GameCube | Tales of Symphonia

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********************************************************************************
*****FAQ/Walkthrough by 
TripleJump**********************************************
*****Created: Febuary 17th, 
2006************************************************
*****Last Updated: December 18th, 
2006******************************************
*****Copyright (c) 2006 Michael Guidi 
(TripleJump)******************************
*****Contact: 
givememoney229@hotmail.com****************************************
********************************************************************************
********************************************************************************
**WARNING! THIS FILE CONTAINS SPOILERS! READ AT OWN RISK! THE AUTHOR OF 
THIS****
**GUIDE WILL PLACE THE SPOILERS ANYWHERE HE PLEASES, AND IS NOT RESPONSIBLE 
FOR*
**A RUINED PLOT AS A RESULT OF THIS. MAIN SPOILERS ARE IN THE 
WALKTHROUGH*******
**AND INFORMATION ON THE CHARACTERS. YOU HAVE BEEN 
WARNED.**********************
********************************************************************************

                                 *******************
                                *********************
                               ***Table Of Contents***
                                *********************
                                 *******************

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+[1]. 
Introduction........................................................{001}+
+[2]. Version 
History.....................................................{002}+
+[3]. 
Controls............................................................{003}+
+[4]. 
Characters..........................................................{004}+
+[5]. 
Walkthrough.........................................................{005}+
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+[a]. Chapter One: Drifting 
Swordsman.....................................{100}+
+1. 
Iselia................................................................{101}+
+2. Church of 
Martel......................................................{102}+
+3. 
Iselia................................................................{103}+
+4. Iselia 
Forest.........................................................{104}+
+5. Iselia Human 
Ranch....................................................{105}+
+6. Iselia 
Forest.........................................................{106}+
+7. Dirk's 
House..........................................................{107}+
+8. 
Iselia................................................................{108}+
+9. World 
Map.............................................................{109}+
+10. 
Triet................................................................{110}+
+11. Sylvarant 
Base.......................................................{111}+
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+[b]. Chapter Two: To Become an 
Angel.....................................{200}+
+1. 
Triet.................................................................{201}+
+2. Triet 
Ruins...........................................................{202}+
+3. 
Camp..................................................................{203}+
+4. 
Triet.................................................................{204}+
+5. Ossa 
Trail............................................................{205}+
+6. 
Izoold................................................................{206}+
+7. 
Palmacosta............................................................{207}+
+8. Hakonesia 
Peak........................................................{208}+
+9. House of 
Salvation....................................................{209}+
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+[c]. Chapter Three: Liberation of 
Palmacosta.............................{300}+
+1. 
Palmacosta............................................................{301}+
+2. House of 
Salvation....................................................{302}+
+3. Palmacosta Human 
Ranch................................................{303}+
+4. 
Palmacosta............................................................{304}+
+5. Palmacosta Human 
Ranch................................................{305}+
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+[d]. Chapter Four: Finishing the 
Seals...................................{400}+
+1. House of 
Salvation....................................................{401}+
+2. Thoda 
Dock............................................................{402}+
+3. Thoda 
Geyser..........................................................{403}+
+4. 
Camp..................................................................{404}+
+5. Hakonesia 
Peak........................................................{405}+
+6. 
Asgard................................................................{406}+
+7. Balacruf 
Mausolem.....................................................{407}+
+8. 
Camp..................................................................{408}+
+9. 
Luin..................................................................{409}+
+10. Asgard Human 
Ranch...................................................{410}+
+11. 
Luin.................................................................{411}+
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+[e]. Chapter Five: Saving 
Pietro.........................................{500}+
+1. 
Hima..................................................................{501}+
+2. Asgard Human 
Ranch....................................................{502}+
+3. 
Hima..................................................................{503}+
+4. Tower of 
Mana.........................................................{504}+
+5. 
Camp..................................................................{505}+
+6. Lake 
Umacy............................................................{506}+
+7. Thoda 
Geyser..........................................................{507}+
+8. Balacruf 
Mausoleum....................................................{508}+
+9. Lake 
Umacy............................................................{509}+
+10. Triet 
Ruins..........................................................{510}+
+11. 
Hima.................................................................{511}+
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+[f]. Chapter Six: 
Tethe'alla.............................................{600}+
+1. Tower of 
Salvation....................................................{601}+
+2. Sylvarant 
Base........................................................{602}+
+3. Fooji 
Mountains.......................................................{603}+
+4. 
Meltokio..............................................................{604}+
+5. Tethe'alla 
Bridge.....................................................{605}+
+6. 
Sybak.................................................................{606}+
+7. Tethe'alla 
Bridge.....................................................{607}+
+8. Fooji 
Mountains.......................................................{608}+
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+[g]. Chapter Seven: The Betrayal of the 
Pope.............................{700}+
+1. 
Meltokio..............................................................{701}+
+2. Meltokio 
Sewers.......................................................{702}+
+3. 
Meltokio..............................................................{703}+
+4. Tethe'alla 
Bridge.....................................................{704}+
+5. 
Sybak.................................................................{705}+
+6. Gaoracchia 
Forest.....................................................{706}+
+7. 
Mizuho................................................................{707}+
+8. Gaoracchia 
Forest.....................................................{708}+
+9. 
Ozette................................................................{709}+
+10. Altessa's 
House......................................................{710}+
+11. Toize Valley 
Mine....................................................{711}+
+12. 
Ozette...............................................................{712}+
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+[h]. Chapter Eight: Rheaird 
Revival......................................{800}+
+1. 
Mizuho................................................................{801}+
+2. Temple of 
Lightning...................................................{802}+
+3. Tethe'alla 
Base.......................................................{803}+
+4. Dragon 
Nest...........................................................{804}+
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+[i]. Chapter Nine: Tearing the Mana 
Links................................{900}+
+1. Temple of 
Earth.......................................................{901}+
++2. 
Flanoir..............................................................{902}+
+3. Temple of 
Ice.........................................................{903}+
+4. Altessa's 
House.......................................................{904}+
+5. 
Altamira..............................................................{905}+
+6. Otherworldly 
Gate.....................................................{906}+
+7. 
Palmacosta............................................................{907}+
+8. Palmacosta Human 
Ranch................................................{908}+
+9. Remote Island Human 
Ranch.............................................{909}+
+10. 
Palmacosta...........................................................{910}+
+11. Sylvarant 
Base.......................................................{911}+
+12. Altessa's 
House......................................................{912}+
+13. 
Altamira.............................................................{913}+
+14. Temple of 
Darkness...................................................{914}+
+15. 
Meltokio.............................................................{915}+
+16. Temple of 
Darkness...................................................{916}+
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+[j]. Chapter 10: Revival of the 
Trees....................................{1K0}+
+1. Nova's 
Caravan........................................................{1K1}+
+2. Linkite 
Tree..........................................................{1K2}+
+3. Tower of 
Mana.........................................................{1K3}+
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+[k]. Chapter 11: The Ties that 
Bind......................................{2K0}+
+1. Iselia Human 
Ranch....................................................{2K1}+
+2. 
Iselia................................................................{2K2}+
+3. Dirk's 
House..........................................................{2K3}+
+4. Altessa's 
House.......................................................{2K4}+
+5. 
Sybak.................................................................{2K5}+
+6. 
Meltokio..............................................................{2K6}+
+7. 
Altamira..............................................................{2K7}+
+8. 
Sybak.................................................................{2K8}+
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+[l]. Chapter 12: Village of the 
Elves....................................{3K0}+
+1. Ymir 
Forest...........................................................{3K1}+
+2. 
Heimdall..............................................................{3K2}+
+3. Latheon 
Gorge.........................................................{3K3}+
+4. SE 
Abbey..............................................................{3K4}+
+5. Tower of 
Salvation....................................................{3K5}+
+6. 
Welgaia...............................................................{3K6}+
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+[m]. Chapter 13: Decisions for the 
Future................................{4K0}+
+1. Altessa's 
House.......................................................{4K1}+
+2. 
Flanoir...............................................................{4K2}+
+3. Tower of 
Salvation....................................................{4K3}+
+4. 
Heimdall..............................................................{4K4}+
+5. Torent 
Forest.........................................................{4K5}+
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+[n]. Chapter 14: The Dawn of a New 
Age...................................{5K0}+
+1. 
Heimdall..............................................................{5K1}+
+2. Dirk's 
House..........................................................{5K2}+
+3. Tower of 
Salvation....................................................{5K3}+
+4. Derris 
Kharlan........................................................{5K4}+
+5. 
Welgaia...............................................................{5K5}+
+6. Things to Finish 
Up...................................................{5K6}+
+7. 
Vinheim...............................................................{5K7}+
+8. End Game: Victory For a New 
World.....................................{5K8}+
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+[6]. Side 
Quests.........................................................{006}+
+[7]. 
Weapons/Armor.......................................................{007}+
+[8]. Grade 
Shop..........................................................{008}+
+[9]. Tech Attacks/Unison 
Combos..........................................{009}+
+[10]. EX 
Skills..........................................................{010}+
+[11]. 
Cooking............................................................{011}+
+[12]. 
Titles/Costumes....................................................{012}+
+[13]. 
Enemies............................................................{013}+
+[14]. 
Credits/Closing....................................................{014}+
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

=------------------------------------------------------------------------------=
=--------------------------------Introduction----------------------------------=
=------------------------------------------------------------------------------=
Welcome to My Tales of Symphonia FAQ/Walkthrough. Hopefully this one will
provide help to you. I picked the game up during the summer of 05, with my
birthday money, along with Spider-Man 2. Dang, was this game incredible or 
what?
I would stay up late in the night and wake up earlier just to play this 
great
RPG for the good ol' cube. If you do not have it yet, GO GET IT NOW. Its 
only
$29 CND at your Local EB Games. A good deal for the 80 hours of gameplay. 
(Time
changes depending on skill level). Since then, I played it a ton until I
completed it, then went through again. I stopped playing for a while, but 
now
I have become re-addicted. I currently am on disc 1 for playthrough #4.

(Warning, The next part may contain spoilers, skip if you don't want the 
game
spoiled, which it will be, thanks to my spoiler loaded walkthrough)

Tales of Symphonia is about a young lad named Lloyd Irving. Lloyd is stupid,
hands down. But he does have his brilliant moments. Lloyd wants to travel 
with
Colette Brunel, the Chosen of Mana to see his dieing land of Sylvarant be
reborn as a flourishing world. The people of Iselia do not allow this to be.
Lloyd and his best friend Genis get exiled from the village, and chase down 
the
chosen's party to join them. A little bit into the game, a mysterious 
assassain
trys to Eliminate Colette. But is saved by the people she had to destroy. 
She
then joined up with the party and helped them greatly with another aspect..

They make it to the final test, but something happens that changes the 
course
of the Journey, major plot twist number one. Lloyd finds himself on a quest
to save the world.. both of them. (wink)

Personally, I think this is my best walkthrough. Why? I actually put my own
feelings into this one. If you have read my FAQ's before, you know they are
pretty much "all fact, no opinion".

=------------------------------------------------------------------------------=
=--------------------------------Version 
History-------------------------------=
=------------------------------------------------------------------------------=

Date: December 18, 2006
Version: 0.76
Percent Complete: 76

Date: June 11, 2006
Version: 0.75
Percent Complete: 75%

Date: March 29th, 2006
Version: 0.75
Percent Complete: 75%

Date: March 28th, 2006
Version: 0.70
Percent Complete: 70%

Date: March 26th, 2006
Version: 0.64
Percent Completed: 64%

Date: March 14th, 2006
Version: 0.50
Percent Complete: 50%

Date: March 11th, 2006
Version: 0.45
Percent Complete: 45%

Date: March 7th, 2006
Version: 0.43
Percent Complete: 43%

Date: March 5th, 2006
Version: 0.40
Percent Complete: 40%

Date: March 4th, 2006
Version: 0.33
Percent Complete: 33%

Date: March 3rd, 2006
Version: 0.20
Percent Completed: 20%

Date: February 26th, 2006
Version: 0.06
Percent Completed: 6%

Date: February 25th, 2006
Version: 0.05
Percent Completed: 5%

Date: February 17th, 2006
Version: 0.01
Percent Completed: 1%

=------------------------------------------------------------------------------=
=----------------------------------Controls------------------------------------=
=------------------------------------------------------------------------------=

---------------
BATTLE CONTROLS
---------------
Control Stick - Move left and right, Up is jump*
Control Pad - Orders
C-Stick - Shortcut to Techniques
A - Standard attack
A + Jump - Aerial Attack
A + Down - Lower cut
A + Forward - Broader Cuts
B - Tech/Magic Attack
B + Direction - Different Tech/Magic Attack
X - Guard
X + Down - Guard Technique (Protect against magical attacks)
Y - In-Battle Menu
Z - Unison Attack/Taunt (Once learned)**
L - Spell Cancel
R - Change Target
Start - Pause Game

*If you are using Semi Automatic, Jump is X+Up
** Unison attacks are learned later in the game, and Taunt is from an Ex 
Skill.

