-- Kingdom Hearts: Chain of Memories --
-- Enemy Card FAQ --
-- By Kouli {aka Ken Zhao, kenzhao99@yahoo.com} --
-- Version 0.1 --
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- To use an Enemy Card in battle, press 'Select' then pick the one you want by
using L and R. Finally, press A to activate the Enemy Card
- This is based on the Japanese version of KH: CoM
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Card Name: Axel
Effect Name: Quick Recovery
CP: 75
Limit: 10 Turns (When damaged by enemies)
Weakness: Blocks fire damage but dizzed by ice damage
Effect: Can use cards even at the 'delay' time when being damaged
Card Name: Vixen
Effect Name: Reraise
CP: 60
Limit: 1 time
Weakness: Blocks ice damage but dizzed by fire damage
Effect: Revives once when you died
Card Name: Air Soldier
Effect Name: Move Reload
CP: 30
Limit: 3 Reloads
Weakness: NONE
Effect: Can move when you reload
Card Name: Gargoyle
Effect Name: Vanish
CP: 30
Limit: 1 Reload
Weakness: NONE
Effect: Vanish in battle, hard to be hit
Card Name: Ursula
Effect Name: Shell
CP: 50
Limit: 5 Turns (When damaged by enemies)
Weakness: NONE
Effect: Reduce magic attack damage and summoning magic invalids
Card Name: Aqua Tank
Effect Name: Auto Reload
CP: 30
Limit: 1 Reload
Weakness: NONE
Effect: Reload automatically when used up all cards
Card Name: Yellow Opera
Effect Name: Thunder Up
CP: 20
Limit: 1 Reload
Weakness: NONE
Effect: Thunder magic up
Card Name: Wizard
Effect Name: Magic Up
CP: 30
Limit: 1 Reload
Weakness: NONE
Effect: Invalids summoning but magic power up
Card Name: Air Pirates
Effect Name: Item Veil
CP: 30
Limit: 3 Reload
Weakness: NONE
Effect: Can't be Card Break when using Items
Card Name: Guard Armor
Effect Name: Wide Attack
CP: 30
Limit: 30 Attack
Weakness: NONE
Effect: Attack range/area expands
Card Name: Creep Plant
Effect Name: Leaf Veil
CP: 35
Limit: 1 Reload
Weakness: NONE
Effect: Can't be Card Break when Healing
Card Name: Search Ghost
Effect Name: Drain
CP: 35
Limit: 1 Reload
Weakness: NONE
Effect: Absorbs enemy's HP as you attack, but less exp balls
Card Name: Shadow
Effect Name: Number Plus
CP: 25
Limit: 2 Reload
Weakness: NONE
Effect: Add 1 to all card numbers
Card Name: Screw Diver
Effect Name: Number Off
CP: 15
Limit: 1 Reload
Weakness: NONE
Effect: Minus 1 to all card numbers
Card Name: Dark Side
Effect Name: Imitation
CP: 99
Limit: 1 Time
Weakness: NONE
Effect: Changes to the Enemy's Enemy Card
Card Name: Defender
Effect Name: Protes
CP: 25
Limit: 1 Reload
Weakness: NONE
Effect: Lower physical damage and invalids magic attacks
Card Name: Green Requiem
Effect Name: Cure Up
CP: 20
Limit: 1 Reload
Weakness: NONE
Effect: Healing magic up
Card Name: Sea Neon
Effect Name: Slot Number
CP: 20
Limit: 1 Reload
Weakness: NONE
Effect: Card numbers randomize
Card Name: Jafar
Effect Name: Attack Veil
CP: 65
Limit: 20 Attack
Weakness: NONE
Effect: Can't be Card Break when using Attack cards
Card Name: Soldier
Effect Name: Combo Plus
CP: 20
Limit: 3 Reload
Weakness: NONE
Effect: Add one more to combo
Card Name: Dark Ball
Effect Name: Card Blind
CP: 25
Limit: 3 Reload
Weakness: NONE
Effect: Hiddens card numbers, good for VS Mode
Card Name: Trump Soldier
Effect Name: Attack Haste
CP: 55
Limit: 30 Attack
Weakness: NONE
Effect: Attack speed up
Card Name: Trick Master
Effect Name: Number Break
CP: 25
Limit: 10 Breaks from Enemy
Weakness: NONE
Effect: When you got card break by an enemy, the enemy's card numbers decrease
as the same number that the enemy card breaks you from before
Card Name: Neo Shadow
Effect Name: Bio
CP: 25
Limit: 1 Reload
Weakness: NONE
Effect: Enemy HPs slowly decrease
Card Name: Bouncy Wild
Effect Name: Draw
CP: 10
