days: 15
Reward: 5200 Gil, 2 random items
-----------------
050. Staring Eyes
-----------------
Description: I found out who's got the ahriman eye, and he's a real bad egg.
Seems he's making the ahriman chase after girls in Cyril.
-Bran, Streetear
Type: Battle
Rank: 4
When: After completing the "Watching You" Mission
Price: 900 Gil
Location: Cyril
Days: 25
Required Item: Ahriman Eye
Reward: 4600 Gil, Vesper, 1 random item
----------------
051. Desert Rose
----------------
Description: Three days' walk into the Gotor Sands I found a beautiful rose
by an oasis. Yet it soon wilted... If only I'd had a vase.
-Delman, Pub Customer
Type: Battle
Rank: 3
When: After completing the "The Big Find" Mission, during the Huntmoon.
Price: 3000 Gil
Location: Gotor Sands
Days: 25
Required Items: Flower Vase (Used)
Reward: 0 Gil, Blue Rose, 1 random item, 2 random cards
-------------------
052. Friend Trouble
-------------------
Description: Arr, them mountain beasts have been coming down to the lowlands
of late, and one took a bite out of me! Find me a good hunter!
-Cheney, Hunter
Type: Battle
Rank: 3
When: After completing the "Jagd Hunt" Mission
Price: 1800 Gil
Location: Kudik Peaks
Days: 25
Reward: 9000 Gil, 2 random items, 2 random cards
------------------
053. Flesh & Bones
------------------
Description: There's a shop called the "Flesh & Bones" that buys poachers'
catches at good prices. Just say you're on street patrol and
drop in.
-Gayle, Baguba Streetear
Type: Battle
Rank: 4
When: After completing the "Smuggle Bust" Mission
Price: 2400 Gil
Location: Baguba Port
Days: 25
Reward: 18000 Gil, Tiger Hide, 1 random item, 2 random cards
---------------
054. For A Song
---------------
Description: There's a song I wish to sing to an old friend. Can you come
find her with me? She lives in the Materiwood.
-Leanan, Inn Songstress
Type: Battle
Rank: 2
When: After completing the "Exodus" Battle
Price: 3300 Gil
Location: Materiwood
Days: 25
Reward: 16000 Gil, Trichord, 1 random item, 2 random cards
------------------
055. White Flowers
------------------
Description: Please bring me some of the flowers I planted on the Giza
Plains. They're the only way to cheer my sister up since mom
died.
-Temil, Town Youth
Type: Battle
Rank: 3
When: After completing the "The Cheetahs" Mission
Price: 300 Gil
Location: Giza Plains
Days: 25
Reward: 1600 Gil, White Flowers, 1 random item
----------------
056. New Antilaw
----------------
Description: Inspiration has struck! Fetch me some amber from the Siena
Gorge--I'll need it to make my new, super-powerful antilaw!
-Ezel
Type: Battle
Rank: 3
When: After completing the "Over the Hill" Mission, gossip with Ezel the
Card Keeper in Cadoan
Price: 4600 Gil, from Cadoan
Location: Siena Gorge
Days: 25
Reward: 34000 Gil, Amber, 1 random item, Allmighty card, 1 random card
-----------------
057. Prison Break
-----------------
Description: Help me break out of prison, just for one day, please! All I
have to do is deliver a birthday present to my wife!
-Julian, Troubled Inmate
Type: Battle
Rank: 3
When: After completing the "Materite Now!" Mission, during Kingmoon
Price: 1000 Gil, from Sprohm
Location: Sprohm
Days: 25
Reward: 7000 Gil, Helje Key, 2 random cards
----------------
058. Royal Ruins
----------------
Description: There are some ruins in Nargai Cave that date from when golden
gil was still currency! Just think, what if some is left?
-Meena, Streetear Courier
Type: Battle
Rank: 3
When: After completing the "Golden Gil" Mission.
Price: 1500 Gil
Location: Nargai Cave
Days: 25
Reward: 7000 Gil, 2 random items, 2 random cards
------------------
059. Sketchy Thief
------------------
Description: We were playing on the Deti Plains, and some weirdo took Laudy's
favorite sketchbook! Please get it back!
-Estia, Friend of Laudy
Type: Battle
Rank: 3
When: After completing the "To Ambervale" Mission
Price: 2400 Gil
Location: Deti Plains
Days: 25
Reward: 18000 Gil, Sketchbook, 1 random item, 2 random cards
--------------
060. Showdown!
--------------
Description: The showdown with the Gertai Band is upon us! Place: Ozmon.
Looking for a few good soldiers!
-Roodog, Bardo Band Head
Type: Battle
Rank: 3
When: After completing the "A Dragon's Aid" Mission
Price: 8000 Gil
Location: Ozmonfield
Days: 10
Reward: 36000 Gil, 2 random items, 2 random cards
--------------
061. Hit Again
--------------
Description: They got me again, kupo... And they went running off to Jagd
Dorsa again, too, kupo... I give up, kupo...
-Nono, Once Again
Type: Battle
Rank: 3
When: After completing "The Bounty" Mission
Price: 1000 Gil
Location: Jagd Dorsa
Days: N/A
Reward: 7000 Gil, 2 random items, 2 random cards
----------------
062. Oasis Frogs
----------------
Description: I haven't been hearing the frogs from the town oasis lately.
Hope nobody is eating them! Would you stand watch till night?
-Donya, Pub Customer
Type: Battle
Rank: 3
When: After completing the "Twisted Flow" Mission
Price: 900 Gil, from Cadoan
Location: Cadoan
Days: N/A
Reward: 4600 Gil, The Hero Gaol, 1 random item
-----------------
063. Missing Prof
-----------------
Description: Help! Professor Auggie has gome missing during his investigation
of the cave at Tubola! He was last seen near a statue.
-Quin, Search Party Member
Type: Battle
Rank: 3
When: After completing the "Llednar" Battle and "Prof in Trouble" Mission
Price: 2400 Gil
Location: Tubola Cave
Days: 25
Reward: 18000 Gil, 2 random items, 2 random cards
----------------
064. Den of Evil
----------------
Description: There's a place free of laws beyond Tubola Cave, but you need a
pass to get in. Paradise or Purgatory? You find out!
-Da'aye, Streetear
Type: Battle
Rank: 3
When: After completing the "Llednar" Battle
Price: 1500 Gil
Location: Tubola Cave
Days: N/A
Required Items: Helje Key (Used)
Required Skill: Combat (Level 25)
Reward: 22600 Gil, 1 random item, 2 random cards, Jagd Helje symbol
----------------
065. Exploration
----------------
Description: *Exploration Tour
Want to travel to unspoilt wilderness where not even desert
dwellers fare? Just 1,000 gil at the pub!
-Ivalice Tourism Board
Type: Battle
Rank: 3
When: After completing the "The Big Find" Mission
Price: 1500 Gil
Location: Gotor Sands
Days: N/A
Reward: 0 Gil, 2 random items, 2 random cards, Jagd Ahli symbol
-------------------
066. A Dragon's Aid
-------------------
Description: A dragon is attacking Baguba, and only the Delia Wyrms can stop
it! They'll talk to me if I bring them the Wyrmstone!
-Kiti, Baguba Watch Chief
Type: Battle
Rank: 3
When: After completing the "Wyrms Awaken" Mission
Price: 4200 Gil
Location: Delia Dunes
Days: 25
Required Items: Wyrmstone
Reward: 31600 Gil, 2 random items, 2 random cards, Ozmonfield symbol
-----------------
067. Missing Meow
-----------------
Description: Please find my pet. His name is "meow" because he goes "meow
meow". He likes rabbit tails. Thank you!
-Amelie, Owner of Meow
Type: Battle
Rank: 2
When: After completing the "Royal Valley" Mission
Price: 600 Gil
Location: Deti Plains
Days: N/A
Required Items: Rabbit Tail (Used)
Reward: 27000 Gil, Ally Finder 2, 1 random item, 2 random cards
---------------
068. Fowl Thief
---------------
Description: A thief has been coming in the night and stealing our chickens!
Please, catch him for us!
-Kariena, Little Girl
Type: Battle
Rank: 2
When: After completing the "Thesis Hunt" Mission
Price: 600 Gil
Location: Town of Origin
Days: N/A
Reward: 3600 Gil, 2 random items
-----------------
069. Free Sprohm!
-----------------
Description: One of the Borzoi Capos is in the mountain town of Sprohm! Keep
an eye on him until we and the Sprohm Watch are ready!
-Cyril Town Watch
Type: Free-Area
Rank: 3
When: After reading the "Area Freed!" rumor
Price: 400 Gil, from Cyril
Location: Sprohm
Days: N/A
Reward: 2400 Gil, 2 random items
-----------------
070. Raven's Oath
-----------------
Description: Think you can push Clan Borzoi and its allies around? Next time,
you face me: Dread Raven!
-Raven, Borzoi Capo
Type: Battle
Rank: 4
When: After reading the "Our Heroes" rumor
Price: 800 Gil
Location: Giza Plains
Days: N/A
Reward: 6400 Gil, 2 random items
------------------
071. Nubswood Base
------------------
Description: We've discovered a Borzoi Base in the Nubswood. Help us root
this evil out of our lands forever!
-Sprohm Town Watch
Type: Battle
Rank: 3
When: After reading the "Borzoi's Plan" rumor
Price: 1000 Gil
Location: Nubswood
Days: N/A
Reward: 7000 Gil, 2 random items, 2 random cards
-----------------
072. Lutia Mop-up
-----------------
Description: We found another nest of those Borzoi worms in Lutia Pass! We've
got four of their capos already, only three to go!
-Sprohm Town Watch
Type: Battle
Rank: 3
When: After completing the "Nubswood Base" Mission.
Price: 800 Gil
Location: Lutia Pass
Days: N/A
Reward: 6000 Gil, 2 random items, 2 random cards
-------------------
073. Borzoi Falling
-------------------
Description: The Clan Borzoi boss, Gukko, has turned up in Cyril, and he
plans on escaping overseas. Now's our chance to get him!
-Cyril Town Watch
Type: Battle
Rank: 4
When: After completing the two Borzoi "Wars", during Huntmoon
Price: 1000 Gil, from Cyril
Location: Cyril
Days: N/A
Required Skill: Combat (Level 12)
Reward: 7200 Gil, Shield of Four Gods, 2 random cards
-----------------
074. Cadoan Watch
-----------------
Description: There's a bomb infestation near the town of Cadoan! Please help
us drive them back before Cadoan burns to the ground!
Type: Battle
Rank: 3
When: After reading the "Crime Ring" rumor
Price: 1500 Gil (only from Cadoan)
Location: Cadoan
Days: N/A
Reward: 8200 Gil, 2 random items, 2 random cards
-----------------
075. Free Cadoan!
-----------------
Description: The Redwings have reared their ugly head in Cyril. Help us and
the Sprohm Town Watch drive them out!
-Cadoan Town Watch
Type: Free-Area
Rank: 4
When: After reading the "Red Wings" rumor
Price: 600 Gil
Location: Cadoan
Days: N/A
Reward: 2400 Gil, Red Robe, 2 random cards
---------------
076. Fire Sigil
---------------
Description: Marilith Serpent, Falgabird of fire and brimstone, has been seen
at Roda Volcano. Your duty is clear! Godspeed.
-The Mysterious Minstrel
Type: Battle
Rank: 3
When: After reading the "Falgabird" rumor
Price: 600 Gil
Location: Roda Volcano
Days: N/A
Reward: 4600 Gil, Fire Sigil, 1 random item, 2 random cards
-----------------
077. Free Baguba!
-----------------
Description: Redwings calling themselves the "Magus Sisters" have turned up
in Baguba. Help us fight this new menace to our people!
-Baguba Town Watch
Type: Battle
Rank: 4
When: After reading "The Spiritstone" rumor
Price: 600 Gil
Location: Baguba Port
Days: N/A
Reward: 2400 Gil, Delta Fang, 1 random item, 2 random cards
----------------
078. Water Sigil
----------------
Description: Kraken Bolum, Falgabird of wave and water, has been seen at
Nargai Cave. Your duty is clear! Godspeed.
-The Mysterious Minstrel
Type: Battle
Rank: 4
When: After reading "The Sages" rumor
Price: 2400 Gil
Location: Nargai Cave
Reward: 18000 Gil, Water Sigil, 1 random item, 2 random cards
---------------
079. Wind Sigil
---------------
Description: Tiamat Dragoa, Falgabird of wind and storm, was seen in the
Koringwood. Your duty is clear! Godspeed.
-The Mysterious Minstrel
Type: Battle
Rank: 4
When: After reading "The Sages" rumor
Price: 3600 Gil
Location: Koringwood
Days: N/A
Reward: 18000 Gil, Wind Sigil, 1 random item, 2 random cards
----------------
080. Earth Sigil
----------------
Description: Lich De Mort, Falgabird of earth and stone, has been seen at
Aisen Plains. Your duty is clear! Godspeed.
-The Mysterious Minstrel
Type: Battle
Rank: 4
When: After reading "The Sages" rumor
Price: 2400 Gil
Location: Aisenfield
Days: N/A
Reward: 18000 Gil, Earth Sigil, 1 random item, 2 random cards
-----------------
081. The Redwings
-----------------
Description: The Redwings base has been found in the Salikawood. Dark Knight
Grissom, the Redwings boss is there. Godspeed.
-The Mysterious Minstrel
Type: Battle
Rank: 4
When: After reading "The Sages" rumor
Price: 5000 Gil
Location: Salikawood
Days: N/A
Required Items: Spiritstone
Reward: 22600 Gil, Death's Cloak, 2 random cards
------------------
082. FreeMuscadet!
------------------
Description: Some Clan Borzoi leftovers have turned up in the town of
Muscadet. Help us beat some sense into them!
-Muscadet Town Watch
Type: Free-Area
Rank: 4
When: After reading the "Grissom's End" rumor
Price: 600 Gil
Location: Muscadet
Days: N/A
Reward: 2400 Gil, Hanya Helm, 2 random cards
-----------------
083. ForeignFiend
-----------------
Description: A giant snake is attacking our traveling merchants! We can't
make our rounds like this. Someone please stop that thing!
-Davoi, Merchant
Type: Battle
Rank: 5
When: After reading the "ForeignFiends" rumor
Price: 2400 Gil
Location: Ulei River
Days: N/A
Reward: 18000 Gil, 2 random items, 2 random cards
-----------------
084. ForeignFiend
-----------------
Description: A bizarre turtle-like monster is attacking the town! Somebody
stop it!
-Crusoi Inn
Type: Battle
Rank: 5
When: After completing the "ForeignFiend" (083) Mission
Price: 2800 Gil
Location: Baguba Port
Days: N/A
Reward: 20400 Gil, 2 random items, 2 random cards
-----------------
085. ForeignFiend
-----------------
Description: A plant monster is attacking people, and the body count is
rising! We need a weeder, quick!
-Bokum, Townsperson
Type: Battle
Rank: 5
When: After completing the "ForeignFiend" (084) Mission
Price: 3000 Gil
Location: Uladon Bog
Days: N/A
Reward: 22600 Gil, 2 random items, 2 random cards
---------------
086. Last Stand
---------------
Description: I sense...a life-force possessing unfathomable magic powers! It
would be folly to let it roam wild. Kill it! Kill it!
-Shaton, Diviner
Type: Battle
Rank: 6
When: After completing the "ForeignFiend" (085) Mission
Price: 4600 Gil
Location: Nubswood
Days: N/A
Reward: 34000 Gil, Dread Soul, Judge Coat, 2 random cards
-------------------
087. Free Bervenia!
-------------------
Description: Gukko is back in Cyril and planning to attack the palace with
his newfound magical powers. Calling every town watch to arms!
-Cyril Town Watch
Type: Free-Area
Rank: 6
When: After liberating all other territories, and reading the "Gukko's
Return" rumor
Price: 400 Gil
Location: Cyril
Days: N/A
Reward: 2400 Gil, Rukavi Soul, 1 random item, 2 random cards
------------------
088. The Worldwyrm
------------------
Description: The ley lines that run through Ivalice have gone awry--the World
Wyrm, Ogma is come again! Defeat him or Ivalice is doomed!
-Jemingo, Geomancer
Type: Battle
Rank: 7
When: After completing the "Royal Valley" Mission
Price: 3000 Gil
Location: Roda Volcano
Days: N/A
Reward: 22600 Gil, Ogma's Seal, 1 random item, Allmighty card, 1 random card
-----------------
089. Moogle Bride
-----------------
Description: My dearest Montblanc, I think of you always. If we could meet, I
would much like to tell you how I feel in person.
-Mogumi, Townsgirl
Type: Battle
Rank: 5
When: After completing "The Worldwyrm" Mission
Price: 2400 Gil
Location: Materiwood
Days: N/A
Reward: 18000 Gil, Esteroth, 1 random item, 2 random cards
-------------
090. Clan Law
-------------
Description: We clans were made to steal work, to gain turf, were we not? All
you fat and lazy clans, get ready for a rude awakening!
-Secret Clan Coalition
Type: Battle
Rank: 6
When: After completing the "Moogle Bride" Mission
Price: 2000 Gil
Location: Ozmonfield
Days: N/A
Reward: 13600 Gil, Master Brave, 1 random item, 2 random cards
-----------------
091. Challengers?
-----------------
Description: A swordsman from afar has come looking to challenge our
strongest warrior. One look at the guy was enough to send me
running!
-Hulick, Swordsman
Type: Battle
Rank: 3
When: After completing the "Desert Patrol" Mission
Price: 2400 Gil
Location: Delia Dunes
Days: N/A
Reward: 18000 Gil, Chirijiraden, 2 random cards
-----------------
092. Cursed Bride
-----------------
Description: Save my son! He's been odd ever since he married that girl, and
the other day I saw her turn into a snake and bite him!
-Marcello, Merchant Recluse
Type: Battle
Rank: 4
When: After completing the "Pirates Ahoy" mission
Price: 1000 Gil
Location: Eluut Sands
Days: N/A
Reward: 8200 Gil, Last Letter, 1 random item, 2 random cards
-------------------
093. Flan Breakout!
-------------------
Description: There's been an outbreak of flan near our logging site! They'll
eat all the trees, and we'll be out of a job! Help!
-Dals, Lumberjack
Type: Battle
Rank: 3
When: After completing the "Exodus" Battle
Price: 1800 Gil
Location: Salikawood
Days: N/A
Reward: 13600 Gil, Heretic Rod, 2 random cards
------------------
094. Sorry, Friend
------------------
Description: We learned a summoning spell at school, but when I tried it at
home, I couldn't get the monster to leave! Help me!
-Orvis, Mage School Junior
Type: Encounter
Rank: 3
When: After completing the "Llednar" Battle
Price: 1800 Gil
Location: Deti Plains
Days: N/A
Reward: 13600 Gil, Vanguard, 1 random item, 2 random cards
------------
095. Carrot!
------------
Description: Oh my, what to do? My pet, Carrot, is hiding in her house and
won't come out! Bring a spear, you may need it!
-Mrs. Nanabu
Type: Encounter
Rank: 5
When: After completing the "Royal Valley" (024), "Den of Evil" (064), and
"Thorny Dreams" (193) Missions
Price: 5400 Gil
Location: Jagd Helje
Days: 20
Required Items: Rusty Spear (Used)
Reward: 40600 Gil, Malbow, 1 random item, 2 random cards
----------------
096. Shadow Clan
----------------
Description: [Clan Nutsy!] If you truly believe you are the strongest clan in
Ivalice, we, ShadowClan, challenge you!
-Hanzo, ShadowClan Boss
Type: Battle
Rank: 5
When: After completing the "Royal Valley" (024), "Den of Evil" (064), and
"Missing Meow" (067) Missions
Price: 4800 Gil
Location: Jagd Ahli
Days: N/A
Reward: 36000 Gil, Ninja Tabi, 1 random item, 2 random cards
-------------------
097. The Dark Blade
-------------------
Description: He killed them all...with his dark blade, he slew all the men
that went to rescue their comrade who fell to the Redwings...
-Deetz, Streetear
Type: Battle
Rank: 6
When: After completing the "Royal Valley" (024) and "Beastly Gun" (284)
Missions
Price: 3000 Gil
Location: Jagd Dorsa
Days: N/A
Required Items: Spiritstone (Used)
Bent Sword (Used)
Reward: 22600 Gil, Ebon Blade, 1 random item, 2 random cards
-------------------
098. The Hero Blade
-------------------
Description: Blacksmith Buckles lives outside town. Bring him materials and
defeat him in battle, and he'll make a sword of legend for you!
-Deetz, Streetear
Type: Battle
Rank: 6
When: After completing the "Royal Valley" (024), "Den of Evil" (064), and
"Carrot!" (095) Missions
Price: 3600 Gil
Location: Baguba Port
Days: N/A
Required Items: Rusty Sword (Used)
Mysidia Alloy (Used)
Reward: 27000 Gil, Excalibur2, 1 random item, 2 random cards
------------------
099. The Fey Blade
------------------
Description: Wanna fight me? I'm the traveling swordsmith, Gagatoh! Defeat
me, and I'll make you a fey blade, the likes of which have never
been seen!
Type: Battle
Rank: 6
When: Approximately after completing the "Royal Valley" Mission
Price: 4200 Gil
Location: Siena Gorge
Days: N/A
Required Items: Zodiac Ore (Used)
Blood Apple (Used)
Reward: 31600 Gil, Masamune 100, 1 random item, 2 random cards
--------------
100. Fiend Run
--------------
Description: There was a flood at the monster bank, and many of the monsters
got out! Please capture those still on the loose!
-Monster Bank Administration
Type: Encounter
Rank: 5
When: After capturing 5 monsters, vist the Monster Bank in Cyril
Price: 1200 Gil
Location: Varies
Days: 20
Reward: 8800 Gil, 1 random item, 2 random cards
-----------------
101. Clan Roundup
-----------------
Description: Bandit clans are stealing work and attacking without warning!
They're giving us clans a bad name. Help us round them up.
-Clan Center
Type: Encounter
Rank: 3
When: After completing the "The Big Find" Mission, during the Madmoon
Price: 900 Gil
Location: Varies
Days: 25
Reward: 4600 Gil, 2 random items
-----------------
102. Wyrms Awaken
-----------------
Description: The dragons sleeping in Roda Volcano are awake and heading
towards Baguba! Please help us hold them off.
-Delia Royal Watchpost
Type: Encounter
Rank: 3
When: After completing the "Desert Patrol" Mission
Price: 3000 Gil
Location: Varies
Days: 35
Reward: 22600 Gil, 2 random items, 2 random cards
-----------------
103. Mythril Rush
-----------------
Description: Professor Auggie's found a mythril vein in Tubola Cave using one
of his new inventions! Talk to him--you might get rich!
-Carnen, Streetear
Type: Encounter
Rank: 3
When: After completing the "Missing Prof" Mission
Price: 1000 Gil
Location: Varies
Days: N/A
Reward: 7000 Gil, Silvril, 1 random card
-----------------
104. Stolen Scoop
-----------------
Description: Someone stole my latest scoop article, and I'll bet it was those
guys at the Sprohm News. Get them before they reach Sprohm!
-Eraile, Daily Baguba
Type: Encounter
Rank: 3
When: After completing "The Big Find" Mission
Price: 1800 Gil
Location: Varies
Days: 25
Reward: 9000 Gil, 1 random item, 2 random cards
-----------------
105. Smuggle Bust
-----------------
Description: We suspect a clan is smuggling rare monsters in boxes, but we
can't move until we have proof! Can you look into it?
-Dellar, Palace Guard
Type: Encounter
Rank: 3
When: After completing the "The Big Find" and "Poachers" Missions.
Price: 2700 Gil
Location: Varies
Days: 40
Reward: 13600 Gil, Chocobo Skin, 1 random item, 2 random cards
---------------
106. Resistance
---------------
Description: There's an underground resistance, trading anti-laws to defy the
palace's rule! Try trading, you might get something good!
-Ezel
Type: Encounter
Rank: 2
When: Gossip with Ezel the Card Keeper in Cadoan.
Price: 800 Gil
Location: Varies
Days: 25
Reward: 6000 Gil, 2 random items, R3 Antilaw Card
----------------
107. Old Friends
----------------
Description: We've run into a tough blade biter, and well, we've bit off more
than we can chew! Please help!
-Ritz
Type: Encounter
Rank: 5
When: After completing the "Mateus" Battle, and "S.O.S." Mission
Price: 900 Gil
Location: Varies
Days: 25
Reward: 4600 Gil, Beastspear, 1 random card
-------------
108. Poachers
-------------
Description: Oh, the fur of the kudik tiger--that sheen! That silky feel!
It's hard to come by, unless you happen to know a good poacher..
-Flore, Ample Noblewoman
Type: Encounter
Rank: 4
When: After completing the "Friend Trouble" Mission
Price: 1600 Gil
Location: Variable
Days: 25
Reward: 11400 Gil, Tiger Hide, 1 random item, 2 random cards
---------------
109. Snow Fairy
---------------
Description: Signs of snow spotted! When the earth shines in seven hues, the
snow fairies appear. Watch the weather with care!