---------------------
DUNGEON/TOWN CONTROLS
---------------------
Control Stick - Move
Control Pad - Rotate Character
C-Stick - Nothing
A - Action Button
B - Nothing
X - Use Sorcerer's Ring (Once Obtained)
Y - Bring up menu
Z - View Z Skit
R - Nothing
L - Nothing
Start - Pause

------------------
WORLD MAP CONTROLS
------------------
Control Stick - Move Character
Control Pad - Toggles Map Views
C-Stick - Rotate Camera/Move the Rheaird
A - Open Chests/Enter Town/Accelerate Vehicle
B - Leave Town/Get In Vehicle
X - Long Range Mode
Y - Menu
Z - View Z Skit
R - Move Camera Right
L - Move Camera Left
Start - Pause


=------------------------------------------------------------------------------=
=---------------------------------Characters-----------------------------------=
=------------------------------------------------------------------------------=

o--------------o
| Lloyd Irving |
o--------------o
Lloyd Irving is the main character of our story. He is brawn, not brains. He
rushes into situations without thinking, hoping he can reverse the outcomes 
and
make things better for everyone. Lloyd was raised by a Dwarf named Dirk, 
after
his mother escaped from the Desian (Iselia) Human Ranch. Dirk found her at 
the
bottom of a cliff with Lloyd and Noishe. Noishe is Lloyd's Dog. Lloyd has 
some
pretty sad moments, like the one where he defends Genis against the smart 
kids
by saying "Hey! Genis is smart too! He even knows his Multiplication 
Tables!".

Lloyd fights with Dual Blades. He is probably the easiest character to 
control,
with a mix of speed, good techs, and power. Lloyd also makes a lot of 
decisions
in the game, which will result in a special ending scene, depending on the
decisions that you as the player make.

Lloyd is also quite rude. With his "Give me your name, and I'll give you 
mine".
This goes along with Lloyd's Nickname Zelos gives him; "Hey You!". Lloyd can
actually be intelligent about some things, such as Exspheres and Key Crests.

Lloyd has spiky brown hair and a red and blue outfit. He wears two belts and
is always recognized by the Desians because of the red.

o----------------o
| Colette Brunel |
o----------------o

Colette is the Chosen of Mana. Her mission is to regenerate the world by 
turning
into an angel. A process that holds many spoilers. Colette is friends with 
Lloyd
and Genis, who were friends with her when nobody else would be. Colette is 
the
clumsiest person alive. But it seems that her clumsiness is blessed, as 
almost
whenever she falls nearly always something good happens to her. If you can 
find
anyone in this world who apologizes more for anything than Colette, I'll 
print
this file out and eat it. She even apoligizes for apologizing too much!

Colette fights with Chakrams, spiked disks that can be thrown like Frisbees 
and
Boomerangs combined. She is slow, weak and eventually learns some good 
techs.
She also holds the keys to a huge comboing spree.

Colette has waist length blonde hair, and wears a huge white coat, with blue
whatever you call them... Bloomers? Sweatpants? PANTS?!? She wears somewhat
white shoes.

o------------o
| Genis Sage |
o------------o

Genis is Lloyd's best friend. Ever. He is probably the third shortest guy 
that
has an important part in the game. (First being that sweet kid that throws
rocks at Magnius, second the little elf boy). If Lloyd has a GPA of 0.31, 
then
Genis's would be 4.00/4.00. He is a little genius, with a reccomendation to 
the
Palmacosta Academy. Genis is also quite a good chef. He can improvise the 
recipe
quite well, as he usually doesn't have all the ingredients on hand.

Genis wields Magic via a Kendama. A Kendama is a kind of double sided toy 
hammer
with a ball on a string. He hits the ball against each side to cast magic. 
Odd,
I know. Genis comes with all the elemental spells except for Darkness and 
light.
Which makes him an asset when it comes time to fight Elemental spirits.

Genis has a bluish grey outfit, shorts and a t-shirt. He has oddly shaped 
grey
hair. He is actually a (SPOILERS) half elf. :O.

o---------------o
| Kratos Aurion |
o---------------o

Kratos Aurion is about the coolest guy in this game. He comes to help Lloyd 
and
his friends at the Martel Temple. He turns out to be a mercenary, and agrees 
to
protect the chosen. Kratos is more than he seems to be. He always trys to 
help
Lloyd get better at fighting whenever he can. He turns out to be.... well...
play the game and find out!

Kratos is a magic swordsman. He can use single swords and daggers, as well 
as
heal and cast elemental spells. A good combination for a frontliner to have,
as he can be used as a Longe Range tool as well.

Kratos has Genis-like red hair. He wears a purple outfit with weird 
wing-like
objects sticking out of the back, makes him feel like a bug when you use him
as the display character.

o------------o
| Raine Sage |
o------------o

Raine is the professor of the Iselia school. She is the older sister of the
shrimpy Genis. Raine is obsessed with anything old or with a historical
background. He enjoys slapping peoples face's, or slapping ass. Well, she 
only
spanks Genis a couple times in the ass. The professor is far from perverted
though. She knows how to work around 98% of machines in the world.

Raine wields Staves, she has two damaging spells and many healing arts and
support skills. She is one of the most valuable party members.

Raine wears an Orange vest, with brown pants. She has grey hair, that is
shoulder length and elegant. She looks like she wears lipstick.

o--------------------o
| Sheena Fujibayashi |
o--------------------o

Sheena is our first appearing member of Tethe'alla. She lives in the village 
of
Mizuho. Which is known to the general public as the village of weirdos and
outcasts. Sheena is the granddaughter of the Cheif Igaguri, and will succeed
him one day as Chief. Sheena is a "get out of the way or I'll hurt you" on 
the
outside, but quite sensitive on the inside.

Sheena fights with Guardians, which are special cards with charms drawn onto
them. She can also summon, so in the middle of a fight you can totally waste
that fire creature with SUPER UNDINE OF DOOM!

Sheena wears an old japanese style clothing that is very revealing at the 
front.
She has bluish black hair tied up in a ponytail at the back and hates Zelos.

o-----------------o
| Presea Combatir |
o-----------------o

Presea is a lumberjack from Ozette, that village out in the 
boondo....forest.
She was sold to Vharley for Exsphere experiments with Rodyle. They made her 
into
a sort of "Stoned" kid. She acts like she is on drugs. Literally. She drags 
the
sacred wood to the church and doesn't ask questions.

Presea fights with axes. Hard to fight with as a human player who is used to
Lloyd and Zelos, she has two strikes then her technique attacks have quite a 
few
hits. So she can be an asset comboing.

Presea wears a short skirt, a dagger in the front and has large pink hair in
big pigtail things. Yeah, Genis likes her.

o--------------o
| Zelos Wilder |
o--------------o
Zelos is Tethe'alla's Chosen of Mana. He is.... a complete fool. Zelos is a
pervert who spent most of his time playing around with girls and not doing 
any
chosen duties, as his land prospered. He is a magic swordsman like Kratos, 
and
has almost all the same techs.

Zelos has red hair, and is the guy on the box that looks like a girl. He has 
a
pink shirt, white pants and a black undershirt. Woooooooo. The character 
bios
are getting thinnnnnnnnnerrrrrrrrrrrr.

o--------------o
| Regal Bryant |
o--------------o
Regal Bryant went to prison for killing 13 people with a single curse. Or 
was
that Sirius Black from Harry Potter? Anyway, he was a bad boy this year. He 
owns
a company. BAM. Spoilerwarningless goodness. I feel so bad. He vowed never 
to
remove his bonds until the end. Which is dumb, because he would fight better
with his hands.

He fights with leg armor strapped to his feet and he kicks guys. He also has 
a
very bad healing technique. If you used him with Zelos and Lloyd, I suppose
he wouldn't be so bad, but not of choice.

Regal wears usual prisoner attire, and is a total buffman. Big muscles and
some ratty shorts. With a half shirt fit for homosexual men.

=------------------------------------------------------------------------------=
=--------------------------------Walkthrough-----------------------------------=
=------------------------------------------------------------------------------=
This FAQ will be written under the assumption you play as Lloyd all game. 
Here
are basic guidelines for playing the game.

=====================
Using a Unison Attack
=====================
Unison attacks are the best way to keep combo's going and deal mass damage.

How to Execute a Unison Attack:
After the Ossa Trail, Unison attacks become available. To execute a unison
attack, the blue bar just above the character's picture in the battle screen
must be red. To get the bar red, just attack the enemy. Each successful hit
the bar increases by a little. Hits against an Overlimit enemy, a guarding
enemy and a flashing enemy do not count.

Once the bar is red, press "Z" when close up to an enemy. The character will
take a swipe at them. If the swipe connects to the enemy, you can use the
attack. You can use the assigned skills in the attack by pressing the "X, B, 
A
and Y" buttons. To assign them, go to the "Unison Attack" under the main 
menu
and set the attacks. Note that these will overwrite the manual player's 
techs.

Team Unison Attacks:

To do a team Unison Attack, two characters must use special attacks. The two
corresponding attacks will make your characters perform an extra and special
attack. Dealing extra damage and attack.

=============
Using EX Gems
=============

To use EX Gems, go to the EX Gems under the Menu. Set the cursor on the "LVL 
_"
part to set one. As long as you have a skill, you can use it. Once set, they
cannot be taken back. Only replaced. If you want to change the skill chosen,
set the cursor over the name of the skill. Then select the desired one.

Each Skill has a different Type. T or S. These control your Character's 
Type.
The Type controls the Available Techs.

Compound EX Skills can also be discovered. Critical Up, for example, gives 
your
character a better chance of a critical hit, and is composed of two EX 
Skills.

========
Synopsis
========
Using Synopsis lets you find out what the Character is doing, and lets you
review what has happened in the past. Do so if in dire need.

=====
Techs
=====

To Set Techs to a character, go to the Tech Menu and press "A" on a manual
or Semi Auto character's corresponding B button. Set the desired technique.
You can also set CPU characters to only use one attack. Do this by pressing
"Y" over the techniques you do not want them to use. You can also make
characters forget them by pressing "X" out of battle.

To learn techs, usually you have to perform a LVL 1 or 2 Tech 50 times, then 
it
occurs randomly.

========
Strategy
========

The difference between life and death can be the strategy your characters 
use.
Here is a brief breakdown of each command. Ones marked with an Asterik are
good ones to use.

Attack Freely - Characters Attack whoever they desire.
Attack Close - Characters attack the closest enemy.
Attack Far - Characters attack the farthest enemy.
Attack Same - Attacks the same enemy as a player *
Scatter - Party Members attack different Characters
Block Magic - Defeat Magic users
Reduce - Attacks are given to the enemies receiving the most damage *
Protect Friend - Attacks the enemy targeting the character with the lowest
health

Use Skills Freely - Use the Skills based on the choices of the character
At Once - Use the skills without any regard to TP. * (Boss Battles Only)
Keep Reserve - Stop using Skills/Magic when TP is below 25%
Retain - Stop using Skills/Magic when TP is below 50% *
Save - Stop using Skills/Magic when TP is below 75% *
Do Not Use - Do not use Skills or Magic
Moderation - Use Skills Less Frequently when TP is below 50%
Heal - Priority is given to healing party members *
Support - Priority is given to support skills and magic *

Move Freely - Move based on Own Thought Patterns *
Frontlines - Approach the enemy as much as possible using short range *
Don't Pursue - Move with a distance from the enemy
Hold Position - Do not move (Useful against the Fake Boxes)
L-Range Skills - Mainly use long range techs
L-Range Magic - Mainly use long-range magic *
Skills/Magic - Only use skills/magic, no normal attacks (Useful in Combo 
Runs)


===========
Memory Gems
===========
In each dungeon there is a Memory Gem. There is also a broken Memory Circle.
Find the Memory Gem by killing an Enemy, then press "A" on the broken 
circle.
The broken circle becomes active, allowing you to save whenever you want.

===========================
Guarding and Guardian Techs
===========================
To guard, press the "X" button and hold. You will block the attack barrage. 
But,
after a certain number of hits the guard will be broken. The guard also 
becomes
less and less effective over time. To break an enemy's guard, you have to 
hit
them where they aren't guarding. Most enemies this is behind them. But some,
like the dragon in the Temple of Earth, have weak points. This one being the
head.

To guard against most magic attacks, you have to press X and then push down 
on
the Control Stick. A force field appears at the cost of 10% of your TP. It
negates 80% of damage inflicted. Useful against attacks such as Holy Lance 
and
Judgement.

=================
Display Character
=================
Going to the main menu, putting the cursor over a character and pressing "A"
will set them as your display character. This just shows the character 
moving
around town. It is also a must for some quests, such as "Dog Naming" and
"Colette the Waitress".

===============
Long Range Mode
===============
Using Long-Range Mode gives you a wider view of the world. Your speed also
doubles, and the enemies won't move when you are standing still. To get LR 
Mode
for a certain area, you have to find one of the stone tablets around the 
world
map.

To activate LR Mode, Press "X". If it is available, your character will hop 
up
onto Noishe. The only downside to this mode is that you cannot find 
treasures
on the world map.

