"Destiny is a single moment in time, when we are faced with a choice
created by the consequences of our past actions that have lead
up to that choice we will always be remembered for."
"What will you do, when you must face your own Destiny?"
~Aaron Phillips, 2004
Version 1.0 (98% complete)
created by: Aaron Phillips
e-mail: The_Evil_Smile@hotmail.com
_________________________________________________________________________
(TC) Table of Contents
_________________________________________________________________________
(ZZ) Guide Information (legal, contact, etc)
(QA) Frequently Asked Questions (90% of peoples problems solved here)
(WT) Walk-Through
(01) Part 1: Oakvale (childhood)
(02) Part 2: Guild of Heroes (childhood)
(03) Part 3: Guild of Heroes (teen years)
(04) Part 4: Guild of Heroes (graduation)
(05) Part 5: Heroes' Guild to Picnic Area
(06) Part 6: Bowerstone South
(07) Part 7: Greatwood Entrance to Greatwood Lake
(08) Part 8: Orchard Farm
(09) Part 9: Orchard Farm (again) to Greatwood Caves
(10) Part 10: Trader Escort
(11) Part 11: Darkwood Entrance to Barrowfields
(12) Part 12: Hobbe Cave, Rose Cottage and Grey House
(13) Part 13: Oakvale and the Chapel of Skorm
(14) Part 14: Twinblade's Camp
(15) Part 15: The Archaeologist and Exploring Witchwood
(16) Part 16: Knothole Glade
(17) Part 17: The Arena, Theresa, Traders, Bandits and Assassins
(18) Part 18: Rescue the Archaeologist, Lady Grey, and TONS more
(19) Part 19: The Graveyard and Bounty Hunting
(20) Part 20: Go to prison, stay in prision, escape from prison
(21) Part 21: Hook Coast and some last minute quests
(22) Part 22: The end of the game
(23) Part 23: After the end of the game
(SS) Strength, Skill and Will
(TM) How To Get Married
(TT) Trading
(LO) Land Ownership
(SA) Temples of Skorm and Avo
(DD) Demon Doors
(SK) Silver Keys
(SC) Silver Key Chests
(FF) Fishing Holes
(GG) Digging Locations
(WW) Weapons
(AA) Armour
(II) Items
(QL) Quest List (code index primarily)
(GM) Game Map (in text format like a site map)
(XX) Index (used to make sure I didn't have duplicate search codes)
_________________________________________________________________________
=========================================================================
(ZZ) LEGAL
=========================================================================
Ok, so lets get one thing straigt. I slaved over this bloody guide, I
bled for it, I cried for it, I thought about giving up a thousand times,
I didn't sleep, I let my school work suffer, I let my social life and
work life go to hell, all for the goal of helping people. So, here is my
legal statement.
"Do what ever you want with my guide."
If you can make money off of it, go for it, I can't so you're a better
person than I am in that aspect. If you want to be cheesy and take
credit for my work, go for it, the information I created in my guide is
still serving its purpose, helping people. Besides, nobody cares who
you, me or any other guide writter actually is anyway.
Put it on any web site you wish, thrash it, edit it, do what ever, I do
not care. I am not a guide writter normally, this is my first and most
likely only guide I have and will ever write.
=========================================================================
(ZZ) Contact
=========================================================================
You can reach me at The_Evil_Smile@Hotmail.com
Please put the subject "Fable Guide" With or without the " marks, if
those 2 words, FABLE GUIDE are not in the subject, I can tell you, your
e-mail will never get read.
As with most other guides, if your question is answered in my guide, I
will not be very kind to you. I will answer you because thats what I do;
I help people, but I will make you feel like an idiot the best I can.
If there is an error in my guide, or missing information, or you just
feel I left something out that should have been in, let me know and I
will credit you with the next update.
=========================================================================
(ZZ) Guide Version / History
=========================================================================
October 13, 2004
> Created Format for guide
> Created Table of Contents
> Started inputting information in various sections
October 14, 2004
> Wrote parts 1, 2, 3 and 4
October 15, 2004
> Wrote part 5 and 6
> Updated Weapon, Armour and Item sections
October 16, 2004
> Wrote part 7 and 8
October 17, 2004
> Wrote part 9 and 10
> Updated Weapons, Armour and Item sections
> Added How to Get Married
> Added Game Map
> Created Index
October 18, 2004
> Wrote part 11
> Edited and copied existing guide into the current format
October 19, 2004
> Wrote part 12 and 13
> Added Will Abilities
> Updated Weapon, Armour and Item sections
> Added the opening quote
> Added various info throughout the guide
October 20, 2004
> Wrote part 14
> updated Weapon, Armour and Item sections
> Updated the index
October 22, 2004
> Wrote part 15
> Updated and added various information throughout the guide
October 23, 2004
> Added Strength, Skill and Will section
> Added Temple of Skorm and Avo section
> Added Trading section
October 24, 2004
> Wrote part 16 and 17
> Updated various information throughout the guide
October 25, 2004
> Wrote part 18
> Updated various information throughout the guide
October 26, 2004
> Reviewed entire guide....
October 29, 2004
> Wrote part 19 and 20
October 30, 2004
> Finished and updated a few sections
October 31, 2004
> Wrote part 21 and 22
> Updated Weapons, Armour and Item sections
Novembet 1, 2004
> Added Land Ownership section (incomplete)
> Updated various information throughout the guide
November 2-5, 2004
> Complete check of guide
> Began a new game to follow the guide to ensure accuracy of info.
November 10, 2004
> Even though Halo 2 is out... I don't have it, but due to certain
cercumstances in my life, I have chosen to abandon this guide and
release it as is. Complete but not to the extent I had planned.
I removed 3 sections completely... and left the land ownership
section incomplete because I am nearly done it and may actually
finish it... the list of things to do below will also probably
get done... but for now... I am not sure about anything.
=========================================================================
(ZZ) Last Stuff Before The Guide Starts
=========================================================================
Under each Part of the walk through, is a list of the required and
optional activities. The required items must be done in the order they
are shown, the optional ones however, can be done in any order you wish
and you don't even have to do them all.
Use the search codes, they are all unique. A search code is (code), you
must include the brackets. So if you want to go to the first demon door
simply HOLD CTRL and PRESS F, type in (DD01) and CLICK FIND NEXT.
There are at least 3 locations in this guide for each code, the first is
where it appears in the walk through, the second is in the section it
falls into (demon doors are all listed in the demon door section) and
finally in the index.
A search code that appears in [ ] those brackets, is a reference, you
just replace [ ] with ( ) keeping the code inside the [ ] the same. This
is too limit the amount of actual search codes.
I'd also like to take a minute to say, I am the only person who worked on
this guide, I used no other guides as reference for information, nor did
I take any information from others. I started a new game and wrote it as
I went. Any similarties are because the information came from the same
game.
Hours making this guide = 100+ hours
Pages @ Times New Roman - 12 point = 188
Words @ Times New Roman - 12 point = 47,910
Characters (no spaces) @ Times New Roman - 12 point = 215,988
Characters (with spaces) @ Times New Roman - 12 point = 265,722
Paragraphs @ Times New Roman - 12 point = 6238
Lines @ Times New Roman - 12 point = 8638
.........................................................................
THINGS TO DO:
- DD11, need to get original text for the doors speech
- DD09 name
- redo game map
- land ownership
- test reward on the bully and hobbo thing
- add stats from personalities
- test experience reward on orchard farm quest
.........................................................................
_________________________________________________________________________
(QA) Frequently Asked Questions
_________________________________________________________________________
I've spent a lot of time on the Fable Boards, I've heard all sorts of
different problems, but there are a few asked very often and even though
I cover them in my guide, I'll try and make it simpler by putting all the
quick solutions here.
Q: "How do I get the sword out of the stone at the Temple of Avo?"
A: Increase your Physique by 5, Health by 2 and Toughness by 3, if this
is more than what it takes to max your stats, maxing them will
work as well.
Q: "How do I get Skorm's Bow?"
A: I cover this in detail in the guide, search [SA], replace [] with ().
In short, you need to be at least a level 4 (preferably 5) GOOD
Alignment character. Take the mercinary from the Temple of Avo,
go to the Chapel of Skorm, save, wait until near midnight and
then sacrifice the mercinary. If you don't get it, load and try
again. You need to get about 700 or more EVIL points to get it.
Q: "How do I get the Sentinus?"
A: I do cover this in detail, but it is very simple, if you're half EVIL
donate 35,000 gold, if you're half GOOD, donate 60,000 gold.
Basically, the more you are to the GOOD side, the more you have
to donate to get the Sentinus.
Q: "How do I have sex?"
A: First, buy a maritial home, flirt, talk, give gifts, do what ever it
takes to get someone to fall in love with you, when they do they
will turn green, buy a wedding ring, give it to them, then talk
to them and they will ask you if you want to get married, say
yes and then repeat the gift giving, flirting, talking, etc
until they turn green again, talk to them and say yes. Thats it.
Q: "How do I marry Lady Grey?"
A: Its actually a complete quest with multiple parts. First you need to
beat the arena and talk to her in Bowerstone North, you'll need
to then buy a Black Rose from the shop in Bowerstone North (its
the very bottom item in the gift section). Then you'll need to
talk to people in Bowerstone North to find out Lady Grey's
Necklace has been stolen, its in Oakvale, go to the Memorial
Gardens and spy on the two thieves, then go dig between the two
ruined boats in Oakvale by the docks to find the necklace. Go
give it to Lady Grey, then go fight Thunder on the Headman's Hill
and once thats done, go marry Lady Grey.
Q: "How do I have sex with Lady Grey?"
A: Its the exact same as sleeping with any other wife, just flirt, talk
and give gifts, eventually she will be yours.
Q: "How do I get the Solus Sword from Lady Grey?"
A: She gives you gifts based on the level of affection she has for you,
the higher the affection the easier it is. Give her lots of
gifts, pay lots of attention to her and she will eventually give
it to you. Its an act of patience.
Q: "What does Xbox Live do for Fable?"
A: It is only Live Aware, which means all you can do is see your friends
on-line, you can't actually play on-line.
Q: "I have more than 20 Silver Keys, whats the biggest chest?"
A: 20, at the Heroes' Guild. They put in extra because not everyone
will find every key... plus they probably had 25 key chests, but
like so many other things, they were removed before release.
Q: "Can you have kids?"
A: No, it was left out.
Q: "Can you ever go back to the Arena?"
A: No.
Q: "How do I get the Bright Plate Chest Piece and Gloves?"
A: Buy them at the Arena, but if you missed your chance there, just walk
around Witchwood talking to the wandering traders, eventually you
will find a trader who sells them.
Q: "How do I get the Hero Dolls?"
A: Each card game, except Black Jack, gives you one as a reward, the
last one is a Thunder Doll that you can buy in Bowerstone North.
Q: "Where are the Assassin Attacks?"
A: Knothole Glade, Witchwood Cullis Gate, Prison Path, Windmill Hill,
Hook Coast.
Q: "Where are the Treasure Clues?"
A: 1 is a reward from the Assassin attacks when all 5 are dead, Orchard
Farm, Windmill Hill, reward from the Lost Trader Optional Quest,
reward at the archery competition and a reward from the optional
Bounty Hunt quest.
Q: "Where is the Hiden Bounty reward?"
A: Go to Orchard Farm, infront of the barn is a pile of hay, dig between
the barn and the hay and you will find the treasure.
Q: "Why does my frying pan suck?"
A: Its probably because you dug up the treasure without having all six
treasure clues. Without the clues, the frying pan doesn't deal
100 damage and does not have any sockets.
Q: "Is there a sequal, or an expansion coming out for Fable?"
A: There has been a very real rumour about a Fable 1.5, thats all that
is known though, the details are still very sketchy.
Q: "Can I still play after beating the game?"
A: Yes. Don't skip the credits (they are like 20 minutes long).
