PS2 | Dragon Ball Z: Budokai 3


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   Dragon          Ball              Z              Budokai            3
______________________________________________________________________________

Dragon Ball Z:Budokai 3 
Gohan(adult) FAQ    Started 7/1/05
(C)Cesar Navarro  (seung2)

 _________________________________
 |    Table  of  Contents        |
 ---------------------------------
 |1.Intro                        |
 |                               |
 |2.Controls                     |
 |                               |
 |3.Combos                       |
 | 3a.Normal                     |
 | 3b.Super Saiyan               |
 | 3c.Super Saiyan 2             |
 | 3d.Elder Kai Unlock Ability   |
 |                               |
 |4.Against Gohan                |
 |                               |
 |5.Capsule setups               |                
 |                               |
 |6.Legal Info/Contact Info      |
 |                               |
 |7.Thanks to                    |
 |_______________________________|





1.Intro
I made this FAQ because people probably like to play with Gohan as much as I 
do,and who wouldn't with those strong kicks and having three transformations so
those are pertty good reasons to be playing as Gohan.So lets get on wit this
FAQ so you can get better with Gohan.


2.Controls

These are the basics and what I think is a good button for when you need to 
press two buttons at the same time.These will be the default control settings
so you don't need to change anything unless you want to.

L2=P+K+G+E            R2=P+K
L1=P=G                R1=P+K+G
                                      
 up=move up                                     
 down=move down
 left=move left(<)
 right=move right(>)
                           triangle=kick(K)
            
                    square=Punch(P)      circle=energy(E)   
       
                                 X=Gaurd(G)


3.Combos

In this section you wil learn Gohan's combos and how much damage that combo 
does depending on what capsules you have like a power up or if you are 
transformed.All the combos below I sat down and figured them out and the
damage is all based on what have for my Gohan which is only breakthrough so
the moves will be different if you other capsules.I am not including combos
that start capsule attacks because they are already shown on the move list.

3a.Normal

            Punch Starters

   Command                    Damage
 ______________          __________________
   PPKK                    30,59,116,197
   PK                      31,63
   PPKKK                   30,56,116,187,271,304
   PPPKP                   30,59,106,185,195
   >+PPPPP                 37,72,118,153,201
   <+PK                    63,137
   >+PKK                   37,96,136,187
   PPPKKK+R1               30,59,106,185,195,245,309


            Kick Starters

   KKPP                    53,106,168,202
   KKKKK                   53,106,145,187,243
   KKPPP                   53,106,168,202,261   
   KK<+K                   52,104,168,230
   >+KKK>+KK               68,124,162,220,285,342
   >+KKKK                  68,124,162,225,294
   >+KPP>+P                68,121,156,237
   <+KPP                   58,98,152
   <+KK                    57,62 
                                 


3b.Super Saiyan

            
              Punch Starters

   Command                 Damage
 ___________           ___________________     
   PPKK                    33,65,128,203
   PK                      35,102
   PPPKP                   34,66,111,134,194
   PPKKK                   34,66,129,206,267,325
   >+PPPPP                 39,78,127,166,215
   <+PK                    68,127
   >+PKK                   41,100,139,192
   PPPKKK+R1               34,66,111,134,194 



               Kick Starters

  KKPP                     59,116,181,214
  KKKKK                    57,114,158,200,261
  KKPPP                    59,116,181,214
  KK<+K                    57,114,181,240
  >+KKK>+KK                76,131,175,235,299
  >+KKKK                   76,131,177,238,315
  >+KPP>+P                 71,124,159,240
  <+KPP                    61,104,155
  <+KK                     61,127



3c.Super Sayian 2


              Punch Starters



  Command                    Damage
____________           ___________________
  PPKK                     35,68,133,214
  PK                       35,106
  PPPKP                    36,63,114,170,214
  PPKKK                    35,70,137,215,340
  >+PPPPP                  41,80,133,172,223
  <+PK                     71,151
  >+PKK                    71,151,209
             


              Kick Starters
  KKPP                     59,116,188,223
  KKKKK                    58,116,160,204,272
  KKPPP                    36,69,112,170,223
  KK<+K                    59,120,252
  >+KKK>+KK                77,134,182,248,395
  >+KKKK                   77,136,176,265
  >+KPP>+P                 77,136,176,265
  <+KPP                    67,110,174
  <+KK                     65,71


3d.Elder Kai Unlock Ability

          

               Punch Starters

  Command                    Damage
____________            __________________
  PPKK                     40,76,153,238
  PK                       40,115
  PPPKP                    39,76,24,185,223
  PPKKK                    39,76,149,232,369
  >+PPPPP                  47,91,148,189,246
  <+PK                     78,166
  >+PKK                    45,113,220
  
             Kick Starters

  KKPP                     65,128,201,241
  KKKKK                    65,128,177,298,300
  KKPPP                    65,128,207,251,339
  KK<+K                    68,133,282
  >+KKK>+KK                88,149,197,270,434          
  >+KKKK                   85,149,203,272
  >+KPP>+P                 84,147,189,285
  <+KPP                    71,121,191
  <+KK                     71,146


4.Against Gohan

When fighting against Gohan make sure to have good defence because he can do 
good damaage with big combos.He does'nt do the Dragon Rush very often so you do
not have to worry about that.He use his capsules to his advantage so be aware 
of the capsules you have on him/


5.Capsule Setups

Here I will tell you what capsules to use when you want a hard hitter or a 
defence Gohan or even an average Gohan with good attack and defence.The
amount of attack and defence percent was if you were transformed all the way
and had seven ki bars.

Power setup #1

Kahmehameha         Attack:156%
Z-sword             Defence:108%
Overtension
Ultimate power

This setup is for the heavy hitters, but be warned this setup causes you to 
lose life slowly so if you can kill the enemy quickly you'll be in luck

Power setup #2

Super saiyan       Attack:133%   This is when you have not activated Pazsaurus
Super saiyan 2     Defence:110%  tail.
Kahmehameha x2
Pazusaurus tail    Attack:174%   This is when you have activated Pazusaurus 
Kami's outfit      Defence:60%   tail,so to make up for low defence yo can
                                 kill the opponent very fast.

Power setup #3

Super saiyan       Attack:139% 
Super saiyan 2     Defence:108%
Kahmehameha
Z-sword
Ultimate Power

This is the best setup of the three because you have goot attack,good defence
and you don't lose any life.

Average setup

Super saiyan       Attack:128%
Z-sword            Defence:120%
King Kai outfit
kahmehameha x2
tempura bowl

This setup give almost equal amount of attack and defence and it gives you life
so thats why it's considerded an average setup.

6.Legal Info/Contact Info

You can use this FAQ for private use but under no circumstances say that any of
this work is yours and you cannot use this on your site if you ask.If you have
any questions about this guide or if you want to submit any combos or capsule
setups e-mail me at  Navarroy9(at)aol(dot)com ,thanks for reading this FAQ.

7.Thanks to

www.gamerhelp.com for adding my FAQ to the site

Atari for a great game