====================
Playing With Friends
====================

Instructions for playing Multiplayer:

Lets say you want player two to be Zelos, and Zelos is set in character slot
3. You either have to move Player Two's controller into Port 3, or you have 
to
move Zelos into Slot 2. So the controller port matches the character slot. 
Next,
view the "Techs" menu. Go to Zelos's and set his status to "Manual". Zelos 
can
now be controlled by the Player. Hooray.

The one downside to Multiplayer, is that if your friend is playing at a
Frontline role, the camera only follows Player 1. So often they will find
themselves wasting TP and attacks on nothing.

=========================
Magical/Physical Ailments
=========================
PHYSICAL:

Poison - HP begins to fall with every second. Get rid ASAP if you would like 
to
live.

Deadly Poison: A more powerful version of Poison. Treat as normal

Paralysis: This makes most functions unuseable, such as Attacking.

Petrify: No movement whatsoever. If all party members are like this it is 
GAME
OVER. Only way to get out is a Panancea Bottle or Raine healing you.

Curse: Pretty much the same as paralysis.

Heavy: Character moves really slow

Weak: Makes your Max HP half of what it is, temporarily. Heals after the 
fight.

KO: Knocked out, no action. Can be revived with a Life Bottle or Raine using
Ressurection.

MAGICAL:

Magical Ailments are all "Attack up, Attack Down, Evasion up, Evasion down" 
and
things like that, so I am not going into any detail. The only one worth 
telling
is Holy Song effect, which is a Butterfly Icon.

===============================
Healing a Party Member Manually
===============================
I had some confusion with this on my first playthrough. To heal a party 
member
with Magic, use the spell. Then look at the portraits of the characters. A
small writing will say "Target" below the first character, press left or 
right
to change targets. If you are using an attack such as Healing Wind or 
Healing
Circle, the circle appears around the selected character.

---------------------------------------
Chapter One: Drifting Swordsman - {100}
---------------------------------------

Iselia - {101}

Watch the opening cutscenes and wait for the Flash of Light from the 
classroom.
Professor Sage leaves and you can now move around. Attempt to leave the room
and choose the option "It's studying". Then go over to the front of the 
class
and examine the hole in the wall to get Colette's "Klutz" Title. Then leave 
the
school. Watch the scene with Frank, and deal with the couple monsters that 
come.
Exi too the world map and make your way down to the Church of Martel
********************************************************************************
Church of Martel - {102}

A Pastor comes down the steps and is out. Colette bravely feels she should 
go
alone, but come with her. At the top of the steps, you find Botta and some
"Desians". Eliminate them, then you have to fight Vidarr. (I'm not going to
provide a general strategy however, as this is just too easy) Just for a 
little
bit, however. As no matter how well you fight, he will still be too good for 
you.
Then a mysterious man shows up and joins the battle. With his healing 
techniques
and strength, you will have almost no problem winning. If you are a newbie 
also,
just follow his attack movements to avoid harm to yourself. After the fight,
Genis will compliment this new man on his skills. He then reveals his name:
Kratos Aurion, a travelling mercenary. (Or is he?). Then you should choose 
the
option to enter the church. Go inside with them.

After you enter, take the path to the right. Get to the back, fight or dodge 
the
monsters along the way until you reach a staircase. Slip down and onto the
platform. You now have to fight a rock Golemn. Defeat it and it turns into a
block. Colette the Klutz falls over into it and it gets pushed into a hole
below, which covers up a space where you couldn't walk. Continue defeating 
the
Golemns and then pushing the blocks into holes, make sure to have a path to 
the
other side, and to the left and right. As you can get some items to the 
side.
Anyway, cross to the other side and pick up the Sorcerer's Ring. It shoots 
fire
as a default use, but you can find more later. Anyway, go back upstairs, 
look
out for the newer monsters. Go back to where you entered and take the left 
path.
Get to the end for an item in a chest. Then go back down the middle path, 
blast
the door with the Sorcerer's Ring and then enter the warp portal.

Colette the Chosen then meets with Remiel, an Angel of Cruxis. Colette asks 
him
if he is her true father. I will not tell you yes or no yet, but he hints 
that
he is. He also bestows the Tower of Salvation upon Sylvarant. Hooray! 
Colette
thanks you for your help and Kratos escorts her back to Iselia. You have to
leave now also. On your way out, who do you see? Raine! Now sit back and 
laugh
at Genis, who gets the crap spanked out of his tiny butt. Literally. Now 
it's
Lloyd's turn, BAM! Blow to the chest by Raine. He's down and out.
DING DING DING, we have a winner! Anyway, leave now and you hear a 
"MUAHAHAHA!".
Don't ask, you learn later. So return to Iselia.
********************************************************************************
Iselia - {103}

You have some free time now (Well, Infinite free time) so why not go get 
some
health items at the Shop? Visit Raine at the school house. Genis gets the 
title
"Brotherly Love". Now go to Colette's. Colette's house is the one on the 
right
hand side, top corner of one screen right of where you enter from the Church
of Martel and the School. The Mayor and the rest of the important scmucks 
are
saying that Kratos and Raine will protect the Chosen on her journey. Lloyd
wants to go too, but Kratos tells him to go away and Lloyd gets mad. So he
leaves with Genis and Colette comes out to apologize. Genis gives Colette 
some
cookies, as it is her birthday. Lloyd... well, forgot. So he says he will go
home to fix it. Genis wants to come for a bit also, but wants to go to his
house to pick some stuff up. His house is down to the left of the 
school=house,
up the steps by the pond and inside. He gets some things for a couple
sandwiches. Which might come in handy because you can't heal for a long 
while
now. So leave town, on the way, the guards complain about Lloyd's "Thing". 
The
thing is Lloyd's Dog, Noishe. Leave and head directly East, to the Iselia
Forest.

P.S. You also get the Collectors List once you visit Colette's house.
********************************************************************************
Iselia Forest - {104}

Go through the forest, the path is straight forwards. But you can veer off 
to
get some items that will help you later. Around the Save point halfway, 
Genis
will say to go left, to the Human Ranch. There is just someone he must tell
about the Oracle. Lloyd agrees, but reluctantly.
********************************************************************************
Iselia Human Ranch - {105}

Once there, head left. Genis introduces you to Marble. Marble is an Elderly 
Lady
who has an Exsphere without a Key Crest, which Lloyd points out is bad. Some
Desians spot her away from the workplace and get mad at her. Run away to see 
her
be dragged away. You then need to find a higher view, so go to the right 
side
and Jump up the hill. Go to the right for an item, then left to get to the 
high
ground. You see Marble getting whipped. Lloyd tells Genis to blast the guys 
with
some Magic. Lloyd then hops around on the Gate to make it look like he did 
the
attack, the Guards come outside and start following Lloyd. Who was to be the
decoy to allow Genis to escape. Genis is a slow physical reacter, so he 
falls.
The guards then see Lloyd's face, bad idea. So you have to take care of the 
two
guards alone. Then more come, and Lloyd jumps off of a huge cliff. Forcystus
(leader of the Iselia ranch) and some guards come out and look down the 
cliff.
He orders them to check the ranch surveilance videos.
********************************************************************************
Iselia Forest - {106}

You see Genis running, and Lloyd falling down the cliff. They meet up and 
Genis
thanks Lloyd. Lloyd tells him to do his homework for him and they will call 
it
even. Genis parts with Lloyd and gives him his stuff. You can use his hat to
make yourself stronger if you like. Anyway, exit the forest at the very top. 
Go
over to the place on the map that is Dirk's House.
********************************************************************************
Dirk's House - {107}

Lloyd says "hello" to his mom's grave. Kind of sad actually. Anyway, enter 
the
house and watch the cutscene. Lloyd want's a Key Crest for Marble, but 
doesn't
tell him who it is for. Dirk asks, and Lloyd tells him he met a mercenary 
with
an Exsphere without a Key Crest. Dirk tells him that that is rubbish, that 
the
only way he could have gotten one was from a Desian, in which it would have 
a
Key Crest. He then gets mad about Lloyd going to the ranch, and tells about 
how
his mother was murdered by Desians. He then hits Lloyd and Lloyd leaves. 
Outside
is the Chosen and her posse. Lloyd talks to Colette alone, and they have a 
long
chat. Colette tells her when to come see her off. Lloyd also wants to finish 
her
necklace by then. Colette just says she wants a happy birthday from him. So 
she
leaves and Lloyd spends the night working on the necklace.

In the morning, go outside and talk to Dirk, by Lloyd's mother's grave. He 
gives
him the Key Crest. Which is a happy moment for Lloyd. Until Genis shows up 
and
asks him why the hell he wasn't at the village. It turns out Colette lied 
about
when to come to Iselia. So now you go to Iselia.
********************************************************************************
Iselia - {108}

Head over to Colette's house. Frank gives you a letter, which is more like a
will. He is about to tell you something they never told the others, but.. 
aloha.
There is some commotion outside. Go and check it out. Some Desians are 
burning
down the city. Go south and kill the ones at the house, then go back up and 
to
the school. The town is in there, and it is being defended by one soldier. 
Help
him, and he gives you some Gels or something. I am going by memory on the 
item
parts, so bear with me.

Now go towards the Town Gate, stopping at Genis's house if you want, for a
cutscene. The Desians are calling for a Lloyd Irving. Lloyd comes forth and 
the
Desians accuse him of violating the peace treaty. Lloyd argues that they 
already
did when they attacked the Church of Martel. They laugh and Lloyd is left 
even
more confused. As punishment, Lloyd must fight a creature called Exubela.

BOSS BATTLE: EXUBELA
Exubela is a green beast, twisted by exspheres. To defeat her, wait for her 
to
attack, then hold down Guard, then press the control stick away from her. 
Lloyd
will hop away. Then rush in and attack thrice, and if you have Sword Rain or
Sonic Thrust (which you probably don't), use them at the end of your three 
hit.
Then hit the guard button and back away again. Genis will attack Long Range 
with
some magic. Repeat that process until you win, healing whenever health is 
low
with some Gels.

After Exubela is defeated, she grabs Forcystus and you can hear Marble's 
voice
cry out from the beast. It is in fact, Marble. She suicides herself to do
damage to Forcystus, and the Desians retreat. Genis picks up her Exsphere 
and
yells one of those "NOOOOOOOOOOOOOOOOOOOOOOOOOOOOs" like Darth Vader does in
Star Wars. The mayor then gets pissed at Lloyd and Genis for going near the
ranch. The resulting conflict ends up getting Lloyd and Genis banned from 
Iselia
forever. (Or will it?).

Lloyd and Genis leave Iselia, and set out in search of the Chosen and her 
group.
********************************************************************************
World Map - {109}

Head far south, fighting if you wish. If you feel you are hurt, stop at the
House of Salvation for a rest, for the price of 100 Gald. Pretty Cheap 
actually.
Anyway, keep going south into the desert. I hope you have some Panancea 
Bottles
if you plan to fight. In the center of the Desert is Triet. By the way,
sometime in the World Map, you find a scene where Dirk teaches you about EX
Skills in a letter, you also get some pretty good items for the start.
********************************************************************************
Triet - {110}

You see some Desians putting up posters. Check it out. Its a really bad 
poster
of the now Number One Wanted Man in Sylvarant's 10 Most Wanted. Now go to 
the
left and get some weapon upgrades, and some armor if you can afford it. One 
man
asks if you have a Beast Hide. If you have one, great, free armor. If you 
don't,
you will soon. After making your purchases, go to the left building at the 
top.
A hole in the shape of a Chosen, hmmm, I wonder who was here... Make sure 
you
have 400 Gald before going to the next part.

Go back to the main part of Triet and go down the path to the back, then go 
left
to the tent. Enter and get a fortune of where the Chosen is. Leave and then 
you
get a cutscene where you then have to beat some Desians. Lloyd gets cocky 
and
drops his guard, then they kidnap him and bring him to the Sylvarant Base. 
Genis
manages to get away. But you will be going solo for a little.
********************************************************************************
Sylvarant Base - {111}

You will wake up in a prison cell. All your stuff is gone except for the
sorcerer's ring. The guards are talking about how they feel sorry for Lloyd
going to be executed. "Execution? What the Hell?". Now you have to torch the
guard with the Sorcerer's Ring when he is in front of your cell. After, open
the cell and head to the left. Remember that Beast Hide I promised you would
get? Its in the cell. Get it, then go to the next one with the Memory 
Circle.
Save your progress and go to the right and open the chest by all of the tech
things. You will get all of your equipment back!

Now continue forwards and you will have a fight with some soldiers. If you 
are
dieing, visit your cell and sleep on the bed to heal yourself. Now go 
forwards
to the huge room. Some guards are coming, so Lloyd hides in the gap in the
floor. The guard complains about having to shock the Robots onto the pads to
open the door. HINT HINT. So get up and go see the Roundish thing with the
floating ball. The Sorcerer's Ring now shoots electricity. Shock the Robots
when they are on the pads at both sides to open the door. Go through fast, 
as
the electricity is temporarily. Kill the soldier in the next room for a
Memory Gem. This will open a faulty Memory Circle later on. Go to the very 
end
of the hallway. Now there is a Nintendo Gamecube in the Middle of the room,
besides yours. The memory circle is also here.