Q: "How do I get into the Demon Door in Greatwood Caves?"
A: You need to talk to the door with a 14 or higher combat multiplier.
Q: "What is the Hero Save Glitch?"
A: When you save during a quest, it is called a Hero Save, it does not
record world data, such as chests opened, items found, enemies
killed, etc, all it does save is the items you've acquired,
experience gained, money earned. If you load the Hero Save game,
you will keep those items you found, but they will also be back
where you found them so you can get them again and again.
Q: "What is the Age Glitch?"
A: Use the hero save glitch during the Archaeologist quest by going to
the Temple of Avo, donating enough gold to have your age reduced,
Hero Save, load and repeat until you're 18 again.
Q: "Why does Fable freeze so often?"
A: Chances are you are like me and have a Thompson DVD drive in your
XBox, there are three types, the Thompson is the worst.
Q: "Can I get tattoos like Maze's?"
A: Kinda, you can have blue tattoos by having and using a lot of magic.
Q: "How can I make money?"
A: The easiest ways are though houses. If you have expensive trophies,
you can buy a house, put the expensive trophies on the wall
mantles, sell the house, break down the door, take the trophies,
buy the house back and repeat. Every time you sell the house
with trophies on the wall, you make profit equal to the value of
the trophies. The second best way is to own as many buildings as
you can in one town, sleep 6 times (3 days) and collect all the
rent, sleep again and just repeat.
Q: "Why is Fishing so hard now?"
A: Because the more you do it, the harder it is. Its stupid, I know.
Q: "How do you get into the Tavern Cellar?"
A: Check the statue at Lookout Point around 10:00 pm game time, it will
say it is pointing at Bowerstone, go to the Cellar and it will
be open.
_________________________________________________________________________
(WT) Walk-Through
_________________________________________________________________________
The walk-through, as the title suggests, walks you through the entire
game, reveals all its secrets, solves all the problems and gives you the
power to beat the game without needing to use your brain.
=========================================================================
(01) Part 1: Oakvale (childhood)
=========================================================================
REQUIREMENTS FOR ADVANCEMENT:
"Birthday Gift"
(BG) Core Quest: Birthday Gift
""""""""""""""""""""""""""""""""
You need to get your sister a birthday present, which you can buy from
the trader in the center of town (in the middle of the mini map, he is
the lower of the 2 green objective markers). You can either perform
good deeds to get money from your father or you can earn the money on
your own, being evil.
There are a possible 6 coins, only 4 if you are good, 3 if you are bad.
But if you do the bad deeds, you can still do some good deeds for extra
coins, so do all the EVIL, and then do the G&E.
1. Go straight from the cinematic with your father, ahead you
will see a lamp post, go behind that house to find a
man making out with some woman, talk to him.
GOOD - do not take the bribe.
EVIL - take the bribe (1 gold coin)
2. Now, go to the center of town to the higher green dot, this is the
cheating husband's wife.
GOOD - tell her about her husband (1 good deed)
G&E - after taking the bribe, rat him out (1 good deed)
3. Now, go right of that house and take the path to the left of the
building on the right, go down the hill to enter a cutscene.
GOOD - don't move (1 good deed)
EVIL - smash all the barrels (1 gold coin)
G&E - after smashing the barrels be standing where you were
supposed to be standing (1 good deed)
4. Go back up the hill towards town, but turn right, there are two
green dots, a bully and a kid.
GOOD - beat up the bully (1 good deed)
EVIL - beat the kid, give the bear to the bully (1 gold coin)
G&E - after beating the kid up and giving the bear to the
bully, beat up the bully (1 good dead)
5. When you have the bear (Rosie) go find the little girl, use your
mini map, she moves between the center of town and the warehouses.
GOOD - give her Rosie (1 good deed)
Now, if you performed any good deeds, talk to your father to recieve 1
gold coin per good deed. He is on the far left of the mini-map.
When you have at least 3 gold coins and are ready to move on, talk to
the trader in the center of town to buy the chocolates.
Now, your sister was the highest green objective marker, but she is now
marked by the gold core quest objective marker, go to her to enter a
cutscene and give her the chocolates.
After the cutscene, its a single linear path to the next cut scene, and
the end of part 1.
=========================================================================
(02) Part 2: Guild of Heroes (childhood)
=========================================================================
REQUIREMENTS FOR ADVANCEMENT:
"Guild Training "
"Melee Combat Test"
OPTIONAL QUESTS AND ACTIVITIES:
"Racing the Loud Mouth"
"Red Apples"
(G1) Core Quest: Guild Training
""""""""""""""""""""""""""""""""""""""""""
After the cutscenes, you need to go to the melee ring, from the map
room, go right and follow the red carpeted path, this will take you to
the dinning area. Go up the right side set of stairs and turn right,
go across the bridge and head straight. On the right is the melee ring
the quest marker on your mini map is the guild master, talk to him.
Hit the dummy 7 times, then you will get your first weapon, a stick!
Hit the dummy 7 more times, this time with your stick.
(MC) Core Quest: Melee Combat Test
"""""""""""""""""""""""""""""""""""
Looking at your mini map, the guild woods is on the right hand side,
in the middle, it will be marked with a yellow quest directional
marker. Go there to find the beetles. There are 10 beetles at the back
of the woods, kill them to complete the quest.
When you leave the woods, you will have the option to move on in the
story, or you can stay and do a couple things first. If you stay,
talk to the guild master to move on to part 3 when you are done.
Beating this quest earns you:
20 gold
30 renown
(RM) Side Quest: Racing the Loud Mouth
""""""""""""""""""""""""""""""""""""""""
Near Maze's tower (the large tower in the lower left side of the guild)
is a guy bragging about how fast he is, talk to him and take the
challenge of beating his time.
Its really not that hard, talk to him from as far away as you can,
then be holding back as you finish talking to him and immediately
hold B to run. Go across the bridge and turn right, go straight
as an arrow to another bridge, cross it and go straight to find some
stones in the water that you can use to cross to the demon door. As
soon as you hit dry land, turn around and retrace your steps back to
the guy, when you round the final corner watch the A button icon in
the lower right side of your screen, as soon as it turns to the
speech icon, press A.
Beating his time earns you:
25 gold
My personal best time is with 6 seconds left.
(RA) Side Quest: Red Apples
"""""""""""""""""""""""""""""
Inside the slave quarters (I know its the servant quarters) you will find
a woman standing beside a cabinet, at this point she is not highlighted
green, (she is if you do this quest later though) she needs 4 Red Apples
to bake a pie for the guild master, agree to help her.
1. To get the first, exit the slave quarters and turn left, follow
the path past the first bridge, when you get to the second bridge,
you can see it between the path and the big rock on the right.
2. Keep going straight to the 3rd bridge that goes to the demon door,
in the tall grass just past the practice dummies, is the second.
3. A little to the left is a big silver chest, to the right of it is
the next apple.
4. Go to the melee ring, on the hill to the left is the fourth.
5. Towards the guild woods to the right of the fourth, is the fifth.
6. Go left, towards the guild woods, by the flowers is the sixth.
7. To the left from the sixth is the last one infront of the tree.
When you have four or more, go speak to the woman to get your reward.
For helping her she gives you:
1 x Blueberry Pie
=========================================================================
(03) Part 3: Guild of Heroes (teen years)
=========================================================================
REQUIREMENTS FOR ADVANCEMENT:
"Guild Training "
OPTIONAL QUESTS AND ACTIVITIES:
"Will Training"
"Melee Training"
"Archery Training"
"Sparrow Infestation"
"Bandits in the Woods"
(G2) Core Quest: Guild Training
""""""""""""""""""""""""""""""""""""""""""
You are still on the Core Quest "Guild Training" when Whisper gets you
out of bed again, go back to the melee ring by going out the door and
follow the red carpet down the stairs to the map room, and you know the
way from there. Talk to the guildmaster to get your first sword.
Hit whisper 7 times to move on. Then you will need to block by holding
"Y", just hold it and let whisper hit you 5 times. You can hit her with
flourish attacks to earn extra strength experience.
Now you will face off with whisper in a full out battle, she is easy,
just roll and get behind her where you can get in 4-6 hits. After 7
hits, you will win, I've never lost so I don't know how many hits you
can take... but I've been hit 3 times before.
When you're done with melee training, go to the archery ring, which is
just up on the mini map from the melee ring. Talk to the guild master,
you will get your first bow. You can talk to the guild master before
he gets to the archery ring.
Hit each of the stationary targets, then you will need to hit moving
targets. An excellent score is 150 or more, for reasons I will keep
secret for now, score 150-160 points, this can be done by hitting the
middle dummy with full power shots and still have plenty of time to
spare.
When you are done with the archery training, go to the Will training
area, which if you didn't do the race yet, is the island before the
demon door, the lowest part of the guild map. Go straight down to find
a bridge and cross it to talk to the guild master. You can talk to the
guild master before he gets to the will training area.
Hit one dummy with lightning to please the guild master, who will then
let you hit as many as you can in 30 seconds, an excellent score is 11
or more.
Now, you can move on in the story or you can stay and do a few more
things like before when you are done, talk to the guild master (he will
be in the map room) when you are ready to move on to part 4. If you
didn't do the race, or the apple pie quest before, you can still do it.
(TW) Side Quest: Will Training
""""""""""""""""""""""""""""""""
Go to the Will training area and talk to the black cloaked guy to test
your Will abilities. (If you just finished your will training with the
guild master, you'll have to wait for a bit before he gets there),
Within the 30 second time limit, hit as many targets as you can, if you
get 11 or more, you will get an A+.
My personal best is 27.
Earning an A+ gets you:
1 x Will Potion
1 x Resurrection Phial
(MT) Side Quest: Melee Training
"""""""""""""""""""""""""""""""""
Go to the melee ring to test your melee abilities, talk to the guy in
the black cloak to start the test.
Just kick Whisper's ass again, you have to hit her 7 times with only
being hit once or less to get an A+ and the reward.
Beating Whisper with an A+ earns you:
1 x Iron Katana
(AT) Side Quest: Archery Training
"""""""""""""""""""""""""""""""""""
Go to the archery ring to test your archery skills, talk to the guy in
the black cloak to start the test.
Ok, same as before, hit the moving targets to earn points, again, it is
easiest to focus on the middle target.
To get an A+ you need to score 150 or more, you don't have to beat your
old high score if you scored over 150.
For an A+ (150 or more points) you will get:
1 x Yew Crossbow
(SI) Side Quest: EVIL, Sparrow Infestation
""""""""""""""""""""""""""""""""""""""""""""""
Near the entrance to the dinning hall is a black cloaked man, he wants
you to kill the Sparrows that are all over the guild. Each one you kill
earns you 5 gold and you will get an extra 20 gold for killing them all.
1. To the left of the man who gave you the quest, on the roof.
2. To the far right, on the same roof is another.
3. Across the bridge to the slave quarters, on the second entrance
roof is one.
4. On the turn before Maze's tower, is one sitting on top of the
little tree.
5. On the cross structure in the courtyard between the guild and
Maze's tower, there is one sitting on the right structure.
6. In the courtyard on the roof right behind the statue and the
fountain is another.
7. In the courtyard on the roof to the right of the guy who you can
race, is the last one.
Killing all 7 and then talking to the guy earns you:
55 gold
(BW) Side Quest: Bandits in the Woods
"""""""""""""""""""""""""""""""""""""""
Go in to the woods under the pretense of killing beetles with Whisper,
but on the way, you see some bandits.
Kill them with your will or archery abilities.
Now, you don't actually get anything for this quest, other than
experience in the area you used to kill the bandits... as well as the
normal renown and good points for killing bad guys.