-Cadoan Academy
Type: Encounter
Rank: 4
When: After completing "The Bounty" Mission
Price: 1200 Gil
Location: Varies
Days: 20
Reward: 9000 Gil, 1 random item, 2 random cards
------------
110. Revenge
------------
Description: H-Help! A man named Weaver wants me dead. Yes, it was my fault
his family died, but I've repented!
-Celebrant, Gelzak Church
Type: Encounter
Rank: 4
When: After completing the "Weaver's War" Mission
Price: 700 Gil
Location: Varies
Days: 25
Reward: 13600 Gil, 2 random items, 2 random items
-------------------
111. Retrieve Mail!
-------------------
Description: I mis-sorted the mail, and now the delivery man's off to Cadoan!
Stop that mail, use ANY MEANS NECESSARY. I'll take
responsibility.
-Marko, Mail Sorter
Type: Encounter
Rank: 3
When: After completing the "Pale Company" Mission
Price: 1600 Gil
Location: Varies
Days: 25
Reward: 11400 Gil, 1 random item, 2 random cards
----------------
112. A Challenge
----------------
Description: Yo, Clan Nutsy. You're quite popular lately. There's still time
for you to join us at Clan Baham... or else!
-Mintz, Deputy Clan Boss
Type: Encounter
Rank: 3
When: After completing the "Desert Peril" Mission
Price: 900 Gil
Location: Varies
Days: 25
Required Skill: Negotiation (Level 4)
Reward: 4200 Gil, 2 random items
=-------------------=
| Dispatch Missions |
=-------------------=
-----------------
113. Watching You
-----------------
Description: I think I'm being watched. People say I'm just paranoid, but
I've been hearing flapping wings at night! Please investigate.
-Titi, Shy Student
Type: Dispatch
Rank: 1
When: After completing the "The Cheetahs" Mission
Price: 600 Gil
Location: N/A
Days: N/A
Reward: 2800 Gil, Ahriman Eye, 1 random item
---------------
114. Golden Gil
---------------
Description: I want you to research the origin of the golden gil in my shop.
If it's really from the Age of Kings, it could be good for
sales.
-Shopkeeper, The Golden Gil
Type: Dispatch
Rank: 4
When: After completing the "Emerald Keep" Mission
Price: 1200 Gil
Location: N/A
Dispatch Return: 20 days
Reward: 6400 Gil, Ancient Coins, 1 random item
----------------
115. Dueling Sub
----------------
Description: I've been challenged to a dual, but I'm scared. Will you go in
my place? Just pretend to be me, OK?
-Viscount Gatt
Type: Dispatch
Rank: 1
When: After completing the "Herb Picking" Mission
Price: 300 Gil
Location: N/A
Dispatch Return: 3 days
Required Job: Soldier
Reward: 1800 Gil, 1 random item
----------------
116. Gulug Ghost
----------------
Description: We need someone to offer holy water at the shrine on the old
Gulug Volcano. The female ghost is up to her old tricks again.
-Oktoma, Townsperson
Type: Dispatch
Rank: 6
When: After completing the "Llednar" Battle, during Huntmoon
Price: 1600 Gil
Location: N/A
Dispatch Return: 2 battles
Reward: 11800 Gil, Fire Sigil, 1 random item, 2 random cards
---------------
117. Water City
---------------
Description: A legendary city of water lies at the bottom of Bisebina Lake.
We need constant updates--please dive and report.
-Hickle, Legend Researcher
Type: Dispatch
Rank: 6
When: After completing the "Llednar" Battle, during Madmoon
Price: 1200 Gil
Location: N/A
Dispatch Return: 2 battles
Reward: 10000 Gil, Water Sigil, 1 random item, 1 random card
-----------------
118. Mirage Tower
-----------------
Description: They say there's a mirage tower in the desert, where you can
find crystalized wind! The wind's good this year, maybe some's
there?
-Bran, Streetear
Type: Dispatch
Rank: 6
When: After completing the "Llednar" Battle, during Bardmoon
Price: 1600 Gil
Location: N/A
Dispatch Return: 2 battles
Required Job: Mog Knight
Reward: 11800 Gil, Wind Sigil, 1 random item, 2 random cards
------------------
119. A Barren Land
------------------
Description: There is a barren land to the east, where no grass will grow. I
want to know why! Bring me soil, as much as you can.
-Powell, Researcher
Type: Dispatch
Rank: 6
When: After completing the "Llednar" Battle, during Sagemoon
Price: 1800 Gil
Location: N/A
Dispatch Return: 2 battles
Reward: 13200 Gil, Earth Sigil, 1 random item, 1 random card
----------------
120. Cadoan Meet
----------------
Description: Mages! Want to compete in the Cadoan Mage Tourney? The tourney
will be split by class in a fight to see who's the strongest!
-Mage Tourney Committee
Type: Dispatch
Rank: 5
When: After completing the "Llednar" Battle, during Sagemoon
Price: 1200 Gil
Location: N/A
Dispatch Return: 1 battle
Required Job: Black Mage
Reward: 10600 Gil, Magic Trophy, 1 random item, 2 random cards
----------------
121. Sprohm Meet
----------------
Description: The Sprohm Battle Tourney is accepting contestants. Fight for
glory and honor! We've also prepared the usual monetary award...
-Battle Tourney Committee
Type: Dispatch
Rank: 5
When: After completing the "Exodus" Battle, during the Madmoon
Price: 900 Gil
Location: N/A
Dispatch Return: 1 battle
Required Job: Fighter
Reward: 4200 Gil, Fight Trophy, 1 random item, 2 random cards
----------------
122. Run For Fun
----------------
Description: There will be a sporting event at our academy soon, but missing
one member for our popular marathon team. Looking for a
replacement.
-Pollan, Blue Team Leader
Type: Dispatch
Rank: 2
When: After completing the "Diamond Rain" Mission
Price: 600 Gil
Location: N/A
Dispatch Return: 1 battle
Required Job: Juggler
Reward: 5200 Gil, Sport Trophy, 1 random item, 2 random cards
-----------------
123. Hungry Ghost
-----------------
Description: A hungry ghost hound is causing a panic at the Earlchad
Monastery and raiding the pantry. Please put it to rest.
-Baldi, Head Monk
Type: Dispatch
Rank: 2
When: After completing the "Antilaws" Mission
Price: 600 Gil
Location: N/A
Dispatch Return: 10 days
Required: Dragon Bone (Used)
Reward: 4200 Gil, Elda's Cup, 1 random item, two random cards
-----------------
124. Pirates Ahoy
-----------------
Description: We have reports that a large pirate band will be passing through
our waters soon. We need good steel and young muscles!
-Wilhem, Coast Guard
Type: Dispatch
Rank: 4
When: After completing the "Emerald Keep" Mission
Price: 1200 Gil
Location: N/A
Dispatch Return: 2 battles
Reward: 6400 Gil, Coast Medal, 1 random item, 2 random cards
------------------
125. Castle Sit-In
------------------
Description: A group of youths are protesting the capture of their friends at
a castle in the south. Talk sense into them!
-Hansrich, Security Chief
Type: Dispatch
Rank: 2
When: After completing "Morning Woes" Mission
Price: 600 Gil
Location: N/A
Dispatch Return: 1 battle
Reward: 4600 Gil, Guard Medal, 1 random item, 2 random cards
------------------
126. Wine Delivery
------------------
Description: Looking for brave souls who will bring wine to sooth the parched
throats of our heroes in battle. Come equipped for combat.
-Devon, War Council Officer
Type: Dispatch
Rank: 5
When: After completing the "Exodus" Battle
Price: 1000 Gil
Location: N/A
Dispatch Return: 10 days
Reward: 7000 Gil, Rainbowite, 1 random item, 2 random cards
-----------------
127. Broken Tunes
-----------------
Description: I've broken my lady's favorite music box. Please, repair it if
you can. I would so much like to see her smile again.
-Tirara, Maidservant
Type: Dispatch
Rank: 6
When: After completing the "Good Bread (276)" Mission
Price: 1600 Gil
Location: N/A
Dispatch Return: 15 days
Reward: 11400 Gil, Cat's Tears, 1 random item, 2 random cards
-----------------
128. Falcon Flown
-----------------
Description: My best hunting falcon, "Hyperion", has been gone for a day.
Perhaps he is looking for his late master? Please find him!
-Arno, Falconer
Type: Dispatch
Rank: 6
When: After completing the "Sword Needed" Mission
Price: 1400 Gil
Location: N/A
Dispatch Return: 10 days
Required Items: Skull (Used)
Reward: 11400 Gil, Dame's Blush, 1 random item, 2 random cards
----------------
129. Danger Pass
----------------
Description: Bandits are active in Goras Pass and are cutting off our trade
routes. Please stop them before we go out of business!
-Feugo, Wilhem & Co.
Type: Dispatch
Rank: 5
When: After completing the "Hundred-Eye" Mission
Price: 1000 Gil
Location: N/A
Dispatch Return: Defeat 15 enemies
Reward: 7800 Gil, Thunderstone, 1 random item, 2 random cards
---------------
130. Mist Stars
---------------
Description: Many of our children have never seen the stars due to the mists
that cover our land most of the year. Can you help us?
-Ulg, Astronomer
Type: Dispatch
Rank: 5
When: After completing "The Big Find" Mission
Price: 1200 Gil
Location: N/A
Dispatch Return: 2 battles
Reward: 9000 Gil, Stormstone, 1 random item, 2 random cards
-----------------
131. Adaman Alloy
-----------------
Description: I'm afraid we've run out of adamantite. We can't run a business
like this! Find us some, and I will made adaman alloy for you.
-Elbo, Workshop Vargi
Type: Dispatch
Rank: 4
When: After completing "The Bounty" (013) Mission
Price: 2000 Gil
Location: N/A
Dispatch Return: 2 battles
Required Items: Adamantite (Used)
Adamantite (Used)
Required Skill: Smithing (Level 15)
Reward: 0 Gil, Adaman Alloy, 1 random item, 2 random cards
------------------
132. Mysidia Alloy
------------------
Description: Now taking orders for mysidia alloy. Only 10 orders can be
filled, first come first served. Thank you.
-Deunon, Workshop Rool
Type: Dispatch
Rank: 4
When: After completing the "Jagd Hunt" Mission
Price: 2000 Gil
Location: N/A
Dispatch Return: 15 days
Required Items: Adamantite (Used)
Silvril (Used)
Required Skill: Smithing (Level 15)
Reward: 0 Gil, Mysidia Alloy, 1 random item, 2 random cards
------------------
133. Crusite Alloy
------------------
Description: It's time for us to get back to work. Bring us good materials
and we'll make you the best crusite alloy gil can buy!
-Sabak, Workshop Berk
Type: Dispatch
Rank: 4
When: After completing the "Pale Company" Mission
Price: 1800 Gil
Location: N/A
Dispatch Return: 10 days
Required Items: Zodiac Ore (Used)
Zodiac Ore (Used)
Required Skill: Smithing (Level 15)
Reward: 0 Gil, Crusite Alloy, 1 random item, 2 random cards
-------------------
134. Faceless Dolls
-------------------
Description: I found a creepy road in the Ophanwood with faceless dolls all
lined up. I can't bring myself to walk past--are they safe?
-Edist, Tailor
Type: Dispatch
Rank: 6
When: After completing the "Mateus" Battle
Price: 2100 Gil
Location: N/A
Dispatch Return: Defeat 10 enemies
Reward: 10800 Gil, Blood Shawl, 1 random item, 2 random cards
-------------------
135. Faithful Fairy
-------------------
Description: I quit work, but I'm still concerned about my old co-workers.
Please bring them fairy wings that they may sweep in style!
-Mables, Former Maidservant
Type: Dispatch
Rank: 6
When: After completing the "Materite Now!" Mission
Price: 1200 Gil
Location: N/A
Dispatch Return: Defeat 5 enemies
Required Items: Fairy Wing (Used)
Reward: 10000 Gil, Ahriman Wing, 1 random item, 2 random cards
-----------------
136. For The Lady
-----------------
Description: A large amount of gil, meant to pay for the Lady Tiana's
medicine, has been stolen from Baron Ianna, and he wants it
back.
-Carnen, Streetear
Type: Dispatch
Rank: 6
When: After completing the "Materite Now!" Mission
Price: 1200 Gil
Location: N/A
Dispatch Return: 2 battles
Required Items: Stolen Gil (Used)
Reward: 10600 Gil, Fairy Wing, 1 random item, 2 random cards
-----------------
137. Seven Nights
-----------------
Description: My teacher's secret recipe says "stir without rest for seven
days and seven nights". Will someone please stir for me!?
-Hihat, Alchemist Adept
Type: Dispatch
Rank: 6
When: After completing the "Llednar" Battle
Price: 1600 Gil
Location: N/A
Dispatch Return: 15 days
Required Items: Ancient Bills (Used)
Reward: 11800 Gil, Goldcap, 1 random item, 2 random cards
----------------
138. Shady Deals
----------------
Description: Selbaden Church is up to something. The Father has been meeting
in secret with merchant types. I bet there's shady deals afoot.
-Sayen, Townsperson
Type: Dispatch
Rank: 6
When: After completing the "Janitor Duty" Mission
Price: 1400 Gil
Location: N/A
Dispatch Return: 10 days
Required Items: Secret Books (Used)
Reward: 10600 Gil, Life Water, 1 random item
------------------
139. Earthy Colors
------------------
Description: I restore artwork for a living, but I'm out of paints. I need
some rock from the mountains... Only the hardy need apply.
-Rosseni, Atelier Wite
Type: Dispatch
Rank: 1
When: After completing the "Life or Death" Mission
Price: 600 Gil
Location: N/A
Dispatch Return: 5 days
Reward: 2800 Gil, Ancient Text, 1 random item
------------------
140. Lost Heirloom
------------------
Description: Please retrieve Estel's heirloom from the HQ of the greedy
"Neighbor" merchant network! Justice must be done!
-Fago, Ally of Justice
Type: Dispatch
Rank: 3
When: After completing the "Magic Wood" Mission
Price: 800 Gil
Location: N/A
Dispatch Return: 3 battles
Required Items: Neighbor Pin (Used)
Reward: 6000 Gil, Justice Badge, 1 random item, 2 random cards
---------------
141. Young Love
---------------
Description: I must tell her how I feel yet I lack the courage to lift a
quill. Perhaps the air-light feather from an ahriman wing would
do.
-Hernie, Timid Youth
Type: Dispatch
Rank: 6
When: After completing the "To Ambervale" Mission
Price: 1800 Gil
Location: N/A
Dispatch Return: 10 days
Required Items: Ahriman Wing (Used)
Reward: 13200 Gil, Friend Pin, 1 random item, 2 random cards
------------------
142. Ghosts Of War
------------------
Description: The wails of a soldier's ghost are troubling folk near the ruins
of a church on an old battlefield in the east. Please help.
-Marvin, Town Official
Type: Dispatch
Rank: 6
When: After completing the "Young Love" Mission
Price: 1400 Gil
Location: N/A
Dispatch Return: 30 days
Required Items: Tranquil Box (Used)
Required Skill: Track (Level 40)
Reward: 12400 Gil, Edaroya Tome, 1 random item
-----------------
143. The Last Day
-----------------
Description: My whole class's "Ancient Studies" homework was stolen! If we
had some ancient object, we could do it again... Help!
-Babins, 4th Grade Swords
Type: Dispatch
Rank: 1
When: After completing the "Thesis Hunt" Mission
Price: 300 Gil
Location: N/A
Dispatch Return: 5 days
Required Items: Ancient Medal (Used)
Reward: 1800 Gil, Homework, 1 random item
-------------------
144. The Bell Tolls
-------------------
Description: They're rebuilding the Sart Clocktower that burned the other
day. Never know what you might find in the rubble, eh?
-Tysner, Streetear
Type: Dispatch
Rank: 5
When: After completing the "Desert Patrol" Mission
Price: 1800 Gil
Location: N/A
Dispatch Return: 10 days
Reward: 9000 Gil, Dictionary, 1 random item
----------------
145. Goblin Town
----------------
Description: A goblin stole my favorite monster guide and buried it under a
rock! I'll give you a copy if you get mine back for me!
-Ian, Inquisitive Youth
Type: Dispatch
Rank: 1
When: After completing the "Desert Peril" Mission
Price: 600 Gil
Location: N/A
Days: N/A
Required Item: Mythril Pick (Used)
Reward: 3600 Gil, Monster Guide, 1 random item
This is one of the dispatch missions you'll have available in the game. It
means that you send an eligible clan member out of your party, on his/her
own, to do this mission. After the campaign is over, that person will return
with the results of the mission.
-----------------
146. Secret Books
-----------------
Description: We got the secret books proving Selbaden Church's shady deals,
but I'm scared they'll find it! How can I relax!?
-Anonymous
Type: Dispatch
Rank: 6
When: After completing the "To Ambervale" Mission
Price: 1600 Gil
Location: N/A
Dispatch Return: 10 days
Required Items: Stilpool Scroll (Used)
Reward: 11400 Gil, Secret Books, 1 random item, 2 random cards
------------------
147. Words Of Love
------------------
Description: Ah, Locuna! I am but a servant, and you a noble's daughter. Our
love cannot be, but I must tell you how I feel! Poem, anyone?
-Cristo, Lovestruck Youth
Type: Dispatch
Rank: 6
When: After completing the "Mateus" Battle
Price: 2100 Gil
Location: N/A
Dispatch Return: 10 days
Reward: 10000 Gil, Rat Tail, 1 random item
------------------
148. You, Immortal
------------------
Description: Looking for someone to model for a statue to be put in the Royal
Library's new wing. Youth, beauty, and physique a plus.
-Cesare, Artist
Type: Dispatch
Rank: 3
When: After completing the "Twisted Flow" Mission
Price: 600 Gil
Location: N/A
Dispatch Return: 30 days
Required Skill: Craft (Level 10)
Required Item: Tonberry Lamp (Used)
Reward: 4600 Gil, Stradivari, 1 random item
---------------
149. Clocktower
---------------
Description: The town clocktower has been struck by lightning, and the 12:00
gemstone lost. Need people to help with restoration.
-Market Square Association
Type: Dispatch
Rank: 6
When: After completing "The Big Find" Mission
Price: 1280 Gil
Location: N/A
Dispatch Return: 20 days
Required Items: Cat's Tear (Used)
Required Job: Gadgeteer
Reward: 11400 Gil, Clock Post, 1 random item, 2 random items
-----------------
150. An Education
-----------------
Description: Nothing is more dear to me than my son, Lukei, yet he has never
done well on tests. Won't someone tutor him?
Type: Dispatch
Rank: 2
When: After completing the "Antilaws" Mission
Price: 400 Gil
Location: N/A
Dispatch Return: 5 days
Reward: 3600 Gil, Fountain Pen, 1 random item, 2 random cards
-----------------
151. Morning Woes
-----------------
Description: Our rooster, Nikki, has taken to crowing well before sunrise.
Now the neighbors are complaining! Won't someone please help?
-Mulchin, Grocer
Type: Dispatch
Rank: 2
When: After completing the "Hot Awakening" Mission
Price: 600 Gil
Location: N/A
Dispatch Return: 5 days
Reward: 5200 Gil, Earplugs, 1 random item
------------------
152. Down to Earth
------------------
Description: I have the incredible power to make things float just by looking
at them. Problem is, I can't make them stop floating! Help!
-Talkof, Psychic
Type: Dispatch
Rank: 1
When: After completing the "Desert Peril" Mission
Price: 600 Gil
Location: N/A
Dispatch Return: 5 days
Reward: 3400 Gil, Crystal, 1 random item
-------------
153. To Meden
-------------
Description: I had a dog when I worked in the Meden Mines. Could you find her
bones and hold a memorial service in the mines for her?
-Hugo, Baker
Type: Dispatch
Rank: 5
When: After completing the "Exodus" Battle
Price: 1000 Gil
Location: N/A
Dispatch Return: 20 days
Required Items: Animal Bone (Used)
Reward: 8200 Gil, Old Statue, 1 random item, 2 random cards
--------------
154. Neighbor!
--------------
Description: We're looking for a few good "neighbors"! Won't you join our
world-wide network?
-Pewl, Neighbor Network
Type: Dispatch
Rank: 2
When: After completing the "Emerald Keep" Mission
Price: 900 Gil
Location: N/A
Dispatch Return: 5 days
Reward: 5200 Gil, Neighbor Pin, 1 random item, 2 random cards
---------------
155. Honor Lost
---------------
Description: Some shady characters are after our leader, Kerry! Can you help?
Please don't let anyone know we hired you.
-Ed, Assistant Leader
Type: Dispatch
Rank: 3
When: After completing the "Diamond Rain" Mission
Price: 600 Gil
Location: -
Dispatch Return: 1 battle
Required Item: Bomb Shell (Used)
Reward: 5400 Gil, Rusty Sword, 1 random item, 2 random cards
----------------
156. Inspiration
----------------
Description: I can't think of a single plot hook! Not a word of dialogue!
Somebody please bring me an action-packed adventure novel.
-Ruel, Novelist Apprentice
Type: Dispatch
Rank: 5
When: After completing the "Jagd Hunt" Mission
Price: 1200 Gil
Location: N/A
Dispatch Return: 1 battle
Required Items: Runba's Tale (Used)
Reward: 10000 Gil, Broken Sword, 1 random item, 2 random cards
----------------
157. Coo's Break
----------------
Description: "Coo", the star of our Royal Zoo, has escaped and the zookeeper
blames himself. An adventure novel should cheer him up.
-Zoon, Zoomaster
Type: Dispatch
Rank: 5
When: After completing the "The Bounty" Mission
Price: 1400 Gil
Location: N/A
Dispatch Return: 5 days
Required: Runba's Tale (Used)
Reward: 10000 Gil, Bent Sword, 1 random item, 2 random cards
--------------
158. The Match
--------------
Description: Looking for someone to judge the final match in a historic
fight. My blade vs. his spells! Current score: 100 to 100.
-Nukkie, Soldier
Type: Dispatch
Rank: 5
When: After completing the "Exodus" Battle
Price: 1200 Gil
Location: N/A
Dispatch Return: 2 battles
Reward: 8800 Gil, Rusty Spear, 1 random item, 2 random cards
-----------------
159. The Deep Sea
-----------------
Description: Could you help me appraise a work by Clif Lusac, the Muse of the
Sea? Someone said it's a fake! I'll give you a badge!
-Olwen, Art Dealer
Type: Dispatch
Rank: 6
When: After completing the "Materite Now!" Mission
Price: 1600 Gil
Location: N/A
Dispatch Return: 3 battles
Reward: 11400 Gil, Feather Badge, 1 random item, 2 random cards
-----------------
160. A Worthy Eye
-----------------
Description: Only a sharp eye can find the best items! If you need an
"insignia", bring me an item worthy of my eye!
-E'oi the Elder
Type: Dispatch
Rank: 4
When: After completing the "Pale Company" Mission
Price: 3000 Gil
Location: N/A
Dispatch Return: Defeat 15 enemies
Required Items: Feather Badge (Used)
Delta Fang (Used)
Reward: 0 Gil, Insignia, 1 random item, 2 random cards
-----------------
161. Lost In Mist
-----------------
Description: Our hill once called "The Sun's Home" is now called "The Hill of
Mists". Can you find out why?
-Nache, Townsperson
Type: Dispatch
Rank: 5
When: After completing the "Desert Patrol" Mission
Price: 2100 Gil
Location: N/A
Dispatch Return: 20 days
Reward: 10000 Gil, Ally Finder, 1 random item, 2 random cards
--------------
162. Darn Kids
--------------
Description: Lately, kids have been forming gangs and beating up on other
kids. Maybe if we distract them with something they'd stop.
-Victor, School Principal
Type: Dispatch
Rank: 5
When: After completing the "Magic Wood" Mission
Price: 1400 Gil
Location: N/A
Dispatch Return: 1 battle
Required Items: Dame's Blush (Used)
Ally Finder (Used)
Required Clan Level: Smithing (Level 20)
Reward: 11400 Gil, Ally Finder 2, 1 random item, 2 random cards
-----------------
163. Stage Fright
-----------------
Description: Needed: charm for curing stage fright. I want the cutest girl in
town, Ms. Rina, to notice me in the play, but I'm too nervous!
-Emporio, Young Actor
Type: Dispatch
Rank: 5
When: After completing the "Mateus" Battle
Price: 2000 Gil
Location: N/A
Dispatch Return: 15 days
Required Items: Old Statue (Used)
Reward: 10600 Gil, Tranquil Box, 1 random item
------------------
164. Diary Dilemma
------------------
Description: My little brothers hid my diary somewhere in my house. I need
you to find it before--gasp--my parents do!!!
-Edwina, Concerned Girl
Type: Dispatch
Rank: 2
When: After completing the "Twisted Flow" Mission
Price: 600 Gil
Location: N/A
Dispatch Return: 3 battles
Reward: 3600 Gil, Loaded Dice, 1 random item, 2 random cards
----------------
165. Hundred-Eye
----------------
Description: The great hunter Hundred-Eye's daughter, Kaliea, has just
started hunting; but frankly, she sucks. Someone please train
her!