For this challenge, there are three pillars you can zap. Each has a matching
point on the floor. The gamecube dots on the inner rim will travel in the
amount of degrees that the floor has. Match the Green ones together and 
enter
the opened room. Oh no! You have been spotted by a guard, RUN! Or let the 
game
auto run for you. You go into a room. Phew, that was a close one, until you
hear "And just who the hell are you?". Dun dun dun, some blue haired idiot
standing there asking for your name. He spots your Exsphere and knows who 
you
are. Then Botta from the Church shows up and reports that the Chosen's group
is here. The blue haired man runs, leaving Botta with some thugs, Collette,
Kratos and Genis then come in. Now you can beat the hell out of Botta.

BOSS BATTLE: BOTTA
Botta is here with some soldiers. If you haven't already, set the "All Out"
strategy as so:

Lloyd:   Attack Same
         At Once
         Frontlines

Kratos:  Attack Same
         At Once
         Frontlines

Colette: Attack Same
         At Once
         Frontlines

Genis:   Attack Same
         At Once
         L-Range Magic

Now set the strategy to All Out and attack the two soldiers. Once they are
gone, beat the pulp out of Botta. If you are still a newbie, follow Kratos's
actions. He will soon fall.

Botta is injured, he runs away and leaves behind a secret staff. Cool. This 
is
also the end of chapter one. :).

---------------------------------------
Chapter Two: To Become An Angel - {200}
---------------------------------------

Triet - {201}

You end up at Triet after the boss battle. Raine finds a broken Key Crest in 
her
artifact supply. Lloyd volunteers to fix it for her. So he spends the night
doing that. After the cutscene, go upstairs. Enter the first room. It will 
be
Raine and Genis's. The Professor will be awake and compiling data on battled
monsters. You give her the Key Crest and she thanks you. You can go over to
Genis (asleep) and honk his nose if you want a laugh. On the way out, you 
see
Raine go crazy over the Key Crest, I first thought that she was evil because 
of
that scene.

You will see Kratos exiting the room. You can choose to follow him if you 
want,
he just hangs out with Noishe and yells at Lloyd for his crappy fighting 
skills.

If not, go to the next room. It is Colette's. So go into a girl's room in
the middle of the night you pervert. Colette will be awake if you choose to 
talk
to her or something of the sort. Out in the hall at the very end is some 
Lamp
or something. Talk to it, it becomes the Wonder Chef. Wonder Chef is going 
to
teach you Cabbage Rolls. Lucky you. Go back in your room and sleep now. In 
the
morning, you receive the Monster List that Raine was working on last night. 
You
also now must head out to the Fire Seal. So head over to the Triet Ruins.
********************************************************************************
Triet Ruins - {202}

As you enter, Lloyd complains that he is tired, and Noishe runs away. Kratos
will now teach you Guardian, and Genis gets Force Field, and Colette gets
Damage Guard. To perform one of these moves, Guard and push Down on the 
control
stick.

Now you go up to a slab of stone and the Professor goes mad over the
Magitechnology. She gains the title "Archaeological Maniac" and you gain 
access
into the ruin. So enter. Run down the main path and head towards the left 
fork.
Blow the junk off of the chest and open it. Go in the door and light the 
torch.
Head back around to the right side. DON'T OPEN THIS CHEST UNLESS YOU WANT 
GAME
OVER! It contains a fake, which doesn't take any damage except from Magic 
and
a later character's techs. It is also very strong. Anyway, enter the door 
and
push them off the edge near the staircase. Light all the torches and open 
all
the chests and such. Now go into the center door and light the next torch.
Go back to the right and go to the very top. Save and enter the warp portal.

BOSS BATTLE: KTUGACH
You now have to fight a fairly difficult boss battle. If Genis knows Aqua 
Edge,
he is a must in this battle. Go into his Tech's and set it so that the only
attack that isn't locked is Aqua Edge. Do this by pressing "Y". Now use the
"All Out" setting and attack the Ktugachlings first. They are weaker and 
will
give you much less trouble after they are DEAD. Raine is also a must to heal
your weak characters. If you bought newer armor you should be fine, but if 
you
didn't, it's only slightly harder. Attacks such as Sword Rain and Demon Fang
will ease this skirmish.

After the Battle, Colette speaks with Remiel. He grants her more powers from
Cruxis, namely... WINGS! She now flies in battle. Genis gets excited at this
news. Now leave.
********************************************************************************
Camp - {203}

You get to have another Campfire scene as Colette falls down again. Talk to
some of the other party members and answer the best to improve relations 
with
them. Colette comes last. She goes for a walk, you ask to come with her, but
she refuses. As good-ol' Genis says: Haha, You got re-jec-ted. After the 
scene,
set your sights to Triet for some refreshments.
********************************************************************************
Triet - {204}

Raine gains a "Sisterly Love" Title upon entrance of the city. Now go buy 
some
items for later, because you will need them. If you are weakened from the
trip back, stay at the Inn. But now we have to go to the Ossa Trail. The 
Ossa
Trail is in the grassier regions of the desert.
********************************************************************************
Ossa Trail - {205}

You enter and then some scadily dressed woman demands who is the Chosen. She
charges at Colette, who stumbles back and opens a secret mining trap, she 
then
falls down and Colette is sad. Choose that you feel sorry for her and Genis
will make Colette feel better. This is like another Iselia Forest, so just
collect the items in chests and get to the bottom.

The assassain comes again for another round with you.

BOSS BATTLE: CLUMSY ASSASSAIN
This battle is only hard because of the Guardian. Take it out ASAP, as the
assassain herself is a pansy. The only thing you must worry about now is the
"Pyre Seal" attack. Which won't do much damage, but will blow you back and
leave you down for a few seconds, giving the enemy a chance to attack your
troops in smaller numbers. Defeat her and finish this.

Enter the mine that she just came out of. There are many chests in here and 
two
at the back. There is also a black Skull, come back around LVL 20 characters
and pick a fight with it then, as you will be blown out of the water now. 
This
is a sword dancer, it will hurt you a lot at the state you are at now.

Once done, leave the Ossa Trail. Head to the only town there, Izoold.
********************************************************************************
Izoold - {206}

Once you enter, Go straight ahead to the house at the end of the road, but 
not
down the right path. Talk to Lyla in there. Then the Grandma. Now  go into 
the
house to the left and examine the Pelican Carving to gain the Rice Ball 
recipe.

Now exit the house and go to the right. Stock up on supplies from a vendor 
if
needed. Talk to Max at the bottom, then the man outside of Lyla's house. Go
back in and talk to Lyla, she leaves to the docks. Follow her to gain 
passage
from poor Max. You can now travel across the sea. Lucky you.
********************************************************************************
Palmacosta - {207}

Hooray, Palmacosta! A nice little city, to bad it blows up later on...
Now go away from the docks and through the street vendors, some sell weapons
and armor, so buy some for your guys. Leave the vendor area and you run into
some guys, you break a valuable potion they own and have to replace it, it 
is
1000 Gald. Go to the right over the bridge and enter the shop. A girl named
Chocolat refuses to sell some Gels to the Desians and they get pissed off. 
You
can buy the Potion here if you want, or you can earn one for free. If you
don't feel like paying, go to the right, the Palmacosta Academy should be
around here. Enter and a scene ensues, saying that Genis had a scholarship.
Some nerds come by and make fun of Genis for his height, and Lloyd sets them
up on a quiz-off. You have to find an empty class to study in, so it should 
be
the bottom floor to the right at the back. You now are faced with a practice
quiz, and your results will affect Genis's.

Question 1:
What does Lloyd learn from Kratos in the Triet Ruins?
Answer: Guardian

Question 2:
What does Genis refer to as "9.8" in the Ossa Trail?
Answer: Acceleration Due to gravity

Question 3:
Where was Lloyd Born?
Answer: I don't know.

Getting 3/3 will result in Genis trashing the stupid Mighty in the quiz. Now
go back to the main room and look at the pillar thing with balls on it to 
gain
the Omelet recipe. Now go to the right side and go into the door with the
sign outside of it. Talk to the cook as Colette and play a waitress 
minigame.
You have to remember the students/proffessors, what they ordered and how 
they
wanted it. You get paid and if you did well enough, you get a Palma Potion.
Now head back to the guys and give them the potion. Head back into the main
are to the right and watch the scene if you haven't already with the kid
talking about Dorr saving his daddy. Enter the main building on the left and
talk with Dorr to have a conversation, he says he gave the Book of 
Regeneration
to the Chosen already, and that their group was fake. But it was really the
group that you smashed the potion from. Colette brings out her wings and 
they
believe you, but the book with the information is with the other guys. Raine
recalls hearing them going to Hakonesia Peak. So head out of town and 
towards
it. On the map it is farther north, past the House of Salvation and across 
the
bridge.

(Note: If you cannot play the minigame, then try giving the potion first,
worked for me)
********************************************************************************
Hakonesia Peak - {208}

Upon entrance, enter the hut. Talk to the man inside and he says that he 
will
only let you view the book if you can get him the Spiritua Statue. Upon 
exit,
you see some people afraid of Palmacosta, which is under Desian Siege. So it
is time to play the hero and go save them.

--------------------------------------------------
Chapter Five: The Liberation of Palmacosta - {300}
--------------------------------------------------
It is time for a short chapter before a really LOOOOOONG chapter.

Palmacosta - {301}

When you enter, move into the main area with the school, cathedral and Gov.
Office. Magnius, some Desians and Cacao will be there. Only things won't be
looking to bright for Cacao, as she is about to be hung at the noose. One 
man
will exclaim in horror that Magnius is there, but apparantly you must call
him "Lord" Magnius. So the poor guy gets his neck broken. He is about to 
hang
Cacao when a little boy chucks rocks at him. GO LITTLE DUDE! Magnius gets
pissed and goes to kill the kid when Lloyd intervenes. After some scenes you
are left to fight his little henchmen. They shouldn't be trouble, just take
down the Sorcerer first. Afterwards, head to the House of Salvation. Which
is on the way to Hakonesia Peak.
********************************************************************************
House of Salvation - {302}

Upon entrance, you are encountered by a Palmacostan soldier. He says to stop
the world regeneration process, as the Palmacostans are launching an assault
on the human ranch. Agree to this, and head to the Human Ranch. If lost, 
head
to the gap inbetween mountains right outside the ranch. Then turn left to 
the
darker bit.
********************************************************************************
Palmacosta Human Ranch - {303}

At the ranch, you encounter Neil. Dorr's assistant. He tells you that Dorr 
has
betrayed you, but does not know why. He also says that Chocolat has been
kidnapped. So you have to go save her as well. You are now faced with a bit
of a choice. You can rescue Chocolat and kick Magnius's butt first, or go 
and
confront Dorr first. Logically thinking, lets check out Dorr. If you prefer 
to
kill Magnius first, please press "CTRL + F" then enter "{305}".
********************************************************************************
Palmacosta - {304}

Head into the Government Building. There will be nobody there, but Colette 
will
hear voices coming from the unguarded basement. Go down. Dorr will be 
talking
with a Desian about how he needs to pay him. The Desian comments that he has
been paying less and less. Dorr argues there is nowhere left to squeeze Gald
from. The Desian then says that Magnius may or may not release the Demon 
Seed
on his wife depending on his next contribution. Lloyd and Co. then talk to 
him,
he shows you his "dead" wife. She is just like Marble. Kilia then kills 
Dorr.
It turns out Kilia was working for Pronyma, one of the Desian Five Grand
Cardinals. Uh-oh. Looks like somebody needs a spanking.

BOSS BATTLE: KILIA
Kilia is not a hard boss. She just has a ton of health for the level you are
at now. Treat her like a normal boss for now. If she casts a spell called
"Acid Rain", do not worry. It doesn't harm you. It will only lower your DEF.
for a short while.

After her death, you have an almost touching scene with Dorr. The professor
fails at healing him and he dies. Too bad so sad. Go to the ranch.
********************************************************************************
Palmacosta - {305}

Talk to Neil for a mini chat if you want, otherwise take the left path and
enter the card and the passcode. Which is 3341 by the way. Once in, make 
your
way down the right path, until you find the Sorcerer's Ring Changer. Use 
this
to get a sort of "radar" function. Use it on the warp portal and enter. Take
the left path and free the prisoners, a little boy gives you a Card. Now 
exit,
and head right. Into the door. Use the ring to see the invisible blocks and
bridge a gap to the other side. Go over (getting the item, which is the 
speck
in the radar). Head to the right and use the radar. If you notice the Desian
who has a speck himself moving around, fight it and win. You get another 
Card.
There is a refresher which heals you here. So do so. There is also an item
across the bridge. To go across, hit the pillar like object after using the
radar. Remember to disarm them as you leave, if you would like a Panancea
bottle later. Cross over to the other side and use the radar while climbing
down the stairs at the back right of the room. Colette flys up and sees gets
the last Card. Return to the portal room and use the portal at the end. You
will get access to a large puzzle room.

Follow these directions to get the Panancea bottle, (If wanted). Each 
direction
refers to the direction of the portal. Also, be wary. Some of the items in 
the
radar are actually traps.