=========================================================================
(04) Part 4: Guild of Heroes (graduation)
=========================================================================
REQUIREMENTS FOR ADVANCEMENT:
"Guild Training "
(G3) Core Quest: Guild Training
""""""""""""""""""""""""""""""""""""""""""
Its time to complete the core quest "Guild Training". Go to the woods
and you will find your final test... man I wish all final exams were
as easy as this. Also, if you didn't complete the optional quests in
parts 2 and 3, this is your LAST CHANCE to do them.
Melee is first up, hit Maze 7 times with your sword. Just like when
you fought Whisper you can hit him with a florish attack to earn extra
strength experience.
Next is archery, if you stand far enough away from him, you can hurt
him, giving you skill experience, hit him 7 times to move on.
Last is Will, I do not know if you can earn extra will experience on
him, I have tried all sorts of distances, but no luck, so just hit him
7 times and you've completed the final test....
Leave the woods and you get to graduate.
Before you get to set out on your own, you need to learn to use the
experience shrine. Its quite simple, just choose what ever you want,
if you have enough experience, get it, if not either save up or buy
something else.
Beating this quest earns you:
2 x Resurrection Phial
1 x Lamp
2 x Health Potion
1 x Will Potion
1 x Apple Pie
600 experience
=========================================================================
(05) Part 5: Heroes' Guild to Picnic Area
=========================================================================
REQUIREMENTS FOR ADVANCEMENT:
"Wasp Menace"
OPTIONAL QUESTS AND ACTIVITIES:
"Demon Door #1"
"Heroes' Guild"
"Silver Key #1"
"Lookout Point Hobbo"
"Picnic Area"
"Hero Title"
NOTE: Now that you have Resurrection Phials, I need to let you know
that the max you can carry is 9, if you get any when you have
your max, you simply won't get it. So I ussually sell them after
I have 5, they fetch a good price after all.
(WM) Core Quest: Wasp Menace
""""""""""""""""""""""""""""""
Once you're ready to move on, go to the map room and take the Quest
Card "Wasp Menace". The 3 faded quest cards are dummy quests, as in they
are not actually possible to get.
You're not actually on the quest until you see the quest started screen,
which will show the money, renown, boasts, etc for the quest.
Enter Lookout Point, you'll be approached by a guy who tells you about
the wasps, follow him to the picnic area. You'll see your enemy and
the quest will begin.
Kill the wasps to complete the quest.
GOOD - don't let any villagers die.
EVIL - kill the villagers yourself.
Once the wasps are dead, a very big wasp will appear, kill it.
Beating this quest earns you:
500 gold
200 renown
1 x Wasp Queen's Head
(DD01) Demon Door #1 - Heroes' Guild
"""""""""""""""""""""""""""""""""""""""
Lets go to the demon door in the guild grounds. If you don't
remember how to get there, go from the map room, along the red carpet
into the dinning hall, up the stairs on the right, turn right and
cross the bridge, go right and follow the edge until you get to the
next bridge, cross it and keep going straight over the rocks.
"Your Path is Dark."
"Only a light will reveal it. And you are not bright enough."
Quite simple to figure out, but if you need the answer, simply find
your lamp in Items - Others, use it infront of the demon door.
Inside there is a chest, a table with a book on it and two book shelves.
Inside the chest you will find:
1 x Elixir of Life
On the table you will find:
1 x Making Friends
On the book shelves you will find:
1 x Book of Spells
1 x Howl Tattoo
Heroes' Guild
"""""""""""""
Go back to the Heroes' Guild, in the Heroes' Guild you can find
some books, taking books does not count as a crime in the Guild.
Up stairs bedrooms
1 x The Tale of Maxley
1 x Three Haikus by Miko the Bard
1 x A Love Story
1 x Kryndon Tattoo
Library
1 x The Pale Balverine
1 x The Hierarchy of Weapons
1 x The Other Land
1 x Creatures of Albion Book II
1 x The Old Kingdom
1 x The Northern Wastes
1 x The Tale of Twinblade
1 x The Dragons
1 x Creatures of Albion Book I
1 x The Arena
1 x Creatures of Albion Book III
(SK01) Silver Key #1 - Lookout Point
"""""""""""""""""""""""""""""""""""""""
Leave the Heroes' Guild by exiting the front door at the map room, this
will take you to Lookout Point.
At the top of the hill at Lookout point, on the left side before the
statue, are a couple of vines that can be cut down with your sword. Cut
them down to reveal a path to the Silver Key.
Lookout Point Hobbo
"""""""""""""""""""
Beside that statue in Lookout Point is a bully and a hobo argueing.
GOOD - Fart a bunch infront of the bully (or just hit him).
EVIL - Burp a bunch infront of the bum (or just hit him).
Picnic Area
"""""""""""
After, or even during the Wasp Menace quest you can find some items.
You can find these items laying around the picnic:
5 x Green Apple
2 x Apple Pie
1 x Standard Beard
1 x Health Potion
Hero Title
""""""""""
If you go back to Lookout Point, beside the entrance to the Heroes' Guild
is a trader who sells Hero Titles. These are the verbal names that the
good people of Albion will refer to you as. Right now, they may seem
expensive, if you would rather buy weapons and armour, save you money.
=========================================================================
(06) Part 6: Bowerstone South
=========================================================================
REQUIREMENTS FOR ADVANCEMENT:
"Maze's Information"
OPTIONAL QUESTS AND ACTIVITIES:
"Lookout Point Statue"
"Bowerstone South"
"Bowerstone Quay"
"Silver Key #2"
"Beardy Baldy"
"Fist Fighters Level 1"
"Card Pairs"
"Collect the Hero Dolls 1"
"Marital Home #1"
"Mecrinary #1"
"Spade"
(MZ) Maze's Information
""""""""""""""""""""""""
Ok, so, once you've made it to Bowerstone South, just go straight and you
will eventually see Maze. Just talk to Maze and the quest is complete.
(LS) Side Quest: Lookout Point Statue
"""""""""""""""""""""""""""""""""""""""
When the statue points to Greatwood (a little before noon) a chest
appears in Great Wood, to find it, it is down the deadend path that is
immediately on your left.
Inside the chest you will find:
1 x Piercing Augmentation
When the statue points to Bowerstone South (about 10:00 pm) the Tavern
Cellar doors are unlocked. I actually check the statue at about
10:30 and am at the cellar before 11:00. To get to the Cellar, go
straight from the entrance of Bowerstone South, and go left of the
Tavern, follow the path along the side of the Tavern until you can
turn right down a new path, at the end are the doors. Inside the
cellar is only one thing for you.
Inside the chest you will find:
1 x Leather Chest Piece
Bowerstone South
""""""""""""""""
If you take these items you WILL get EVIL points.
Clothing Shop
1 x The Repentant Alchemist
House #1 (the first house on the left from entrance)
50 gold coins
1 x Regular Beard
1 x Windbreaker Rule Book
1 x Normal Haircut
1 x Health Potion
House #2 (behind the tavern, to the right of the Barber Shop)
50 gold coins
1 x Seachaos Arm Tattoo
1 x Eyes of a Killer
Barber Shop
1 x Ponytail
1 x Apple Pie
House #3 (left of the Barber Shop)
100 gold coins
1 x Health Potion
1 x Apple Pie
1 x Pudding Basin
1 x Ages of Might Potion
House #4 (further left of the Barber Shop, behind House #3)
50 gold coins
1 x Health Potion
1 x You Are Not a Bad Person
1 x Dark Villager Shirt
1 x Dark Villager Trousers
1 x Dark Villager Boots
1 x The Guild of Zeroes
Inside barrels (in no order)
1 x Golden Harvest Tattoo
2 x Tofu
1 x Chrunchy Chick
2 x Apple Pie
1 x Harvest Tattoo
1 x The Sock Method
1 x Red Meat
1 x Moonfish
2 x Golden Carrot
1 x Health Potion
Bowerstone Quay
"""""""""""""""
Near the end of Bowerstone on the left side is an exit.
You can take these items from the barrels.
1 x Will Potion
1 x Health Potion
(SK02) Silver Key #2 - Bowerstone South
""""""""""""""""""""""""""""""""""""""""""
Go to the clothing shop, its the first building on the left when you
enter Bowerstone South, go up the stairs on the right and out on the
balcony to find the Silver Key.
(BB) Side Quest: Beardy Baldy
"""""""""""""""""""""""""""""""
If you go to Bowerstone Quay, at the bottom by the docks is a guy, talk
to him, I just want to say I loathe this guy....
Ok, talk to him and he tells you about his poor daughter.... I hate
this guy. Now, he wants you to look a certain way, depending on your
hair styles you already have, I hate this guy so much, he will ask
you to get a different look.
Normally the first step is "The Pudding Basin" go to the Barber Shop
and get that hair cut. Return to the guy when your hair is the way he
wants it.
Next he will want you to get a beard, normally its "Mutton Chop Beard"
again, go to the Barber Shop and come back with the look he wants.
Now, the last thing he wants is a moustache, normally its "Trader Style
Moustache" and again, go get the look and come back.
So, time to get married? NO, time to kick the lieing mother lovers ass
until he craps his intestines out! You can beat this guy with your
fists as much as you want, he will never die.
I hate him.
On a side note to this quest, if you have some or all of the looks he
normally asks you to have, he asks for an alternate:
Pudding Basin - The Warrior Stripe
Mutton Chop Beard - Long Beard
Trader Style Moustache - Sheriff Moustache
Your reward for doing this:
1 x Pudding Basin The Warrior Stripe (hairstyle cards)
1 x Mutton Chop Beard Long Beard (hairstyle cards)
1 x Trader Style Moustache Sheriff Moustache (hairstyle C.)
1 x Fire Monkey Tattoo
100 experience
100 gold piecies (when you leave the Quay)
100 renown (when you leave the Quay)
(F1) Side Quest: Fist Fighters Level 1
""""""""""""""""""""""""""""""""""""""""
At the Quay during the night a group of shirtless guys will show up and
go to the large ring beside the barn on the left. If you talk to the
biggest guy who is marked with a green objective marker, you can activate
an on-going side quest.
You have to pay 50 gold to play this side quest.
Now, each round you win earns you gold. When you get hit, you earn
less gold... I do not know how much, mainly because, I've never been
hit. So, if someone does know, fill me in, ok.
To make things simple, I will use a character with 0 strength (no
physique, toughness or health) to report how many hits it takes to
defeat each opponent. More strength = less hits. Also, I don't use
florishes ("B" when charged up from attacks) which you can use to
knock your opponent down.
Round 1: 5 hits
Round 2: 8 hits
Round 3: 10 hits
Round 4: 16 hits
Ok, I know people are going to be e-mailing me how I can possibly say
I've never been hit. Now, when I first played, I hit the ring and saw
what you were supposed to do. Block until you can hit your opponent.
If that was it, you would still be at risk of being hit the odd time,
but lucky for us, we have a dodge roll.
Stand facing your opponent while blocking, he will swing, block it,
then roll past him, if it is his triple hit combo, he will turn and
swing again. Roll past him yet again.
This time, he will not automatically turn to swing at you with his
delayed, but powerful, attack. This leaves him facing away from you
with his back ready for a beating. You can get in unlimited hits, but
if he moves out of the ring from the force of your strikes (which he
will) you only have 10 seconds to hit him all you can and get back in
the ring. Don't push your luck, get back in the ring with at least 5
seconds to spare, its not worth a loss.
Now, all the fighters, at all the different levels, do the same thing
thus, you can simply use this method to beat them all.
When you beat these guys (perfectly) you will earn:
350 gold
50 renown
(CP) Side Quest: Card Pairs
"""""""""""""""""""""""""""""
Go to the Tavern, the guy sitting at the table who doesn't look like a
normal villager, and is also highlighted green, talk to him to discover
2 side quests. He's the guy wearing a blue suit, top hat and a mini
traders style moustache.
Max Bet = 1000
Card pairs is the 2nd easiest (without magic) mini game to win, it is
also the easiest to win until the last 10% of the game. So, when you
need some quick cash, I recommend this game.