-Falco, Rumormonger
Type: Dispatch
Rank: 5
When: After completing the "Wine Delivery" Mission
Price: 1200 Gil
Location: N/A
Dispatch Return: Defeat 5 enemies
Reward: 9000 Gil, Snake Shield, 1 random item, 2 random cards
----------------
166. Runaway Boy
----------------
Description: Need someone to find a runaway child and give him some homeknit
clothes. The clothes will be ready as soon as I find thread.
-Gina, Marun Orphanage
Type: Dispatch
Rank: 3
When: After completing the "Magic Wood" Mission
Price: 1200 Gil
Location: N/A
Dispatch Return: 10 days
Required Items: Black Thread (Used)
Reward: 5400 Gil, Stasis Rope and a random item.
------------------
167. Mad Alchemist
------------------
Description: Dig me a nice cave home. My bizarre experiments have earned me
the moniker of "Mad Alchemist". Now I want to live alone.
-Galdinas, Alchemist
Type: Dispatch
Rank: 1
When: After completing the "The Cheetahs" Mission
Price: 600 Gil
Location: N/A
Dispatch Return: 10 days
Reward: 3400 Gil, Mythril Pick, 1 random item
------------------
168. Caravan Guard
------------------
Description: Wanted: caravan guards. We are traveling merchants who sell our
goods from town to town. We expect bandits in the pass ahead.
-Sirocco, Caravan Leader
Type: Dispatch
Rank: 2
When: After completing the "Diamond Rain" Mission
Price: 600 Gil
Location: N/A
Dispatch Return: 20 days
Required Item: Elda's Cup (Used)
Reward: 4600 Gil, Caravan Musk, 1 random item, 2 random cards
-------------
169. Lifework
-------------
Description: Needed: potion advice. Making the ultimate love potion is my
life-work. I'll be rich and famous for all time!
-Dandarc, Palace Alchemist
Type: Dispatch
Rank: 4
When: After completing the "Emerald Keep" Mission
Price: 1200 Gil
Location: N/A
Dispatch Return: 15 days
Required Job: Alchemist
Reward: 6000 Gil, Love Potion, 1 random item, 2 random cards
-----------------
170. Cheap Laughs
-----------------
Description: Our husband-and-wife comedy routine needs some pizzazz. Flashy
magic and headdresses should do the trick. Can you help?
-Will and Tita
Type: Dispatch
Rank: 2
When: After completing the "Hot Awakening" Mission
Price: 600 Gil
Location: N/A
Dispatch Return: 5 days
Required: Bomb Shell (Used)
Reward: 4600 Gil, Tonberry Lamp, 1 random item
-----------
171. T.L.C.
-----------
Description: I need someone to heal my wounds so I can get my revenge on
those stinking lizard bangaas that lured my platoon into a trap!
-Gecklan, Platoon Leader
Type: Dispatch
Rank: 6
When: After completing the "Desert Patrol" Battle.
Price: 4000 Gil
Location: N/A
Dispatch Return: 2 battles
Required Skill: Magic (Level 25)
Required Jobs: White Mage
Reward: 7600 Gil, Stilpool Scroll, 1 random item
------------------
172. Frozen Spring
------------------
Description: Someone's frozen our village's only spring, and it's not
thawing. Our children are thirsty! Please help us.
-Nino, Shepherd
Type: Dispatch
Rank: 2
When: After completing the "Twisted Flow" Mission
Price: 600 Gil
Location: N/A
Dispatch Return: 20 days
Reward: 3400 Gil, Dragon Bone, 1 random item, 2 random cards
--------------
173. No Scents
--------------
Description: Tonight's the night of my big date, and my dress and shoes are
perfect, but I can't find my perfume anywhere! Help!
-Lucy, Party Girl
Type: Dispatch
Rank: 3
When: After completing the "Magic Wood" Mission
Price: 600 Gil
Location: N/A
Dispatch Return: 15 days
Required: Caravan Musk (Used)
Reward: 5200 Gil, Animal Bone, 1 random item, 2 random cards
-----------------
174. On The Waves
-----------------
Description: I found a message in a bottle: a cry for help from a southern
isle! If only I could send something--water even!
-Luis, Flower Seller
Type: Dispatch
Rank: 6
When: After completing the "To Ambervale" Mission
Price: 1800 Gil
Location: N/A
Dispatch Return: Defeat 5 enemies
Required Items: Life Water (Used)
Required Job: Time Mage
Reward: 13200 Gil, Skull, 1 random item, 2 random cards
-----------------
175. Spirited Boy
-----------------
Description: My son is in the attic, pretending to be a monster that doesn't
like homework! Maybe showing him a dictionary would work.
-Sihaya, Mother of Three
Type: Dispatch
Rank: 4
When: After completing the "Antilaws" Mission
Price: 1200
Location: N/A
Dispatch Return: 5 days
Required: Dictionary (Used)
Reward: 6400 Gil, Clock Gear, 1 random item, 2 random cards
-------------------
176. Powder Worries
-------------------
Description: There's a lot of firearms coming into town lately. Thankfully,
we've had no injuries...yet. Check into this matter with me.
-Senole, Town Watch
Type: Dispatch
Rank: 4
When: After completing the "Emerald Keep" Mission
Price: 800
Location: N/A
Dispatch Return: Defeat 3 enemies
Required Job: Gunner
Reward: 5400 Gil, Gun Gear, 1 random item, 2 random cards
------------------
177. The Blue Bolt
------------------
Description: Our editor used to be so fast we called him "Blue Bolt". But
he's lost it of late. We need something to jog his memory!
-Elu, Cyril Times Reporter
Type: Dispatch
Rank: 6
When: After completing the "Mateus" Battle
Price: 1200
Location: N/A
Dispatch Return: Defeat 15 enemies
Reward: 9000 Gil, Silk Bloom, 1 random item, 2 random cards
---------------
178. Sweet Talk
---------------
Description: Needed: speech trainer. I can't speak well. I'm always saying
too much, or not enough! Please help!
-Luhoche, Little Girl
Type: Dispatch
Rank: 4
When: After completing "The Bounty" Mission
Price: 1000
Location: N/A
Dispatch Return: Defeat 10 enemies
Reward: 7000 Gil, Moon Bloom, 1 random item, 2 random cards
-------------
179. Scarface
-------------
Description: My face was cut in a duel that I recklessly started. I wish to
keep the scar as penance, but how do I keep it from healing?
-Tingel, Knight
Type: Dispatch
Rank: 5
When: After completing the "Exodus" Battle
Price: 1200
Location: N/A
Dispatch Return: 3 battles
Reward: 9000 Gil, Blood Apple, 1 random item, 2 random cards
----------------
180. Mirage Town
----------------
Description: Adventurer Phis seeks for the sign to the sky mirage city of
Punevam. Get this: he says it's some kind of mushroom!
Ridiculous!
-Hoysun, Pub Customer
Type: Dispatch
Rank: 7
When: After completing the "Mateus" Battle
Price: 1600
Location: N/A
Dispatch Return: 10 days
Required Items: Goldcap (Used)
Reward: 11400 Gil, Magic Fruit, a random item, and two random cards
-------------------
181. Soldier's Wish
-------------------
Description: I'm not long for this world, but I would like to see the town
clock again before I go... Grandma always loved it.
-Barus, Old Soldier
Type: Dispatch
Rank: 6
When: After completing "The Big Find" Mission
Price: 1400
Location: N/A
Dispatch Return: 1 battle
Required Items: Clock Gear (Used)
Clock Post (Used)
Reward: 10600 Gil, Power Fruit, 1 random item, 2 random cards
--------------
182. Dry Spell
--------------
Description: With all the sun we've been getting, we fear a drought. We need
people to help open the sluice gates at Mitoralo.
-Hinnel, Dam Official
Type: Dispatch
Rank: 1
When: After completing the "Mateus" Battle
Price: 1800 Gil
Location: N/A
Dispatch Return: 20 days
Reward: 9600 Gil, Stolen Gil, 1 random item, 2 random cards
--------------
183. Swap Meet
--------------
Description: I found stacks of old bills at my house, but I want old medals
with pictures of the goddess on them! Like to trade?
-Gelp, Antiques Collector
Type: Dispatch
Rank: 1
When: After completing the "Llednar" Battle
Price: 1800 Gil
Location: N/A
Dispatch Return: 5 days
Required Items: Ancient Medal (Used)
Reward: 1200 Gil, Ancient Bills, 1 random item, 2 random cards
-----------------
184. Adaman Order
-----------------
Description: Has your clan put in its order for adaman alloy? It sells out
quick, so get your order in soon! How about our shop?
-Elbo, Workshop Vargi
Type: Dispatch
Rank: 7
When: After completing the "Free Bervenia! (087)" Mission
Price: 3000 Gil
Location: N/A
Dispatch Return: 15 days
Required Items: Adamantite (Used)
Adamantite (Used)
Required Skill: Smithing (Level 35)
Reward: 0 Gil, Adaman Alloy, 1 random item, 2 random cards
------------------
185. Magic Mysidia
------------------
Description: It was recently discovered that mysidia alloy is enchanted with
ancient magic! Better buy some before the prices go up!
-Deunon, Workshop Rool
Type: Dispatch
Rank: 7
When: After completing the "Adaman Order (184)" Mission
Price: 3000 Gil
Location: N/A
Dispatch Return: 2 battles
Required Items: Adamantite (Used)
Silvril (Used)
Required Skill: Smithing (Level 35)
Reward: 0 Gil, Mysidia Alloy, 1 random item, 2 random cards
--------------
186. Conundrum
--------------
Description: If you made a shield and a sword from the strongest of all
alloys--crusite--which would be stronger? Come and let's find
out!
-Sabak, Workshop Berk
Type: Dispatch
Rank: 7
When: After completing the "Royal Valley" Mission
Price: 3000 Gil
Location: N/A
Dispatch Return: Defeat 10 enemies
Required Items: Zodiac Ore (Used)
Zodiac Ore (Used)
Required Skill: Smithing (Level 35)
Reward: 0 Gil, Crusite Alloy, 1 random item, 2 random cards
----------------
187. Lucky Night
----------------
Description: Announcing: Casino Party. Test your luck at our one-night-only
casino party! All welcome.
-Matim, Steward
Type: Dispatch
Rank: 7
When: After completing the "Royal Valley" Mission
Price: 2400 Gil
Location: N/A
Dispatch Return: 15 days
Reward: 18000 Gil, Rat Tail, 1 random item, 2 random cards
-----------------
188. Tutor Search
-----------------
Description: I seek my childhood tutor, Yoel. I have a promise to keep to
him. It means very much to me.
-Count Anet
Type: Dispatch
Rank: 7
When: After completing the "Lucky Night (187)" Mission
Price: 1600 Gil
Location: N/A
Dispatch Return: Defeat 15 enemies
Reward: 11400 Gil, Rusty Sword, 1 random item, 2 random cards
------------------
189. Why Am I Wet?
------------------
Description: I don't want to have to move, but it has started raining far too
much around my house. Please find out why.
-Ivan, Gold Sculptor
Type: Dispatch
Rank: 7
When: After completing the "Lucky Night (187)" Mission
Price: 1800 Gil
Location: N/A
Dispatch Return: Defeat 15 enemies
Required Job: Red Mage
Reward: 13600 Gil, Broken Sword, 1 random item, 2 random cards
----------------
190. Run With Us
----------------
Description: We are the Lightning Brothers, bound by blood-oath and iron law!
Why don't you try joining us and see if you like it?
-LBs, Emissaries of Justice
Type: Dispatch
Rank: 7
When: After completing the "Why Am I Wet? (189)" Mission
Price: 2400 Gil
Location: N/A
Dispatch Return: 40 days
Reward: 18000 Gil, Bent Sword, 1 random item, 2 random cards
----------------
191. Lucky Charm
----------------
Description: Someone please find me an item that will lose to no bad luck,
and a charm or spell to ward off evil spells. I'm fighting!
-Milea, Determined Lady
Type: Dispatch
Rank: 7
When: After completing the "Why Am I Wet? (189)" Mission
Price: 1200 Gil
Location: N/A
Dispatch Return: 40 days
Required Items: Rat Tail (Used)
Reward: 9000 Gil, Rusty Spear, 1 random item, 2 random cards
------------------
192. Alchemist Boy
------------------
Description: Please stop my brother, Hasmir before someone gets hurt. He
thinks he's an alchemist but all he makes is smoke and
explosions!
-Gretzel, Townsgirl
Type: Dispatch
Rank: 7
When: After completing the "Lucky Charm (191)" Mission
Price: 600 Gil
Location: N/A
Dispatch Return: 2 battles
Reward: 4600 Gil, Insignia, 1 random item, 2 random cards
------------------
193. Thorny Dreams
------------------
Description: The bangaa girl "Eleono" ssleepss in the Thoussand-Thorn Wood.
Looking for a clanner to find out why she ssleepss.
-Vajiri, Bangaa
Type: Dispatch
Rank: 7
When: After completing the "Lucky Night (187)" Mission
Price: 2200 Gil
Location: N/A
Dispatch Return: 20 days
Reward: 16000 Gil, Blood Apple, 1 random item
----------------
194. Free Cyril!
----------------
Description: The town of Cyril has fallen into the hands of Clan Borzoi. We
need you to set a trap to get them out of our town!
-Cyril Town Watch
Type: Free-Area
Rank: 1
When: After completing the "Fowl Thief" Mission and reading
the "Thief Exposed!" rumor
Price: 600 Gil
Location: N/A
Dispatch Return: 3 days
Reward: 2400 Gil, Choco Shield, 1 random item
----------------
195. Ship Needed
----------------
Description: I need a ship to take me to the barbarian lands. It's just me,
so a small craft will do.
-Strange Warrior
Type: Dispatch
Rank: 2
When: Approximately after reading the Borzoi's End rumor
Price: 600 Gil
Location: N/A
Dispatch Return: 1 battle
Reward: 4200 Gil, 2 random items, 2 random cards
----------------
196. Mind Ceffyl
----------------
Description: Bring me the sigils of "fire" and "wind". I shall craft from
them a mind ceffyl, needed to make a spiritstone.
-Melmin, Sage of the West
Type: Dispatch
Rank: 4
When: After reading "The Sages" rumor
Price: 6000 Gil
Location: N/A
Dispatch Return: 3 battles
Required Items: Fire Sigil (Used)
Wind Sigil (Used)
Reward: 0 Gil, Mind Ceffyl
----------------
197. Body Ceffyl
----------------
Description: Bring me the sigils of "earth" and "water". I shall craft from
them a mind ceffyl, needed to make a spiritstone.
-Bastra, Sage of the East
Type: Dispatch
Rank: 4
When: After reading "The Sages" rumor
Price: 4000 Gil
Location: N/A
Dispatch Return: 3 battles
Required Items: Earth Sigil (Used)
Water Sigil (Used)
Reward: 0 Gil, Body Ceffyl
--------------------
198. The Spiritstone
--------------------
Description: Bring the two ceffyls to me, and I shall use my alchemy to craft
a spiritstone for you.
-Kespas, Sage of the South
Type: Dispatch
Rank: 4
When: After reading "The Sages" rumor
Price: 4000 Gil
Location: N/A
Dispatch Return: 4 battles
Required Items: Body Ceffyl (Used)
Mind Ceffyl (Used)
Reward: 0 Gil, Spiritstone
-----------------
199. Girl in Love
-----------------
Description: I've got a new boyfriend! He's a brave knight, with chestnut
hair. Could you tell our fortune with the white thread?
-Carena, Young Girl
Type: Dispatch
Rank: 3
When: After completing the "Thesis Hunt" Mission
Price: 400 Gil
Location: N/A
Days: N/A
Required Job: White Mage
Required Item: White Thread (Used)
Reward: 3400 Gil, Magic Medal, 1 random item
This is one of the dispatch missions you'll have available in the game. It
means that you send an eligible clan member out of your party, on his/her
own, to do this mission. After the campaign is over, that person will return
with the results of the mission.
------------------
200. Chocobo Help!
------------------
Description: Need: Help during the chocobo spawning season.
-Private room
-Meals
-No experience required
-Childcare
-Any race
-Sasasha, Chocobo Ranch
Type: Dispatch
Rank: 1
When: After completing the "Thesis Hunt" Mission, during the Bardmoon.
Price: 200 Gil
Location: N/A
Dispatch Return: 5 days
Reward: 1000 Gil, Chocobo Egg, 1 random item
----------------
201. The Skypole
----------------
Description: Have you heard of the skypole on the southern peninsula? They
say it's a stairway to the gods! I'd like to see that!
-Tay, Streetear
Type: Dispatch
Rank: 1
When: After completing the "Thesis Hunt" Mission
Price: 600 Gil
Location: N/A
Dispatch Return: 10 days
Reward: 2400 Gil, Ancient Medal, 1 random item
-----------------
202. Ruins Survey
-----------------
Description: Looking for people to join in a survey of the Istar Ruins to be
held again this year. See ancient history first hand!
-Rekka, Relics Board
Type: Dispatch
Rank: 6
When: After completing the "Materite Now!" battle, during Sagemoon
Price: 1200 Gil
Location: N/A
Dispatch Return: 10 days
Reward: 10800 Gil, Ancient Medal, 1 random item, 1 random card
----------------
203. Dig Dig Dig
----------------
Description: Zezena Mines: Discovery of the Parum Family, scene of mechanist
innovation! We must dig until we find a new mine shaft! Dig!
-Zezena Mines Co.
Type: Dispatch
Rank: 6
When: After completing the "Llednar" battle, during Madmoon
Price: 1600 Gil
Location: N/A
Dispatch Return: 1 battle
Reward: 11800 Gil, Zodiac Ore, 1 random item, 1 random card
-------------------
204. Seeking Silver
-------------------
Description: Before the Bell Mines became known for mythril, they were silver
mines. Help me look for leftover silver near the west wall.
-Hoholum, Gayl Stoneworks
Type: Dispatch
Rank: 4
When: After completing the "Jagd Hunt" Mission, during Kingmoon
Price: 400 Gil
Location: N/A
Dispatch Return: 15 days
Reward: 3400 Gil, Silvril, 1 random item
-------------
205. Materite
-------------
Description: In the western edge of the Materiwood, materite can be gathered
with ease if you go at the right time. Go have a look!
-Sals, Pub Customer
Type: Dispatch
Rank: 2
When: After completing the "Twisted Flow" Mission, during the Kingmoon.
Price: 1000 Gil
Location: N/A
Dispatch Return: 10 days
Reward: 0 Gil, Materite, 1 random item, 1 random card
-----------------
206. The Wormhole
-----------------
Description: A giant worm is causing considerable damage to our fields as it
looks for leestones in the ground. Someone please stop it!
-Anton, Farmers' Guild
Type: Dispatch
Rank: 4
When: After completing the "You, Immortal" Mission, during the Huntmoon.
Price: 600 Gil
Location: N/A
Dispatch Return: 10 days
Reward: 2800 Gil, Leestone, 1 random item, 2 random cards
---------------
207. Metal Hunt
---------------
Description: I found a turtle burial ground at a mountain shrine. I keep
going back in hopes that I might find some adamantite!
-Catess, Traveler
Type: Dispatch
Rank: 2
When: After completing the "Hungry Ghost" Mission
Price: 400 Gil
Location: N/A
Dispatch Return: 15 days
Reward: 2400 Gil, Adamantite, 1 random item, 1 random card
-----------------
208. Math Is Hard
-----------------
Description: I've been at this equation for months now. Never have I been so
stumped in my life! Won't someone take a crack at this with me?
-Kosyne, Mathematician
Type: Dispatch
Rank: 2
When: After completing the "Diamond Rain" Mission
Price: 600 Gil
Location: N/A
Dispatch Return: 10 days
Reward: 4200 Gil, Black Thread, 1 random item, 2 random cards
----------------
209. The Witness
----------------
Description: Wanted: bodyguard. I witnessed a crime and now must appear in
court. Please protect me until the day of the trial.
-Bode, Townsperson
Type: Dispatch
Rank: 2
When: After completing the "Diamond Rain" Mission, during Sagemoon
Price: 600 Gil
Location: N/A
Dispatch Return: Defeat 5 enemies
Required Job: Defender
Reward: 4600 Gil, Black Thread, 1 random item
------------------
210. Life or Death
------------------
Description: I'll never finish on time. I have to borrow someone's notes. Can
you find some for me, or I'll never get this homework done!
-Felhon, Student
Type: Dispatch
Rank: 1
When: After completing the "The Cheetahs" Mission
Price: 600 Gil
Location: N/A
Days: N/A
Required: Homework (Used)
Reward: 2400 Gil, Black Thread, 1 random item
-----------------
211. Karlos's Day
-----------------
Description: Wanted: performer to entertain at the birthday party of Karlos,
the second son of the Marquis Ealdoring.
-Jung, Streetear
Type: Dispatch
Rank: 3
When: After completing the "Magic Wood" Mission
Price: 900 Gil
Location: N/A
Dispatch Return: 5 days
Reward: 4600 Gil, White Thread, 1 random item, 2 random cards
--------------
212. To Father
--------------
Description: Could you bring my father to me? I promise I won't speak harshly
to him. I just want to visit Mother's grave. Thank you.
-Ren, Notary Public
Type: Dispatch
Rank: 6
When: After completing "The Performer (270)" Mission
Price: 1400 Gil
Location: N/A
Dispatch Return: 10 days
Reward: 11400 Gil, White Thread, 1 random item
--------------
213. Oh Milese
--------------
Description: Know you Milese of the Kefeus acting troupe? I'm her biggest
fan! Won't you give her this song I've written?
-Valerio, Composer
Type: Dispatch
Rank: 1
When: After completing the "Desert Peril" Mission
Price: 600 Gil
Location: N/A
Dispatch Return: 15 days
Reward: 2400 Gil, White Thread, 1 random item
------------------
214. Skinning Time
------------------
Description: We're looking for a few good skinners to help skin chocobos.
It's not much of a living, but someone's got to do it!
-Navarro, Chocobo Ranch
Type: Dispatch
Rank: 3
When: After completing the "Pale Company" Mission, during the Bardmoon
Price: 400 Gil
Location: N/A
Dispatch Return: 10 days
Reward: 3600 Gil, Chocobo Skin, 1 random card
---------------
215. Wild River
---------------
Description: We need workers to help rein in the wild waters of the Pilos
River in Andarna before it floods again! Please help.
-Haagen, Townsperson
Type: Dispatch
Rank: 1
When: After completing the "Pale Company" Mission
Price: 800 Gil
Location: N/A
Dispatch Return: 2 battles
Reward: 5400 Gil, Magic Cloth, 1 random item, 2 random cards
----------------
216. Magic Cloth
----------------
Description: Hello again! It's me, Gonzales, from the magic cloth shop! I'm
trading magic cloth for magic cotton--got any?
-Gonzales, Magic Cloth Shop
Type: Dispatch
Rank: 2
When: After completing the "Hot Awakening" Mission, during Sagemoon
Price: 1400 Gil
Location: N/A
Dispatch Return: 10 days
Required Items: Magic Cotton (Used)
Reward: 0 Gil, Magic Cloth, 1 random item, 1 random card
-----------------
217. Cotton Guard
-----------------
Description: It's the season when the typhoons come blowing from the south
again. I need to find a way to protect my cotton crop!
-Kerney, Townsperson
Type: Dispatch
Rank: 4
When: After completing "The Bounty" Mission, during Huntmoon
Price: 1000 Gil
Location: N/A
Dispatch Return: 1 battle
Reward: 7000 Gil, Magic Cotton, 1 random card
-------------
218. Help Dad
-------------
Description: My son wants me to win him a toy in the shooting game at the
next carnival. Won't somebody give me shooting lessons?
-Bijard, Theologan
Type: Dispatch
Rank: 4
When: After completing "The Bounty" Mission
Price: 1000 Gil
Location: N/A
Dispatch Return: 10 days
Reward: 7800 Gil, Bomb Shell, 1 random item, 2 random cards
-------------------
219. Rubber or Real
-------------------
Description: My favorite toy is the champion of justice, but my friend Amigoh
says it's just a rubber monster. Who's right?
-Zels, Young Boy
Type: Dispatch
Rank: 4
When: After completing the "Emerald Keep" Mission
Price: 600 Gil
Location: N/A
Dispatch Return: 5 days
Required Items: Monster Guide (Used)
Reward: 5200 Gil, Bomb Shell, 1 random item, 2 random cards
------------------
220. Into the Wood
------------------
Description: A pack of panthers has appeared in a wood far to the south.
Somebody clear them out before they hurt someone!
-Iguas, Townsperson
Type: Dispatch
Rank: 4
When: After completing the "Exodus" Battle, during Huntmoon
Price: 600 Gil
Location: N/A
Dispatch Return: 5 days
Reward: 4600 Gil, Panther Hide, 1 random item, 1 random card
---------------
221. Jerky Days
---------------
Description: Want some delicious jerky? Come help out at my store! We have to
make 5,000 sticks of jerky this year.
-Godon, Butcher
Type: Dispatch
Rank: 5
When: After completing the "Exodus" Battle, during Kingmoon
Price: 600 Gil
Location: N/A
Dispatch Return: 5 days
Reward: 4200 Gil, Jerky, 1 random card
---------------
222. New Fields
---------------
Description: Needed: live-in help. We're looking to increase our fields again
this year. All welcome! Don't worry, you'll be paid!