1. Left
2. Up
3. Up

Now to get to Magnius, from the starting room:


NOTE: IF YOU DO NOT WANT TO KNOW THE DIRECT WAY, TAKE EVERY PORTAL THAT 
ISN'T
GUARDED BY AN ENEMY. Newtype06 sent that in.


1. Left
2. Left
3. Down
4. Up
5. Up
6. Left
7. Up
8. Left

You will see Chocolat. Kill the Desian guards around her and she will show
you to the last room. Enter and watch the scene where Magnius acts like a
homosexual. (Not that anything is wrong with that :P). You have to eliminate
some guards. Magnius then threatens to activate the Exspheres on the 
captives,
and wants to turn them into monsters. Lloyd says that it is wrong, and 
Magnius
then laughs and talks about how Lloyd killed Marble. Which coincidentally is
Chocolat's grandmother. Now you have to kill some guards. Lloyd finds a Road
Pass to get through Hakonesia Peak. But really, Chocolat needs to be more
careful, that pass is 100,000,000 Gald!

Now it is finally time to kick Magnius's rock hard ass.

BOSS BATTLE: MAGNIUS
As usual, open the battle by killing the croonies. If Genis has some decent
spells by now, plunk him in the party. If he doesn't, then use Colette.
Frontlines is probably the easiest way to win. He likes to use Stalagmite
quite a bit. So beat him up quickly. For an Idea, he is about the equivalent
of Three of the Whip Masters, only more powerful attack wise.

After, Raine sets the whole freaking base in Self-Destruct mode. So you bail
out. Magnius's last breaths are spent on a Hologram communication device,
cursing Rodyle and his evil schemes. Hooray! Watch the cheezy animation as 
the
ranch blows. Go to the House of Salvation for a rest, and some important 
scenes
for later.

-----------------------------------------
Chapter Four: Finishing the Seals - {400}
-----------------------------------------
Now it is the long chapter, I tried to make the one before and after 
shorter,
just for you ;).

House of Salvation - {401}

Enter the house. If you haven't seen it already, the assassain here will 
reveal
her name to you if you choose to talk to her. Its.....SHEENA! Now you know 
her
name, good for you. After the scene, talk to the Priests. It looks like the
Spiritua Statue you need is a fake. It was dropped at the Thoda Island. 
Looks
like we are going to have to go there. Luckily, I was going to send you 
there
anyway. But this way, you can kill two birds with one stone. Be sure to 
choose
"The problem is the geyser" to get more relationship points. Head to the
Thoda Dock, which is slightly below the Palmacosta Ranch on the map.
********************************************************************************
Thoda Dock - {402}

Enter the house and talk to the lady. Purchase a round trip for 200 Gald. 
Hop
in the "washtubs" after a slightly humorous scene. You will end up at the 
Thoda
Geyser.
********************************************************************************
Thoda Geyser - {403}

Move up the docks and talk to the man with the backpack if you need 
supplies.
Colette will comment the signpost looks familiar. Head over there and have
Genis freeze the geyser. Follow his directions to the statue. Which is
something like "Up, Left, Left, Left, Up,". Luckily you do not have to come
back with his direction. Now go and examine the oracle stone behind the 
sign.
Looks like this is a seal. So good for you. Sheena will show up, but won't 
make
it over, thanks to Noishe.

Inside the geyser, move down the steps. There is a chest at the part before 
the
bottom, and two to the right. By the Sorcerer's Ring Changer. Change it to 
get
water. There are two openings at the bottom, one on the right, which is on 
an
angle. The other is on the left, facing you. Take the right one. Climb to 
the
bottom. There are two chests on the way. Open them up. After you finish 
getting
to the bottom, move the block on the other side into the square on the 
ground.
Head all the way back up to the top and light the two torches with fire 
(after
changin back). Then fill the opened jug with water. On the way out of this 
room
there is a section of wall on the right. There are two pillars, inbetween 
them
there is a room with two chests. Goodie Goodie Gumdrops. Now go to the 
bottom
and fill the jug in that room with water to move the platform up. If you got
the memory gem from the enemy, use it on the save portal. If not, fight 
until
you get it. I believe it is the shark in the room on the right by the 
chests.

Now enter the portal and fight the boss.

BOSS BATTLE: ADULOCIA
This fight can be easy or hard, depending on your character's skill level. 
If
you had spent half an hour or two leveling up, you should have Thunder Blade
on Kratos and/or Genis. Disable all spells for Genis but Thunder Blade, or
Lighting, if you do not have Thunder Blade. If you can learn it, use 
Lighting
over and over again in normal battles until the character does get it. Have
Lloyd and Kratos take the frontlines, with Genis and Raine at the back.
Lightning Tiger Blade would be a good combo for Unison Attacks. Anyway, kill
the sidekicks. Which are just like Desian Soldiers with better defense and
attacks. But HP wise they are wimps. Defeat them to unlock the water seal.

Afterwards, Colette falls down sick. Raine decides to call the illness 
"Angel
Toxicosis". Now it is time for another campfire story at the Camp.
********************************************************************************
Camp - {404}

Just a shorter scene this time, Lloyd wakes up and finds Colette is still
awake. He urges her to sleep, but then she argues that Kratos is still 
awake.
But Lloyd counters, saying that Kratos volunteered to be the night watch.
Lloyd then goes back to sleep, and Colette mutters to "Dream some good 
dreams
for me too, Lloyd". Awww, how touching. What is happening to that one 
screwed
up lady? Anyway, once you gain control, backtrack all the way to Hakonesia 
Peak
to give the man the statue.
********************************************************************************
Hakonesia Peak - {405}

Talk to the man and you can now read the book. You get some hints to where 
the
next seals are, but not much to go on. Now exit the house, and go through 
the
back, now that you have the Road pass. Head to Asgard, which is to the left
hidden in a little nook.
********************************************************************************
Asgard - {406}

Enter and go up and buy some new weapons. You can also customize, as I am 
sure
you picked up some good stuff to work with on the way. Once done, go to the
big area to the ruin. It is in the gap between the Two stairwells, quite
obvious to sight. Raine goes beserk when she sees it and starts reciting 
facts
about it. When she is talking, you can walk off. Head around the back and 
you
will see some guys planning to blow the ruin up. Lloyd confronts them and 
then
Raine catches the words "Blow Up" and "ruin". Boy is she ticked off. She 
comes
over and beats them into pulp, and hits the bomb switch on. Lloyd then turns
it off. Then Harley, after being kicked a bunch of times, compliments Lloyd
in turning it off. The mayor shows up and the other guys make a break for 
it.
So do your guys. You have to find them. They are at the far right of the 
town,
up the stairs and in the double floored house with the balcony. Enter to see 
a
scene. Eventually you have to leave, so go back to the ruin. Raine 
volunteers
to be the spiritual dancer, which, if you listened to the scene, you would 
know
what it is. So you now jump back to Aisha's house. Raine changes into a 
newer
outfit and you watch her do the dance. Some thing comes out, and you have to
fight it.

BOSS BATTLE: WINDMASTER
Genis is not necessary, just bring a bunch of frontliners and Raine. Then 
just
pound the crud out of the fake spirit. Unison attacks are an easier way to 
win,
as they can rack up the damage, which this guy needs to take badly. Using
attack combos like "Attack, Attack, Attack, Lvl 1 Skill, Lvl 2 Skill, Block"
are an easy formula for victory, mainly using Lloyd with Sword Rain and Psi
Tempest. After the battle you receive the Map of Balacruf. Which the Prof. 
goes
with Linar to interpret.

You end up at the Inn, so go and pick up Raine from Linar and Aisha's house.
She tells you to go to the Balacruf Mausoleum. So do just that. To get 
there,
go to the Hakonesia peak, and head left, or the direction on the map where 
the
end branches out. Go across the bridge and to the end.
********************************************************************************
Balacruf Mausoleum - {407}

Entering the place, go to the far right and open the chest by the man for 
some
easy 1800k gald. Now go forward and put the Map of Balacruf in the slot. An
oracle stone will appear, and Colette will put her hand on it. Presto!

Once in, go to the right and open the chests for some items. If you have a
leftover memory gem, use it here. Otherwise move left and go over the 
spikes.
If you do not want to get hurt from them, walk as slowly as possible to 
avoid
triggering them. If you just want to beat this level, do not bother turning
the wind off with the block. Just read later on. Go up the stairs, there is 
a
monster on the halfway platform that you cannot see. He has the Memory Gem 
for
this level. So defeat or avoid. Then go to the back, avoiding the wall 
spikes.
Using the Sorcerer's Ring, light the torches around the door, then head
directly below to change it to a wind power. Head right, and at the back are
A Guard for Colette and a Blue ribbon. Enter the opened doors.

As you enter, Sheena will show up and start causing trouble with Noishe. She
summons Corrine to keep him busy and runs inside.

Back inside, you are faced with a puzzle. If you read the scriptures 
outside,
you would have known what to do. I will make you understand how you come up
with these, you filthy cheater. :P

Red= Throne of God
Green= Power of God
Yellow= Rich Earth
White= Calm Earth
Blue= Blue Mermaid (Or something like that)

There are three solutions, two lead to items, they are:

1. Blue
2. Red
3. Yellow
4. White
5. Green

That should get you a Blue Ribbon.

1. Red
2. Green
3. Yellow
4. White
5. Blue

This is an EX Gem LVL 2.

For the door:

1. Red
2. Yellow
3. Green
4. White
5. Blue

If your characters aren't the best, go back to save. If you feel confident,
move ahead, but do not blame me! Enter the door and fight the Seal of Wind.

BOSS BATTLE: IAPYX
This fight can be easy or hard, depending on your moves. The boss uses Wind
magic, so use a lot of Earth based attacks, such as Stalagmite and Stone 
Blast,
or even Grave. Colette's main priority is Angel Feathers. Kratos should be
hit and run, Spell, heal, then go back and hit. A Good move here is Psi 
Tempest
as it helps you evade the boss. Another thing to do is just have the 3 main
frontliners beat the crap out of him so constantly that he doesn't have a
chance to hit you back.

After, watch the scene as Colette gains more Angel Power. Now you should 
heal
by TP (by fighting random enemies) or if you have a lot of stronger Gels and
even more Weaker Gels, using up the weaker ones. Then on the way out of the
vicinity, you find Sheena. Time for another round.

BOSS: RESOLUTE ASSASSAIN
Go after the Guardian first, again. Sheena isn't a problem and again, the 
only
reason she was an issue before was her Pyre Seal, which knocked you down and
barely hurt you. Using Genis with Aqua Edge/Spread/Aqua Laser is the easy 
way
to take the Guardian out. Then Sheena should be treated like last time.

After defeating Sheena, she says the Sylvarant will be saved. But not her
world, hmmm. What is going on? As you exit, Colette falls down, Lloyd 
catches
her, but drops her. Stupid Lloyd! Time for another: CAMPFIRE SONG!

Camp - {408}
WARNING: THIS SECTION CONTAINS MAJOR SPOILERS! READ AT OWN RISK!!!!!!!
WARNING: THIS SECTION CONTAINS MAJOR SPOILERS! READ AT OWN RISK!!!!!!!
WARNING: THIS SECTION CONTAINS MAJOR SPOILERS! READ AT OWN RISK!!!!!!!
WARNING: THIS SECTION CONTAINS MAJOR SPOILERS! READ AT OWN RISK!!!!!!!
WARNING: THIS SECTION CONTAINS MAJOR SPOILERS! READ AT OWN RISK!!!!!!!

Colette and Lloyd will be standing around, Lloyd asks to see her hands. She 
is
bleeding like mad and she claims it doesn't hurt....much. Lloyd then goes to
get some coffee and a chat with her. He gives her the coffee and tells her 
it
is hot. "Hot, isn't it?" "Yup, really reall hot". Then he tells her it is 
cold,
she agrees again. Then Lloyd said he lied, it was actually hot. They get 
into
a discussion about how Colette is losing her humanity. I won't go into as 
much
detail on these, as you should see for yourself. After the scene, head to 
Luin.
It is the Blue splot near the Top of the world. Northwest of Hakonesia Peak.
********************************************************************************
Luin - {409}

Luin's in ruins! Yay for rhyme schemes. Anyway, make your way up the side of
the hill at the back and over into the next area, with the fountain. Sheena 
is
there, badly wounded. Colette begs the professor to heal her, but Raine 
argues
not until she tells them what happened. The Desians invaded apparantly. Then
Clara shows up and starts chasing a man. Sheena trys to stop it, and gets 
hurt.
Colette begs Clara to stop, and Clara leaves. Now you heal Sheena. After the
scene, MAKE SURE to hit "Okay". Otherwise it's GAME OVER! Now that you have
Sheena, get ready to go to the Asgard Human Ranch. It is in the top right of
the map, in the green bits.
********************************************************************************
Asgard Human Ranch - {410}

Now Lloyd is ready to ambush the Desians. Do so, and you get some outfits.
Some scenes here, and then you go to the ranch.  You enter, to the right is
some chests. Otherwise, go inside the door and take the door to the left. 
You
catch a glimpse of Botta and some croonies leaving. Then Kvar and Desians 
show
up. Colette manages to make an escape route, so you take it. There are 
numbers
of Places to save and get treasures, so get as many as possible. At the dead
end, Kvar confronts you and tells the truth of Anna, Lloyd's mother. Sheena
bails you all out with her "last one". Good Ol' Sheena. Go back to Luin.
********************************************************************************
Luin - {411}

A short scene about how Exspheres are made from bodies. Once you regain
control, it is to Hima. Hima is to the west, on the same Continent. You can
find it by following the forests, then up the rock path.