There are BETTER ways to make money, but, until later in the game, or
before you have much money, Card Pairs can earn you as much as 100,000
gold coins per hour. Now, 100,000 gold is more than you will ever need
in the game, unless you plan on being a land barron....
But, onto the game.
If you don't know how to play Card Pairs, you just flip a face down
card to see what it is, then flip over another of the same card. The
suit does not have to be the same, just the card (queen - queen, 3 - 3,
ace - ace, etc). Because the cards are face down, you won't know where
the matching card is, so this is a memory and speed game.
When your bet is placed and the cards are dealt, press "A" to continue.
This starts the counter which gives you only 40 seconds to clear all 16
cards.
The EASIEST way is to start at either the bottom left or right, and
work across the bottom row, making sure you remember all 4 cards
clearly. Then move onto the 2nd row, match up any pairs that appear.
With this method:
90% of the time you will get at least 1 match in the first 2 rows
30% of the time you will get at least 2 matches in the first 2 rows
10% of the time you will get a match in the first row
1 in every 30 times you WON'T get any matches in the first 2 rows
Now, just go and practice, once you get it down you can win 100% of the
time with an average under 30 seconds. Even when you don't have a
single match in the first 2 rows, you can still win with time to spare.
When you win, you get what ever you bet, so if you bet 1000 gold, you
will have made 1000 gold for that round. Simple stuff.
Try and beat 35 seconds to earn a special prize. Which activates a new
side quest.
My personal best time for Card Pairs is 16 seconds.
When you beat 35 seconds you will earn:
200 renown
1 x special prize
(1C) Side Quest: Collect the Hero Dolls 1
"""""""""""""""""""""""""""""""""""""""""""
IF you beat 35 seconds on Card Pairs you will earn a special prize, when
you do this and leave the Card Pairs table, a little kid will run up to
you and will give you this side quest.
This is an on-going quest with many parts throughout the game,
so, it will be broken down to each point in time where you can earn
another doll.
First Hero Doll:
1 x Briar Rose
Marital Home #1
"""""""""""""""
If you go to the very end of town on the left of the mini-map, you will
find a Marital Home for sale. These homes can be purchased and lived in
to get married, or you can rent them out for money.
Mercinary #1
""""""""""""
Inside the tavern you will find a phsycotic guy in black shouting at you
and if you talk to him, you can higher him. He is a nutty, weak, but
truely EVIL mercinary.
Spade
"""""
Its time to buy a key item that you will use throughout the rest of the
game. Go to the trader beside the entrance to Bowerstone, talk to him
and go to Items - Others, buy the Spade. You will see a Fishing Rod, you
don't need it yet.
=========================================================================
(07) Part 7: Greatwood Entrance, Fishing, Greatwood Lake
=========================================================================
OPTIONAL QUESTS AND ACTIVITIES:
"Greatwood Entrance"
"Digging Location 01"
"Fishing Lessons"
"Fishing Location 01"
"Fishing Location 02"
"Fishing Location 03"
"Fishing Location 04"
"Silver Key #3"
"Fishing Location 05"
"Fisher Creek"
"Fishing Location 06"
"Fishing Location 07"
"Silver Key #4"
"Greatwood Lake"
"Silver Key #5"
"Silver Key Chest #1"
Greatwood Entrance
""""""""""""""""""
From the Lookout Point you want to go to Greatwood Entrance, to do this,
go up the hill past the statue, heading towards the Picnic Area, but
turn left before you go down the hill, this will take you to Greatwood
Entrance.
Follow the path killing any wasps or beetles you may encounter. Once
you hit the wide open area, stay along the left side, follow the fence
until you get into a little 'secret' area that contains a chest and some
potions on the ground.
Inside the Chest you will find:
1 x Will Master's Elixir
On the Ground you will find:
3 x Health Potion
1 x Will Potion
(GG01) Digging Location 01 - Greatwood Entrance
""""""""""""""""""""""""""""""""""""""""""""""""""
When you're walking from Lookout Point, go straight until you hit the
wide open area, go left, the path that goes to Orchard Farm has a large
group of rocks on the right, go past the rocks and follow that edge. You
will see a ring of mushrooms around a brown patch of ground. Stand on
the patch and use your shovel (it should appear on the D pad display).
When you dig up this area you will get:
1 x Golden Carrot
(FL) Side Quest: Fishing Lessons
""""""""""""""""""""""""""""""""""
Use your mini map, you want to go to the top left exit of Greatwood
Entrance, if you click the right thumbstick, you can see the names of
the exits, you want to go to Fisher Creek.
Right away, you see a guy being harassed by those damn wasps. Kill em
then you will end up getting a free fishing rod.
Now that you have your fishing rod I will let you know of fishing holes
as they come as well as a couple we couldn't get yet.
For now, fish off the dock, you'll get a Golden Fish trophie.
You can fish just about anywhere there is water, but you will only get
special items from fishing holes that are marked by ripples in the
water. Once you catch the special item, the ripples will dissapear.
Go ahead and try fishing off the dock.
(FF01) Fishing Location 01 - Fisher Creek
1 x Golden Fish
(FF02) Fishing Location 02 - Fisher Creek
""""""""""""""""""""""""""""""""""""""""""""
The closest fishing hole to the dock, behind the house.
You will find in this fishing hole:
1 x Working Moustache
(FF03) Fishing Location 03 - Fisher Creek
""""""""""""""""""""""""""""""""""""""""""""
The 2nd closest fishing hole to the dock, behind the house.
You will find in this fishing hole:
100 gold coins
(FF04) Fishing Location 04 - Fisher Creek
""""""""""""""""""""""""""""""""""""""""""""
The 3rd from the dock, behind the house.
You will find in this fishing hole:
(SK03) Silver Key #3 - Fisher Creek
(FF05) Fishing Location 05 - Fisher Creek
""""""""""""""""""""""""""""""""""""""""""""
The 4th and last from the dock, behind the house.
You will find in this fishing hole:
1 x Moonfish
Fisher Creek
""""""""""""
There is a chest behind the fisherman's house and there is a book shelf
inside his house, you won't get evil points for taking either.
Inside the hut
1 x A Hero's Journey I
Inside the Chest
1 x Leather Gauntlets
(FF06) Fishing Location 06 - Lookout Point
"""""""""""""""""""""""""""""""""""""""""""""
Go back to Lookout Point and go towards the Picnic Area, on your left is
a pool of water with an opening in the fence.
You will find in this fishing hole:
1 x Ages of Skill Potion
(FF07) Fishing Location 07 - Guild Woods
"""""""""""""""""""""""""""""""""""""""""""
Go back to the Heroes' Guild, you want to go into the Guild woods, where
you took your final exam against Maze. On the right is a pool of water
where you can fish.
You will find in this fishing hole:
(SK04) Silver Key #4 - Guild Woods
Greatwood Lake
""""""""""""""
Go back to Greatwood Entrance, the exit on the far left of your
mini-map, this is Greatwood Lake.
In greatwood lake, go across the first bridge, and then the next bridge
you'll see this giant round stone on the right, go between it and the
wall to find an item on the ground.
1 x Health Potion
(SK05) Silver Key #5 - Greatwood Lake
""""""""""""""""""""""""""""""""""""""""
From the entrance of Greatwood lake, follow the path up the hill on the
right hand side to find the Silver Key.
(C01) Silver Key Chest #1 - 5 Keys - Greatwood Lake
""""""""""""""""""""""""""""""""""""""""""""""""""""""""
If you've found all the Silver Key's I've listed so far, you will have
enough to open this chest and get the reward. Its on the left side of
the first island after the bridge coming from Greatwood Entrance.
Silver Key Chest #1:
1 x Elixir of Life
=========================================================================
(08) Part 8: Orchard Farm
=========================================================================
REQUIREMENTS FOR ADVANCEMENT:
"Protect Orchard Farm"
OR
"Attack Orchard Farm"
OPTIONAL QUESTS AND ACTIVITIES:
"Digging Location 02"
"Fishing Location 08"
"Orchard Farm"
"Hidden Booty Hunt (discovered)"
"Treasure Clue #5"
"Fishing Location 09"
"Fishing Location 10"
"Silver Key #6"
"Digging Location 03"
(PO) GOOD, Core Quest: Protect Orchard Farm
"""""""""""""""""""""""""""""""""""""""""""""
Go to the guild and choose the "Protect Orchard Farm" quest. Make some
boasts if you want, then head to Greatwood Entrance. Now go to Greatwood
Lake and from there you can enter Orchard Farm to start the quest.
You need to protect the crates from 3 waves of bandits.
The first wave consists of 3 melee bandits, 1 will go for the crates,
the other two act like homing missiles onto you. Go away from the barn
that has the crates in it (only one barn, so its not to hard to figure
out where they are). This way, you will be against 2 Bandits, but you
will also have the two guards with you. Kill at least one of the
bandits, then leave the other for the guards to finish off and go after
the bandit who went after the goods. If he is on his way back to his
base with some of the goods, he will appear as a quest marker on your
mini-map. Once the 3 Bandits are dead, get ready for the 2nd wave.
TIP: Don't forget, you can control the guards (to a degree) by using
the follow and stay expressions.
The second wave consists of 2 melee and 1 ranged bandit. One of the
melee bandits will go after the goods, the other two will again go
after you. Kill the ranged bandit and then go after the bandit at the
goods. When all three are dead, get ready for the next wave.
The 3rd wave is the same as the 2nd, so just do what you did last time.
When they are all dead, Whisper will appear and ask you to hit her
with a Florish. Well, smack her once, this will charge up your attack
and then just hit her by pressing "B" thats a florish. Now just kick
her ass like you always do and the quest will be complete.
Beating this quest earns you:
3000 experience
750 gold
400 renown
1 x Whisper's Brooch
(AO) EVIL, Core Quest: Attack Orchard Farm
""""""""""""""""""""""""""""""""""""""""""""
Go to the guild and choose the "Attack Orchard Farm" quest. Make boasts
if you want, then head to Greatwood Entrance. You can enter Orchard Farm
from here which will start the quest right away.
You need to protect the Bandits as they steal the 3 crates.
Go down to the barn, killing the 3 guards on your way. Guards use a
mix of ranged and melee combat, so be careful.
When you get to the barn, one of the bandits will steal one of the
crates, follow them back to the entrance.
The next two crates are exactly the same, so just do what ever worked
the first time and you got it.
Once the last crate has been stolen, Whisper will appear and ask you to
hit her with a Florish. Hit her once, this will charge up your attack
and then just hit her with "B" that is a florish. After that, just
kick her ass like you normally do, when she falls, the quest is done.
Beating this quest earns you:
3000 experience
1000 gold
400 renown
1 x Whisper's Brooch
(GG02) Digging Location 02 - Orchard Farm
""""""""""""""""""""""""""""""""""""""""""""
Go towards the house, but stick right and follow the narrow path,
at the end you will find a grave, step up to it and you should see the
spade appear on the screen, dig.
Dig here and you will find:
1 x Upper Dress
(FF08) Fishing Location 08 - Orchard Farm
"""""""""""""""""""""""""""""""""""""""""""
Between the front of the house and the barn is a tiny puddle of water,
but there are ripples there, go ahead and fish.
You will find in this fishing hole:
1 x Elixir of Life
Orchard Farm
""""""""""""
Go towards the barn, but follow the left wall on the outside, until
you are behind it, there is a chest.
You will find inside the chest:
1 x Jet
Go back up the path and turn right, you will eventually come to a Fence.
Go through the opening in the fence, on the ground are some apples, 2 are
beside the baskets immediatly on your right, 1 is infront on the second
set of trees on the right closest to the second in from the path. Go
across the path and along the rock you will see another basket with a
large mushroom by it, there is another apple there. Go right and you
will see an empty basket, there are 2 apples beside it. Go right along
the fence past the tree and baskets to the other side of the tree where
there are a couple of baskets beside a lamp post, the last 2 are there.