-Farmers' Guild
Type: Dispatch
Rank: 4
When: After completing the "Jagd Hunt" Mission, during the Madmoon
Price: 600 Gil
Location: N/A
Dispatch Return: 10 days
Reward: 3600 Gil, Gysahl Greens, 1 random card
------------------
223. Strange Fires
------------------
Description: Strange fires have been breaking out near our powder store. It
has to be a rival guild. Maybe you could ambush them?
-Dabum, Fireworks Guild
Type: Dispatch
Rank: 5
When: After completing "The Big Find" Mission
Price: 1200 Gil
Location: N/A
Dispatch Return: 5 days
Reward: 9600 Gil, Magic Medal, 1 random item, 2 random cards
------------------
224. Better Living
------------------
Description: Wanted: tester. Help test our amazing new form of illumination,
guaranteed to change the lives of city dwellers!
-Better Living Labs
Type: Dispatch
Rank: 5
When: After completing "The Big Find" Mission
Price: 1400 Gil
Location: N/A
Dispatch Return: 10 days
Reward: 10000 Gil, Chocobo Egg, 1 random item, 2 random cards
-----------------
225. Malboro Hunt
-----------------
Description: A lost malboro child from a nest in the pond has wandered into
town! Please return it to its parents before someone gets hurt!
-Jonnie, Ice Cream Man
Type: Dispatch
Rank: 4
When: After completing "The Bounty" Mission, during the Madmoon
Price: 600 Gil
Location: N/A
Dispatch Return: 15 days
Required: Chocobo Egg (Used)
Reward: 4200 Gil, Cyril Ice, 1 random item, 1 random card
-----------------
226. Chocobo Work
-----------------
Description: Wanted: register clerk & part-time floor scrubber at The
Chocobo's Kweh.
-Rolana, The Chocobo's Kweh
Type: Dispatch
Rank: 6
When: After completing the "Mateus" battle, during Bardmoon
Price: 600 Gil
Location: N/A
Dispatch Return: 10 days
Reward: 4600 Gil, Choco Bread, 1 random item, 1 random card
----------------
227. Party Night
----------------
Description: They're holding a welcome party at the furniture store, and they
want me to perform some tricks! Somebody teach me!
-Xiao, Furniture Seller
Type: Dispatch
Rank: 6
When: After completing the "Mateus" Battle
Price: 1200 Gil
Location: N/A
Dispatch Return: 15 days
Reward: 9600 Gil, Choco Gratin, 1 random item, 2 random cards
-----------------
228. Mama's Taste
-----------------
Description: Being away from home for 10 years, I've started to really miss
my mama's gratin. Won't someone make me some kupo gratin?
-Takatoka, Machinist
Type: Dispatch
Rank: 5
When: After completing the "Exodus" Battle
Price: 1400 Gil
Location: N/A
Dispatch Return: 15 days
Required Items: Chocobo Egg (Used)
Gysahl Greens (Used)
Reward: 9000 Gil, Choco Gratin, 1 random item, 2 random cards
------------------
229. The Well Maze
------------------
Description: I ran into a cave while I was digging a well, and there's
something inside! Maybe you could lure it out with some bread?
-Meuk, Well Digger
Type: Dispatch
Rank: 6
When: After completing the "Materite Now!" Mission
Price: 1200 Gil
Location: N/A
Dispatch Return: 15 days
Required Items: Choco Bread (Used)
Reward: 9600 Gil, Grownup Bread, 1 random item, 2 random cards
---------------
230. She's Gone
---------------
Description: For years I gave her my all and now she's left and taken my
savings with her. I going for a drink, want to come along?
-Omar, Townsperson
Type: Dispatch
Rank: 6
When: After completing the "Bread Woes (234)" Mission
Price: 1200 Gil
Location: N/A
Dispatch Return: 5 days
Reward: 10600 Gil, Malboro Wine, 1 random item, 2 random cards
-----------------
231. Magic Vellum
-----------------
Description: Come make magic sheepskin vellum with me! I'll show you the pen
is mightier than the sword. Bring some magic cotton with you!
-Chikk, Paper Maker
Type: Dispatch
Rank: 5
When: After completing the "Desert Patrol (017)" Mission, during Sagemoon
Price: 600 Gil
Location: N/A
Dispatch Return: 1 battle
Required Items: Magic Cotton (Used)
Reward: 4600 Gil, Magic Vellum, 1 random item, 2 random cards
-----------------
232. Novel Ascent
-----------------
Description: I want to write novels about mountain climbing, but I'm not very
good at it. I need a rope that won't ever break!
-Torfo, Apprentice Novelist
Type: Dispatch
Rank: 6
When: After completing the "Llednar" Battle
Price: 1600 Gil
Location: N/A
Dispatch Return: Defeat 10 enemies
Required Items: Stasis Rope (Used)
Reward: 11400 Gil, Runba's Tale, 1 random item, 2 random cards
-----------
233. Shiver
-----------
Description: Someone please drive off the wailing spirit that haunts the pass
near town. Hearing it sucks the strength right out of me!
-Gillom, Townsperson
Type: Dispatch
Rank: 6
When: After completing the "Llednar" Battle
Price: 1600 Gil
Location: N/A
Dispatch Return: 20 days
Reward: 11800 Gil, Runba's Tale, 1 random item, 2 random cards
---------------
234. Bread Woes
---------------
Description: I've been trying to make a bread that kids will love, but it's
tough going. What I need now is a good bread to sooth MY taste
buds.
-Noluado, Baker
Type: Dispatch
Rank: 6
When: After completing the "Mateus" battle
Price: 1200 Gil
Location: N/A
Dispatch Return: 20 days
Required Items: Choco Bread (Used)
Reward: 10800 Gil, Kiddy Bread, 1 random item, 2 random cards
--------------
235. Book Mess
--------------
Description: Needed: able clan members to help clean my room. All you have to
do is put a few thousand books back on their shelves!
-Mimin, Scholar
Type: Dispatch
Rank: 6
When: After completing the "Llednar" battle, during Sagemoon
Price: 1600 Gil
Location: N/A
Dispatch Return: 10 days
Reward: 12400 Gil, Encyclopedia, 1 random card
------------------
236. One More Tail
------------------
Description: My lucky rabbit tail found me a wonderful husband! But now we're
married, I think I need a little more luck. Got a tail for me?
-Bibilina, Lucky Lady
Type: Dispatch
Rank: 6
When: After completing the "Llednar" Battle, during Madmoon
Price: 1200 Gil
Location: N/A
Dispatch Return: 10 days
Reward: 10800 Gil, Rabbit Tail, 1 random item, 1 random card
----------------
237. Relax Time!
----------------
Description: Come enjoy the Danbukwood and get back to nature! Buy some wood
and bring it home for that woodsy feeling all year long!
-Yeesa Tourism Board
Type: Dispatch
Rank: 6
When: After completing the "To Ambervale" Mission, during Huntmoon
Price: 600 Gil
Location: N/A
Dispatch Return: 15 days
Reward: 4600 Gil, Danbukwood, 1 random card
----------------
238. Foma Jungle
----------------
Description: I've got tons of orders for moonwood chairs! Get me some
moonwood from the deep Foma Jungle, if you would. No pun
intended.
-Gueguerre, Wood Craftsman
Type: Dispatch
Rank: 6
When: After completing the "To Ambervale" Mission, during Huntmoon
Price: 600 Gil
Location: N/A
Dispatch Return: 15 days
Reward: 4600 Gil, Moonwood, 1 random card
-----------------
239. For a Flower
-----------------
Description: I need a telaq flower, a strange blossom that blooms only a few
times a year deep within a cave--a cave with monsters.
-Shelm, Alchemist
Type: Dispatch
Rank: 6
When: After completing the "To Ambervale" Mission
Price: 700 Gil
Location: N/A
Dispatch Return: 2 battles
Reward: 6000 Gil, Telaq Flower, 1 random item
----------------
240. Giza Plains
----------------
Description: A bug infestation has hit Giza Plains, and it will reach the
town if we don't take action! Someone help drive these critters
away!
-Noris, Townsperson
Type: Free-Area
Rank: 1
When: After completing the "Thesis Hunt" Mission
Price: 600 Gil
Location: N/A
Dispatch Return: Defeat 3 enemies
Reward: 2400 Gil, 1 random item
This is one of the dispatch missions you'll have available in the game. It
means that you send an eligible clan member out of your party, on his/her
own, to do this mission. After the campaign is over, that person will return
with the results of the mission.
---------------
241. Lutia Pass
---------------
Description: I opened a shop in Lutia Pass, but not a single customer has
come yet! I think I need to advertise. Could you pass out
flyers?
-Bintz, Tool Shop
Type: Free-Area
Rank: 1
When: After completing the "Desert Peril" Mission
Price: 400 Gil
Location: -
Dispatch Return: Defeat 3 enemies
Reward: 2400 Gil, 1 random item
This is one of the dispatch missions you'll have available in the game. It
means that you send an eligible clan member out of your party, on his/her
own, to do this mission. After the campaign is over, that person will return
with the results of the mission.
-------------
242. Nubswood
-------------
Description: Rock turtles have been attacking travelers in the Nubswood. Use
this "shellout" to get rid of them, please.
-Hoelik, Townsperson
Type: Free-Area
Rank: 2
When: After completing the "Antilaws" Mission
Price: 400 Gil
Location: -
Dispatch Return: Defeat 3 enemies
Reward: 2400 Gil, 1 random item, 1 random card
----------------
243. Eluut Sands
----------------
Description: I'm trying to reforest the Eluut Sands in an attempt to tame the
beasts that live there. Bring me a desert plant for study.
-Karenne, Herbologist
Type: Free-Area
Rank: 2
When: After completing the "Diamond Rain" Mission
Price: 400 Gil
Location: N/A
Dispatch Return: Defeat 3 enemies
Reward: 2400 Gil, 1 random item, 1 random card
---------------
244. Ulei River
---------------
Description: Somebody get the word out: there's fine fish to be had in the
upper waters of the Ulei River!
-Holt, Angler
Type: Free-Area
Rank: 2
When: After completing the "Hot Awakening" Mission
Price: 400 Gil
Location: N/A
Dispatch Return: Defeat 3 enemies
Reward: 2400 Gil, 1 random item, 1 random card
---------------
245. Aisenfield
---------------
Description: Somebody spread the word that those rumors of bandits in
Aisenfield are a bunch of lies. It's bad for business!
-Chocobo Shop, Aisen Branch
Type: Free-Area
Rank: 2
When: After completing the "Magic Wood" Mission
Price: 600 Gil
Location: N/A
Dispatch Return: Defeat 3 enemies
Reward: 2400 Gil, 1 random item, 1 random card
-----------------
246. Roda Volcano
-----------------
Description: Roda Volcano's been active lately. Someone needs to go to the
road at the base of the cone and clean off the chunks of lava.
-Naricys, Geologist
Type: Free-Area
Rank: 4
When: After completing the "Emerald Keep" Mission
Price: 600 Gil
Location: N/A
Dispatch Return: Defeat 3 enemies
Reward: 2400 Gil, 1 random item, 1 random card
---------------
247. Travel Aid
---------------
Description: Please light the waypoints in the Koringwood. They are vital
landmarks for helping travelers find their way. Thank you.
-Zeshika, Woodland Guide
Type: Free-Area
Rank: 4
When: After completing the "Pale Company" Mission
Price: 400 Gil
Location: N/A
Dispatch Return: Defeat 5 enemies
Reward: 2400 Gil, 1 random item, 1 random card
-------------------
248. The Salikawood
-------------------
Description: I plan on cutting a path through the Salikawood. I'll do some
reforesting, too! I can't pay much, but I really need help.
-Laycher, Innkeeper
Type: Free-Area
Rank: 4
When: After completing the "Jagd Hunt" Mission
Price: 600 Gil
Location: N/A
Dispatch Return: Defeat 5 enemies
Reward: 2400 Gil, 1 random item, 1 random card
----------------
249. Nargai Cave
----------------
Description: Monsters can't stand the smell of the flower that grows deep in
Nargai Cave. Great for ensuring a safe voyage! Help me get one.
-Buck, Botanist
Type: Free-Area
Rank: 4
When: After completing the "The Bounty" Mission
Price: 400 Gil
Location: N/A
Dispatch Return: Defeat 5 enemies
Reward: 2400 Gil, 1 random item, 1 random card
----------------
250. Kudik Peaks
----------------
Description: A rock slide has blocked off the road to the Kudik Peaks.
Looking for people to help clear it off.
-Jagark, Mountain Patrol
Type: Free-Area
Rank: 5
When: After completing the "Exodus" Battle
Price: 400 Gil
Location: N/A
Dispatch Return: Defeat 5 enemies
Reward: 2400 Gil, 1 random item, 1 random card
----------------
251. Jeraw Sands
----------------
Description: One of the ruins in Jeraw Sands is supposed to be the entrance
to an underground cave! Please investigate.
-Gadfly, Ivalice Tours
Type: Free-Area
Rank: 5
When: After completing the "Exodus" Battle
Price: 400 Gil
Location: N/A
Dispatch Return: Defeat 5 enemies
Reward: 2400 Gil, 1 random item, 1 random card
---------------
252. Uladon Bog
---------------
Description: Won't someone help me build a bridge over Uladon Bog? It would
really speed up travel.
-Iluluna, Young Girl
Type: Free-Area
Rank: 5
When: After completing the "Exodus" Battle
Price: 400 Gil
Location: N/A
Dispatch Return: Defeat 7 enemies
Reward: 2400 Gil, 1 random item, 1 random card
----------------
253. Gotor Sands
----------------
Description: Find the oasis said to lay hidden in Gotor Sands. If we could
draw water from there, it would be a great boon to travelers.
-Gabela, Traveling Merchant
Type: Free-Area
Rank: 5
When: After completing "The Big Find" Mission
Price: 600 Gil
Location: N/A
Dispatch Return: Defeat 7 enemies
Reward: 2400 Gil, 1 random item, 1 random card
----------------
254. Delia Dunes
----------------
Description: Please find out where the dragonflies of Delia Dunes live. Their
wings are a vital ingredient for making medicine.
-Carulea, Alchemist
Type: Free-Area
Rank: 5
When: After completing the "Desert Patrol" Mission
Price: 400 Gil
Location: N/A
Dispatch Return: Defeat 7 enemies
Reward: 2400 Gil, 1 random item, 2 random card
---------------
255. Bugbusters
---------------
Description: Bladebugs, the natural enemy of all monsters, are said to gather
on the river that flows deep in the Materiwood. Find them!
-Winetz, Entomologist
Type: Free-Area
Rank: 6
When: After completing the "Mateus" Battle
Price: 400 Gil
Location: N/A
Dispatch Return: Defeat 7 enemies
Reward: 2400 Gil, 1 random item, 1 random card
----------------
256. Tubola Cave
----------------
Description: They say that the crystals are making monsters go crazy...I
wonder about silvril? Get some from Tubola Cave for me!
-Phol, Researcher
Type: Free-Area
Rank: 6
When: After completing the "Llednar" Battle
Price: 400 Gil
Location: N/A
Dispatch Return: Defeat 7 enemies
Reward: 2400 Gil, 1 random item, 1 random card
----------------
257. Deti Plains
----------------
Description: They say armor fashioned from a wyrmgod scale will withstand any
attack! Find a scale in the ruins on the Deti Plains for me.
-Takukulu, Armorer
Type: Free-Area
Rank: 6
When: After completing the "To Ambervale" Mission
Price: 400 Gil
Location: N/A
Dispatch Return: Defeat 10 enemies
Reward: 2400 Gil, 1 random item, 1 random card
----------------
258. Siena Gorge
----------------
Description: I want you to confirm the old rumor that there is poison on the
winds that blow through Siena Gorge. I'll pay you!
-Cal, Lover of Gossip
Type: Free-Area
Rank: 6
When: After completing the "To Ambervale" Mission
Price: 400 Gil
Location: N/A
Dispatch Return: Defeat 10 enemies
Reward: 2400 Gil, 1 random item, 1 random card
--------------
259. Jagd Ahli
--------------
Description: I'm thinking of building a gladitorial arena in Jagd Ahli. A
lawless sport for a lawless zone! Help me find a good spot.
-Pakanon, Architect
Type: Free-Area
Rank: 7
When: After completing the "Exploration (065)" Mission
Price: 400 Gil
Location: N/A
Dispatch Return: Defeat 15 enemies
Reward: 2400 Gil, 1 random item, 1 random card
---------------
260. Jagd Helje
---------------
Description: I dropped something very important to me in a ruin in Jagd
Helje. Please find it!
-Ekal, Astrologer
Type: Free-Area
Rank: 7
When: After completing the "Den of Evil (064)" Mission
Price: 400 Gil
Location: N/A
Dispatch Return: Defeat 15 enemies
Reward: 2400 Gil, 1 random item, 1 random card
---------------
261. Jagd Dorsa
---------------
Description: Please kill the jagdsaurus that plagues Jagd Dorsa. He'll come
out if you go in there alone, I guarantee it.
-Handog, Townsperson
Type: Free-Area
Rank: 7
When: After completing the "Royal Valley" Mission, and reading the "Gukko
Gone" rumor
Price: 400 Gil
Location: N/A
Dispatch Return: Defeat 15 enemies
Reward: 2400 Gil, 1 random item, 1 random card
--------------
262. Ambervale
--------------
Description: The nest of the chomper beetles from Ozmonfield was found in
Ambervale! Please use this "bugoff" to drive them away!
-Dalaben, Ranch Manager
Type: Free-Area
Rank: 7
When: After completing the "Ozmonfield" Mission
Price: 400 Gil
Location: N/A
Dispatch Return: Defeat 7 enemies
Reward: 2400 Gil, 1 random item, 1 random card
---------------
263. Ozmonfield
---------------
Description: The chomper beetles found in Ozmonfield are eating my chocobo
feed. Please use this "bug-B-gone" to drive them away!
-Dalaben, Ranch Manager
Type: Free-Area
Rank: 7
When: After completing the "Royal Valley (024)" and "A Dragon's Aid (066)"
Missions
Price: 400 Gil
Location: N/A
Dispatch Return: Defeat 7 enemies
Reward: 2400 Gil, 1 random item, 1 random card
--------------------
264. Swords in Cyril
--------------------
Type: Dispatch
Rank: 1
When: After completing the "Thesis Hunt" Mission, during Madmoon
Price: 300 Gil
Location: Town of Origin Cyril
Days: N/A
Required Job: Fencer
Reward: 1800 Gil, Victor Sword, 1 random item
----------------
265. Newbie Hall
----------------
Description: Need: part-time teachers. Help apprentices in a wide variety of
jobs learn the tricks of your trade!
-Oks, Newbie Hall Chief
Type: Dispatch
Rank: 1
When: After completing the "Earthy Colors" Mission.
Price: 600 Gil
Location: N/A
Dispatch Return: 10 days
Required Clan Level: Combat Level 5
Reward: 2400 Gil, Onion Sword, 1 random item
----------------
266. Voodoo Doll
----------------
Description: I saw the matron casting a spell on that nasty doll! That must
be the cause of my lady's illness, it must be. Please, help my
lady!
-Eselle, Maidservant
Type: Dispatch
Rank: 2
When: After completing the "Twisted Flow" Mission
Price: 600 Gil
Location: N/A
Dispatch Return: 5 days
Reward: 3400 Gil, Soulsaber, 1 random item
----------------
267. Come On Out
----------------
Description: My son is so overweight he can hardly move. Someone get him out
of his room! I don't care how you do it.
-Joyce, Warehouse Monitor
Type: Dispatch
Rank: 3
When: After completing the "Antilaws" Mission
Price: 1200 Gil
Location: N/A
Dispatch Return: 10 days
Required: Jerky (Used)
Reward: 5400 Gil, Oblige, 1 random item, 2 random cards
-------------------
268. Food For Truth
-------------------
Description: My friend was arrested unfairly! While we look for the real
criminal, I'd like to send him some good food. Do you know of
any?
-Theo, Fruitseller
Type: Dispatch
Rank: 3
When: After completing "The Witness" Mission.
Price: 1200 Gil
Location: N/A
Dispatch Return: 20 days
Required: Choco Gratin (Used)
Required Skill: Appraise (Level 18)
Reward: 6000 Gil, Rhomphaia, 1 random item, 2 random cards
--------------
269. Alba Cave
--------------
Description: A turtle monster guards a fabulous treasure at an ancient shrine
in Alba Cave. Distract him with some food and it's yours!
-Mumusen, Pub Customer
Type: Dispatch
Rank: 3
When: After completing the "Hot Awakening" Mission
Price: 600 Gil
Location: N/A
Dispatch Return: 4 battles
Required Item: Jerky (Used)
Required Job: Blue Mage
Reward: 6000 Gil, Beastsword, 1 random item, 2 random cards
------------------
270. The Performer
------------------
Description: I've performed in many lands, but I've never had a hit. Maybe
it's just bad luck? Got anything to make fortune smile on me?
-Mamek, Traveling Performer
Type: Dispatch
Rank: 4
When: After completing the "Magic Wood" Mission
Price: 1200 Gil
Location: N/A
Dispatch Return: 15 days
Required: Rabbit Tail (Used)
Reward: 9600 Gil, Tonberrian, 1 random item, 2 random cards
------------------
271. One More Time
------------------
Description: That guy in the corner's a fabulous tenor. We want him for our
chorus group, but he refuses to join. Won't you convince him?
-Arthin, Chorus Lead
Type: Dispatch
Rank: 4
When: After completing the "Pale Company" Mission
Price: 800 Gil
Location: N/A
Dispatch Return: 15 days
Reward: 6400 Gil, Aerial Hole, 1 random item, 2 random cards
----------------
272. Spring Tree
----------------
Description: A tree grows on the duke's land, and every spring a woman comes
and looks at its roots. Could you check if something's there?
-Eukanne, Ducal Maid
Type: Dispatch
Rank: 4
When: After completing the "Jagd Hunt" Mission
Price: 1000 Gil
Location: N/A
Dispatch Return: 2 battles
Reward: 700 Gil, Charfire, 1 random item, 2 random cards
--------------
273. Who Am I?
--------------
Description: I woke in this town with no memory or items but this staff.
Please trade me a magical medal for it-I must repay the innkeep.
-Weathervane Inn, Room 3
Type: Dispatch
Rank: 4
When: After completing the "Adaman Alloy" Mission
Price: 200 Gil
Location: N/A
Dispatch Return: 15 days
Required Items: Magic Medal (Used)
Magic Medal (Used)
Reward: 600 Gil, Power Staff, 1 random item, 2 random cards
------------------
274. Reaper Rumors
------------------
Description: My buddy says that on full moon nights, the reaper comes down
from the moon to a manse on the hill and someone dies! Is it
true?
-Nud, Future Streetear
Type: Dispatch
Rank: 5
When: After completing the "Exodus" Battle
Price: 1200 Gil
Location: N/A
Dispatch Return: 10 days
Reward: 8800 Gil, Crescent Bow, 1 random item, 2 random cards
-------------
275. Dog Days
-------------
Description: My father is a postman, but he fell off his dogsled and hurt
himself bad. I have to help him! Teach me how to ride a dogsled!
-Rikk, Postman's Son
Type: Dispatch
Rank: 5
When: After completing "The Big Find" Mission
Price: 1080 Gil
Location: N/A
Dispatch Return: 10 days
Reward: 8800 Gil, Marduk Bow, 1 random item, 2 random cards
---------------
276. Good Bread
---------------
Description: There's a bowyer outside town that makes the best bows in the
land, but he only makes them if you bring him good bread!
-Arco, Pub Customer
Type: Dispatch
Rank: 6
When: After completing the "Desert Patrol" Mission
Price: 1000 Gil
Location: N/A
Dispatch Return: 5 days
Required Items: Kiddy Bread (Used)
Grownup Bread (Used)
Reward: 0 Gil, Arbalest, 1 random item, 2 random cards
-----------------
277. Sword Needed
-----------------
Description: There's a sword fighting competition coming up, and one of our
team can't make it. Looking for a good swordsman to replace her!
-Lotus, Swordsman
Type: Dispatch
Rank: 6
When: After completing the "Mateus" Battle
Price: 1200 Gil
Location: N/A
Dispatch Return: 2 battles
Reward: 9000 Gil, Bangaa Spike, 1 random item, 2 random cards
-------------
278. El Ritmo
-------------
Description: Those Nightwailers are out there singing every night. Noisy
bunch, but bring 'em the materials, and they'll make you an
instrument.
-Dedeka, Pub Customer
Type: Dispatch
Rank: 6
When: After completing the "Mateus" Battle
Price: 1600 Gil
Location: N/A
Dispatch Return: Defeat 10 enemies
Required Items: Danbukwood (Used)
Moonwood (Used)
Reward: 12400 Gil, Fell Castanets, 1 random item, 2 random cards
-----------------
279. Her Big Move
-----------------
Description: The best dancer in town has gone off to the city to be a star...
I'd like to make a toast to her success. Got a drink?
-Deuxhart, Townsperson
Type: Dispatch
Rank: 6
When: After completing the "Materite Now!" Mission
Price: 1200 Gil
Location: N/A
Dispatch Return: 7 days
Required Items: Malboro Wine (Used)
Reward: 9600 Gil, Magic Hands, 1 random item, 2 random cards
----------------
280. Don't Look!
----------------
Description: They say that on full-moon nights something scary happens if you
look at the mirror in one of the dorm rooms! Is it true? Help!