Limit: 5 Reload
Weakness: NONE
Effect: Automatically obtain drops from the enemies
Card Name: Parasite Cage
Effect Name: Dispell
CP: 60
Limit: 1 Use
Weakness: NONE
Effect: Destroys enemy's Enemy Card
Card Name: Power Wild
Effect Name: Number Reverse
CP: 40
Limit: 1 Reload
Weakness: NONE
Effect: Number orders/ranking now reverse, ie 1 beats 2
Card Name: Fat Bandit
Effect Name: Back Attack
CP: 40
Limit: 2 Reload
Weakness: NONE
Effect: Back attacks up
Card Name: Tornedo Step
Effect Name: Reload Haste
CP: 25
Limit: 1 Reload
Weakness: NONE
Effect: Set Reload Gauge as 1
Card Name: Pirates
Effect Name: Number 0
CP: 30
Limit: 1 Reload
Weakness: NONE
Effect: All card numbers became zero
Card Name: Hades
Effect Name: Berserk
CP: 40
Limit: 30 Attack
Weakness: Reduce fire damage but dizzed by ice damage
Effect: Attack up when HP is low
Card Name: Barrel Spider
Effect Name: Quick Reload
CP: 30
Limit: 3 Reload
Weakness: NONE
Effect: Fasten reload
Card Name: Bandit
Effect Name: Combo Finish
CP: 30
Limit: 1 Reload
Weakness: NONE
Effect: Power of the combo finisher increase
Card Name: Boogie
Effect Name: Regen
CP: 40
Limit: 10 Recovery
Weakness: NONE
Effect: Recovers HP a bit. When HP is low, recovers more HPs
Card Name: Hook
Effect Name: Last Live
CP: 35
Limit: 3 Time
Weakness: Reduce thunder damage but dizzed by fire damage
Effect: When your HP is above 2, your HP will revive to 1 HP when you got a
deathblow
Card Name: Blue Rhapsody
Effect Name: Blizzard Up
CP: 20
Limit: 1 Reload
Weakness: NONE
Effect: Thunder magic up
Card Name: Maleficent Dragon
Effect Name: Over Drive
CP: 70
Limit: 30 Attack
Weakness: NONE
Effect: Longer Reload time but attack power up
Card Name: Loudness
Effect Name: Summon Up
CP: 20
Limit: 1 Reload
Weakness: NONE
Effect: Invalid magic but summon power up
Card Name: Riku
Effect Name: Stock Guard
CP: 80
Limit: 5 Stock Tech
Weakness: Reduce thunder, ice and fire damage
Effect: Won't lose cards for Stock Tech
Card Name: Wight Knight
Effect Name: Levitate
CP: 15
Limit: 3 Reload
Weakness: NONE
Effect: Jumping ability up
Card Name: Black Fungus
Effect Name: Random Flash
CP: 20
Limit: 1 Reload
Weakness: NONE
Effect: Randomly activate an Enemy Card
Card Name: White Mushroom
Effect Name: Hyper Healing
CP: 25
Limit: 3 Reload
Weakness: NONE
Effect: Heals HP when using Friend Card
Card Name: Large Body
Effect Name: Reflect Guard
CP: 40
Limit: 1 Reload
Weakness: NONE
Effect: Invalids frontal damage
Card Name: Laxine
Effect Name: Dash
CP: 60
Limit: 15 Reload
Weakness: Blocks thunder damage but special damage received up
Effect: Increase movement speed
Card Name: Red Nocturne
Effect Name: Fire Up
CP: 20
Limit: 1 Reload
Weakness: NONE
Effect: Fire magic up
Card Name: Wyvern
Effect Name: Reload Guard
CP: 25
Limit: 3 Reload
Weakness: NONE
Effect: Reload Gauge Number won't increase when reload
Card Name: Marlusha
Effect Name: W Stock
CP: 99
Limit: 3 Stock Tech
Weakness: Reduce fire, ice, thunder and special damage but physical damage up
Effect: Lose the cards in Stock Tech but perform the Stock Tech consecutively
as well as your Reload Gauge will increase
Card Name: Lexeus
Effect Name: Dejon Break
CP: 99
Limit: 50 Attack
Weakness: Blocks ice damage, reduce physical damage but special damage up
Effect: The combo finisher has a chance to instant kill enemy. In VS, this has
the chance to dizzy the opponent
Card Name: Ansem
Effect Name: Stock Blind
CP: 60
Limit: 10 Stock Tech
Weakness: Reduce fire, ice and thunder damage
Effect: Cards in a Stock Tech aren't revealed so the enemy can't see
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- Me
- CJayC
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This Document Copyright 2004 Kouli