On the ground you can find:
8 x Green Apple
(H1) Side Quest: Hidden Booty Hunt (discovered)
"""""""""""""""""""""""""""""""""""""""""""""""""
From the barn, going towards the Orchard Farms lake, right before you hit
the apple trees, there will be a chest on the left.
Inside the chest you will find:
(T1) Treasure Clue #5
There are 6 in all, this is an on-going quest that you need all 6 clues
to finish.
(FF09) Fishing Location 09 - Orchard Farm
"""""""""""""""""""""""""""""""""""""""""""
From the barn, enter the apple tree area, at the back end on the right
hand side is a wall of rock, follow the inside of the rock to find a
dock, there is a fishing hole here.
You will find in this fishing hole:
1 x Coron Visor Tattoo
(FF10) Fishing Location 10 - Orchard Farm
""""""""""""""""""""""""""""""""""""""""""""
Follow the path from the barn, through the apple tree area all the way to
the lake area, off the dock is a fishing area.
You will find in this fishing hole:
(SK06) Silver Key #6 - Orchard Farm
(GG03) Digging Location 03 - Orchard Farm
""""""""""""""""""""""""""""""""""""""""""""
There is a digging location on the path AFTER the apple trees, just pay
attention to your on screen D pad display for the shovel to appear. The
problem is, you dig and your guy cheers like he normally does when you
find something, but you don't get anything.... I sat there for a while
digging, trying to see if there is a secret item there, but no luck. I
have found one other dead area like this, so, I am thinking its something
that got left out, or something that has yet to be discovered. Anyway,
if you feel like checking it out for yourself, go for it.
WHAT DO YOU GET FROM HERE?
=========================================================================
(09) Part 9: Orchard Farm (again) to Greatwood Caves
=========================================================================
OPTIONAL QUESTS AND ACTIVITIES:
"Orchard Farm Escort"
"Hobbe Killing Contest"
"Greatwood Gorge"
"Demon Door #2"
"Greatwood Cullis Gate"
"Fishing Location 11"
"Greatwood Caves"
(OE) Side Quest: Orchard Farm Escort
""""""""""""""""""""""""""""""""""""""
Warp back to the Heroes' Guild, you can grab the "Hobbe Killing Contest"
quest card to save time, or you can wait till later. Either way, exit
the guild and at Lookout Point, you should find a trader marked by the
green objective marker.
After agreeing to take the trader to Orchard Farm, command him to follow
you, and just as he said, don't run to fast or he will get left behind,
which is bad.
The reward you get depends on how well you guard him. If he doesn't
get hit, he will give you a bonus gift, I've only ever seen Gems, but
hey, they're worth like 500 bucks, so not a bad bonus.
Now, right away in Greatwood Entrance, that little path on your left,
when you pass it a Bandit magically appears down it and comes up to
attack your trader. Watch out for that if you want the trader to give
you his gift.
Just hack your way to Orchard farm from there, sometimes you will have
to go to the entrance at Greatwood Lake. But, for this time you can
probably just use the entrance at Greatwood Entrance.
Once you get there, you get your money and possibly your gift, then the
quest is done.
This quest comes back, as in you can do it more than once, but it takes
a couple game days.
Beating this quest (perfectly) will earn you:
500 gold (including pre-payment)
1 x Gem (Varies)
If you didn't beat it perfectly and you feel robbed, you can shoot the
trader in the back and kill him, he will drop the Gem he should have
given to you in the first place.
(HK) Optional Quest: Hobbe Killing Contest
""""""""""""""""""""""""""""""""""""""""""""
If you didn't already take the quest card, do so now and go to Orchard
Farm. When you enter Orchard Farm you need to head to the Apple Trees.
Before you start the quest, you will be able to enter the house here, it
only opens during certain times and can't be broken down or broken into
with lockpick, so if you want to get the items inside, do it now.
Inside you will find:
1 x Making Friends
1 x The Rotten Apple
You'll get filled in on what you have to do and the challenge begins.
You have 3 minutes, 30 seconds to kill as many Hobbes as you can.
There is no real threat from Hobbes, unless they have large numbers,
but here, the most you will possibly see is 5, ussually they are in a
group of 3.
If you want to Humble Whisper, I would not fight near her, she will
take more of your kills on Hobbes you beat up, than you will gain from
her beating them up.
After the time runs up, if you have more than her, you win.
Beating this quest earns you:
900 gold
200 renown
1 x Hobbe Tooth Trophie
Greatwood Gorge
"""""""""""""""
To get to Greatwood Gorge, go to Greatwood Lake and go to the
lower left side, across the bridge and up the stairs.
When you enter the guild master will warn you of a bandit toll, follow
the path and you will encounter a bandit who gives you two choices:
1. PAY - If you pay, you will just lose gold... you won't gain any GOOD
points. You can't take their items or they attack you. There is
no point in paying them.
2. KILL - If you refuse to pay, you can kill all the bandits, earning
GOOD points for every kill, just as you do normally. You can also
take all the items once the're dead. This is the only way to go.
Once you're done slaying the bandits, you can find some items. If you
chose to PAY the bandits, they will attack you if they catch you taking
their items.
Inside the chests you will find:
1 x Flame Augmentation
1 x Steel Pickhammer
500 gold
Inside the barrels you will find:
2 x Health Potion
2 x Will Potion
1 x Red Meat
1 x Apple Pie
(DD02) Demon Door #2 - Greatwood Gorge
"""""""""""""""""""""""""""""""""""""""""
Go to the lowest point on the mini-map for Greatwood Gorge, near the exit
is a demon door. It requires you to be evil, but you can counter the
EVIL points the same way you earn them for the door, with food. Plus,
inside you can find the first Legendary Weapon, so I do recommend it.
"This is the deal. You perform an act of great evil in my sight,
and I'll pop open."
Now, the way I open the door is I go off and buy 12 Chruchy Chicks,
but since you may have some already (you should) 12 is all you need.
Right now the only way you can buy them is from wandering traders,
just keep going back and forth between Greatwood Entrance and
Greatwood Lake, eventually a trader will have them.
Come back to the door with 12, eat them one at a time. This is were
a lot of people screw up. They just throw the Chrucky Chicken onto
a quick button and scarff em all down in 2 seconds. THAT DOES NOT
WORK! You need to eat them slowly. There is about a 1-2 second delay
after the evil points are given before you will get more evil points
for eating another.
So, make sure you are standing infront of the door, eat one, wait, eat
another, wait, eat another, etc. Try after 10, if he won't open, eat
the last ones and try again. I only say 12 because sometimes you do
eat one too soon and don't get the evil points, but you only have to
gain 50 evil points infront of him to open up, and if you mess up with
just 10, you would have to do it all over again, so the extra 2 may
save you a trip back to the traders.
Now, if you are trying to be a pure GOOD character, just buy 12 Tofu
and eat them the same way after, it will be as if you never earned the
EVIL points to get in.
Now, the door will also open if you're just plain evil already. I am
not sure how evil you have to be (judging by your horns) but, it would
not open for me with just skin coloured horns, but it did open when I
was nearly at full demon horns. So somewhere in between.
There are a bunch of vines inside this place, as well as a chest.
Inside the chest you will find:
1 x Wellow's Pickhammer
Greatwood Cullis Gate
"""""""""""""""""""""
Exit the Greatwood Gorge through the Greatwood Cullis Gate exit. For now
ignore the Rose Cottage path and move to the lower left path on the
mini-map that goes to the Greatwood Caves, its the left path on your
screen.
(FF11) Fishing Location 11 - Greatwood Cullis Gate
"""""""""""""""""""""""""""""""""""""""""""""""""""""
Right before the exit to the Greatwood Caves you will see a pond with
a fishing hole, go ahead and fish.
You will find in this fishing hole:
1 x Moonfish
Greatwood Caves
"""""""""""""""
When you get into the Greatwood Caves area, there will be some vines
on your right, go ahead and chop em down. You can find two items here.
Also notice the Demon Door, for now it is a pain in the butt to open and
I won't bother trying to help you get it at this point, just remember it
is there and we WILL get back to it soo.
You can find these items on the ground:
1 x Will Potion
1 x Red Meat
=========================================================================
(10) Part 10: Trader Escort
=========================================================================
REQUIREMENTS FOR ADVANCEMENT:
"Trader Escort"
(TE) Core Quest: Trader Escort
""""""""""""""""""""""""""""""""
Ok, go to the guild and take the "Trader Escort" quest card if you have
not already done so. Go and boast if you want, when you're done, use
your warp ability to go to the Greatwood Cullis Gate, then go to the
Greatwood Caves.
From the Greatwood Caves you can enter the Darkwood Entrance. This will
begin the quest. This quest covers a lot of ground, but I will cover
each area in detail, after the quest.
With the 2 traders behind you go down the path and you will find a badly
beaten trader wanting your help.
GOOD - take him with you and get to Barrowfields before he turns
into a Balverine. If you do chose to take him, ignore all
the items, and just run for the Barrowfields, you can
come back later for the items, but you can never redo the
the quest.
EVIL - leave him to die mwahahahahaha... uh, yeah.
Ok, I will write this assuming you are going to save the trader. Run
down the hill and through the exit. All these paths are linear; they
have just the entrance and exit, with one exception.
When you exit the Darkwood Entrance you are in the Darkwood Marshes. You
will encounter your first Balverine here, they are fairly easy, but they
can hurt you if you don't take em serriously on your first time through.
Ok, now, follow the path into the marshes, there will be some explosive
spores here, what I like to do is just run while holding Lightning, you
don't need to target, it will auto-target them all one by one, and it
looks kinda cool. Enter the Greatwood Lake.
One of the traders will warn you of bandit attacks in this area, and
sure enough, the first path on your left, some bandits will spawn and
attack you. Kill them and move on down the path follow this path until
you hit the bottom and are standing in water. More bandits will spawn
and attack. Wait until they get to you, you don't want them killing your
traders. Once they are dead, get to the lower right side of the map, one
final bandit attack occurs when you get near the giant rock on your left.
Again, kill the bandits and then move on. The exit is straight ahead
on your left, this will take you to Darkwood Camp.
This is a check point where you can let the traders heal, buy some gear
or if you're trying to keep the infected trader alive, run right
through and go to the Ancient Cullis Gate, its the exit on your right.
Ignore the Darkwood Chapel of Skorm for now.
Follow the path and you will encounter some Bandits and an ancient, but
un-active Cullis Gate. Keep going along the path and you'll cross a
bridge and then hit some more bandits. Kill them and move on.
Cross the bridge to fight some Hobbes. We're almost there, enter the
Darkwood Weir.
Follow the path, cross the creek, go up the hill and meet an Earth Troll.
These things are fairly easy. You can hit the rocks they throw at you
back at them with a melee atack, if you're fighting them close up, just
roll back when ever they jump up to slam the ground. Thats about it.
Earth Trolls always drop an item, it will either be a Gem, or a potion.
If you didn't make it in time to save the infected trader, he will turn
into a Balverine. This one is significantly stronger than the first
one you fought. If the first one took 4 hits too kill, with the same
weapon, this one will take 10 hits to kill, or more.
Enter the Barrowfields.
When you enter the Barrowfields, just follow the traders to the bridge,
cross it and the guy there will talk to you to complete the quest.
Beating this quest earns you:
250 gold (for keeping the infected trader alive)
2000 gold
500 renown
1 x Trader's Feather
=========================================================================
(11) Part 11: Darkwood Entrance to Barrowfields
=========================================================================
OPTIONAL QUESTS AND ACTIVITIES:
"Darkwood Entrance"
"Darkwood Marshes"
"Demon Door #3"
"Darkwood Lake"
"Silver Key #7"
"Darkwood Camp"
"Black Jack"
"Fishing Location 12"
"Silver Key #8"
"Darkwood Weir"
"Barrowfields"
"Demon Door #4"
"Fishing Location 13"
"Digging Location 04"
"Fishing Location 14"
Darkwood Entrance
"""""""""""""""""
Back tracking to the very start of Darkwood, entering it from Greatwood
Caves. Go down the path and on your left are some barrels, on your
right is a chest.