-Eluiotte, Frightened Girl
Type: Dispatch
Rank: 6
When: After completing the "Materite Now!" Mission
Price: 1400 Gil
Location: N/A
Dispatch Return: Defeat 10 enemies
Reward: 10800 Gil, Reverie Shield, 1 random item, 2 random cards
-----------------
281. Janitor Duty
-----------------
Description: What a great parade that was! Which reminds me, they're looking
for people to help clean up all the trash. You interested?
-Grek, Pub Customer
Type: Dispatch
Rank: 6
When: After completing the "Llednar" Battle
Price: 1600 Gil
Location: N/A
Dispatch Return: 20 days
Reward: 11400 Gil, Parade Helm, 1 random item, 2 random cards
-----------------
282. Unlucky Star
-----------------
Description: I live a cursed life, but now I'm getting married, and nothing
can go wrong! I need some kind of charm to ward off evil
spirits!
-Domure, Unlucky Man
Type: Dispatch
Rank: 6
When: After completing the "Llednar" Battle
Price: 19800 Gil
Location: N/a
Dispatch Return: Defeat 3 enemies
Required Items: Blood Shawl (Used)
Reward: 13200 Gil, Magic Robe, 1 random item, 2 random cards
----------------
283. Corral Care
----------------
Description: The rainbow-furred corral is the fastest animal in the world,
and one's loose on Duke Casell's land. Someone please feed it!
-Falco, Animal Lover
Type: Dispatch
Rank: 6
When: After completing the "To Ambervale" Mission
Price: 1600 Gil
Location: N/A
Dispatch Return: 10 days
Required Items: Choco Gratin (Used)
Reward: 12600 Gil, Fire Mitts, 1 random item, 2 random cards
----------------
284. Beastly Gun
----------------
Description: Want a gun as strong and fast as a wild beast? Just bring me two
little items I need, and it's all yours, free.
-Strives, Musketeer
Type: Dispatch
Rank: 6
When: Approximately after completing the "Royal Valley (024)" and "Magic
Mysidia (185)" Missions
Price: 1600 Gil
Location: N/A
Dispatch Return: 10 days
Required Items: Insignia (Used)
Ally Finder 2 (Used)
Required Job: Gunner
Reward: 0 Gil, Calling Gun, 1 random item, 2 random cards
-------------------
285. Blade & Turtle
-------------------
Description: You can make amazingly strong swords with just a little adaman
alloy. Too bad it's so hard to come by...
-Gilgame, Young Blacksmith
Type: Dispatch
Rank: 6
When: After completing the "She's Gone (230)" Mission
Price: 1400 Gil
Location: N/A
Dispatch Return: 2 battles
Required Items: Adaman Alloy (Used)
Broken Sword (Used)
Reward: 10600 Gil, Adaman Blade, 1 random item, 2 random cards
------------------
286. Valuable Fake
------------------
Description: I finally got the famed sword "ragnarok", but it's a fake! Just
bring me the right materials and I can make one of these, easy!
-Hoek, Swordsmith
Type: Dispatch
Rank: 4
When: After completing the "Run for Fun" Mission
Price: 1200 Gil
Location: N/A
Dispatch Return: 1 battle
Required Items: Bent Sword (Used)
Rainbowite (Used)
Reward: 9000 Gil, Nagrarok, 1 random item, 2 random cards
-----------------
287. Weaver's War
-----------------
Description: I lost my family to those godless scoundrels in the Gelzak
Church. Help me make a good sword so that I might avenge them!
-Weaver, Knight
Type: Dispatch
Rank: 5
When: After completing the "Pale Company" Mission
Price: 1400 Gil
Location: N/A
Dispatch Return: Defeat 5 enemies
Required Items: Crusite Alloy (Used)
Blood Apple (Used)
Reward: 10600 Gil, Zankplus, 1 random item, 2 random cards
-----------------
288. Fabled Sword
-----------------
Description: I found the designs for making the same sword used by a
legendary swordsman! But, the ingredients are hard to find.
Please help.
-Belitz, Archaeologist
Type: Dispatch
Rank: 6
When: After completing the "Novel Ascent" Mission
Price: 1600 Gil
Location: N/A
Dispatch Return: 3 battles
Required Items: Thunderstone (Used)
Stormstone (Used)
Required Job: Soldier
Reward: 12600 Gil, Master Sword, 1 random item
-----------------
289. Refurbishing
-----------------
Description: Due to the recent drop in weapon availability, we at Teldot
Workshop are now offering refurbishing. Make old blades new!
-Workshop Teldot
Type: Dispatch
Rank: 3
When: After completing the "Oh Milese" Mission.
Price: 6000 Gil
Location: N/A
Dispatch Return: 20 days
Required: Broken Sword (Used)
Reward: 0 Gil, Lurebreaker, 1 random item, 2 random cards
-----------------
290. Stone Secret
-----------------
Description: I've found a way to make the usually brittle leestone hard as
steel! Bring me leestone and I'll make you a weapon.
-Ukes, Traveling Smith
Type: Dispatch
Rank: 36
When: After completing the "To Ambervale" Mission
Price: 4200 Gil
Location: N/A
Dispatch Return: 3 battles
Required Items: Rusty Sword (Used)
Leestone (Used)
Reward: 0 Gil, Tabarise, 1 random item, 2 random cards
----------------
291. Sword Stuff
----------------
Description: I hope to use the smithing knowledge I gained abroad to make
swords with the materials available here. Know any good
materials?
-Da'jerma, Swordsmith
Type: Dispatch
Rank: 3
When: After completing the "Sorry, Friend (094)" Mission
Price: 4800 Gil
Location: N/A
Dispatch Return: 4 battles
Required Items: Silk Bloom (Used)
Moon Bloom (Used)
Reward: 0 Gil, Silkmoon, 1 random item, 2 random cards
-------------------
292. A Stormy Night
-------------------
Description: Once, long ago, a bolt of godsfire hit a shrine to the esper
Odin. When the smoke cleared, they found a spear--the Odinlance.
-Fujas, Pub Customer
Type: Dispatch
Rank: 6
When: After completing the "Ghosts of War" Mission
Price: 1600 Gil
Location: N/A
Dispatch Return: 4 battles
Required Items: Rusty Spear (Used)
Mysidia Alloy (Used)
Reward: 12600 Gil, Odin Lance, 1 random item, 2 random cards
------------------
293. Minstrel Song
------------------
Description: I met a bard in the woods who said he'd sold his soul to some
fiend. If you want a dark instrument, he's the one to ask.
-Rayches, Pub Customer
Type: Dispatch
Rank: 6
When: After completing the "Materite Now!" Mission
Price: 6000 Gil
Location: N/A
Dispatch Return: 3 battles
Required Items: Stradivari (Used)
Black Thread (Used)
Reward: 0 Gil, Dark Fiddle, 1 random item, 2 random cards
--------------
294. Gun Crazy
--------------
Description: I heard that Thousand-Barrel, that gun maker that lives up in
Gilba Pass, invented a new gun! Got to be powerful, that.
-Tetero, Pub Customer
Type: Dispatch
Rank: 6
When: After completing the "Sword Stuff (291)" Mission
Price: 4400 Gil
Location: N/A
Dispatch Return: 3 battles
Required Items: Crusite Alloy (Used)
Gun Gear (Used)
Reward: 0 Gil, Bindsnipe, 1 random item, 2 random cards
--------------
295. Black Hat
--------------
Description: To all black mages: in order to raise the status of our clan
brothers, we will give you a black hat. Wear it well!
-Black Mage Society
Type: Dispatch
Rank: 6
When: After completing the "Llednar" Battle
Price: 2400 Gil
Location: N/A
Dispatch Return: 3 battles
Required Items: Black Thread (Used)
Magic Cloth (Used)
Required Job: Black Mage
Reward: 0 Gil, Black Hat, 1 random item, 2 random cards
-------------------
296. Hat For A Girl
-------------------
Description: That girl that's always standing on the pier must be chilly. I'd
like to give her a hat, but which one? She's a white mage.
-Jejelulu, Town Milliner
Type: Dispatch
Rank: 6
When: After completing the "Llednar" Battle
Price: 1200 Gil
Location: N/A
Dispatch Return: 30 days
Required Items: White Thread (Used)
Magic Cloth (Used)
Reward: 10800 Gil, White Hat, 1 random item, 2 random cards
-------------------
297. Armor & Turtle
-------------------
Description: I could make some wicked strong armor if I had some adaman
alloy. Just... it's so hard to get, you know?
-Gilgame, Young Blacksmith
Type: Dispatch
Rank: 6
When: After completing the "Mama's Taste" Mission
Price: 1200 Gil
Location: N/A
Dispatch Return: 2 battles
Required Items: Adaman Alloy (Used)
Rat Tail (Used)
Reward: 9000 Gil, Adaman Armor, 1 random item, 2 random cards
---------------
298. Dark Armor
---------------
Description: If you can bring me some materite, I believe I can make an
outstanding suit of armor. I'll give you the suit. How about it?
-Pepeiro, Alchemist
Type: Dispatch
Rank: 4
When: After completing the "Dog Days" Mission
Price: 3000 Gil
Location: N/A
Dispatch Return: Defeat 10 enemies
Required Items: Materite (Used)
Materite (Used)
Reward: 0 Gil, Materia Armor, 1 random item, 2 random cards
------------------
299. Fashion World
------------------
Description: I hear Brint Mea, the popular brand, is looking for new designs.
Probably trying to win customers back from Galmia Pepe!
-Mit, Pub Customer
Type: Dispatch
Rank: 3
When: After completing the "An Education" Mission
Price: 600 Gil
Location: N/A
Dispatch Return: 10 days
Required Items: Chocobo Skin (Used) and Magic Cotton (Used)
Reward: 4600 Gil, Blint Set, 1 random item, 2 random cards
-------------------
300. Fashion Hoopla
-------------------
Description: Both Galmia Pepe and Brint Mea are looking for new designs! The
fate of the fashion world hangs on the balance on this one!
-Phale, Fashion Expert
Type: Dispatch
Rank: 6
When: After completing the "The Performer (270)" Mission
Price: 1400 Gil
Location: N/A
Dispatch Return: 5 days
Required Items: Chocobo Skin (Used)
Magic Cotton (Used)
Reward: 11800 Gil, Galmia Set, 1 random item, 2 random cards
=-----------------------------=
| Member Recruitment Missions |
=-----------------------------=
In these missions you can get new members for you're party, but only if you have
less than 6 members (Full Battle Party). The only reason I would see for making
you're party that low is losing someone in a Jagd or just wanting an advanced
unit
in you're party. Beware switching the advanced units jobs since they usually
don't
have the basic requirements to switch back.
Race Recruitment:
You get random units sometimes after battles; below shows which units you get
according to the month.
Kingmoon ---> Human
Madmoon ---> Bangaa
Sagemoon ---> Nu Mou
Huntmoon ---> Viera
Bardmoon ---> Moogle
----------
Mission - |
----------
Human Wanted
When: Kingmoon, after clearing Mission 001
Where: Any Pub
Rank: 1
Required: Less than 6 clan members
To Clear: Dispatch for 5 days
Reward: 20 AP, Human recruit
----------
Mission - |
----------
Bangaa wanted
When: Madmoon, after clearing Mission 001
Where: Any Pub
Rank: 1
Required: Less than 6 clan members
To Clear: Dispatch for 5 days
Reward: 20 AP, Bangaa Recruit
----------
Mission - |
----------
Nu Mou Wanted
When: Sagemoon, after clearing Mission 001
Where: Any Pub
Rank: 1
Required: Less than 6 clan members
To Clear: Dispatch for 5 days
Reward: 20 AP, Nu Mou recruit
----------
Mission - |
----------
Viera Wanted
When: Huntmoon, after clearing Mission 001
Where: Any Pub
Rank: 1
Required: Less than 6 clan members
To Clear: Dispatch for 5 days
Reward: 20 AP, Viera recruit
----------
Mission - |
----------
Moogle Wanted
When: Bardmoon, after clearing Mission 001
Where: Any Pub
Rank: 1
Required: Less than 6 clan members
To Clear: Dispatch for 5 days
Reward: 20 AP, Moogle Recruit
=---------------=
| Link Missions |
=---------------=
=------------------=
| Reserve Missions |
=------------------=
These missions are very special and appear every so often. They yield very rare
items that allow access to great things in the game and if you're path is not
right then you must trade; if you're path is right then you only need to unlock
the Reserve Missions.
Note: I've only played through twice and have gotten 1 good path and 1 bad path,
there may be others so let me know if you have some new ones.
-=-=-=-=-=-
|P a t h 1|
-=-=-=-=-=-
----------
Mission - |
----------
Shining Lake
When: After clearing Mission 009
Where: Any Pub
Rank: 3
To Clear: Dispatch for 7 days
Reward: 21,000 Gil, 60 AP, 20 CP, Gold Vessel
----------
Mission - |
----------
Hero of Yore
When: After clearing Mission 010
Where: Any Pub
Rank: 3
To Clear: Dispatch for 7 days
Reward: 21,000 Gil, 60 AP, 20 CP, Vermillion
----------
Mission - |
----------
Sauce Recipe
When: After clearing Mission 010
Where: Any Pub
Rank: 3
To Clear: Dispatch for 7 days
Reward: 21,000 Gil, 60 AP, 20 CP, Eldagusto
-=-=-=-=-=-
|P a t h 2|
-=-=-=-=-=-
----------
Mission - |
----------
Shining Lake
When: After clearing Mission 009
Where: Any Pub
Rank: 3
To Clear: Dispatch for 7 days
Reward: 3,000 Gil, 40 AP, 20 CP, Gold Vessel
----------
Mission - |
----------
My Mission
When: After clearing Mission 011 and Shining Lake
Where: Any Pub
Rank: 4
Required: Eldagusto, Vermillion
To Clear: Dispatch until 5 enemies are KO'd
Reward: 6,000 Gil, 50 AP, 20 CP
----------
Mission - |
----------
Jade Dream
When: After clearing Mission 012 and My Mission
Where: Any Pub
Rank: 4
To Clear: Dispatch for 2 battles
Reward: 50,000 Gil, 70 AP, 20 CP
~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~
========
- Jobs -
========
Each race in Ivalice has certain characteristics that set it apart from the
others, mainly which jobs they can hold. Each job can greatly reflect the race's
specialties and downfalls. There are 34 jobs total, separated into normal jobs
and
expert jobs. Expert jobs require the mastery of normal job abilities in order
to be
obtained. There are also four kinds of abilities, Action Abilities which will be
the A on the left side of the chart, Reaction Abilities which will be the R on
the
left side of the chart, Support Abilities which will be the S on the left side
of
the chart, and Combo Abilities which will be the C on the left side of the
chart.
Most commonly used are the A-abilities because there are more of them and they
make
up a major part of action in the game, thus the name. Support and Reaction
abilities
will aid the unit in battle by giving them statistic boosts and counterattacks
to
punish enemies. Combo abilities work best after obtaining a large amount of JP
and
are failproof, so they are very reliable. Try out many combinations of jobs and
you
will be sure to find one that suits your style best.
S o l d i e r
-------------
Race: Human
Battle Command: Battle Tech
Requirements: None
A standard human job with basics for a good start.
Move: 4
Jump: 2
Evade: 50
Weapon: Sword, Greatsword
Head: Helmet, Hat
Body: Armor, Clothing
Shield: Any
---------------------------------------------------------------------------------
Ability | MP Cost | Range | Required Item | AP
|
Effect | | | |
|
--------------------------------------------------------------------------|------|
| First Aid | - | Self | Shortsword | 100
|
| Heals 10% and ailment cure | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Powerbreak | - | Varies | Barong | 200
|
| Target's Weapon Attack decrease| | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Mindbreak | - | Varies | Buster Sword | 200
|
| Target's Magic Power decrease | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Magicbreak | - | Varies | Ancient Sword | 200
|
| Damage to MP | | | |
|
A
|--------------------------------|-----------|---------|----------------|------|
| Speedbreak | - | Varies | Silver Sword | 200
|
| Reduces target's speed | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Mug | - | Varies | Diamond Sword | 300
|
| Damage and steal Gil | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Provoke | - | 1 | Blood Sword | 300
|
| Target is berserkered | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Sensor | - | 4 | Burglar Sword | 300
|
| Detects hidden equipment | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Monkey Grip | - | - | Vigilante | 300
|
| Hold 2 Handed weapon in 1 Hand | | | |
|
S
|--------------------------------|-----------|---------|----------------|------|
| Shieldbearer | - | - | Bronze Shield | 300
|
| Hold shield regardless of job | | | Opal Shield |
|
--|--------------------------------|-----------|---------|----------------|------|
| Combat Combo | - | Varies | Mythril Sword | 100
|
C | Combo for Soldiers and Warriors| | | |
|
---------------------------------------------------------------------------------
P a l a d i n
-------------
Race: Human
Battle Command: Chivalry
Requirements: Master 2 Soldier A-abilities
The noble and holy paladin has defensive skills with some good offense.
Move: 3
Jump: 2
Evade: 40
Weapon: Knightsword
Head: Helmet
Body: Armor, Robe
Shield: Any
---------------------------------------------------------------------------------
Ability | MP Cost | Range | Required Item | AP
|
Effect | | | |
|
--------------------------------------------------------------------------|------|
| Nurse | - | All Side| Defender | 100
|
| Heals Hp and status ailments | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Defense | - | Self | Lionheart | 200
|
| Weapon and Magic Defense Up | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Cover | - | 4 | SaveTheQueen | 200
|
| Take damage for another unit | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Subdue | - | Varies | Ancient Sword | 200
|
| Deals light damage | | | |
|
A
|--------------------------------|-----------|---------|----------------|------|
| Drop Weapon | - | Varies | Ragnarok | 200
|
| Puts weapon away | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Parley | - | 1 | Barong | 200
|
| Target leaves battlefield | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Saint Cross | 24 | All Side| Arch Sword | 300
|
| Holy damage to area | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Holy Blade | 32 | Varies | Excalibur | 300
|
| Deals Holy damage | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Reflex | - | - | Genji Armor | 300
|
R | Avoids regular attack | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Weapon Def+ | - | - | Diamond Armor | 300
|
S | Raises Weapon Defense | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Knight Combo | - | Varies | Mythril Band | 100
|
C | Combo for Paladins | | | |
|
--|------------------------------------------------------------------------------
F i g h t e r
-------------
Race: Human
Battle Command: Fighter Tech
Requirements: Master 2 Soldier A-abilities
A Fighter is one of the best offensive units in the game, a must have.
Move: 4
Jump: 2
Evade: 45
Weapon: Blade
Head: Hat
Body: Clothing
Shield: N/A
---------------------------------------------------------------------------------
Ability | MP Cost | Range | Required Item | AP
|
Effect | | | |
|
--------------------------------------------------------------------------|------|
| Rush | - | Varies | Sweep Blade | 100
|
| Pushes target back for damage | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Wild Swing | - | All Side| Ogun Blade | 200
|
| Attacks all 4 sides | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Beatdown | - | Varies | Shadow Blade | 200
|
| Low hit rate, High Damage | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Blitz | - | Varies | Sun Blade | 200
|
| High hit rate, Medium Damage | | | |
|
A
|--------------------------------|-----------|---------|----------------|------|
| Air Render | - | 3 | Atmos Blade | 200
|
| Long-Range attack | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Far Fist | - | 4 | Kwigon Blade | 200
|
| Long-Range damage to area | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Air Blast | - | Area | Air Blade | 300
|
| Whirlwind damage infront | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Backdraft | - | 1 | Flametongue | 300
|
| Self-damaging attack | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Bonecrusher | - | - | Ninja Gear | 300
|
| Critical counterattack | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Strikeback | - | - | Wygar | 300
|
| Blocks and counterattacks | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Doublehand | - | - | Venus Blade | 300
|
S | Hold one hand weapon in 2 hands| | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Fight Combo | - | Varies | Mythril Blade | 100
|
C | Combo for Fighters | | | |
|
--|------------------------------------------------------------------------------
T h i e f
---------
Race: Human, Moogle
Battle Command: Steal
Requirements: None
Thieves are great for obtaining new weapons, abilities and JP the easy way.
Move: 4
Jump: 3
Evade: Human - 65
Moogle - 70
Weapon: Knife
Head: Hat
Body: Clothing
Shield: N/A
---------------------------------------------------------------------------------
Ability | MP Cost | Range | Required Item | AP
|
Effect | | | |
|
--------------------------------------------------------------------------|------|
| Steal: Armor | - | 1 | Rondell Dagger | 300
|
| Steals armor of target | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Steal: Shield | - | 1 | Scramasax | 200
|
| Steals shield of target | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Steal: Access. | - | 1 | Jambiya | 300
|
| Steals accessory of target | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Steal: Helm | - | 1 | Kard | 300
|
| Steals headwear of target | | | |
|
A
|--------------------------------|-----------|---------|----------------|------|
| Steal: Gil | - | 1 | Jack Knife | 100
|
| Steals Gil from an enemy | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Steal: EXP | - | 1 | Khukuri | 100
|
| Steals Experience Points | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Steal: JP | - | 1 | Orichalcum | 200
|
| Steals Judge Points | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Steal: Ability | - | 1 | Cinquedea | 300
|
| Steals A-ability for your use | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Counter | - | - | Brigandine | 300
|
R | Counterattack enemy attack | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Maintenance | - | - | Adaman Vest | 300
|
S | Equipped items cannot be stolen| | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Thief Combo | - | - | Mythril Knife | 100
|
C | Combo for Thieves | | | |
|
--|------------------------------------------------------------------------------
N i n j a
---------
Race: Human
Battle Command: Ninja Skill
Requirements: Master 2 Thief A-abilities
A fast and offensive unit, gets the job done right.
Move: 4
Jump: 3
Evade: 60
Weapon: Katana
Head: Hat
Body: Clothing
Shield: N/A
---------------------------------------------------------------------------------
Ability | MP Cost | Range | Required Item | AP
|
Effect | | | |
|
--------------------------------------------------------------------------|------|
| Throw | - | 4 | Ninja Knife | 100
|
| Throws a weapon for damage | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Wood Veil | 4 | 4 | Kotetsu | 200
|
| Wood jujitsu-immobolize | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Fire Veil | 4 | 4 | Ashura | 200
|
| Fire jujitsu-confuse | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Earth Veil | 4 | 4 | Osafune | 200
|
| Earth jujitsu-slow | | | |
|
A
|--------------------------------|-----------|---------|----------------|------|
| Metal Veil | 4 | 4 | Kikuichimonji | 200
|
| Metal jujitsu-darkness | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Water Veil | 4 | 4 | Murasame | 200
|
| Water jujistu-silence | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Unspell | 4 | 1 | Heaven's Cloud | 300
|
| Neutralizes Status Enhancements| | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Oblivion | 24 | 1 | Masamune | 300
|
| Addles target | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Last Haste | - | - | Ninja Gear | 300
|
R | When critical become hastened | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Double Sword | - | - | Nosada | 999
|
S | Wield a sword in each hand | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Ninja Combo | - | - | Mythril Epee | 100
|
C | Combo for Ninjas | | | |
|
--|------------------------------------------------------------------------------
W h i t e M a g e
-------------------
Race: Human, Nu Mou, Viera
Battle Command: White Magic
Requirements: None
Specialist in defense and recovery magic, a must have for any party.
Move: 3
Jump: 2
Evade: 40
Weapon: Staff
Head: Hat, Ribbon (Viera Only)
Body: Clothing, Robe
Shield: N/A
---------------------------------------------------------------------------------
Ability | MP Cost | Range | Required Item | AP
|
Effect | | | |
|
--------------------------------------------------------------------------|------|
| Cure | 6 | 4 | White Staff | 100
|
| Heal little of HP | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Cura | 10 | 4 | Cure Staff | 200
|
| Heal alot of HP | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Curaga | 16 | 4 | Spring Staff | 300
|
| Heal almost all HP | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Esuna | 18 | 4 | Pure Staff | 200
|
| Cure status ailments | | | |
|
A
|--------------------------------|-----------|---------|----------------|------|
| Life | 10 | 4 | Bless Staff | 200
|
| Revive at Half HP | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Full Life | 20 | 4 | Nirvana Staff | 300
|
| Revive at Full HP | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Auto-Life | 16 | 4 | Cheer Staff | 200
|
| Automatically raises upon KO | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Shell | 6 | 4 | Judge Staff | 100
|
| Magic Resistance Increase | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Protect | 6 | 4 | Guard Staff | 100
|
| Weapon Defense Increase | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Turbo MP | - | - | White Robe | 300
|
S | Double MP use for extra damage | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| White Combo | - | Varies | Mythril Staff | 100
|
C | Ranged Combo for White Mages | | | |
|
--|------------------------------------------------------------------------------
B l a c k M a g e
-------------------
Race: Human, Nu Mou, Moogle
Battle Command: Black Magic
Requirements: None
A mage skilled in the arts of offensive magic, keep in back row for best
results.