-----------------------------------
Chapter Five: Saving Pietro - {500}
-----------------------------------

Hima - {501}

Enter the One building, the Inn. There, go inside the room to the right and
find the Boiling Kettle. Examine it to learn Risotto. Now go to the main 
room
and talk to Sophia, the lady on the stairs. Then head around back, up the 
path
to the graveyard. Pietro, the man who "died", will follow you. Sophia tells 
you
the truth and Pietro tells you how he left. Using broken english. After the
ensuing scene, you get the Desian Orb from the grave. Now it is time to go
back to the ranch. There should be a man near the exit who needs escort to
Luin, so agree to go with him to quick jump there. Then walk to the Asgard
Ranch.
********************************************************************************
Asgard Human Ranch - {502}

Examine the boulder. I don't know how ANYBODY, could miss this. You will 
open
it and go inside. Take care of the Desian guards right there. Raine will
bring up the map on the computer. You need to split up to be able to get to
Kvar. So choose the Party. I reccommend something like Lloyd, Sheena, Raine
and Kratos, Genis and Colette. You start with Lloyd's group. Go into the 
door
at the back-left of the room. Run down the pathways, opening the chests 
until
you reach the end. Use the computer to shut down the exspheres. Then go into
the room where you learned the truth about Exspheres. Change the ring and 
use
the doubled firepower on the little bulbs at the middle of the escalators.
3 on each side. Once they are dead, the escalators truly stop. Head up the
escalator on the right, save and enter the door. Try to use the Warp Portal 
to
change over to the other Party.

Leave the room through the right and fight the guards. Exit outside and move
into the gap with the blocks, move them so you can enter. Take the right 
fork
and open the chest for a Card of Earth. Now hit the switch and go into the 
door
to the left. Free the captives, one will tell you Chocolat has been taken to
Iselia. After the scene, take the left path and open the chest, then hit the
switch. Enter the captives room and go through the bottom entrance. Take 
either
the left or right path and go in the newly opened room. Kill the drones on 
each
and hit the switch. Once both are done, you switch back to Lloyd's group.
Time to kick Kvar's butt.

BOSS BATTLE: KVAR
He comes with three Energy Stones, which really will piss you off. So beat 
the
crap out of them ASAP. Finally you can hit Kvar. His only weapon will really
be Spark Wave, which can be blocked with a Guardian. Kvar himself is a wimp 
and
will go down easily, so beat him.

After Kvar dies you have some scenes, and Lloyd tells everyone about 
Colette.
The party goes to Asgard to let Colette rest. After you regain control, go 
to
Hima.
********************************************************************************
Hima - {503}

Go in front of the Inn and you shall see a Clara scene, she drops the key to
the Tower of Mana. So thats where we have to go, to get there, go to Luin 
via
the Food man again and head north. It is also directly west of the Asgard
Ranch. It will be very easy to spot.
********************************************************************************
Tower of Mana - {504}

Enter the door and find an event. Colette and someone will come with you 
first.
I think Raine would be the best choice, as you have two frontliners and no
healers. Kratos would be the other choice.

Head up the stairwell, one of the enemies hold the Memory Gem. At the top, 
burn
throught the red curtain with the Sorcerer's Ring. Now you must move the 
mirror
block to reflect it at the door. Enter the opened door. Now at the bottom of
this room is an odd contraption. Use it to tell the other party to go.

The other group should examine the bookcase at the back left before going to
get the Boltzman's Book. Then head through the open door. Do another few 
easy
mirror puzzle, until you get to the hard one. Here are some ASCII solutions.

The /, \ or - represent where the light will go. O is the balls you want to
hit and "+" is the curtain. >, <, ^, V are the light's travel path.


          [/]<<<<<<[\]
           V        O
           V        ^
           V        ^
     O<<<<[-]>>>>>O ^
                    ^
                    ^
                    ^
C >>>>>>>>>>>>>>>>>[/]

The other solution is:


                 [/]O[\]
                  ^   V
                  ^   V
     O<<<<<<<<<<<>
                  ^
                  ^
                  ^
C >>>>>>>>>>>>>>>[/]



Near the save portal ahead are 3 chests, so get the stuff. Then go through 
the
door and up the stairs. At the top, go over the bridge and watch a scene.
You get control of Lloyd's party. Have the, go through the new bridge and up
the stairs. You rejoin and should reorganize. Go in the portal to find a....

BOSS BATTLE: IUBARIS
This boss is just a pushover, not really hard. Just beat him constantly. His
best weapon is that horse attack, which wasn't even relativley hard. Dark 
magic
is the best way to go, if you have any.

After the battle, watch a slightly different scene then trump ALL the way 
down
the stupid tower. Watch a scene where Colette loses her voice. Now it is 
time
for: CAMPFIRE!!
********************************************************************************
Camp - {505}

Sheena explains about her World, Tethe'alla. Also about how the world
regeneration is really just reversing a mana flow. After you regain control, 
it
is time to go to Lake Umacy. You probably have seen it before. It is that 
lake
with the unicorn, near Hakonesia Peak and Luin.
********************************************************************************
Lake Umacy - {506}

Watch the scene with the unicorn, Sheena says that she can summon spirits. 
So
you need Undine to rescue the Unicorn now go to the Thoda Geyser once more.
********************************************************************************
Thoda Geyser - {507}

Head back into the seal room, the Dungeon should already be finished from 
last
time you were here. After the short scene, you fight Undine.

BOSS BATTLE: UNDINE
The best lightning Magic you have should be implored here. Using the Card of
Water is not the best choice for this level, nor is the Card of Fire. So 
just
pound away. The best defense in this level is a good offense, but if Undine
uses Spread, be sure to get Guardian up quickly.

After the Battle Sheena learns some good techs that only work when she is in
Overlimit, and you get a special Ring. So now it is time to go backtrack to 
the
Balacruf Mausoleum.
********************************************************************************
Balacruf Mausoleum - {509}

Why are we back here? You ask. Well we have to get Sylph from the place. Not
necessarily right now, but it makes sense to get it, as it is on the way. So
go all the way to the seal and fight Sylph.

BOSS BATTLE: SYLPH
Sylph is composed of 3 Fairies, Fairess Yutis and Sephie. First one to go is
Fairess, not only is she the weakest, but she has defense and some powerful
magic. Next should be the one with the Bow, it will pose problems with your
magic user by shooting them when they are casting spells. Pretty much 
anything
goes as for this battle.

Now Sheena will get the Summoning Stuff (Status Raiser Spell, Summoning 
Spell,
Ring). You now will go to Lake Umacy.
********************************************************************************
Lake Umacy - {510}

You can now rescue the Unicorn. After some scene, it will give you it's 
horn.
Thus killing itself. Although, when a unicorn dies it is reborn as another
unicorn. So it will live on forever. :) Now go to Triet Ruins by land, past
Hima and into the Ossa Trail.
********************************************************************************
Triet Ruins - {511}

This is just another "get it now, get stronger" thing, optional but it will
save some time later. Go to the seal room and fight Efreet.

BOSS BATTLE: EFREET
Genis should use Aqua Edge/Laser and if he has Spread or anything better, 
use
that. Kratos should use Wind Blade and Raine should just do what she does.
Guardian is the biggest thing in this fight, because Efreet has a lot of
prolonging damage spells.

Once he is dead Sheena gets some Summoning stuff again. Now head back to 
Hima.
********************************************************************************
Hima - {512}

Go inside the Inn and heal Pietro upstairs, he thanks everyone and informs 
you
of the plan to use the Angelus Project and the Mana Cannon. After the scene 
you
should go up the path behind, then up the next path to the peak of Hima. A 
man
comes over and asks you if you want to see the Tower of Salvation, and opens
a business called "Dragon Tours". He charges 6000 Gald at first, but 
realizes
you are the Chosen's group, and lets you go for free. You have some time at
the village now. Mainly talking to the other Characters. Talk to Colette 
last,
and watch the scene.

It is bedtime now, you wake early in the morning to see Kratos leave. You
follow him, an assassin shows up and trys to kill Kratos. Lloyd yells a 
warning
and Kratos slashes the enemy. He teleports away but leaves behind a ring.
Kratos tells Lloyd not to worry, but not to die. Lloyd then finds the ring 
and
it is time to go. You can choose to exit the village if you want, but lets 
just
purchase items from the shop and head up the hill. At the top, Kratos says 
that
he will ride with Colette. As protecting her is his job. You can choose who 
to
ride with now, Sheena, Genis or the Professor. It only increases the 
relations
with the chosen character, so I'll leave it up to you. You have a short chat
on the dragons before taking off.

-------------------------------
Chapter Six: Tethe'alla - {600}
-------------------------------

Tower of Salvation - {601}

MAJOR SPOILER ALERT!!!

You start with a scene, Colette and Kratos have gone inside already. So let 
us
catch up with them. On the way to the very end, there is a scene where you
discuss the floating bodies. Continue on to see Colette kneeling before 
Remiel,
and Kratos is nowhere to be found. Remiel says that the final sacrifice of
Colette's human existance is her Heart and Memory, she is to become Martel's
Vessel. Lloyd dashes up onstage to try and save her, but Colette speaks to
Lloyd from her heart.

It turns out she realized what was going on, but didn't try to stop it. 
Colette
then proceeds to becoming the empty being. Lloyd asks Remiel how her father
could do this. Remiel laughs and calls them inferior beings. He explains how
he never said he was, they just started to call him that. Now it is time for 
a
Boss Battle with the jerk.

BOSS BATTLE: REMIEL
There are three upcoming battles, I think you have to win this one, but the
other two you do not. To toast him, use a plethora of magic. Physical 
attacks
only go so far... Remiel has some decent spells. Some are deadly, some are
wimpy. If you have an All-Divide, I reccomend using it. Unless you are
confident and want some good EXP and a decent item later.

After the battle with Remiel, Kratos shows up and starts being 
knowledgeable.
It turns out he is one of the Four Seraphim. So now you have to either lose 
or
beat the Angel man.

BOSS BATTLE: KRATOS
You do not have to win this fight. You just get a LVL 3 EX Gem by doing so.
To beat him, you are going to have to have some decent frontlining, with 
lots
of magic imput from the rear. I reccomend Sheena and Lloyd frontlining and
Genis and Raine coming at him from behind. This battle is only really hard 
if
you are weak or low on Life Bottles. If you run out, Raine still has the
ressurection spell she got from the Unicorn Horn and Boltzman's Book. The 
only
problem is keeping her TP up and making SURE that she lives. So basically,
the Gels become your new Life Bottles.

Another Event, only this time, Lord Yggdrasil joins the Par-Tay. Lets 
pretend
to beat him.

BOSS BATTLE: YGGDRASIL
Do not use any items. He is IMPOSSIBLE to defeat. Even with the 10x EXP shop
item. I have tried, and it turns out that halfway through the battle it ends
even if you have all four characters at full health. So let him kill you.

Just when Yggdrasil is about to finish you off, Botta and some croonies show 
up
to save you. Woohoo.
********************************************************************************
Sylvarant Base - {602}

You awaken and have a chat with the other party members. It turns out that
Botta is not a Desian, but a member of the organization called "The 
Renegades".
Who oppose the Desians, and try to look like them. It also happens that the
Desians are just a pawn of Cruxis. You are taken to see Botta and the Blue
Haired man, Yuan. They say that Colette is useless to Martel's Revival at 
the
moment, and they need Lloyd. The group escapes, and that's where you gain
control.

Head down the path to the right, then up. Then down the path. Fighting or
avoiding the guard. In the next room, there is a Vending Machine you can buy
items off of. Which might be a good idea if you had a lot of trouble at the
Tower of Salvation. Then head to the end of the bridge and save your game. 
Go
inside the next room and now you have a puzzle room on your hands.

To start, push the two brown blocks into a bridge over to the Platform with 
the
grey box, then cross and push the grey box down. Move all the platforms to 
the
right side of the room, where the treasure chest is. Move a block bridge of
two from the raised platform to the other, then use the grey block to bridge
the gap between the chests and the platform. DO NOT PUT THE GREY BLOCK ON 
THE
BLUE SQUARE UNTIL THE END OF THE CHESTS. The chests contain a Straw Hat and
a LVL 2 EX Gem. Now put the brown boxes on a vertical line on the four 
square
dark part of the floor near the first set of stairs. Then put the grey one 
on
the blue square. Go up the stairs and down to the other. Change the Ring to 
the
electricity extension and go down the newly uncovered stairs. Push the grey
block to the right off of the top and then go the the left side and zap the
pillar. Use the apparatus to bring the elevator with the blocks down. Walk
across. Now go around to the electric pillar and use the machine to empty 
the
water. Go down the little bit of a ladder at the middle of the chasm. Push 
the
block into the blue square and zap the pillar. The door opens. As you come
out of the chasm you will notice a chest. Open it. Then go out the door.