Inside the barrels you will find:
1 x Red Meat
1 x Will Potion
Inside the chest you will find:
1 x Resurrection Phial
Darkwood Marshes
""""""""""""""""
Before you get to the explosive spores, on the left side is a chest.
Inside the chest you will find:
1 x Jet
(DD03) Demon Door #3 - Darkwood Marshes
""""""""""""""""""""""""""""""""""""""""""
When you enter the Darkwood Marshes, you can find this door on the left.
"Beware, traveller - I block the way to all but the most combat-
hardened."
"If you request, my Guardians will test your mettle in combat."
"Meet their challenge, and the reward I hide is yours."
This can be either easy, very easy, or suck balls gay. If you are
doing this during the quest (as I am) you will not only have to
fight a small army of Hobbes, but you will still have to protect the
traders you are escorting, who believe they can fight these Hobbes.
So, if you don't want to do it yet, come back later and do it then.
Now, when you say yes, there will be 5 waves of Hobbes, each wave is
harder than the last.
Because you are able to have the "Wellow's Pickhammer" by this point
and because it is about the strongest weapon you can get for now, I
will use that and record the waves in difficulty by how many hits it
takes to kill each Hobbe in each wave.
Wave 1 - 4 Hobbes, 1 hit each.
Wave 2 - 4 Hobbes, 1 hit each.
Wave 3 - 4 Hobbes, 4 hits each.
Wave 4 - 4 Hobbes, 2 hits each.
Wave 5 - 4 Hobbes, 6 hits each.
Inside you find a chest.
Inside the chest you will find:
1 x Dark Will User's Outift (set)
Darkwood Lake
""""""""""""""
The first little path on your left you will find a chest and two barrels.
Inside the chest you will find:
1 x Leather Boots
Inside the barrels you will find:
1 x Green Apple
1 x Apple Pie
Keep going down the main path until you hit the water, go right and on a
little island you will find a chest.
Inside the chest you will find:
250 gold
(SK07) Silver Key #7 - Darkwood Lake
"""""""""""""""""""""""""""""""""""""""
At Darkwood Lake, go to the exit leading to Darkwood Camp, on the "Trader
Escort" quest, they commented on a stone. It is the large, glowing stone
standing up to the right of the exit. If you shoot the little hole at
the top with you bow your will get the Silver Key.
Darkwood Camp
"""""""""""""
There are some barrels and chests here.
Inside the chests you will find:
1 x Steel Axe
1 x Resurrection Phial
Inside the barrels you will find:
1 x Will Potion
1 x Dark Vortex Tattoo
Black Jack
""""""""""
Okay... Black Jack while technically is a mini-game, it has no reward
other than money, thus I do not consider it to be a quest. It is in fact
pointless. If you wish to play it, go for it, I will not be writting any
other facts about it unless there turns out to be a secret here.
Ancient Cullis Gate
"""""""""""""""""""
Follow the path until you get to the second bridge, before you cross it
on the left side is a chest.
Inside the chest you will find:
1 x Resurrection Phial
(FF12) Fishing Location 12 - Ancient Cullis Gate
"""""""""""""""""""""""""""""""""""""""""""""""""""
The fishing hole is on the right hand side of the bridge if you are going
to the Darkwood Weir.
You will find in this fishing hole:
(SK08) Silver Key #8 - Ancient Cullis Gate
Darkwood Weir
"""""""""""""
Go down the path, when you hit the water go left, follow the water, you
will come to a little island against the rocks, there is a chest and
some barrels.
Inside the barrels you will find:
1 x Golden Carrot
1 x Green Apple
1 x Tofu
Inside the chest you will find:
1 x Lightning Augmentation
Barrowfields
""""""""""""
From that entrance, on your right is a Cullis Gate, go past it and on
your left you will see a path, this goes to the Grey House, ignore it.
Keep going down the path, after the first tree on your left, go left.
There you will find a chest.
Inside the chest you will find:
1 x Sapphire
Now, go back to the main path and follow it into the little trader camp.
The last tent on your right has a scarecrow near it, examine it.
Inside the scarecrow you will find:
1 x Health Potion
(DD04) Demon Door #4 - Barrowfields
""""""""""""""""""""""""""""""""""""""
From the main path coming from Darkwood Weir, take that first left at
the first tree on the left, you will find the demon door behind a wall.
"Oh no, not again."
"Another bony adventurer seeking to plunder my riches."
"I'm not interested in your meager frame. Get some meat on you!"
"I want beeft! Blubbery! Plump! Porcine!"
"Stop being a slave to public perception, and treat yourself."
"Pies, meat, beer, anything, but lots of it!"
"Eat yourself large, and you'll be welcome here!"
If that wasn't clear enough on what you have to do, then you have some
serrious handicap issues.
Go and buy like 100-150 bucks worth of food (or 25-30 pieces of food)
and come back to the door.
Make sure your health is full and eat away.
I personally just bougt what I could from the trader near the waters
edge here at Barrowfields. This is how much I ate and the door opened
up for me:
8 x Red Meat
10 x Fish
12 x Apple Pies
On another attempt I ate:
14 x Red Meat
10 x Apple Pies
1 x Fish
That made 25-30 good meals and I only had to buy a few fish and pies on
either try.
Inside you find a chest.
Inside the chest you will find:
1 x Will Master's Elixir
(FF13) Fishing Location 13 - Barrowfields
""""""""""""""""""""""""""""""""""""""""""""
Near the demon door (on the left from the path coming from Darkwood) is
a body of water, fish off the point.
You will find in this fishing hole:
1 x Moonfish
(GG04) Digging Location 04 - Barrowfields
""""""""""""""""""""""""""""""""""""""""""""
At the little trader camp, go to the river, between the trader at the top
of that little hill and the tent below on your left, is a fire pit, stand
between the water and the fire pit and dig.
When you dig up this area you will get:
1 x Golden Carrot
(FF14) Fishing Location 14 - Barrowfields
""""""""""""""""""""""""""""""""""""""""""""
Go back to that river to the right of the traders little camp, follow it
towards Oakvale until near the end and you will encounter a fishing hole.
You will find in this fishing hole:
500 gold
=========================================================================
(12) Part 12: Hobbe Cave, Rose Cottage and Grey House
=========================================================================
OPTIONAL QUESTS AND ACTIVITIES:
"Hobbe Cave"
"Rose Cottage"
"Digging Location 05"
"Silver Key #9"
"Demon Door #5"
"Silver Key Chest #2"
"Digging Location 06"
"Silver Key #10"
"Demon Door #6"
"Grey House"
"Fishing Location 15"
"Silver Key #11"
"Silver Key Chest #3"
"Grey House Cellar"
(HE) Optional Quest: Hobbe Cave
"""""""""""""""""""""""""""""""""
By this point you should be at the 3rd renown rank "Familiar" and that
will enable you to take the "Hobbe Cave" quest card. So, go to the
Heroes' Guild and grab the quest card. Make which ever boasts you feel
you will be able to accomplish and then warp to the Greatwood Cullis Gate
and then head to the upper left path on your mini-map, this will take
you to Rose Cottage and begin the quest.
Go to the house and open the door, you will get the Hexagon Key. Now,
go back to the Greatwood Cullis Gate, follow the path until the main
path and turn right, this takes you to the Greatwood Caves.
Take the path on the right that was (or still is) blocked by vines. Go
in the Hobbe Cave Entrance.
Go down the stairs and at the bottom, facing the stairs is a door, go in.
There is a bandit who has been captured, if you kill all the Hobbes, you
will have the choice of taking the Bandit with you, or leaving him there.
That choice will spark another choice later on, and possibly even another
choice after that, all within this quest though. If you choose not to
take him with you, you can kill him for 20 GOOD points.
Go back to the entrance area, head right and you will see a door on your
left, go in it when you've killed the Hobbes. On the ground is a potion,
I know that you don't have to get it now, but it gives you an excuse to
check out this room for future reference.
On the ground in this room you will find:
1 x Health Potion
Go back to the entrance area and head left down the stairs killing any
Hobbes on your way. Go in the door to enter the Main Chamber, kill the
Hobbes. There are 2 chests here that you can only get right now.
Inside the chests you will find:
1000 gold
1 x Flame Augmentation
Go out the other door into the Moonlit Tunnel, there is nothing here, so
just go straight for the door to the Focus Chamber.
Go down the stairs and you will meet a Nymph. If you have the bandit
with you still you can sacrifice him to save the boy, or you can just
kill the Nymph, or you can sacrifice the bandit, kill the Nymph and save
the bandit.
no bandit sacrifice, kill the Nymph - no GOOD/EVIL points
sacrifice bandit - 60 EVIL points
sacrifice bandit, then save the bandit - no extra GOOD/EVIL points
Once you've decided and done what you're going to do, go back up the
stairs, into the Moonlit Tunnel, through the Main Chamber and into the
Hobbe Cave Entrance, cut your way through the Hobbes and go up the
stairs into the light.
If your bandit friend is still with you, he will ask for his share of
the loot, if you give it to him, you loose cash... no GOOD points, no bad
points, nothing. But if you kill him, you earn 20 GOOD points.
Follow the kid back to Rose Cottage and talk to his Grandmother to
complete the quest.
Beating this quest earns you:
5500 gold
400 renown
1 x Hobbe Head
Rose Cottage
""""""""""""
There are a couple things her, a chest behind some vines and an item in
the house. Note, cutting the vines will earn 5 Evil points per vine,
but if you chop more than one at a time, you only get 5 evil points for
that chop (so you can chop all 3 for just 5 evil points). Taking the
item from the old woman's house will also earn you evil points.
Inside the chest you will find:
500 gold
Inside the house you will find:
1 x Will Potion
1 x A Hero's Journey II
(GG05) Digging Location 05 - Rose Cottage
""""""""""""""""""""""""""""""""""""""""""""
To the left of the house is a ring of mushrooms, dig in the center.
When you dig up this area you will get:
(SK09) Silver Key #9 - Rose Cottage
(DD05) Demon Door #5 - Rose Cottage
""""""""""""""""""""""""""""""""""""""
At Rose Cottage is an impossible to miss demon door on your left when you
enter the area.
"I never open on a first date. My heart has been broken too
many times before."
"I could only let someone who really loved me through."
Well, give the thing a gift! If you heard elsewhere that you have to
hand over a wedding ring, or anything like that... don't waste your cash,
a Red Rose, or a Box of Chocolates will do just fine.
If you don't happen to have either, just go out the exit, ussually you
can find 4 or more traders here, just keep going back and forth until you
find a trader with chocolates.
When you give it a gift, it will let you in where you will find a chest.
Inside the chest you will find:
1 x Bright Will User's Outfit (set)
(C02) Silver Key Chest #2 - 5 Keys - Cave Larder
"""""""""""""""""""""""""""""""""""""""""""""""""""""
Go back to the Hobbe Caves, from the Entrance, go down the stairs, ignore
the first door and go left, enter the door on your left. The chest is
at the back of the room.
Silver Key Chest #2:
1 x Will Master's Elixir
(GG06) Digging Location 06 - Focus Chamber
"""""""""""""""""""""""""""""""""""""""""""""
Go all the way through the Hobbe Cave from the Entrance, to the Main
Chamber, to the Moonlit Tunnel, into the Focus Chamber. At the back,
right hand side, is a ring of mushrooms, dig in the middle.
When you dig up this area you will get:
(SK10) Silver Key #10 - Focuse Chamber
(DD06) Demon Door #6 - Greatwood Caves
"""""""""""""""""""""""""""""""""""""""""
At the Greatwood Caves is a demon door we've ignored until now, if you
have tried opening it, you may have found it to be difficult. But it is
time to open this bad boy.