Move: 3
Jump: 2
Evade: 35
Weapon: Rod
Head: Hat
Body: Clothing, Robe
Shield: N/A
---------------------------------------------------------------------------------
Ability | MP Cost | Range | Required Item | AP
|
Effect | | | |
|
--------------------------------------------------------------------------|------|
| Fire | 6 | 4 | Rod | 100
|
| Fire Damage | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Fira | 12 | 4 | Firewheel Rod | 200
|
| Great Fire Damage | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Firaga | 24 | 4 | Flame Rod | 300
|
| Incredible Fire Damage | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Thunder | 6 | 4 | Rod | 100
|
| Lightning Damage | | | |
|
A
|--------------------------------|-----------|---------|----------------|------|
| Thundara | 12 | 4 | Thunder Rod | 200
|
| Great Lightning Damage | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Thundaga | 24 | 4 | Thor Rod | 300
|
| Incredible Lightning Damage | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Blizzard | 6 | 4 | Rod | 100
|
| Ice Damage | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Blizzara | 12 | 4 | Sleet Rod | 200
|
| Great Ice Damage | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Blizzaga | 24 | 4 | Chill Rod | 300
|
| Incredible Ice Damage | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Return Magic | - | - | Black Robe | 300
|
R | Counters magic with same spell | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Geomancy | - | - | Sage Robe | 300
|
S | Reduces element resistance | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Black Combo | - | Varies | Mythril Rod | 100
|
C | Ranged Combo for Black Mages | | | |
|
--|------------------------------------------------------------------------------
I l l u s i o n i s t
---------------------
Race: Human, Nu Mou
Battle Command: Phantasm Skill
Requirements: Master 3 White Mage A-abilities and master 5 Black Mage
A-abilities
At a high MP cost, almost all spells hit for great damage to all enemies.
Move: 3
Jump: 2
Evade: 30
Weapon: Rod
Head: Hat
Body: Clothing, Robe
Shield: N/A
---------------------------------------------------------------------------------
Ability | MP Cost | Range | Required Item | AP
|
Effect | | | |
|
--------------------------------------------------------------------------|------|
| Prominence | 32 | All | Firewheel Rod | 100
|
| Fire damage | | Enemies | |
|
|--------------------------------|-----------|---------|----------------|------|
| Tempest | 32 | All | Thunder Rod | 100
|
| Lightning damage | | Enemies | |
|
|--------------------------------|-----------|---------|----------------|------|
| Freezeblink | 32 | All | Sleet Rod | 100
|
| Ice damage | | Enemies | |
|
|--------------------------------|-----------|---------|----------------|------|
| Star Cross | 32 | All | Princess Rod | 300
|
| Power of Stars | | Enemies | |
|
A
|--------------------------------|-----------|---------|----------------|------|
| Stardust | 32 | All | Stardust Rod | 300
|
| Power of Meteors | | Enemies | |
|
|--------------------------------|-----------|---------|----------------|------|
| Deluge | 32 | All | Chill Rod | 200
|
| Water damage | | Enemies | |
|
|--------------------------------|-----------|---------|----------------|------|
| Soil Evidence | 32 | All | Terre Rod | 200
|
| Earth damage | | Enemies | |
|
|--------------------------------|-----------|---------|----------------|------|
| Wind Tornado | 32 | All | Thor Rod | 200
|
| Wind damage | | Enemies | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Absorb MP | - | - | Lordly Robe | 300
|
R | Absorbs MP used to cast spell | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Half MP | - | - | Light Robe | 300
|
S | All abilities use 1/2 MP | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Spell Combo | - | Varies | Mythril Rod | 100
|
C | Ranged combo for Illusionists | | | |
|
--|------------------------------------------------------------------------------
B l u e M a g e
-----------------
Race: Human
Battle Command: Blue Magic
Requirements: Master 1 White Mage A-ability and master 1 Black Mage A-ability
Learns its moves from enemies, can be amazing or useless depending on condition.
Move: 4
Jump: 2
Evade: 55
Weapon: Saber
Head: Hat
Body: Clothing, Robe
Shield: N/A
---------------------------------------------------------------------------------
Ability | MP Cost | Range | Enemy | AP
|
Effect | | | |
|
--------------------------------------------------------------------------|------|
| Goblin Punch | 8 | 1 | Goblin | -
|
| Random Damage | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Magic Hammer | 8 | 3 | Red Cap | -
|
| MP Damage | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Acid | 12 | 3 | Jelly, Ice Flan| -
|
| Random Status Ailment | | | Cream |
|
|--------------------------------|-----------|---------|----------------|------|
| Blowup | 2 | All Side| Bomb, Grenade | -
|
| Self-KO causes mega damage | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Mighty Guard | 8 | 1 | Icedrake | -
|
| Weapon and Magic Defense Up | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Guard-Off | 10 | 1 | Firewyrm | -
|
| Lowers Weapon and Magic Defense| | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Dragon Force | 12 | 1 | Thundrake | -
|
| Improves all stats | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Night | 24 | All | Lilith | -
|
| All enemies to sleep | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Twister | 20 | 3 | Lamia | -
|
| All enemies in area lose 1/2 HP| | | |
|
|--------------------------------|-----------|---------|----------------|------|
| LV3 Def-Loss | 12 | 3 | Antlion | -
|
| Lowers W-Def and M-Res if Lvl/3| | | Jawbreaker |
|
|--------------------------------|-----------|---------|----------------|------|
A | Poison Claw | 8 | 1 | Red Panther | -
|
| Damages and Poison target | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Hastebreak | 12 | 1 | Coeurl | -
|
| Targets Speed Decrease | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Bad Breath | 20 | 1 | Malboro | -
|
| Multiple status ailments | | | Big Malboro |
|
|--------------------------------|-----------|---------|----------------|------|
| Stare | 12 | Area | Floateye | -
|
| Confuse | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Roulette | 20 | Everyone| Ahriman | -
|
| Randomly KO any unit | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Drain Touch | 10 | 1 | Zombie | -
|
| Drains HP from target | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| LV? Shadow Flare | 30 | All | Vampire | -
|
| Shadowflares units if Lvl=#/11 | | Enemies | |
|
|--------------------------------|-----------|---------|----------------|------|
| White Wind | 12 | 3 | Sprite | -
|
| Users HP=Restored HP | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Angel Whisper | 24 | 3 | Titania | -
|
| HP Heal and Auto-Life | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Matra Magic | 24 | 3 | Toughskin | -
|
| Hp<->MP | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Damage->MP | - | - | Judo Uniform | 300
|
R | HP damage becomes MP damage | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Immunity | - | - | Survival Vest | 300
|
S | Resist some status ailments | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Learning | - | - | Blue Saber | 400
|
| Learn enemy skills | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Blue Combo | - | Varies | Mythril Saber | 100
|
C | Ranged Combo for Blue Mages | | | |
|
--|------------------------------------------------------------------------------
A r c h e r
-----------
Race: Human, Viera
Battle Command: Aim
Requirements: None
Masters of the long-range weapon, Archers are invaluable as a party asset.
Move: 4
Jump: 2
Evade: 50
Weapon: Bow
Head: Hat, Ribbon (Viera Only)
Body: Clothing
Shield: N/A
---------------------------------------------------------------------------------
Ability | MP Cost | Range | Required Item | AP
|
Effect | | | |
|
--------------------------------------------------------------------------|------|
| Boost | - | Self | Longbow | 100
|
| Improves Weapon Attacks | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Aim: Legs | - | Varies | Thorn Bow | 200
|
| Immobolizes a target | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Aim: Arm | - | Varies | Nail Bow | 200
|
| Disables a target | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Cupid | - | Varies | Artemis Bow | 200
|
| Charms a target | | | |
|
A
|--------------------------------|-----------|---------|----------------|------|
| Burial | - | Varies | Silver Bow | 300
|
| Kills Zombified units | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Take Aim | - | Varies | Yoichi Bow | 300
|
| Never-Miss Damage, Low Damage | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Faster | - | Varies | Perseus Bow | 300
|
| Nullifies R-Abilities | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Blackout | - | Varies | Char Bow | 200
|
| Inflicts Darkness | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Block Arrows | - | - | Green Beret | 300
|
R | Dodges all bow attacks | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Concentrate | - | - | Target Bow | 300
|
S | Increases hit rate of user | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Bow Combo | - | Varies | Mythril Bow | 100
|
C | Long Range combo for Archers | | | |
|
--|------------------------------------------------------------------------------
H u n t e r
-----------
Race: Human
Battle Command: Hunt
Requirements: Master 2 Archer A-Abilities
An Archer with better attacks and attack rating.
Move: 4
Jump: 2
Evade: 55
Weapon: Greatbow
Head: Hat
Body: Clothing
Shield: N/A
---------------------------------------------------------------------------------
Ability | MP Cost | Range | Required Item | AP
|
Effect | | | |
|
--------------------------------------------------------------------------|------|
| Sonic Boom | - | 4 | Cranequin | 200
|
| Area-Damaging shockwave | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Oust | - | Varies | Windslash Bow | 200
|
| Takes monsters off of field | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Advice | - | 1 | Twin Bow | 100
|
| Raises Critical hit rate | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Aim: Vitals | - | Varies | Fey Bow | 300
|
| Causes various status ailments | | | |
|
|--------------------------------|-----------|---------|----------------|------|
A | Hunting | - | Varies | Hunt Bow | 300
|
| A stylish attack for extra JP | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Addle | 60 | Varies | Master Bow | 200
|
| Loss of A and R Abilities | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Ultima Shot | - | Varies | Seventh Heaven | 999
|
| Attack with Ultima magic | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Sidewinder | - | Varies | Hades Bow | 300
|
| Heavy damage to targets | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Capture | - | Varies | Ranger Bow | 200
|
| Puts monsters in Monster Bank | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Auto-Regen | - | - | Gaia Gear | 300
|
R | Regenerates HP after damage | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Weapon Atk+ | - | - | Nike Bow | 300
|
S | Increases Weapon Attack | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Hunt Combo | - | Varies | Mythril Shot | 100
|
C | Ranged Combo for Hunters | | | |
|
--|------------------------------------------------------------------------------
W a r r i o r
-------------
Race: Bangaa
Battle Command: Battle Tech
Requirements: None
Much like a Soldier except with more HP and Attack.
Move: 4
Jump: 2
Evade: 50
Weapon: Sword, Broadsword
Head: Hat, Helmet
Body: Clothing, Armor
Shield: Any
---------------------------------------------------------------------------------
Ability | MP Cost | Range | Required Item | AP
|
Effect | | | |
|
--------------------------------------------------------------------------|------|
| First Aid | - | Self | Shortsword | 100
|
| Heals HP and restores status | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Powerbreak | - | Varies | Samson Sword | 200
|
| Lowers targets Weapon Attack | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Mindbreak | - | Varies | Buster Sword | 200
|
| Lowers targets Magic Attack | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Magicbreak | - | Varies | Falchion | 200
|
| Deals MP damage | | | |
|
A
|--------------------------------|-----------|---------|----------------|------|
| Speedbreak | - | Varies | Silver Sword | 200
|
| Lowers targets Speed | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Body Slam | - | 1 | Striborg | 300
|
| Strong, self-damaging attack | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Greased Bolt | - | Varies | Gale Sword | 300
|
| Cancels targets R-ability | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Downsize | 24 | Varies | Restorer | 300
|
| Reduces targets HP by 1/2 | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Monkey Grip | - | - | Claymore | 300
|
| Hold 2 handed weapon in 1 hand | | | |
|
S
|--------------------------------|-----------|---------|----------------|------|
| Shieldbearer | - | - | Bronze Shield | 300
|
| Equip shield regardless of job | | | Opal Shield |
|
--|--------------------------------|-----------|---------|----------------|------|
| Combat Combo | - | Varies | Mythril Sword | 100
|
C | Combo for Soldiers and Warriors| | | |
|
--|------------------------------------------------------------------------------
D r a g o o n
-------------
Race: Bangaa
Battle Command: Dragon Tech
Requirements: Master 2 Warrior A-abilities
This class has a sky-high Weapon Attack rating.
Move: 3
Jump: 3
Evade: 40
Weapon: Sword, Spear
Head: Helmet
Body: Armor
Shield: N/A
---------------------------------------------------------------------------------
Ability | MP Cost | Range | Required Item | AP
|
Effect | | | |
|
--------------------------------------------------------------------------|------|
| Jump | - | 4 | Javelin | 100
|
| Jumps in the sky for an attack | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Lancet | - | 1 | Restorer | 300
|
| Absorbs HP from target | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Wyrmtamer | - | 1 | Buster Sword | 200
|
| Ejects a Dragon from the field | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Fire Breath | - | Area | Lava Spear | 300
|
| Deals damage with fiery breath | | | |
|
A
|--------------------------------|-----------|---------|----------------|------|
| Bolt Breath | - | Area | Gae Bolg | 300
|
| Deals damage with thunder cloud| | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Ice Breath | - | Area | Ice Lance | 300
|
| Deals damage with icy breath | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Wyrmkiller | - | Varies | Blood Sword | 300
|
| Extreme damage to Dragons | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Bangaa Cry | - | Area | Dragon Whisker | 200
|
| Deals damage with warrior cry | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Dragonheart | - | - | Vitanova | 300
|
R | Auto-Raise if felled physically| | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Dragon Combo | - | Varies | Mythril Spear | 100
|
C | A failproof combo for Dragoons | | | |
|
--|------------------------------------------------------------------------------
D e f e n d e r
---------------
Race: Bangaa
Battle Command: Defend
Requirements: Master 2 Warrior A-abilities
Defenders are used as bodyguards with high Weapon Attack and Defense.
Move: 3
Jump: 2
Evade: 35
Weapon: Knightsword, Broadsword
Head: Helmet
Body: Armor, Robe
Shield: N/A
---------------------------------------------------------------------------------
Ability | MP Cost | Range | Required Item | AP
|
Effect | | | |
|
--------------------------------------------------------------------------|------|
| Tremor | - | All | El Cid Sword | 100
|
| Knocks back nearby units | | Sides | |
|
|--------------------------------|-----------|---------|----------------|------|
| Meltdown | - | All | Vajra | 200
|
| Self-KO for damage = to HP | | Sides | |
|
|--------------------------------|-----------|---------|----------------|------|
| Defense | - | Self | Lionheart | 200
|
| Raises W-Def and M-Res for turn| | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Drop Weapon | - | Varies | Ragnarok | 200
|
| Places current weapon in stock | | | |
|
A
|--------------------------------|-----------|---------|----------------|------|
| Hibernate | - | Self | Defender | 100
|
| Remedy Status Ailments for turn| | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Mow Down | - | All | Striborg | 200
|
| High damage, Slows self | | Sides | |
|
|--------------------------------|-----------|---------|----------------|------|
| Aura | - | Self | Lohengrin | 300
|
| Bestow Auto-Life and Auto-Regen| | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Expert Guard | - | Self | SaveTheQueen | 300
|
| Prevents HP/MP damage for turn | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Last Berserk | - | - | Predator | 300
|
R | Activates Berserk if critical | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Weapon Def+ | - | - | Diamond Armor | 300
|
S | Reduces Weapon Attack damage | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Defend Combo | - | Varies | Mythril Brand | 100
|
C | A chained combo for Defenders | | | |
|
--|------------------------------------------------------------------------------
G l a d i a t o r
-----------------
Race: Bangaa
Battle Command: Spellblade Tech
Requirements: Master 2 Warrior A-abilities
Gladiators use offensive magic but cannot equip heavy weapons and armor.
Move: 4
Jump: 2
Evade: 45
Weapon: Blade
Head: Hat
Body: Clothing
Shield: N/A
---------------------------------------------------------------------------------
Ability | MP Cost | Range | Required Item | AP
|
Effect | | | |
|
--------------------------------------------------------------------------|------|
| Rush | - | Varies | Sweep Blade | 100
|
| Pushes target back with a rush | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Wild Swing | - | All | Ogun Blade | 200
|
| Mild damage to surroundings | | Sides | |
|
|--------------------------------|-----------|---------|----------------|------|
| Beatdown | - | Varies | Shadow Blade | 200
|
| High damage but low hit rate | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Blitz | - | Varies | Sun Blade | 200
|
| High hit rate, but mild damage | | | |
|
A
|--------------------------------|-----------|---------|----------------|------|
| Fire Sword | 10 | 1 | Flametongue | 200
|
| Fire-based blade attack | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Bolt Sword | 10 | 1 | Air Blade | 200
|
| Lightning-based blade attack | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Ice Sword | 10 | 1 | Icebrand | 200
|
| Ice-based blade attack | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Ultima Sword | 60 | Varies | Materia Blade | 999
|
| Attacks with Ultima magic | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Strikeback | - | - | Wygar | 300
|
R | Block and counter normal attack| | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Doublehand | - | - | Venus Blade | 300
|
S | Hold 1-hand weapon with 2 hands| | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Sword Combo | - | Varies | Mythril Blade | 100
|
C | Failproof combo for Gladiators | | | |
|
--|------------------------------------------------------------------------------
W h i t e M o n k
-------------------
Race: Bangaa
Battle Command: Monk Tech
Requirements: None
A well balanced job that's very useful.
Move: 4
Jump: 3
Evade: 60
Weapon: Knuckle
Head: N/A
Body: Clothing
Shield: N/A
---------------------------------------------------------------------------------
Ability | MP Cost | Range | Required Item | AP
|
Effect | | | |
|
--------------------------------------------------------------------------|------|
| Whirlwind | - | All | Hard Knuckles | 100
|
| Spinning attack hits all sides | | Sides | |
|
|--------------------------------|-----------|---------|----------------|------|
| Air Render | - | 3 | Kaiser Knuckles| 200
|
| Aggression damage at a distance| | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Earth Render | - | Line | Tiger Fangs | 200
|
| Rend earth with mighty attack | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Far Fist | - | 4 | Godhand | 200
|
| Area damage from a distance | | | |
|
A
|--------------------------------|-----------|---------|----------------|------|
| Chakra | - | Self | Cat Claws | 200
|
| Heal HP using the chakra points| | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Revive | - | 1 | Survivor | 300
|
| Revive unconsious unit | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Exorcise | - | 1 | Rising Sun | 300
|
| Instantly kill Zombies | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Holy Sign | - | 1 | White Fangs | 300
|
| Neutralizes status enhancements| | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Reflex | - | - | Mirage Vest | 300
|
| Avoid a regular attack | | | |
|
R
|--------------------------------|-----------|---------|----------------|------|
| Counter | - | - | Brigandine | 300
|
| After enemy attacks, counter | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Monk Combo | - | Varies | Mythril Claws | 100
|
C | A chained combo for White Monks| | | |
|
--|------------------------------------------------------------------------------
B i s h o p
-----------
Race: Bangaa
Battle Command: Prayer
Requirements: Master 2 White Monk A-abilities
A Bishop offeres healing spells and offensive magic but hardly any speed.
Move: 3
Jump: 2
Evade: 30
Weapon: Staff
Head: Hat
Body: Clothing, Robe
Shield: N/A
---------------------------------------------------------------------------------
Ability | MP Cost | Range | Required Item | AP
|
Effect | | | |
|
--------------------------------------------------------------------------|------|
| Cura | 10 | 4 | Cure Staff | 200
|
| Heals HP - damages Zombies | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Dispel | 12 | 3 | Bless Staff | 200
|
| Neutralizes status enhancements| | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Holy | 32 | 3 | Nirvana Staff | 300
|
| Deals Holy damage to an area | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Barrier | 10 | 3 | Garnet Staff | 300
|
| Raises W-Def and M-Res | | | |
|
A
|--------------------------------|-----------|---------|----------------|------|
| Judge | 6 | 3 | Cheer Staff | 300
|
| Call Judge and steal JP | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Water | 12 | 3 | Spring Staff | 200
|
| A damaging water sphere | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Aero | 12 | 3 | Judge Staff | 200
|
| Creates a damaging whirlwind | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Break | 20 | 3 | Snake Staff | 200
|
| Petrifies it's target | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Return Magic | - | - | Black Robe | 300
|
R | Counter magic with same spell | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Half MP | - | - | Light Lobe | 300
|
S | Use 1/2 required MP for spells | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Pray Combo | - | Varies | Mythril Staff | 100
|
C | A ranged combo for Bishops | | | |
|
--|------------------------------------------------------------------------------
T e m p l a r
-------------
Race: Bangaa
Battle Command: Sacred Tech
Requirements: Master 2 White Monk A-abilities
With high defense and the ability to equip a lot of things, Templars are very
handy.
Move: 3
Jump: 2
Evade: 40
Weapon: Knightsword, Spear
Head: Helmet, Hat
Body: Armor, Clothing, Robe
Shield: N/A
---------------------------------------------------------------------------------
Ability | MP Cost | Range | Item | AP
|
Effect | | | |
|
--------------------------------------------------------------------------|------|
| Astra | 8 | 4 | SaveTheQueen | 200
|
| Confers 1-time status protect | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Warcry | - | All | Javelin | 300
|
| Reduces speed of enemies | | Sides | |
|
|--------------------------------|-----------|---------|----------------|------|
| Rasp | 24 | 3 | Apocalypse | 100
|
| Deals damage to MP | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Cheer | - | Self | Partisan | 100
|
| Focuses power for more damage | | | |
|
A
|--------------------------------|-----------|---------|----------------|------|
| Silence | 8 | 3 | Ragnarok | 200
|
| Target cannot use magic | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Soul Sphere | - | 4 | Arch Sword | 300
|
| MP damage by soul-stealing aura| | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Haste | 24 | 3 | Lohengrin | 200
|
| Increases a target's speed | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Lifebreak | - | Varies | Kain's Lance | 300
|
| Max HP - Current HP = Damage | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Bonecrusher | - | - | Carabini Mail | 300
|
R | Critical counter after w-damage| | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Weapon Atk+ | - | - | Trident | 300
|
S | Raises Weapon Attack | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Sacred Combo | - | Varies | Mythril Band | 100
|
C | A failproof combo for Templars | | | |
|
--|------------------------------------------------------------------------------
T i m e M a g e
-----------------
Race: Nu Mou, Moogle
Battle Command: Time Magic
Requirements: Master 5 Black Mage A-abilities
Time Mages are vital supporting players as they control speeds of friend and
foe.
Move: 3
Jump: 2
Evade: 30
Weapon: Rod
Head: Hat
Body: Clothing, Robe
Shield: N/A
---------------------------------------------------------------------------------
Ability | MP Cost | Range | Item | AP
|
Effect | | | |
|
--------------------------------------------------------------------------|------|
| Haste | 24 | 3 | Firewheel Rod | 200
|
| Increases a target's Speed | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Quicken | 24 | 3 | Thor Rod | 300
|
| Target takes the next turn | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Slow | 12 | 3 | Terre Rod | 200
|
| Reduces a target's Speed | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Reflect | 8 | 3 | Thunder Rod | 300
|
| Reflects all but non-elem. mag.| | | |
|
A
|--------------------------------|-----------|---------|----------------|------|
| Stop | 24 | 3 | Chill Rod | 300
|
| Stops time for a target | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Silence | 8 | 3 | Sleet Rod | 200
|
| Steals targets voice | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Quarter | 10 | 3 | Force Rod | 200
|
| Saps 1/4 of target's HP | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Demi | 24 | 3 | Stardust Rod | 300
|
| Saps 1/2 of target's HP | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Last Quicken | - | - | Lordly Robe | 300
|
R | Get next turn when critical | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Time Combo | - | Varies | Mythril Rod | 100
|
C | A ranged combo for Time Mages | | | |
|
--|------------------------------------------------------------------------------
A l c h e m i s t
-----------------
Race: Nu Mou
Battle Command: Alchemy Skill
Requirements: Master 3 White Mage and 5 Black Mage A-abilities
Alchemists have devastating magic spells and can use items without the Item
Command.
Move: 3
Jump: 3
Evade: 35
Weapon: Mace
Head: Hat
Body: Clothing
Shield: N/A
---------------------------------------------------------------------------------
Ability | MP Cost | Range | Item | AP
|
Effect | | | |
|
--------------------------------------------------------------------------|------|
| Astra | 8 | 4 | Sage Crosier | 200
|
| One-time status protection | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Death | 36 | 3 | Life Crosier | 200
|
| Instant death | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Meteor | 40 | 3 | Scorpion Tail | 300
|
| Damage by meteor shower | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Rasp | 28 | 3 | Energy Mace | 100
|
| Deals damage to MP | | | |
|
A
|--------------------------------|-----------|---------|----------------|------|
| Flare | 36 | 3 | Lotus Mace | 300
|
| Deals damage with a fire spike | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Poison | 10 | 4 | Druid Mace | 100
|
| Poisons target with gas | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Toad | 36 | 3 | Mandragora | 200
|
| Turns target into a frog | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Item | - | - | - | N/A
|
| Grants Item use in battle | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Magic Pow+ | - | - | Morning Star | 300
|
| Increase magic power | | | |
|
S
|--------------------------------|-----------|---------|----------------|------|
| Maintenance | - | - | Adaman Vest | 300
|
| Weapons cannot be stolen | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Gold Combo | - | Varies | Mythril Mace | 100
|
C | A balanced combo for Alchemists| | | |
|
--|------------------------------------------------------------------------------
B e a s t m a s t e r
---------------------
Race: Nu Mou
Battle Command: Control
Requirements: None
Beastmasters have the ability to control monsters.