Now the party has a chat. They decide to go to Tethe'alla to ask if they 
know
the cure to the Exsphere problem with Colette. So enter the room to the 
left,
continue the path until you find a stairwell heading downwards at the top of
the screen. Go in there and you will find the Rheairds. Now take off and go 
to
Tethe'alla.
********************************************************************************
Fooji Mountains - {603}

You will crash land in the Fooji Mountains. It is time for you to head down
the mountain. There are several chests along the way, they contain some 
weapons
and EX Gems. Once you are out, head for Meltokio, Tethe'alla's Imperial 
City.
Just go almost directly North, almost impossible to miss.
********************************************************************************
Meltokio - {604}

Sheena has to go splitsville with your party, to report the failure to 
defeat
the Sylvarant Chosen. She gives you a letter to give to the King that 
explains
the situation and to get help for Colette. Inside, you might want to 
explore.
You have to watch a scene with Rodyle though. "That young later is violent,
That's Marvelous". When you get control, head up the stairs and you 
encounter
the Chosen, Zelos. Head left and into the Weapon shop. Buy some stuff for
your shoddy-weaponed characters. Then examine the Cat statue to gain the
recipe for Steak. The armor shop is back in the main area on the right hand
side. Once done, go up the steps to the Castle. Try talking to the guards
but they will not let you in, so go to the Church to the left. Talk to the
main priest. A young girl Presea will have some Sacred wood, and you decide
to follow her and ask for help. Genis has a crush on the girl, 
WOOOOOOOOOOOOOO.

Presea agrees, and asks Lloyd and Genis to carry the wood for her. They have
some... slight trouble. Then Presea comes and drags the whole freaking log 
up
the stairs. You follow her up now. Now you have entered. Presea joins the
party, and I reccomend using her, as she is the most powerful character in 
the
game. Go into the left door and up the stairs. Go to the room with double 
doors
and the guard infront of it. Talk to there and a scene happens now. After 
the
longness of the scene, you get to travel with Zelos. So go pick him up from 
the
Church. Now you have to travel to the Altamira Continent Via the Tethe'alla
Bridge. The bridge is the line across the freaking ocean, so you would be
stupid to miss it.
********************************************************************************
Tethe'alla Bridge - {605}

Cross this very long bridge. At the other side of the bridge, leave and head
to the left to get to Sybak. The University Town.
********************************************************************************
Sybak - {606}

Upon entrance, you have a very short scene before regaining control. Head to
the farthest building on the left. Enter and watch the scene. It appears 
that
Colette needs a Key Crest to become normal again. So go exit and there will
be a Junk Vendor next to the Katz. Talk to him to find a Key Crest. Go back
to the Imperial Research Academy and use the room that is to the left and 
the
second door in. Once finished, go back into the main room. You try the Key
Crest but it doesn't work. The group plans to try and get to Sylvarant. 
Zelos
argues that they can't, as they have to stay there. The Sylvarians say that
he will come too. That it is for Colette, and he shouldn't tell the King. He
agrees, but is overheard by some Papal Knights. Who do Chemical tests on 
them.
Raine and Genis will now be taken by Guards for being half elves, and the
guards will lock you in the basement with the Half-Elf researchers. The main
one, Kate, helps you out and Sheena rejoins you in the basement. So you can
leave now. But you must follow the Papal Knights. So go back to the Bridge.
********************************************************************************
Tethe'alla Bridge - {607}

Just keep running along the bridge until you find the scene. The Knights are
putting up the bridge in order to stop them. Looks like we are going to have
to JUUUUUUUUUUUUUUMMMMMMMMMMMMMMMMMMMMMMMMMMMMMP. Colette flys over and 
lands,
but the other members fall to there demise. Or they would have if it wasn't
for Sheena and Undine. (Dang, I was so close to ending the FAQ..). Now the
Guards feel like engaging combat. Too bad that they suck and you will have 
no
problem beating them. The party now agrees to go pick up the Rheairds to see
Volt later. So head to the Fooji Mountains.
********************************************************************************
Fooji Mountains - {608}

Climb to the top of the hill. Watch the scene where everyone in the party is
trapped in a barrier except for Colette. Yuan and the Renegades are there. 
They
recover the Rheairds and want Lloyd. Pronyma shows up and wants to take 
Colette.
She spots the Key Crest and calls it a pitiful excuse. Then when she tries 
to
remove it, it activates and Colette is herself again. Hooray. She also 
stumbles,
and the trap is destroyed. Good Ol' Colette. Now you can kick Pronyma's huge
saggy ass.

BOSS BATTLE: PRONYMA
This fight isn't particularily hard, just keep her occupied up front. OMG I 
JUST
USED SUGGESTIVE THEMES LOL I'M LIKE ZELOS! Anyway, just pound on her. Three
Frontliners (Presea would be a good choice, as she won't leave to cast 
spells)
and the Healer. If you are having troubles, bring Sheena. As if she goes 
into
overlimit she can use the almighty spirits.

After the battle, Pronyma is injured, and Lloyd is left to settle his score 
with
Yuan. But Kratos shows up and interferes. Looks like not this time, as 
Yggdrasil
needs to see Yuan. After they leave, it is time to return to Meltokio.

-----------------------------------------------
Chapter Seven: The Betrayal of the Pope - {700}
-----------------------------------------------

Meltokio - {701}

This is just a short scene with the Guards telling them they can't come in.
Zelos shows the group to the Sewers, which he used to return home from his
"Nighttime Adventures". If you are too young to know what that means, Zelos 
will
be happy to demonstrate it on you ;)
********************************************************************************
Meltokio Sewers - {702}

Great, I hate this level. Now I have to type a guide for it. *Skips it and
leaves it for later*.

A Few Days Later:

As you enter, move forth until you reach the Changer, it lets you become 
small.
Go to the spiderweb to be able to walk over them. Head east until you come
across the closed door. Under the steps you will find an EX Gem Lvl 3. Go up
the steps and examine the garbage compactor. Drop one down to the left, off 
the
second gap from the top. Then make two more and drop them off at the bottom. 
Go
down, and to the bottom. Cross the gap and turn the switch. Head back up and
go through the door that opened. Take a left and go down the stairs, then go
small and jump in the box. Get out and big, then turn the crank to open the
door from above. Go into the above door. Make some garbage blocks and push 
it
off of the edge at the second turn. Do this by pushing the block to the edge 
of
the first turn, but not all the way off, going small, crossing the web, then
getting big. Pull the block once, then go small, back around and big. 
Continue
pushing. After it is off the edge, go small and go across the newly formed 
path.
Before, there is an item under the steps.

Go up the stairs and go small to fit through the bars. Get big, open the 
gate
and walk out. Go back upstairs, a new web was formed. So get the block and 
push
it along until it falls onto the path to the gate you opened. Push the block
onto the pressure switch in the middle. Get out of there and go back to the 
top.
Go back to the upper room, make a block and fit it off of the right side
at the end. Go across the bridge you formed with the one in the gate, then 
push
it off of the edge to fix the path below. Cross it and turn the switch to 
open
one of the last doors. Go out that door. There is one of many Mouse Holes in
the room here, and the room before that I forgot to mention, so if you see 
one,
go in it. There is a chest by the broken path so get that, then shrink and 
walk
behind the sewage fall. Ewww. At the other side, some Convicts try to jump 
you.

Now as my friend would say: "WTF is the pope trying to pull? Sending a bunch
of Hobos with sticks after you?". Well that pretty much 100% sums it up. 
These
guys suck crap. So kill them, and another appears. He traps Zelos and says 
if
anyone moves he dies. Zelos then says if Lloyd abandons him, he is coming 
back
to haunt him. Lloyd has an urge to leave, but it is Presea that stops the
Convict. He flees and you are left alone.

Over here is another one of the Fake Chests. To defeat it, keep Lloyd out of
this one. Bring Raine, Genis, Zelos and Colette. Disable all of Colettes 
Techs
except for Judgement and Angel Feathers. Then Disable Raines to attack 
spells
only. Then Control Zelos. Pound it with magic to win. Presea also has some
attacks that work. I believe Fiery Infliction does around 9 damage.

Once you have fought (or not) the chest exit the Sewers through the ladder 
at
the back.
********************************************************************************
Meltokio - {703}

Now that you are through the stupid sewers, you have to go to the Research 
Lab.
Located to the east of Meltokio, at the back. Not in the slums. Enter and
Kuchinawa from Mizuho will be there. Sheena's friends are able to get you an 
EC
to travel across the ocean in. Lucky you, you can become cargo. After the 
scene,
you can go back to Zelos's house. Which is located at the castle door, then 
to
the right. Then it is the second house in. You enter and Zelos's butler will
tell you that the Pope wants to know when you returned, Zelos says to 
disregard
that order. So you are free to roam around his house. The gift upstairs with 
the
Hat on it gives you the recipe of Fruit Cocktail. Now just talk to everyone,
then tell the butler that Sir Bud will be retiring to bed.

In the morning, go to the Elemental Research Lab. They tell you that 
Kuchinawa
has the EC, and that he is at the Artificial Beach at the Tethe'alla Bridge.
So go to the Bridge.
********************************************************************************
Tethe'alla Bridge - {704}

Enter, then take the door to the right. Which Lloyd picks the lock of. You 
see
a short scene in which Exspheres are powering the bridge, then head down the
steps. Kuchinawa is there. A scene ensues where you use the Wing Pack they 
gave
you at the Elemental Research Laboratory. Then the party boards the ship and
Undine powers the boat. Head across the ocean to the Dock there, then walk 
to
Sybak.
********************************************************************************
Sybak - {705}

As you enter, Kratos is here. Just talk and then go to the Imperial Research
Academy and enter the secret passage. Talk to Kate and she tells you in 
order
to remove Presea's Cruxis Crystal, to go to the Dwarf named Altessa. Now we 
have
to head to the Gaoracchia Forest. Which is easy to spot, as the entrance 
trees
are different than the surrounding.
********************************************************************************
Gaoracchia Forest - {706}

Note: Some plants in this forest react better to light, others only in 
certain
spots.

There is a short scene when you enter, kill the Papal Knights. Follow the 
path
up to the Ring Changer and you can use light now. Head to the farthest right
point and stand in the patch of flowers with the light. It charges the Light
Power in the ring. Now go up. There is a chest, use the Ring to make the 
vines
move away. Open the chest, then head right, opening all the chests you can 
find.
Then keep going right. Notice the pattern? There is a recharge spot you come
across. So make use of it while you can. Now just keep heading down and 
right,
until you get to a fork, then go down and left. You will find a chest that 
you
can't open yet. Keep going down and right until you reach a fork. If you 
would
like to fight the second "Sword Dancer" and you defeated the first, take the
left. If you haven't or don't want to at the moment, go right. I will assume
you aren't fighting it yet, and strategies are found at the bottom of this
section. Go right and then you end up at a save point. So save your game and
continue. You come to a fork.

Colette hears armor clinking and things happening to the direction you want 
to
go, so Sheena sends out Corrine to scout. In the meantime, the Convict comes
down from the tree and wants to talk to Presea. Which the party doesn't 
like,
so it is time to beat him up.

BOSS: CONVICT
This convict is barely worth the boss section. He has few attacks that hurt, 
no
deadly magic and no speed. So just keep hitting him like you would a normal 
boss
and he will fail.

You decide to take him prisoner, Zelos can't carry him, but Colette has no
problem. Girls > Boys, even though I am a man. Now take the bottom path and 
go
to Mizuho.

P.S.: The sword dancer, as promised.

BOSS BATTLE: SWORD DANCER 2
You might want to save before attempting this if you are below Level 40. 
Genis
is a good choice for this, along with Raine and Zelos. As they can use 
Magic,
which you are going to need. Lloyd (and Zelos, if he has terrible spells) 
should
just be up front keeping him from reaching the magic casters. Disable all of
Raine's spells except for Nurse, Photon and Ray (If you have it). Genis 
should
only have his strongest spells enabled. Make sure to give the magic user's
plenty of TP, and to have 20 Life bottles and a lot of Gels, unless you are
trying for the "I Hate Gels" title. A reccommended thing would be to have a
unison attack prepared in advance.
********************************************************************************
Mizuho - {707}

Mizuho, home of the famous Sheena Fujibayashi, the Mizu-HOE XD. You are 
greeting
with a "less than welcoming" scene when you enter. After you enter you may 
want
to speak to the Shop owner, and name the dog "Tiggy". The shop has some 
advanced
weapons and decent customization. Once done, if you want a cool scene, enter 
the
chief's house without talking to Orochi. Ninja's will abduct you and kick 
you
out of the house. There is a secret entrance on the wall you can use. So do 
that
and you will have a chat with the Vice Chief. He joins forces with you. 
Lloyd
gains the title of "Gentle Idealist". Good for Lloyd. You have a scene where 
the
Convict, Regal joins the party. Go back into the vice-chief's house and look
at the thing at the end of the hall. You gain the recipe for Ramen. Lastly,
buy a Mizuho Potion. You have everything. So leave and go back to the 
Forest.
********************************************************************************
Gaoracchia Forest - {708}

Just head back to the path where you were going to go before, but the 
knights
stopped you. Once outside, go to Ozette.
********************************************************************************
Ozette - {709}

Once you enter, Presea runs away. Leave her for now, and name the dog by the
Inn, then go in to the Inn. Examine the Parrot to gain the recipe of 
Tenderloin.
There is a looping path that goes up, so take it. Watch the scene and argue 
on
Presea's behalf. Then name the second dog here. Now go to the farthest right
part of town, then go down to get to Presea's house. Watch the scene and 
exit
town from the bottom. Move over to Altessa's house, the brown path a couple
steps from Ozette.
********************************************************************************
Altessa's House - {710}

As you enter, someone named Tabatha comes and asks you what you wish. The 
group
requests to see Altessa. They ask if he can help Presea and her Cruxis 
Crystal.
He gets angry and shoes them away from his house. But Tabatha tells you that
the Toize Valley Mine might give you some Inhibitor Ore to craft your own
makeshift Key Crest. So head to bottom of the southern continent and walk 
around
until you see a hole in the wall.
********************************************************************************
Toize Valley Mine - {711}

The door inside isn't operational, so you decide to bust it open even more.