"I need to see your Combat Multiplier get higher before I swing
ajar."
It says exactly what it wants to see. It wants you to talk to it when
you have a high combat multiplier. In this case, 14 or more. I do
remember my first time, how many 13's I had and just gave up....
Anyway, the easiest way to do this is to have physical shield for
starters, but that won't give you the high combat multiplier. There are
2 methods.
1. Go into the Hobbe Cave, fight to the Main Chamber, kill all the
Hobbes in the Main Chamber, turn around and kill all the Hobbes on
your way through the Entrance and then enter the Greatwood Caves.
You will need to have an 18-20 multiplier when you leave, which
will give you a high enough one when you get out that when you
kill the enemies outside, you will hit 14.
2. Be standing at Greatwood Caves, warp to Barrowfields (this will
set Greatwood Caves as a RECALL) and then go to Grey House. Here
you will find an empty house, enter it and undead appear. Kill
them and then go out of the house, there are now undead out here
too. Kill them all and you should have a 20 or more combat
multiplier, if not, just exit and re-enter the area and try again.
I prefer this way because there are no ranged Hobbes to screw you
over and the undead are slow and easy to dodge. If its not
undead at first just exit and leave the area.
Basically the 2nd option is for those of us not using Physical Shield,
but if you have it either way is incredibly easy, hell you could probably
beat up bandits and recall to do it, Physical Shield is so cheap.
When you talk to the door with a 14 or high combat multiplier on your
screen it will open up and you will find a chest.
Inside the Chest you will find:
1 x The Cutlass Bluetane
Grey House
""""""""""
In this area, you can find items inside the house, outside the house, and
none of it gives you EVIL points.
Inside the house you will find:
1 x Dusty Notebook
1 x Tallin Clan Leg Tattoo
1 x Ages of Skill Potion
1 x Ages of Will Poition
1 x Normal Beard
Inside the chest in the house you will find:
1 x Ruby
Off the scarecrow on the back of the house you will find:
1 x Tallin Clan Arm Tattoo
(FF15) Fishing Location 15 - Grey House
""""""""""""""""""""""""""""""""""""""""""
At the top right side of the mini-map beside the demon door is a fishing
hole.
You will find in this fishing hole:
(SK11) Silver Key #11 - Grey House
(C03) Silver Key Chest #3 - 10 Keys - Grey House
"""""""""""""""""""""""""""""""""""""""""""""""""""""
Inside the house in the Grey House area, on the 2nd floor is the chest.
Silver Key Chest #3:
1 x Sharpening Augmentation
Grey House Cellar
"""""""""""""""""
When you beat the first undead inside the house, the camera will show you
where the cellar is, it also unlocks it. Inside you will find an item
on the ground, a chest and some barrels.
Inside the chest you will find:
1 x Will Master's Elixir
From the barrels you will find:
2 x Health Potion
1 x Will Potion
On the ground you will find:
1 x Scrawled Parchment
=========================================================================
(13) Part 13: Oakvale and the Chapel of Skorm
=========================================================================
REQUIREMENTS FOR ADVANCEMENT:
"Maze's New Information"
OPTIONAL QUESTS AND ACTIVITIES:
"Oakvale"
"Digging location 07"
"Treasure of the Ghost Pirate"
"Digging Location 08"
"Digging Location 09"
"Digging Location 10"
"Digging Location 11"
"Fist Fighters Level 2"
"Coin Golf"
"Collect the Hero Dolls 2"
"Maritial Home #2"
"Mecrinary #2"
"The Chapel of Skorm"
(MN) Core Quest: Maze's New Information
"""""""""""""""""""""""""""""""""""""""""
Its time to pay a visit to the hero's home town. Warp to Barrowfields,
if you're not already there. Go through the little camp and walk
proudly into town, you're a hero after all.
Maze is just outside the tavern like her was at Bowerstone South. Talk
to him and the quest is complete.
Oakvale
"""""""
Like every town, there is much you can take, but all these items will
also give you EVIL points. Start, standing inside the tavern, exit it
and go left up the hill.
House #1, the first house on the far left
1 x Making Friends
1 x A hero's Journey III
1 x Health Potion
House #2, across the path from House #1
1 x Younger Style
1 x Will Potion
House #3, on the right of House #1
1 x The Trials of Aarkan
1 x Short Hair
1 x Dark Lower Dress
House #4, go back to the tavern, keep going past, 1s on the right
1 x The Oakvale Raid
House #5, the one behind House #4
1 x Dark Upper Dress
1 x Will Potion
House #6, across from House #5
1 x Windbreaker Rule Book
1 x The Ugly Guide
1 x Spiral Dementia Tattoo
1 x The Sock Method
House #7, to the right of House #6
1 x Health Potion
Tavern, its almost impossible to do this without getting caught
1 x Health Potion (inside the barrels)
1 x The Sock Method
1 x Firis Head Tattoo
You won't get evil points for these items found around Oakvale though.
Go to the right hand side of the mini map, down to the beach, there is a
house there and inside is a chest.
Inside the chest you will find:
1 x Oak Crossbow
Go back up the hill, in that area at the top with 4 houses, the middle
piece with the trees and rocks (vague I know), there is a chest there.
Inside the chest you will find:
1 x Resurrection Phial
On the main beach (the lower left on your mini-map) is a barrel and a
chest, the chest is on the left side of the Clifftop Path.
Inside the barrel you will find:
1 x Apple Pie
Inside the chest you will find:
1 x Assassin Boots
(GG07) Digging Location 07 - Oakvale
"""""""""""""""""""""""""""""""""""""""
Go past the mercinary on the right hand side of the map, keep your eye
on the left side of the path, there is a grave, dig it up.
When you dig up this area you will get:
500 gold
(GP) Side Quest: Treasure of the Ghost Pirate
"""""""""""""""""""""""""""""""""""""""""""""""
If you go down to the main beach and talk to the lone woman there, she
will tell you about her husband, go to the other beach on the far right
side of your mini-map and you will find her dead husband's ghost. Go
all the way back to the main beach and find his treasure. [GG08] below.
Then you need to talk to the woman again.
GOOD - give her the 500 gold
EVIL - keep the gold, kill the woman, find the treasure on your
own.
Go back to the ghost and talk to him, he will tell you his treasure is
burried by the statue in Memorial Garden [GG09].
Beating this quest earns you:
100 gold (after digging up the treasure)
150 renown (after digging up the treasure)
(GG08) Digging Location 08 - Oakvale
"""""""""""""""""""""""""""""""""""""""
On the left hand side of the docks at the main beach is a burried
treasure that once belonged to a pirate, who is now a ghost.
When you dig up this area you will get:
500 gold
(GG09) Digging Location 09 - Memorial Garden
"""""""""""""""""""""""""""""""""""""""""""""""
In the Memorial Garden is a statue of a man wielding a weapon, on the
left hand side is the ghost pirate's treasure, dig it up to comple the
quest.
When you dig up this area you will get:
1 x Obsidian Greataxe
(SK12) Silver Key #12 - Memorial Garden
(GG10) Digging Location 10 - Memorial Garden
""""""""""""""""""""""""""""""""""""""""""""""""
Go up the path, left from the statue, against the back wall on the left
hand side of the nearby crypt, the second grave. (confused? I am)
When you dig up this area you will get:
1 x Health Poitin
(GG11) Digging Location 11 - Memorial Garden
""""""""""""""""""""""""""""""""""""""""""""""""
Across from [GG10], on the last grave stone before going back down the
hill, is another digging location.
When you dig up this area you will find:
1 x Golden Carrot
(F2) Side Quest: Fist Fighters Level 2
""""""""""""""""""""""""""""""""""""""""
Again, at night, if you want to fight the fist fighters gang, you can.
From the center of town when facing the tavern, go left past the tavern
and turn right down the hill to the three warehouses you protected (or
raided) as a child. You will find a similar set up to the gang in
Bowerstone Quay, talk to the same looking guy to begin.
Again, you have to pay 50 gold to play, each hit you take is less gold
you earn, at the end, you get the cash.
Just like before, I will use a character with 0 strength and record the
hits it takes for me to beat each opponent. The more strength you have
the less hits you will have to deliver to each opponent.
Round 1: 5 hits
Round 2: 8 hits
Round 3: 12 hits
Round 4: 15 hits
Round 5: 21 hits
If you don't remember how you beat them before, just remember to block,
roll, wait for thier third attack in their combo so that they have their
back to you and then wail them.
When you beat these guys (perfectly) you will earn:
400 gold
100 renown
(CG) Side Quest: Coin Golf
""""""""""""""""""""""""""""
Coin Golf is one of the least efficent, time wise, games to play to earn
gold. You can find the same card player character at the Tavern and
bet your money to play this useless, but fun to play mini-game.
Max bet = 1000
The underline concept is to get as low of a score as possible. I
serriously got hooked on this game when playing at a friends house, over
3 hours on it (didn't make much money at all really).
ROUND Target BEST POSSIBLE
1 2 1
2 2 1
3 2 1
4 3 2
The above table shows your target shots per hole and the best you can
possibly get. I've gotten all those scores (not all in one round) so I
know it can be done, and you can theoretically score a 5, which I would
love to see, but for now....
To play, pull the joystick back (the opposite way of where you want the
penny to go) to where you want your power to be, hold it steady, make
sure you're aiming in the right spot, and then press "A". Don't try and
pull and release, this can serriously hold you back.
Round 1 - Aim left, at the tall skinny glass. You want to hit the
right side edge of the glass just right. Use 90% power at first
just to get your aim down. To get a hole in 1 you need to use
about 98% power, hit it just right and get VERY lucky. If it
doesn't go in on the first shot (which I doubt you will see for
a while) you will still be in an easy 2nd shot straight line.
Round 2 - Aim right of the big jug in the middle of the table, you will
see a beer mug, you want to hit it just right with a shot that
looks like it will miss the left side, but just barely hit the
edge of it. Use 80-90% power until you get your bearings, 100%
on a good shot will shoot it right through the hole and off the
table, I use about 95%. Again, if you don't get it in 1 shot,
you at least have a second easy shot.
Round 3 - Aim to the far left, in the great distance you will see a
skiny glass on the edge of the table. Hit it in the
middle-right side and you will quickly learn the spot to hit,
use 100% power and you'll probably get a lot of teasers just
outside the ring and start thinking it can't make it, when one
time it will. OF course, this hole provides on of the better
2nd shots, its so easy to get the aim down.
Round 4 - Aim to the right at the tall glass. You want to look very
carefully at the screen, you can see the 3d texturing has a
shadow on the inside edge (the far left of the base), if you hit
that area just right, with a 100% power shot, your penny can go
all the way down the table and even set you up for an easy 2nd
shot. Most of the time, this hole requires 3 shots (9/10 times)
and I do not see anyway of getting a hole in 1.
My personal best is 8.
When you score 11 or under you will get the special prize, a Whisper
Hero Doll, the 2nd in the doll collecting quest.
(2C) Side Quest: Collect the Hero Dolls 2
"""""""""""""""""""""""""""""""""""""""""""
At Coin Golf, if you score 11 or less, you will earn the special prize.
Second Hero Doll:
1 x Whisper Hero Doll
Maritial Home #2
""""""""""""""""
At the middle left side of the mini-map is a group of houses, you can
buy the upper most one.
Mecrinary #2
""""""""""""
Outside the entrance to the Memorial Gardens is the second mercinary.
This is a GOOD sided mercinary of average strength.
(TS) Side Quest: The Chapel of Skorm
""""""""""""""""""""""""""""""""""""""
Go back to Darkwood Camp. From Darkwood camp you can go to the Chapel of
Skorm. Skorm is basically the devil and all the bad guys worship him.
So, this chapel is an evil place. Left of the chapel is a chest.