Move: 4
Jump: 3
Evade: 55
Weapon: Instrument
Head: Hat
Body: Clothing
Shield: N/A
---------------------------------------------------------------------------------
Ability | MP Cost | Range | Item | AP
|
Effect | | | |
|
--------------------------------------------------------------------------|------|
| Goblin | - | 4 | Demon Bell | 200
|
| Control Goblin and Red Cap | | | War Trumpet |
|
|--------------------------------|-----------|---------|----------------|------|
| Flan | - | 4 | Demon Bell | 200
|
| Control Flan, Jelly, and Cream | | | Glass Bell |
|
|--------------------------------|-----------|---------|----------------|------|
| Bomb | - | 4 | Demon Bell | 200
|
| Control Bomb and Grenade | | | Aona Flute |
|
|--------------------------------|-----------|---------|----------------|------|
| Dragon | - | 4 | Earth Bell | 200
|
| Control all dragon-type | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Lamia | - | 4 | Glass Bell | 200
|
| Control Lamia and Lilith | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Bug | - | 4 | Fairy Harp | 200
|
| Control Antlion and Jawbreaker | | | |
|
A
|--------------------------------|-----------|---------|----------------|------|
| Tonberry | - | 4 | Blood Strings | 200
|
| Control Tonberry-type | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Panther | - | 4 | War Trumpet | 200
|
| Control Red Panther and Coeurl | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Malboro | - | 4 | Aona Flute | 200
|
| Control Malboro-type | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Floateye | - | 4 | Black Quena | 200
|
| Control Floateye and Ahriman | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Undead | - | 4 | Black Quena | 200
|
| Control Zombie and Vampire | | | |
|
|------------------------------------------------------------------------------|
| Fairy | - | 4 | Fairy Harp | 200
|
| Control Sprite and Titania | | | |
|
---------------------------------------------------------------------------------
M o r p h e r
-------------
Race: Nu Mou
Battle Command: Morph
Requirements: Master 5 Beastmaster A-abilities
Morphers use trapped souls to morph into monsters.
Move: 4
Jump: 3
Evade: 30
Weapon: Soul
Head: Hat
Body: Clothing, Robe
Shield: N/A
---------------------------------------------------------------------------------
Ability | MP Cost | Range | Item | AP
|
Effect | | | |
|
--------------------------------------------------------------------------|------|
| Goblin | - | - | Goblin Soul | 200
|
| Morph to Goblin and Red Cap | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Flan | - | - | Flan Soul | 200
|
| Morph to Flan, Jelly, and Cream| | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Bomb | - | - | Bomb Soul | 200
|
| Morph to Bomb and Grenade | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Dragon | - | - | Dragon Soul | 200
|
| Morph to all dragon-type | | | |
|
|--------------------------------|-----------|---------|----------------|------|
A | Lamia | - | - | Lamia Soul | 200
|
| Morph to Lamia and Lilith | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Bug | - | - | Bug Soul | 200
|
| Morph to Antlion and Jawbreaker| | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Panther | - | - | Panther Soul | 200
|
| Morph to Red Panther and Coeurl| | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Malboro | - | - | Malboro Soul | 200
|
| Morph to Malboro-type | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Floateye | - | - | Eye Soul | 200
|
| Morph to Floateye and Ahriman | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Damage>MP | - | - | Judo Uniform | 300
|
R | Converts HP damage to MP damage| | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Morph Combo | - | Varies | Mythril Soul | 100
|
C | A failproof combo for Morphers | | | |
|
--|------------------------------------------------------------------------------
S a g e
-------
Race: Nu Mou
Battle Command: Sagacity Skill
Requirements: Master 2 Beastmaster and 3 White Mage a-abilities
A great balance of offensive and defensive magic -- one of the best jobs
available.
Move: 4
Jump: 3
Evade: 50
Weapon: Mace
Head: Hat
Body: Clothing, Robe
Shield: Any
---------------------------------------------------------------------------------
Ability | MP Cost | Range | Item | AP
|
Effect | | | |
|
--------------------------------------------------------------------------|------|
| Drain | 12 | 4 | Energy Mace | 100
|
| Steals target HP and heals user| | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Blind | 12 | 4 | Druid Mace | 100
|
| Inflicts Darkness on target | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Water | 12 | 3 | Battle Mace | 200
|
| Does water damage to target | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Aero | 12 | 3 | Battle Mace | 200
|
| Does wind damage to target | | | |
|
A
|--------------------------------|-----------|---------|----------------|------|
| Raise | 22 | 4 | Life Crosier | 300
|
| Revives KO'd units, Holy damage| | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Giga Flare | 40 | 3 | Lotus Mace | 300
|
| More powerful version of Flare | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Bio | 12 | 3 | Mandragora | 300
|
| Waves of vicious poison | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| Ultima Bow | 60 | varies | Zeus Mace | 999
|
| A powerful Ultima-attack | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Reflex | - | - | Mirage Vest | 300
|
R | Predict and avoid normal attack| | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Weapon Def+ | - | - | Dark Gear | 300
|
| Reduces damage from weapons | | | |
|
S
|--------------------------------|-----------|---------|----------------|------|
| Shieldbearer | - | - | Round Shield | 300
|
| Use shield no matter what job | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| Wise Combo | - | Varies | Mythril Mace | 100
|
C | Well-balanced Sage combo | | | |
|
--|------------------------------------------------------------------------------
F e n c e r
-----------
Race:
Battle Command:
Requirements:
Intro to the Job.
Move:
Jump:
Evade:
Weapon:
Head:
Body:
Shield:
---------------------------------------------------------------------------------
Ability | MP Cost | Range | Item | AP
|
Effect | | | |
|
--------------------------------------------------------------------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
A
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
R | | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
S | | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
C | | | | |
|
--|------------------------------------------------------------------------------
E l e m e n t a l i s t
-----------------------
Race:
Battle Command:
Requirements:
Intro to the Job.
Move:
Jump:
Evade:
Weapon:
Head:
Body:
Shield:
---------------------------------------------------------------------------------
Ability | MP Cost | Range | Item | AP
|
Effect | | | |
|
--------------------------------------------------------------------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
A
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
R | | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
S | | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
C | | | | |
|
--|------------------------------------------------------------------------------
R e d M a g e
---------------
Race:
Battle Command:
Requirements:
Intro to the Job.
Move:
Jump:
Evade:
Weapon:
Head:
Body:
Shield:
---------------------------------------------------------------------------------
Ability | MP Cost | Range | Item | AP
|
Effect | | | |
|
--------------------------------------------------------------------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
A
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
R | | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
S | | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
C | | | | |
|
--|------------------------------------------------------------------------------
S u m m o n e r
---------------
Race:
Battle Command:
Requirements:
Intro to the Job.
Move:
Jump:
Evade:
Weapon:
Head:
Body:
Shield:
---------------------------------------------------------------------------------
Ability | MP Cost | Range | Item | AP
|
Effect | | | |
|
--------------------------------------------------------------------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
A
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
R | | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
S | | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
C | | | | |
|
--|------------------------------------------------------------------------------
A s s a s s i n
---------------
Race:
Battle Command:
Requirements:
Intro to the Job.
Move:
Jump:
Evade:
Weapon:
Head:
Body:
Shield:
---------------------------------------------------------------------------------
Ability | MP Cost | Range | Item | AP
|
Effect | | | |
|
--------------------------------------------------------------------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
A
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
R | | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
S | | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
C | | | | |
|
--|------------------------------------------------------------------------------
S n i p e r
-----------
Race:
Battle Command:
Requirements:
Intro to the Job.
Move:
Jump:
Evade:
Weapon:
Head:
Body:
Shield:
---------------------------------------------------------------------------------
Ability | MP Cost | Range | Item | AP
|
Effect | | | |
|
--------------------------------------------------------------------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
A
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
R | | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
S | | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
C | | | | |
|
--|------------------------------------------------------------------------------
A n i m i s t
-------------
Race:
Battle Command:
Requirements:
Intro to the Job.
Move:
Jump:
Evade:
Weapon:
Head:
Body:
Shield:
---------------------------------------------------------------------------------
Ability | MP Cost | Range | Item | AP
|
Effect | | | |
|
--------------------------------------------------------------------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
A
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
R | | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
S | | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
C | | | | |
|
--|------------------------------------------------------------------------------
M o g K n i g h t
-------------------
Race:
Battle Command:
Requirements:
Intro to the Job.
Move:
Jump:
Evade:
Weapon:
Head:
Body:
Shield:
---------------------------------------------------------------------------------
Ability | MP Cost | Range | Item | AP
|
Effect | | | |
|
--------------------------------------------------------------------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
A
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
R | | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
S | | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
C | | | | |
|
--|------------------------------------------------------------------------------
G u n n e r
-----------
Race:
Battle Command:
Requirements:
Intro to the Job.
Move:
Jump:
Evade:
Weapon:
Head:
Body:
Shield:
---------------------------------------------------------------------------------
Ability | MP Cost | Range | Item | AP
|
Effect | | | |
|
--------------------------------------------------------------------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
A
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
R | | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
S | | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
C | | | | |
|
--|------------------------------------------------------------------------------
J u g g l e r
-------------
Race:
Battle Command:
Requirements:
Intro to the Job.
Move:
Jump:
Evade:
Weapon:
Head:
Body:
Shield:
---------------------------------------------------------------------------------
Ability | MP Cost | Range | Item | AP
|
Effect | | | |
|
--------------------------------------------------------------------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
A
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
R | | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
S | | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
C | | | | |
|
--|------------------------------------------------------------------------------
G a d g e t e e r
-----------------
Race:
Battle Command:
Requirements:
Intro to the Job.
Move:
Jump:
Evade:
Weapon:
Head:
Body:
Shield:
---------------------------------------------------------------------------------
Ability | MP Cost | Range | Item | AP
|
Effect | | | |
|
--------------------------------------------------------------------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
A
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
| | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
R | | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
S | | | | |
|
--|--------------------------------|-----------|---------|----------------|------|
| | | | |
|
C | | | | |
|
--|------------------------------------------------------------------------------
~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~
=========
- Items -
=========
=-------------------------=
- U s a b l e I t e m s -
=-------------------------=
These items can be used by any unit unless forbidden by law.
Antidote: Cures most forms of poison.
Bandage: Cures Immobilize and Disable.
Cureall: Cures all status ailments.
Echo Grass: Cures Silience.
Elixir: Full HP and MP restore.
Ether: Restores 80 MP.
Eye Drops: Cures Darkness.
Hi-Potion: Restores 80 HP.
Holy Water: Cures Zombie.
Maiden Kiss: Cures Frog.
Phoenix Down: Revives unit from KO.
Potion: Restores 25 HP.
Soft: Cures Petrify.
X-Potion: Restores 150 HP.
=---------------=
- W e a p o n s -
=---------------=
This is a list of all the weapons classified by type and then they are listed
in
alphabetical order.
Note: This is the same as you would see it in a Shop. It's just in alphabetical
order so it was easier to find the item of choice.
=-------------=
- S w o r d s -
=-------------=
Used by: Dragoon, Soldier, Warrior
-----------------------------------------------------------------------------
Weapon - Attack - Buy - Sell - Abilities - Stats |
-----------------------------------------------------------------------------|
Blood Sword - 18 - N/A - 1000 - Provoke - N/A |
- Wyrmkiller |
Burglar Sword - 39 - 3000 - 1500 - Sensor - N/A |
Buster Sword - 35 - 1600 - 800 - Mindbreak - Def +5 |
- Wyrmtamer |
Chirijiraden - 65 - N/A - 500 - N/A - N/A |
Gale Sword - 36 - N/A - 500 - Greased Bolt - Spd +1 |
Leglace Sword - 41 - N/A - 500 - N/A - Mag +5 |
Mythril Sword - 33 - N/A - 2000 - Combat Combo - N/A |
Onion - 29 - N/A - 500 - N/A - Def +5, Res +5, Eva +5|
Restorer - 40 - N/A - 2000 - Downsize - Mag +5, Res +5 |
- Lancet |
Shortsword - 25 - 300 - 150 - First Aid - N/A |
Silver Sword - 30 - 900 - 450 - Speedbreak - Spd +2, Eva +2 |
Victor Sword - 33 - N/A - 500 - N/A - Def +10, Res +10 |
Vitanova - 38 - N/A - 4000 - Dragonheart - Mag +2, Eva +2 |
-----------------------------------------------------------------------------
=-------------=
- B l a d e s -
=-------------=
Used by: Fighter, Gladiator, Mog Knight
-----------------------------------------------------------------------------
Weapon - Attack - Buy - Sell - Abilities - Stats |
-----------------------------------------------------------------------------|
Adaman Blade - 35 - N/A - 500 - N/A - Def +15 |
Air Blade - 40 - 7000 - 3500 - Air Blast - N/A |
- Bolt Sword |
Atmos Blade - 36 - 4000 - 2000 - Air Render - N/A |
- Mog Lance |
Avuiyr Blue - 51 - N/A - 500 - N/A - Res +10, Eva +2 |
Avuiyr Red - 62 - N/A - 500 - N/A - Def +10, Spd +2 |
Ebon Blade - 84 - N/A - 500 - N/A - Def +5 |
Flametongue - 38 - 5000 - 2500 - Backdraft - N/A |
- Fire Sword |
- Mog Attack |
Ice Brand - 42 - 8000 - 4000 - Ice Sword - N/A |
- Mog Aid |
Kwigon Blade - 40 - 10000 - 5000 - Far Fist - Def +3, Res +3 |
- Mog Guard |
Mythril Blade - 32 - N/A - 2000 - Charge Combo - Jmp +2 |
- Fight Combo |
- Sword Combo |
Ogun Blade - 42 - 15000 - 7500 - Wild Swing - Mag +2 |
Paraiba Blade - 33 - 22000 - 11000 - Mog Peek - Mag +20, Eva +2 |
Pearl Blade - 46 - N/A - 2000 - Mog Shield - N/A |
Shadow Blade - 32 - 2500 - 1250 - Beatdown - Eva +2 |
- Mog Rush |
Sun Blade - 37 - 3000 - 1500 - Blitz - Spd +2 |
Sweep Blade - 28 - 1500 - 750 - Rush - N/A |
Venus Blade - 45 - N/A - 11000 - Doublehand - Mag +2, Spd +2 |
-----------------------------------------------------------------------------
=-------------=
- S a b e r s -
=-------------=
Used by: Blue Mage
-----------------------------------------------------------------------------
Weapon - Attack - Buy - Sell - Abilities - Stats |
-----------------------------------------------------------------------------|
Aqua Saber - 36 - 3700 - 1850 - N/A - Eva +6 |
Blue Saber - 25 - 1000 - 500 - Learning - Spd +2 |
Harpe - 42 - N/A - 1000 - N/A - Def +5 |
Manganese - 47 - N/A - 500 - N/A - Eva +5 |
Mythril Saber - 32 - N/A - 2000 - Blue Combo - Jmp +1 |
Shamshir - 31 - 2200 - 1100 - N/A - Eva +2 |
SoulSaber - 39 - N/A - 500 - N/A - Res +10 |
-----------------------------------------------------------------------------
=-------------------------=
- K n i g h t s w o r d s -
=-------------------------=
Used by: Defender, Paladin, Templar
-----------------------------------------------------------------------------
Weapon - Attack - Buy - Sell - Abilities - Stats |
-----------------------------------------------------------------------------|
Apocalypse - 32 - 3000 - 1500 - Rasp - N/A |
Arch Sword - 48 - N/A - 4000 - Saint Cross - N/A |
- Soul Sphere |
Defender - 37 - 5000 - 2500 - Nurse - N/A |
- Hibernate |
Excalibur - 47 - N/A - 7000 - Holy Blade - Eva +5, Mag +2, |
Spd +1 |
Excalibur2 - 87 - N/A - 500 - N/A - Eva +5, Mag +3, |
Spd +4 |
Lionheart - 34 - 4000 - 2000 - Defence - Def +2, Res +1 |
Lohengrin - 46 - 12000 - 6000 - Aura - N/A |
- Haste |
Mythril Brand - 32 - N/A - 2000 - Knight Combo - Jmp +1 |
- Defend Combo |
- Sacred Combo |
Nagrarok - 75 - N/A - 500 - N/A - Mov +1, Spd +6 |
Ragnarok - 36 - 7000 - 3500 - Drop Weapon - Mag +5 |
- Silence |
SaveTheQueen - 45 - N/A - 2000 - Cover - Def +3, Eva +5, |
- Expert Guard - Res +3 |
- Astra |
Sequence - 32 - N/A - 500 - N/A - Def +2, Eva +2, |
Jmp +1, Mag +5, |
Mov +1, Res +2, |
Spd +2 |
-----------------------------------------------------------------------------
=-----------------------=
- G r e a t s w o r d s -
=-----------------------=
Used by: Paladin, Soldier
-----------------------------------------------------------------------------
Weapon - Attack - Buy - Sell - Abilities - Stats |
-----------------------------------------------------------------------------|
Ancient Sword - 32 - 2000 - 1000 - Magicbreak - N/A |
- Subdue |
Barong - 30 - 900 - 450 - Powerbreak - N/A |
- Parley |
Diamond Sword - 32 - N/A - 600 - Mug - N/A |
Hardedge - 42 - N/A - 1200 - N/A - N/A |
Iceprism - 45 - N/A - 500 - N/A - N/A |
Lurebreaker - 51 - N/A - 500 - N/A - N/A |
Master Sword - 59 - N/A - 500 - N/A - N/A |
Oblige - 48 - N/A - 500 - N/A - N/A |
Vigilante - 37 - N/A - 2000 - Monkey Grip - N/A |
Zankplus - 49 - N/A - 500 - N/A - N/A |
-----------------------------------------------------------------------------
=-----------------------=
- B r o a d s w o r d s -
=-----------------------=
Used by: Defender, Warrior
-----------------------------------------------------------------------------
Weapon - Attack - Buy - Sell - Abilities - Stats |
-----------------------------------------------------------------------------|
Beastsword - 50 - N/A - 500 - N/A - Def +5 |
Claymore - 49 - N/A - 3000 - Monkey Grip - Def +5 |
Eclipse - 76 - N/A - 500 - N/A - Def +5, Mag +5 |
El Cid Sword - 47 - N/A - 800 - Tremor - Def +10 |
EstrelEdge - 77 - N/A - 500 - N/A - Def +5, Res +5 |
Falchion - 27 - 1200 - 600 - Magicbreak - Def +5 |
Predator - 37 - 4000 - 2000 - Last Beserk - Def +5 |
Rhomphia - 57 - N/A - 500 - N/A - Def +5 |
Samson Sword - 32 - 2500 - 1250 - Powerbreak - Def +5 |
Striborg - 33 - 5000 - 2500 - Body Slam - Def +5 |
- Mow Down |
Tabarise - 47 - N/A - 500 - N/A - Def +5, Eva +2, |
Spd +2 |
Vajra - 45 - N/A - 500 - Meltdown - Def +5, Res +5 |
-----------------------------------------------------------------------------
=-------------=
- K n i v e s -
=-------------=
Used by: Juggler, Thief
-----------------------------------------------------------------------------
Weapon - Attack - Buy - Sell - Abilities - Stats |
-----------------------------------------------------------------------------|
Cinquedea - 57 - N/A - 3000 - Steal: Ability - Eva +2, Spd +5 |
Jack Knife - 22 - 200 - 100 - Steal: Gil - Eva +1 |
- Gil Toss |
Jambiya - 31 - 1700 - 850 - Steal: Access. - Eva +1, Mag +2 |
- Dagger |
Kard - 35 - 7000 - 3500 - Steal: Helm - Eva +2 |
Khukuri - 37 - 5000 - 2500 - Steal: EXP - Eva +1, Spd +2 |
- Firebomb |
Kris Knife - 30 - 3000 - 1500 - Hurl - Eva +1, Res +5 |
Mythril Knife - 32 - N/A - 2000 - Thief Combo - Eva +1, Jmp +1 |
- Juggle Combo |
Orihalcum - 60 - N/A - 4000 - Steal: JP - Eva +1, Mag +2 |
- Smile |
Rondell Dagger - 33 - 10000 - 5000 - Steal: Armour - Eva +1 |
- Ring |
Scramasax - 29 - 900 - 450 - Steal: Shield - Eva +1 |
- Ball |
Sword Breaker - 39 - N/A - 2000 - Steal: Weapon - Eva +2 |
Tiptaptoe - 35 - N/A - 500 - N/A - Spd +15 |
Tonberrian - 37 - N/A - 500 - N/A - Spd +10 |
Zorlin Shape - 38 - N/A - 1000 - N/A - Eva +1, Spd +1 |
-----------------------------------------------------------------------------
=---------------=
- R a p i e r s -
=---------------=
Used by: Elementalist, Fencer, Red Mage
-----------------------------------------------------------------------------
Weapon - Attack - Buy - Sell - Abilities - Stats |
-----------------------------------------------------------------------------|
Aerial Hole - 43 - N/A - 500 - N/A - Mag +6, Spd +2 |
Colichemarde - 36 - N/A - 3000 - Magic Pow+ - Spd +2 |
Diabolique - 41 - N/A - 500 - N/A - Res +5, Spd +2 |
Djinn Flyssa - 34 - N/A - 1000 - Swallow Tail - Eva +2, Res +2, |
- Shining Air - Spd +2 |
Epeprism - 37 - N/A - 7000 - Property Shift - Spd +2 |
Estoc - 32 - 3000 - 1500 - Thrust Feather - Spd +2 |
- Sleep |
- Heavy Dust |
Femme Fatale - 49 - N/A - 500 - N/A - Spd +2 |
Flamberge - 35 - 5000 - 2500 - Hard Impulse - Def +5, Spd +2 |
- Blizzard |
- White Flame |
Fleuret - 27 - 800 - 400 - Cure - Spd +2 |
- Earth Heal |
Gupti Aga - 38 - N/A - 5000 - Check Mate - Spd +2 |
Joyeuse - 37 - N/A - 2000 - Night Hawk - Res +5, Spd +2 |
- Gazing Evil |
Last Letter - 45 - N/A - 500 - N/A - Eva +3, Spd +2 |
Madu - 33 - N/A - 500 - Chain Magic - Spd +2 |
Mage Masher - 34 - 8000 - 4000 - Blue Passion - Mag +5, Res +10, |
- Barrier - Spd +2 |
Mythril Rapier - 32 - N/A - 500 - Thrust Combo - Jmp +1, Spd +2 |
- Spirit Combo |
- Red Combo |
Scarlette - 27 - 1500 - 750 - Fire - Mag +2, Spd +2 |
- Fire Whip |
Silver Rapier - 35 - N/A - 500 - Stuck Shadow - Spd +2 |
- Slippy Rain |
- Poison |
Stinger - 25 - 400 - 200 - Tiny Bugs - Spd +2 |
- Thunder |
-----------------------------------------------------------------------------
=---------------=
- K a t a n a s -
=---------------=
Used by: Assassin, Ninja
-----------------------------------------------------------------------------
Weapon - Attack - Buy - Sell - Abilities - Stats |
-----------------------------------------------------------------------------|