BOSS BATTLE: DEFENSE SYSTEM
Alright, If you decided to bring Genis along (like I did) destroy the Orbits
first, as they will delay the magic and it will get annoying. Then take out 
the
Auto Repair Unit. Once that is down, take out the door. The ARU will come 
back
eventually, so keep an eye out. It repairs all of the enemies. Ignore the 
guard
arms, just pound the door into crap to win this fight. Free Experience.

Regal makes a smart-ass comment as you enter. But head back, hidden behind a
Mine Cart is a EX Gem LVL 1. Now Re-Enter. Turn on the machine and get on 
the
elevator. Try and hit the Big paddle near the center to change the direction 
of
the machine to go up. Once there, go down the elevator and at the far right 
is
the ring changer. You now get mass explosives. Good job! There is a Saint 
Rapier
and a Sand Saber up the wooden ramp. Once done, go back up the lift and to 
the
left. The enemy here has the Memory Gem (I believe). Destroy the giant rock 
and
go back to change your ring. Go back up and hop over the gap where the rock 
was.
Change the moving platform direction and jump back over the gap. Now go down 
and
change the ring, hop over the platform and go to the other side.

Enter the door and blow all the blocks up surrounding the area. Head down 
into
all of the little shafts to save and get some items. If you see the gnome 
and
bought the Mizuho Potion, talk to him. If you don't have one, don't worry 
about
it at the moment. I'll cover this again later on. Head to the farthest 
right.
You have a scene once you step on the odd land on the ground. Go over to the
weird spinning thing to learn about the Bacura. It will follow you, but trap
you and damage you if you get too close. So keep luring it as close to the
trap as possible. It will stop moving once it has reached it's limit, so 
DASH to
the trap and hit it, then dodge at the edge. The trap will squash the 
Bacura,
letting you through. But first, step on the trap and fall to the bottom. 
Check
the chest and the wreckage of the Bacura to get the 'Evil Eye'. Which is the
first of your Devil's Arms. Now open the last chest at the bottom and go 
back
up the elevator.

Go over the trap, dodging the boulder and deactivate it at the switch at the
other side. Just to make the return trip without pain. Go down the bridge to 
the
right and you are faced with a scene. Zelos doesn't want to open the crates 
as
well as Lloyd, so just blow them up. The Inhibitor Ore is on the far right 
crate
at the back. Once you have this, go to Ozette.
********************************************************************************
Ozette - {712}

Watch the scene. Colette colapses and screams in pain. Presea comes and asks
everyone to move. She then swings her axe at you, and Rodyle comes and takes
Colette away in a dragon, and flys off himself. Leaving Presea stranded. 
After,
Kratos will show up and tell you that the Mizuans have probably located the
Rheairds (HINT HINT). Choose the #1 option. Now you give Presea the key 
crest
and she awakens. Then you have to go see her dead daddy. After a short 
burial,
you are on the way. Go back to Mizuho. You can get the next recipe in this
village later, Quick Jumping will be better now.

--------------------------------------
Chapter Eight: Rheaird Revival - {800}
--------------------------------------
********************************************************************************
Mizuho - {801}

Enter the city and go inside the Cheif's hut. The VC tells you that the 
Rheairds
have been found. That you should probably go get Volt's power first. Sheena
freaks out and runs away. You can now walk around town talking to the Party. 
If
you want to, talk to everyone. If you don't want to, just go to the 
Graveyard
to find Corrine cheering up Sheena. You give some Imput and Sheena says she 
will
do it. Go to the Dock By Mizuho and head directly north to find the Temple 
of
Lightning.
********************************************************************************
Temple of Lightning - {802}

Remember your logic: Lightning strikes the highest point.

There is a save point at the left. If you haven't saved for a while, use it.
Go back to the main part. There are some machines. Go to the top one and use 
it,
then go to the middle one. Turn off the middle one then turn off the top 
one.
Turn on the bottom one lastly, and hit the switch on the ground in the 
middle
fork. That will blow the block away. Use the changer to get Blue Lightning.
Go to the right and destroy the blocks of blue to get a chest. Now go back 
up
the main center fork and up the long stairs.

In this room, go to the top. There is a big pedestal like the ones in 
Sylvarant.
Destroy the Blue one to have it drop to the yellow block. Head down the 
stairs.
Go into the door at the bottom in the center. Go left, if you destroy the 
block
an enemy will come out, so if you want to, fight it. Go up the stairs and in
the door. You now have to go up to the next room without falling off. If you 
are
about to fall off, some sweat drops come off of your character. You have to 
mash
the "A" button roughly 15 times in 5 seconds to stay on. In the next part, 
zap
the blue blocks and then hit the rods to go down. Repeat this until you get 
to
the last one. Turn it on, the lightning now strikes this one instead of the 
ones
in the water. So go in the door and follow another similar darkness rooms, 
this
one has an item hidden, so be sure to pick it up. After getting it, fall off 
of
the edge. Go back into the water room and go into it. Climb up the other 
side
to get Yellow lightning. Go back to the entrance and go left, eliminate the
barrier to get another item. Now enter the room with the stairs, go up and 
hit
the Yellow block, this makes the red block fall southwards.

Go down the stairs to the left. Go to the right side now, and go to the path 
to
the right of that room. Make it through the darkness room and hit the yellow
block to make the lightning rod fall onto the apparatus. Go back up to the 
rod
on the upper part (follow my instructions earlier) and turn it off. Go to 
the
ground floor and take the left path. Turn the apparatus on and go back to 
the
room just before where you went into the darkness room to eliminate the 
floating
yellow block. Go up the steps and look at the machine.

This machine sends an electrical current upwards, it is supported by the 
rods,
which are held up by the yellow blocks. If you don't care about the items,
destroy them all except for the first one, then the first one the next level 
up
from the right. If you want items, then check the other FAQs, as I didn't go 
get
those items. Go down the newly created path and out the door. Check the 
changer
to get red lightning. Go back to the beginning, head right and destroy the 
red
block to get an item.

Now head into the main room and go left. Remember where you had destroyed 
the
yellow blocks earlier? If you would like Power Greaves, go through the 
darkness
room, destroy the blocks and open the chest. Then fall off to the main room. 
You
have to climb to the top of the room and destroy the final red block. Volt 
will
come, and Sheena will not know what he is saying and get pissed.

Raine tells her to calm down and she translates. Volt says Mithos's pact is 
no
longer active, but he is not looking for a new one. Sheena wants his power 
and
Volt gets angry, zapping you all off of the platform. At the bottom, Volt is
ready to shoot Sheena, but Corrine sacrifices himself for her protection. 
Lloyd
protects Sheena as she regathers herself, she is then super ticked. Then 
demands
Volt's power. A thrilling scene, or it would be, if it wasn't like Lord of 
the
Rings movies. A huge inspiring speech that gets your heart rate up, then 
they
change scenes to something else and lose all of the inspiration. Well 
reorganise
your party, making sure Sheena has a weapon other than the Card of 
Lightning.

BOSS BATTLE: VOLT
This battle can be difficult for some. If you make sure to heal each other, 
it
won't be. Genis should use Spread, Raine should do her normal Photon and 
Ray.
Lloyd should be Meleeing it up, Sheena... does what she does best. If you 
are
using Regal/Presea/Zelos, Zelos shouldn't be using any Lightning Magic, and
everyone else can do what they want. Sheena summoning Undine in overlimit is 
a
good idea, a bunch of damage to Volt and you get healed.

THE NEXT PARAGRAPH HAS MAJOR SPOILERS!!

After the fight there is a scene where Sheena makes a new vow, and is 
entrusted
with the Pact. You get some items and she learns to summon Volt. Then for 
some
reason Undine shows up. You have severed a Mana Link. Before the mana would 
flow
between the world with the Summon Spirit not active to the world where the
spirit wasn't awake, so now the flow has been severed. They find a way to 
split
the worlds now. Sheena also gets Corrine's Bell and the title of "Summoner".
Time for me to do my homework :).

Back from my Homework, alright, as you leave Orochi will tell you that west 
of
here is the location of the Rheairds. Go towards all of those snowy 
mountains.
To the south is a very short and easy route to the base, which is located on
a smaller yet bigger island.
********************************************************************************
Tethe'alla Base - {803}

As you enter, Orochi is with a Mizuho spy who has infiltrated the Renegades. 
So
you can sneak through the gates. Orochi leads you into a room. This room has 
a
memory circle, Sorcerer's Ring changer and Orochi, who will tell you the
passwords you've obtained already. Whenever you want you can do these 
things.
Begin by using the Changer. There is one thing to remember for now: any 
Renegade
not in Green holds a password. So exit and go in the door to the right. Push 
the
block in front of the laser beam to block it, run through. The room at the 
back
of this hall has a passcode Renegade.

Go back out and push the block forward, then pull it away from the laser. 
Push
it up and go through the upper door. Open the chest for a Silver Circlet. 
Major
outdated item at the moment. Move the block left, then go in the other side 
and
move it up. Go into the door and move the block. The door to the left has 
the
next password. There are some stairs here. Go up and shoot the pillar with 
the
Ring, then examine the weird blue block to move the elevator upwards. Exit 
the
room and go to the main room. Go left if you want to continue the quest, or
up if you want to save. In the left room, move the block to go through the 
beam.
The next two rooms have some items (EX Gem Lvl 2, Card of Ice), when you go 
the
items, move up the top path and go left as soon as possible.

The door here has the last guard, kill him to get the last passcode, now 
open
the chest near the desk for an EX Gem Lvl 3. Now head through the upper door 
and
grab the block at the far right, push it off of the only available ledge 
spot to
destroy the beam. Allowing you to go all the way back down to get the Dragon
Tooth and Lightning sword. After you leave that room, head out of the room 
and
take the upper path.

If you got the memory gem, save here. Then move the two blocks at the bottom
floor to the left, have them fill the spots that are missing. Climb up and 
go to
the blocks, at the end is a Lavendar. Go back down and pull the block on the
right next to the real platform just after the block on the left. Stand on 
it
and energize the pillar. Move to the far right and up the stairs for a 
Silver
Mail while you still can. Then move a block onto the elevator you had 
activated.
Move it up and push it just off of the elevator onto the ledge. Go back 
down.

Head up the left path, then up again. Go across to the ledge and pull the 
block
right. Drop it off of the edge, stand on it and shoot the pillar. Go to the
ground and activate the elevator. At the top, push the block near the chest.
Open it for an Tomahawk Lance. Go to the left at the top and hit the 
generator.
Now go to the very back for a Beam Shield. Then go down the elevator at the 
left
side. Push the block into the gap to get the EX Gem Lvl 3. Exit the room,
reenter and save. Move up the left side and move the block at the gap so you 
can
cross. Go up the elevator and enter the password you received. Here are the
words:

Passcode #1           Passcode #2        Passcode #3
THE POWER OF          THE SEED IS        THE FOUNDATION OF THE WORLD
THE LIGHT OF          THE TREE IS        THE WHISPERING OF THE TREE
THE LIFE OF           THE STAR IS        THE RADIANCE OF LIFE

After you enter your code, which is NOT neccessarily listed in that order, 
you
can enter the hanger. Yuan and Botta are waiting for you. Yuan says a dumb 
line
and you get to kick his ass, as well as Botta's.

BOSS BATTLE: YUAN
Defeat Botta first, he is weaker and deserves to die. Strike him quickly. 
Yuan
has some cool moves, but no real weakness. Watch out for some of his 
powerful
spells. They can be a doozy.

A short scene with an earthquake, Yuan says that Lloyd's Exsphere is 
evolving.
You don't hear much more, as you fly away. Now you have the Rheairds. Using 
the
C-Stick will be better to control with, just so you know. Head directly
Southeast as you leave, be at the top of the screen. You will find the 
Dragon's
Nest.
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