Ashura - 33 - 7000 - 3500 - Fire Veil - N/A |
Charfire - 47 - N/A - 500 - N/A - Spd +2 |
Heaven's Cloud - 39 - 15000 - 7500 - Unspell - Res +5 |
Kikuichimonji - 40 - 12000 - 6000 - Metal Veil - Res +5 |
- Nightmare |
Kotetsu - 37 - 10000 - 5000 - Wood Veil - N/A |
- Rockseal |
Masamune - 65 - N/A - 500 - Oblivion - N/A |
Masamune 100 - 79 - N/A - 500 - N/A - Mag +5 |
Murasame - 31 - 5000 - 2500 - Water Veil - N/A |
- Aphonia |
Mythril Epe? - 32 - N/A - 2000 - Ninja Combo - Jmp +1 |
- Killer Combo |
Ninja Knife - 31 - 2000 - 1000 - Throw - N/A |
Nosada - 42 - N/A - 8000 - Double Sword - N/A |
Osafune - 35 - 8000 - 4000 - Earth Veil - Def +5 |
Petal Chaser - 34 - N/A - 3000 - Last Breath - N/A |
Silkmoon - 55 - N/A - 500 - N/A - Eva +2 |
Zanmoto - 22 - N/A - 500 - Ultima Masher - Mag +2 |
-----------------------------------------------------------------------------
=-------------=
- S t a v e s -
=-------------=
Used by: Bishop, Summoner, White Mage
-----------------------------------------------------------------------------
Weapon - Attack - Buy - Sell - Abilities - Stats |
-----------------------------------------------------------------------------|
Bless Staff - 23 - 4000 - 2000 - Life - Res +5 |
- Dispel |
Cheer Staff - 32 - N/A - 4000 - Auto-Life - Def +5, Eva +2 |
- Judge |
- Madeen |
Cure Staff - 29 - 7000 - 3500 - Cura - Res +5 |
- Kirin |
Dreamwatcher - 43 - N/A - 500 - N/A - Mag +10, Res +15 |
Garnet Staff - 31 - 9000 - 4500 - Barrier - Def +5, Res +5 |
- Carbuncle |
Guard Staff - 21 - 800 - 400 - Protect - Def +5, Res +5 |
- Ifrit |
Judge Staff - 21 - 1500 - 750 - Shell - Mag +3, Res +5 |
- Aero |
- Ramuh |
Mythril Staff - 32 - N/A - 2000 - White Combo - Jmp +1, Res +5 |
- Pray Combo |
- Summon Combo |
Nirvana Staff - 34 - N/A - 6000 - Full-Life - Res +10 |
- Holy |
- Phoenix |
Power Staff - 45 - N/A - 500 - N/A - Def +6, Res +5 |
Pure Staff - 23 - 3000 - 1500 - Esuna - Res +5 |
- Unicorn |
Snake Staff - 29 - N/A - 600 - Break - Res +5 |
- Shiva |
Spring Staff - 28 - N/A - 1000 - Curaga - Res +5 |
- Water |
White Staff - 19 - 500 - 250 - Cure - Res +5 |
-----------------------------------------------------------------------------
=---------=
- R o d s -
=---------=
Used by: Black Mage, Illusionist, Time Mage
-----------------------------------------------------------------------------
Weapon - Attack - Buy - Sell - Abilities - Stats |
-----------------------------------------------------------------------------|
Chill Rod - 27 - N/A - 4000 - Blizzaga - Mag +2 |
- Stop |
- Deluge |
Firewheel Rod - 21 - 1500 - 750 - Fira - Mag +2 |
- Haste |
- Prominence |
Flame Rod - 27 - N/A - 1500 - Firaga - Mag +2 |
Force Rod - 25 - 5000 - 2500 - Quarter - Mag +5 |
Heretic Rod - 31 - N/A - 500 - N/A - Mag +20 |
Mythril Rod - 32 - N/A - 2000 - Black Combo - Jmp +1, Mag +2 |
- Time Combo |
- Spell Combo |
Princess Rod - 35 - N/A - 500 - Star Cross - Def +5, Eva +2, |
- Mag +2, Res +5 |
Rod - 18 - 600 - 300 - Fire - Mag +2 |
- Thunder |
- Blizzard |
Sapere Aude - 18 - N/A - 500 - N/A - Def +2, Eva +2, |
- Jmp +1, Mag +5, |
- Mov +1, Res +2, |
- Spd +2 |
Sleet Rod - 21 - 1500 - 750 - Blizzara - Mag +2 |
- Silence |
- Freezeblink |
Stardust Rod - 29 - N/A - 7000 - Demi - Mag +5 |
- Stardust |
Terre Rod - 23 - 2700 - 1350 - Slow - Mag +2 |
- Soil Evidence |
Thor Rod - 27 - N/A - 2000 - Thundaga - Mag +2 |
- Quicken |
- Wild Tornado |
Thunder Rod - 21 - 1500 - 750 - Thundara - Mag +2 |
- Reflect |
- Tempest |
-----------------------------------------------------------------------------
=-----------=
- M a c e s -
=-----------=
Used by: Alchemist, Sage
-----------------------------------------------------------------------------
Weapon - Attack - Buy - Sell - Abilities - Stats |
-----------------------------------------------------------------------------|
Battle Mace - 31 - 2000 - 1000 - Water - N/A |
- Aero |
Cactus Stick - 62 - N/A - 500 - N/A - Mag +2, Res +5 |
Druid Mace - 33 - 6000 - 3000 - Blind - Mag +3, Res +5 |
- Poison |
Energy Mace - 29 - 3500 - 1750 - Drain - Mag +2, Res +5 |
- Rasp |
Life Crosier - 35 - N/A - 6000 - Raise - Mag +2, Res +10 |
- Death |
Lotus Mace - 37 - N/A - 8000 - Giga Flare - Mag +2, Res +5 |
- Flare |
Mandragora - 37 - N/A - 2000 - Bio - Mag +2, Res +5 |
- Toad |
Morning Star - 32 - N/A - 1300 - Magic Pow+ - Mag +2, Res +5 |
Mythril Mace - 32 - N/A - 2000 - Gold Combo - Jmp +1, Mag +2, |
- Wise Combo - Res +5 |
Sage Crosier - 31 - 9000 - 4500 - Astra - Mag +8, Res +5 |
Scorpion Tail - 38 - N/A - 10000 - Meteor - Mag +2, Res +5 |
Vesper - 39 - N/A - 500 - N/A - Mag +2, Res +5 |
Zeus Mace - 15 - N/A - 500 - Ultima Blow - Mag +5, Res +5 |
-----------------------------------------------------------------------------
=---------=
- B o w s -
=---------=
Used by: Archer
-----------------------------------------------------------------------------
Weapon - Attack - Buy - Sell - Abilities - Stats |
-----------------------------------------------------------------------------|
Artemis Bow - 27 - N/A - 500 - Cupid - N/A |
Char Bow - 21 - 700 - 350 - Blackout - N/A |
Crescent Bow - 45 - N/A - 500 - N/A - N/A |
Longbow - 19 - 300 - 150 - Boost - N/A |
Malbow - 55 - N/A - 500 - N/A - N/A |
Mythril Bow - 32 - N/A - 2000 - Bow Combo - Jmp +1 |
Nail Bow - 29 - 4000 - 2000 - Aim: Arm - N/A |
Perseus Bow - 42 - N/A - 5000 - Faster - Eva +2 |
Silver Bow - 23 - 2500 - 1250 - Burial - N/A |
Target Bow - 35 - N/A - 3000 - Concentrate - Eva +5 |
Thorn Bow - 25 - 1500 - 750 - Aim: Legs - N/A |
Yoichi Bow - 33 - N/A - 1500 - Take Aim - N/A |
-----------------------------------------------------------------------------
=-------------------=
- G r e a t b o w s -
=-------------------=
Used by: Assassin, Hunter, Sniper
-----------------------------------------------------------------------------
Weapon - Attack - Buy - Sell - Abilities - Stats |
-----------------------------------------------------------------------------|
Arbalest - 42 - N/A - 500 - N/A - N/A |
Cranequin - 29 - 5000 - 2500 - Sonic Boom - N/A |
- Poison Baise |
Fey Bow - 31 - N/A - 2000 - Aim: Vitals - N/A |
- Aim: Armour |
- Shadow Stitch |
Gastra Bow - 51 - N/A - 500 - N/A - N/A |
Hades Bow - 33 - N/A - 5000 - Sidewinder - N/A |
- Death Sickle |
Hunt Bow - 33 - N/A - 500 - Hunting - N/A |
- Aim: Wallet |
Marduk Bow - 39 - N/A - 500 - N/A - N/A |
Master Bow - 41 - N/A - 10000 - Addle - Eva +2 |
- Aim: Weapon |
Max's Oathbow - 61 - N/A - 500 - Magic Bullets - Mag +2 |
Mythril Shot - 32 - N/A - 2000 - Hunt Combo - Jmp +1 |
- Sniper Combo |
Nike Bow - 37 - N/A - 7000 - Weapon ATk+ - Def +5 |
Ranger Bow - 23 - 2000 - 1000 - Capture - N/A |
- Bad Cold |
Seventh Heaven - 15 - N/A - 500 - Ultima Shot - Eva +5 |
Twin Bow - 31 - 8000 - 4000 - Advice - N/A |
- Rapid-Fire |
Windslash Bow - 25 - 3000 - 1500 - Oust - Eva +2 |
- Ambush |
-----------------------------------------------------------------------------
=-------------=
- S p e a r s -
=-------------=
Used by: Dragoon, Templar
-----------------------------------------------------------------------------
Weapon - Attack - Buy - Sell - Abilities - Stats |
-----------------------------------------------------------------------------|
Bangaa Spike - 53 - N/A - 500 - N/A - Def +5, Mag +2, |
- Res +5 |
Beastspear - 51 - N/A - 500 - N/A - Def +10 |
Dragon Whisker - 45 - 18000 - 9000 - Bangaa Cry - Jmp +1 |
Gae Bolg - 39 - 14000 - 7000 - Bolt Breath - N/A |
Ice Lance - 35 - 8000 - 4000 - Ice Breath - N/A |
Javelin - 31 - 3000 - 1500 - Warcry - N/A |
- Jump |
Kain's Lance - 47 - N/A - 3000 - Lifebreak - Jmp +1 |
Lava Spear - 33 - 5000 - 2500 - Fire Breath - N/A |
Mythril Spear - 32 - N/A - 2000 - Dragoon Combo - Jmp +2 |
Odin Lance - 55 - N/A - 500 - N/A - N/A |
Partisan - 42 - 10000 - 5000 - Cheer - Jmp +1 |
Trident - 50 - N/A - 6000 - Weapon Atk+ - Jmp +1, Mag +2 |
-----------------------------------------------------------------------------
=-----------------------=
- I n s t r u m e n t s -
=-----------------------=
Used by: Animist, Beastmaster
-----------------------------------------------------------------------------
Weapon - Attack - Buy - Sell - Abilities - Stats |
-----------------------------------------------------------------------------|
Aona Flute - 32 - N/A - 4000 - Malboro - Res +2 |
- Bomb |
- Frog Song |
Black Quena - 33 - 7000 - 3500 - Floateye - Def +2 |
- Undead |
Blood Strings - 22 - N/A - 10000 - Tonberry - Eva +1 |
- Meet My Friends |
Conch Shell - 31 - 3000 - 1500 - Rockbeast - Def +2 |
Dark Fiddle - 45 - N/A - 500 - N/A - N/A |
Demon Bell - 22 - 400 - 200 - Goblin - N/A |
- Flan |
- Bomb |
Earth Bell - 31 - 5000 - 2500 - Dragon - Def +3 |
- 100% Wool |
Fairy Harp - 29 - N/A - 1000 - Fairy - Mag +2 |
- Bug |
- Tail Wag |
Fell Castanets - 47 - N/A - 500 - N/A - N/A |
Glass Bell - 25 - 1000 - 500 - Lamia - Res +1 |
- Flan |
- Sheep Count |
Heal Chime - 39 - N/A - 800 - Cook Away - Eva +1 |
Mythril Bell - 32 - N/A - 2000 - Beast Combo - Jmp +1 |
- Animal Combo |
Satyr Flute - 35 - 10000 - 5000 - Chocobo Stampede - Eva +1 |
War Trumpet - 25 - 1700 - 850 - Panther - Eva +1 |
- Goblin |
- Catnip |
-----------------------------------------------------------------------------
=-----------------=
- K n u c k l e s -
=-----------------=
Used by: Gadgeteer, White Monk
-----------------------------------------------------------------------------
Weapon - Attack - Buy - Sell - Abilities - Stats |
-----------------------------------------------------------------------------|
Cat Claws - 35 - N/A - 1500 - Chakra - Eva +1, Spd +2 |
- Golden Battery |
Death Claws - 43 - N/A - 10000 - Black Chip - Eva +1 |
Dream Claws - 39 - 3000 - 1500 - Rainbow Magnet - Eva +1 |
Godhand - 39 - N/A - 6000 - Far Fist - Eva +5, Mag +3, |
- Spd +1 |
Greasebust - 59 - N/A - 500 - N/A - Eva +1 |
Hard Knuckles - 29 - 500 - 250 - Whirlwind - Eva +1 |
- Silver Disc |
Kaiser Knuckles - 42 - 5700 - 2850 - Air Render - Eva +1 |
Magic Hands - 52 - N/A - 500 - N/A - Eva +1 |
Mythril Claws - 32 - N/A - 2000 - Monk Combo - Eva +1, Jmp +1 |
- Gadget Combo |
Rising Sun - 31 - 1000 - 500 - Exorcise - Eva +1 |
- Red Spring |
Sick Knuckles - 35 - 1000 - 500 - Green Gear - Eva +1 |
Survivor - 37 - N/A - 2000 - Revive - Def +2, Eva +1 |
- Yellow Coil |
Tiger Fangs - 41 - N/A - 8000 - Earth Render - Eva +1 |
White Fang - 39 - N/A - 4000 - Holy Sign - Eva +1 |
- Blue Screw |
-----------------------------------------------------------------------------
=-----------=
- S o u l s -
=-----------=
Used by: Morpher
-----------------------------------------------------------------------------
Weapon - Attack - Buy - Sell - Abilities - Stats |
-----------------------------------------------------------------------------|
Bomb Soul - 36 - N/A - 1200 - Bomb - Res +2 |
Bug Soul - 39 - N/A - 1300 - Bug - Def +2, Mag +2 |
Dragon Soul - 43 - N/A - 2000 - Dragon - Def +5, Mag +2 |
Dread Soul - 49 - N/A - 500 - N/A - Mag +2 |
Eye Soul - 45 - N/A - 1200 - Floateye - Mag +2 |
Flan Soul - 34 - N/A - 1000 - Flan - Def +3, Mag +10, |
- Res +2 |
Goblin Soul - 32 - N/A - 700 - Goblin - Eva +1, Mag +2 |
Lamia Soul - 41 - N/A - 1500 - Lamia - Mag +2 |
Malboro Soul - 47 - N/A - 3000 - Malboro - Mag +2, Res +2 |
Mythril Soul - 32 - N/A - 2000 - Morph Combo - Jmp +1, Mag +2 |
Panther Soul - 39 - N/A - 2000 - Panther - Eva +2, Mag +2 |
Rukavi Soul - 67 - N/A - 500 - N/A - Mag +2 |
-----------------------------------------------------------------------------
=---------=
- G u n s -
=---------=
Used by: Gunner
-----------------------------------------------------------------------------
Weapon - Attack - Buy - Sell - Abilities - Stats |
-----------------------------------------------------------------------------|
Aiot Gun - 27 - 2000 - 1000 - Fire Shot - N/A |
Blindsnipe - 47 - N/A - 500 - N/A - N/A |
Calling Gun - 59 - N/A - 500 - N/A - N/A |
Chaos Rifle - 33 - 8000 - 4000 - Confuse Shot - N/A |
Giot Gun - 37 - N/A - 3000 - Blizzard Shot - N/A |
Longbarrel - 39 - N/A - 6000 - Concentrate - N/A |
Lost Gun - 31 - N/A - 1200 - Silence Shot - N/A |
Mythril Gun - 32 - N/A - 2000 - Shooting Combo - Jmp +1 |
Outsider - 41 - N/A - 8000 - Stop Shot - N/A |
Peace Maker - 33 - N/A - 2000 - Charm Shot - N/A |
Riot Gun - 31 - 5000 - 2500 - Thunder Shot - N/A |
Silver Cannon - 31 - 3000 - 1500 - Blind Shot - N/A |
-----------------------------------------------------------------------------
=-----------=
| A r m o r |
=-----------=
This is a list of all the body equipment in the game listed according to the
game set up and then in alphabetical order for easier understanding.
Note: This is how the game does it, just alphabetically according to class.
=-----------=
- A r m o r -
=-----------=
Used by: Defender, Dragoon, Mog Knight, Paladin, Soldier, Templar, Warrior
-----------------------------------------------------------------------------
Armor - Def - Buy - Sell - Abilities - Stats |
-----------------------------------------------------------------------------|
Adamant Armor - 58 - N/A - 500 - N/A - Res +3 |
Bronze Armor - 30 - 1000 - 500 - N/A - Res +6 |
Carabini Mail - 38 - N/A - 4000 - Bonecrusher - Res +8 |
Cuirass - 28 - 400 - 200 - N/A - Res +2 |
Diamond Armor - 40 - N/A - 2000 - Weapon Def+ - Res +3 |
Dragon Mail - 40 - N/A - 8000 - N/A - Res +10 |
Genji Armor - 46 - N/A - 500 - Reflex - Res +12 |
Gold Armor - 42 - 6000 - 3000 - Last Haste - Res +6 |
Iron Armor - 34 - 1500 - 750 - N/A - Res +3 |
Materia Armor - 52 - N/A - 10000 - N/A - Res +16 |
Maximillian - 46 - N/A - 10000 - N/A - Res +10 |
Mirror Mail - 36 - N/A - 6000 - N/A - Res +6 |
Opal Armor - 42 - N/A - 3000 - N/A - Res +3 |
Peytral - 28 - N/A - 500 - N/A - Res +2, Eva +5, |
- Jmp +1, Mov +1, |
- Mag +5, Spd +2 |
Platemail - 38 - 3000 - 1500 - N/A - Res +3 |
-----------------------------------------------------------------------------
~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.
========
- Laws -
========
This section contains all of the laws and there penalties/rewards. They are as
follows and in alphabetical order:
Law: Addle
Rank: 4
Recommend: Stop
Penalty for addling
Judge point bonus for stopping a unit.
Law: Control
Rank: 2
Recommend: Morph
Penalty for a successful: "Control" A-abilities.
Judge point bonus for successful: "Morph" A-abilities.
Law: Fire
Rank: 1
Penalty for a successful hit with: Fire actions/A-abilities. Fire weapons are
not
penalized.
Judge point bonus for a successful hit with: Ice actions/A-abilities. Ice
weapons
are not rewarded.
Law: Ganging Up
Rank: 3
Recommend: Copycat
Penalty for: Using combos. Only the initiating unit is penalized.
Judge point bonus for: Mimicking action of previous unit.
Law: Gunmanship
Rank: 4
Recommend: Summon
Penalty for a successful hit with: "Gunmanship" A-abilities.
Judge point bonus for a successful hit with: "Summon" A-abilities.
Law: Hunt
Rank: 5
Recommend: Defend
Penalty for a successful hit with: "Hunt" A-abilities.
Judge point bonus for a successful hit with: "Defend" A-abilities.
Law: Holy
Rank: 5
Recommend: Dark
Penalty for a successful hit with: Holy actions/A-abilities. Holy weapons are
not
penalized.
Judge point bonus for a successful hit with: Dark actions/A-abilities. Dark
weapons
are not rewarded.
Law: Ice
Rank: 1
Recommend: Fire
Penalty for a successful hit with: Ice actions/A-abilities. Ice weapons are not
penalized.
Judge point bonus for a successful hit with: Fire actions/A-abilities. Fire
weapons
are not rewarded.
Law: Katanas
Rank: 4
Recommend: Maces
Penalty for a katana hit.
Judge point bonus for a mace hit.
Law: Knuckles
Rank: 4
Recommend: Soul
Penalty for a knuckles hit.
Judge point bonus for a soul hit.
Law: Lightning
Rank: 1
Recommend: Wind
Penalty for a successful hit with: Lightning actions/A-abilities. Lightning
weapons are not penalized.
Judge point bonus for a successful hit with: Wind actions/A-abilities. Wind
weapons are not rewarded.
Law: Petrify
Rank: 5
Recommend: Frog
Penalty for petrifying.
Judge point bonus for frog shaping.
Law: Sabers
Rank: 5
Recommend: Knives
Penalty for a saber hit.
Judge point bonus for a knife hit.
Law: Sharpshoot
Rank: 4
Recommend: Call
Penalty for a successful hit with: "Sharpshoot" A-abilities.
Judge point bonus for a successful hit with: "Call" A-abilities.
Law: Silence
Rank: 3
Recommend: Addle
Penalty for silencing
Judge point bonus for addling.
Law: Steal
Rank: 3
Recommend: Aim
Penalty for a successful: "Steal" A-abilities.
Judge point bonus for a successful hit with: "Aim" A-abilities.
Law: Stop
Rank: 5
Recommend: Silence
Penalty for stopping a unit,
Judge point bonus for silencing.
Law: Target Area
Rank: 4
Recommend: Target All
Penalty for a successful hit with: A-abilities with area effect of 2+ panels.
Judge point bonus for a successful hit with: A-abilities effecting the entire
field.
Law: Techniques
Rank: 6
Recommend: Skills
Penalty for a successful hit with: "Tech" A-abilities. (ex: "Combat Tech")
Judge point bonus for a successful hit with: "Skill" A-abilities. (ex: "Ninja
Skill")
Law: Time Magic
Rank: 4
Recommend: Elementals
Penalty for a successful hit with: "Time Magic" A-abilities
Judge point bonus for a successful hit with: "Spirit Magic" A-abilities.
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====================
- Tips and Secrets -
====================
This section is obviously for the tips and secrets of the game. I will try to
tell you some things that you should know to help you win during battle.
A few tips on how to conduct a good battle...
Some people struggle during the battle phase of the game and one reason is due
to insufficient supplies during battle. Try to keep yourself up-to-date on the
equipment because it's usually handy. If something good will aid you in the
battle
ahead I will tell you because some things can REALLY help. Also, read the laws
of
the battle before you start attacking or else you may get red carded and that's
never a good thing. Good battle procedure is to have a wall of fighters and your
healer/s and magic user/s behind the "wall" and they can just sit back there
making sure the wall doesn't crumble. To disperse your opponents into little
groups of 2 or 3 is great because your magic user gets in there and blows them
all
away in one foul swoop. Focus on breaking down the easier enemies first because
if you try to take out the hardest guy first the others just pummel away at you
and if there is an enemy magic user then you can really get hit while being all
clumped up.
-Secret Characters-
Eldena - Send a character on a dispatch mission with the mission item Elda's Cup
and Eldena might join your clan when your character returns
Lini - Send a character on a dispatch mission with the mission item The Hero
Gaol and Lini might join your clan when your character returns
Cheney - Send a character on a dispatch mission with the mission item Snake
Shield and Cheney might join your clan when your character returns
Palanza - Send a character on a dispatch mission with the mission item
Wyrmstone and Palanza might join your clan when your character returns
Shara - Clear the "A Maiden's Cry" mission then enter a town.
Ritz - Clear the "Mortal Snow" mission
Ezel - Choose Gossip in the Card Shop, then clear the "Reconciliation" mission
Babus - Clear the "Left Behind" mission then enter a town and clear the "With
Babus" mission
Cid - Clear all 300 missions
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================
- Email Policy -
================
This section's purpose is to inform those of you who do not know how to
send a proper email to someone who writes a FAQ. When sending me an email you
may:
Give new information
Tell some new strategy
Ask a question not answered in this FAQ/Walkthrough
Praise me or tell me what I need to do to make it more pleasing
Tell me how much you like this game
Tell any glitches that occurred or anything un-ordinary
Please when sending me an email do not:
Give old information
Say something old
Ask something already answered
Send me hate mail
Tell me you hate this game
Say something obviously stupid
Send me mail after this FAQ/Walkthrough is finalized
If you follow those simple rules when sending an email I will be more than
happy
to return a message to you.
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========
- FAQs -
========
These are the Frequently Asked Questions that I get and there answers.
Q: Can I change my characters name and/or even choose it?
A: Only the *New Kid* can be named, default is Marche.
Q: What does the WT mean in the battle screen?
A: WT stands for Wait Turn. When the WT is 1 then that unit can initiate combat.
Every other number is next in line, so 1 is first and 2 is second; so on and
so
forth. The number on the left is for how many turns until that unit can move
starting at 1 and the number on the right is how many units on the field. An
example is "WT 1/10", this means it is the units turn and there are 10 units
on
the field. Highlighting another unit may display "WT 4/10" meaning that the
unit
will go 4th according to this turn unless it is stopped, slowed, or hastened
during the turn or before it's next turn.
Q: Is Cloud in this game?
A: No
Q: I've heard of these items that grow as you use them, what are they and how
do I
get them?
A: The sword, Sequence, grows in Weapon Attack every time you complete Mission
040:
Battle Tourney, where you get the item after completing the mission. You can
also power it up by completing link Mission 1: Pam le Fey, Mission 2: Dark
Wanderer, and Mission 3: Demon Redux. The rod, Sapere Aude, grows in Magic
Attack
every time you complete Mission 041: Mage Tourney or it's related link
missions;
Mission 4: Newbie Hunt, Mission 5: Real Hunt, and Mission 6: Expert Hunt. You
get the Sapere Aude in Mission 041: Mage Tourney. The Acacia Hat (Helm) grows
in Magic Resistance and is received after Mission 042: Swimming Meet. You can
power up the Acacia Hat in Mission 042: Swimming Meet and in the link
missions
that it is related to, Mission 7: Ezel's Letter, Mission 8: Ritz's Letter,
and
Mission 9: Cid's Letter. The last of the 4 items is the Peytral which you can
get after completing Mission 043: Clan League. It has no related link
missions
so you can only power it up by beating the Clan League mission. All item
power
up missions are repeatable so they can be you're best items in each category
if
you really want them to be.
Q: Can I really kill off Montblanc and never have to use him again?
A: Yes, Montblanc can die in a Jagd area and you never have to use him again. A
lot
of people seem to dislike him but I take a certain liking in him, so I never
killed him off.
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==========
- Thanks -
==========
Me, Greg Boccia, for writing the Guide
CjayC for hosting GameFAQs.com and posting this FAQ
J Dogg for letting me use his Equipment list to help complete mine here.
My brother who helped me out with all of the missions.
Anyone else whom I forgot to add or couldn't remember; feel free to email me if
I did forget
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=============
- Copyright -
=============
This document is Copyright 2003-2004 MysticalMoon and is the intellectual
property
of the author. It may be not be reproduced under any circumstances except for
personal, private use as long as it remains in its unaltered, unedited form. It
may not be placed on any web site or otherwise distributed publicly without
advance written permission. Use of this guide on any other web site or as a part
of any public display is strictly prohibited, and a violation of copyright.
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
The following sites are allowed to use my guide:
GameFAQs.com
Ign.com
GamerHelp.com