Inside the chest you will find:
1 x Assassin Shirt
Inside the chapel are two evil priests, you can kill them for GOOD points
or you can do their bidding for EVIL points.
If you wish to do their bidding you can earn prizes.
Prize 1: Gift of extended age (average of 8 years off your age)
Prize 2: Skorm's Bow (best ranged weapon in the game)
Prize 3: Necromancer Title
To earn these prizes you must bring sacrifices. Sacrifices can be any
villager who is willing to follow you, mercinaries even your own wives.
This is the most complicated part of the game because it is never
consistant.
REMEMBER TO ALWAYS SAVE BEFORE MAKING SACRIFICES!
Although you can in theory get all the rewards at this point in the game,
it may not work for you. If you're EVIL, I can tell you right now, it
won't happen.
To get Skorm's Bow, you need to get at least 750 EVIL points from a
single sacrifice, if it is your first sacrifice it seems to be easier.
The gift of extended life and the Necromancer title can be earned by
getting 400 or more EVIL points per sacrifice AFTER getting Skorm's Bow.
So, to sum it up in 3 steps, this is what you have to do:
1. Sacrifice someone for 750 or more EVIL points.
2. Sacrifice someone for 400 or more EVIL points.
3. Sacrifice someone for 400 or more EVIL points.
The more to the GOOD alignment you are, the easier this is. A level 5
GOOD character (over half way) who sacrifices the mercinary from Oakvale
at the right time of night (its unpredictable when the right time is)
will earn 800 GOOD points, a level 3 GOOD character at the right time of
night with the same mercinary will only earn 650-700 EVIL points.
It is best if you do this in only 3 sacrifices. If you simply can't get
it wait until later, I will comment on the chapel again.
=========================================================================
(14) Part 14: Twinblade's Camp
=========================================================================
REQUIREMENTS FOR ADVANCEMENT:
"Find the Bandit Seeress"
OPTIONAL QUESTS AND ACTIVITIES:
"Twinblade's Tent"
"Twinblade Elite's Camp"
"Twinblade's Camp"
"Abandoned Road"
"The Clifftop Path"
"Digging Location 12"
"Silver Key #13"
"Fist Fighters Level 3"
"Spot The Addition"
"Collect the Hero Dolls 3"
"Mercinary #3"
(FS) Core Quest: Find the Bandit Seeress
""""""""""""""""""""""""""""""""""""""""""
Go to the guild and take the quest card, boast and then head to Oakvale.
On the main beach is a little cave to "The Clifftop Path" enter it and
you'll be on the quest.
You need to sneak past the bandit's without being seen. BUT, if you have
a good enough bow and your accuracy is high enough, you can just one hit
kill each of the bandits and not have to worry about sneaking past them.
But, if you do have to sneak past them, use the right thumbstick click
to blow up your mini-map to know their locations and just play slowly.
Stand by the big rock hidden from the first bandit, watch for when the
second bandit moves down into the big open area, when he does this, the
first bandit should still have his back turned to the road. Run right to
where the second bandit was, when you see the bandit, keep him on the
other side of the rocks in the middle, just walk around these until you
can sneak past the third bandit, remember to always keep the second
bandit on the other side of objects so he can't see you.
This can be tricky, and very annoying, but you have to do it if you
can't one hit kill the bandits with your bow.
Once through the gate you will be in the Abandoned Road. Here you will
need to find the 5 pieces of the bandit outfit to continue.
Go along the path killing the bandits as you go (if you chose kill no
bandits, just run). At the first bend you will find the first chest.
Inside the chest you will find:
1 x Bandit Boots
Go up the hill and fight some more bandits. On the right by the base of
the watch tower is another chest.
Inside the chest you will find:
1 x Bandit Shirt
Turn around and go to the set of stairs, climb up and go right, you will
find a group of bandits by a fire, the third chest is also there.
Inside the chest you will find:
1 x Bandit Trousers
Turn around and go up the stairs on your right, follow the path and on
you right you will find the fourth chest.
Inside the chest you will find:
1 x Bandit Bandana
Continue on the path for a bit on your left you will find the last chest.
Inside the chest you will find:
1 x Bandit Gloves
Put on the entire outfit and continue along the path. You will find the
entrance to Twinblade's Camp. Go past the Cullis Gate and talk to the
bandit while wearing the complete bandit outfit. Once the gate is open
you can change back into what ever you want.
Go down the path, don't worry about these bandits, they won't attack you
unless you attack them first.
To get through the next gate you have to get a Camp Pass. There are a
couple ways you can get it.
1. Buy it from the bandit who is the middle of the 3 green objective
markers on the lower left of your mini-map. It costs 1000 gold, but
you can kill the bandit after you buy it and get your 1000 gold back.
2. You can play the Memory mini-game to win it for free. If you need
help with this mini-game go to [SP].
3. Kill the memory game guy and he will drop the camp pass.
4. Kill the bandit who would normally sell the camp pass to you.
With the pass in hand, go through the gate into Twinblade Elite's Camp.
Ok, here there is a gaurd who won't let you enter the Twinblade's Tent
area, so we have to find a way through. There are two ways of doing
this.
1. Using your mini map, see the far left green objective markers, one
is moving to and from the other marker. If you got there, you will find
two women trapped in a cage. Kill the guard to get the key and then free
the women who will create a deversion that will gain you entry into
Twinblade's Tent.
2. The three green objective markers on the bottom middle/right of
your mini-map, talk to the Assassin leader and pay him 2000 gold for them
to cause a deversion that will gain you entry to Twinblade's Tent.
Enter Twinblade's Tent area.
You will be thrown into a fight with the giant Twinblade.
Twinblade is very easy to beat, when you know how. If you think he is
invulnerable, just wait till he slams his swords into the ground and gets
them stuck. Run behind him and hit his back. That is how you kill him.
While he is not stuck in the ground, have your weapon put away and hold
"Y" while locked onto him, and just keep rolling until he sticks his
weapons in the ground, get behind him, bring out you weapon and hit him.
Assassin rush works very well here. Blocking his attacks do nothing.
Keep doing that until hes beaten. After the cutscene, you will be given
the choice to kill Twinblade, which means you have to fight all the other
bandits as well (just in this location) or walk away and let him live.
GOOD = let him live
EVIL = kill him
Either way brings the same result, quest beaten once you leave the area.
Beating this quest earns you:
10,000 experience (from your sister)
4500 gold
1000 renown
1 x Bandit Seal
Twinblade's Tent
""""""""""""""""
From the entrance, head right and you will find a chest.
Inside the chest you will find:
1 x Diamond
Go to the big tent at the back and you can find three chests and some
barrels, you won't get EVIL points here.
Inside the chests you will find:
1 x Resurrection Phial
750 gold
Inside the barrels you will find:
2 x Red Meat
2 x Health Potion OR Will Potion
Twinblade Elite's Camp
""""""""""""""""""""""
Here you will find some chests and barrels, as well as an item on a tent.
Inside the chests you will find:
1 x Assassin Trousers
1 x Resurrection Phial
Inside the barrels you will find:
3 x Green Apple
100 gold
1 x Health Potion
1 x Carrot
1 x Ages of Might Potion
On the tent you will find: (bottom middle of mini-map)
1 x Steel Greatmace
On the ground you will find: (middle of the area)
1 x Red Meat
Inside a barrel (you will get EVIL points)
1 x Tofu
Twinblade's Camp
""""""""""""""""
The lower right side of the map there is a little hole you can find,
there is a chest, a couple of barrels and digging spot.
Inside the barrels you will find:
1 x Ages of Will Potion
1 x Health Potion
Insdie the chest you will find:
500 gold
Inside the big tented area there are some barrels, but they will give
you EVIL points for smashing.
Inside the barrels you will find:
1 x Health Potion
1 x Red Meat
250 gold
Abandoned Road
""""""""""""""
In this area are some items you can find laying around, or in barrels as
well as in a chest.
Inside the chest you will find:
1 x Resurrection Phial
Inside the barrels you will find:
1 x Tofu
1 x Ages of Skill Potion
2 x Health Potion
1 x Will Potion
250 gold
Laying on the ground you will find:
1 x Red Meat
The Clifftop Path
"""""""""""""""""
In this area you will find some barrels.
Inside the barrels you will find:
1 x Harrion Shoulder Tattoo
1 x Health Potion
(GG12) Digging Location 12 - Twinblade's Camp
""""""""""""""""""""""""""""""""""""""""""""""""
In the little corner of the bottom right of the mini-map is a digging
spot infront of the chest in a ring of flowers.
When you dig up this area you will get:
(SK13) Silver Key #13 - Twinblade's Camp
(F3) Side Quest: Fist Fighters Level 3
""""""""""""""""""""""""""""""""""""""""
In Twinblade Elite's Camp, you can find the third fist fighters ring to
the right of the entrance to Twinblade's Camp.
You have to pay 50 gold to play, each hit you take reduces your prize.
Just like before, I will use a character with 0 strength and record the
hits it takes for me to beat each opponent. The more strength you have
the less hits you will have to deliver to each opponent.
Round 1: 5 hits
Round 2: 8 hits
Round 3: 12 hits
Round 4: 15 hits
Round 5: 20 hits
Round 6: 26 hits
When you beat these guys (perfectly) you will earn:
550 gold
150 renown
(SP) Side Quest: Spot The Addition
""""""""""""""""""""""""""""""""""""
Spot the addition can be found in Twinblade's Camp, under the large tent
at the bottom of the mini map.
Max bet = 1000
To play you need to beat 5 rounds, each round starts with a set amount
of figurines, they are then covered up for a moment and shown again, in
a mixed up order, with a new figurine, you must select the new figurine.
Round 1 = 3 starting figurines
Round 2 = 4 starting figurines
Round 3 = 5 starting figurines
Round 4 = 6 starting figurines
Round 5 = 7 starting figurines
With so many figurines to remember, and there being enough that you won't
be able to just look quickly and see which is missing BEFORE they add the
additional figurine, you will need to work on your actual memory skills.
For those of you who are big fans of cheating for tests, that is to say,
learning a lot of quick facts the night before, or right before the
exam just to know those facts for such a short period of time, that the
only practicle use for that studying is for a good mark on your exam -
you people should be naturally good at this game.
The way you beat this game is to look at each of the figurines and call
out their name, one after the other. These quick reference names are
a basic description and are easier to remember than the actual physical
form. If you try and play this game without naming the figurines, its
no different than going to work, school, or where ever without knowing
anyones name, once you know their names you can easily tell who is there
and who is, right?
So, here are the quick names I use:
Tree - the white flowery type of tree
Fighter - the hobbe fighter
Fish - the orange fish
Wasp - the wasp
Potion - the green bottle
Dagger - the dagger
Grave - the stone statue
Skull - the skull statue
Boot - the boot like statue
Thing - the balverine head (its the balck fury type thing)
Apple - the red apple
Mushroom - the small cluster of mushrooms
Book - the book
Ok, so this is really pretty basic, but you need to know the items that
I listed above to be good at this game, because the more familar you
are with them, the faster you can do this.
Now, if you want to earn the special prize, you have to be 25 seconds.
That means you have a very limited amount of time to do each round in,
here are the target times (max, the faster the better) I use.
Round 1 - 1.5 seconds or less
Round 2 - 3.5 seconds or less
Round 3 - 7 seconds or less
Round 4 - 15 seconds or less
Round 5 - 25 seconds or less
Now, thats about all I can say to beating it normally... if you want to
make it a whole lot easier, you CAN use slow time and play this mini-
game, which gives you far more time to remember and chose. I personally
have never needed slow time to earn the special prize.
My record time (without slow time) is 14.8 seconds.
(3C) Side Quest: Collect the Hero Dolls 3
"""""""""""""""""""""""""""""""""""""""""""
When you beat Spot the Addition under 25 seconds you will earn the third
hero doll.
Third Hero Doll:
1 x Twinblade Hero Doll
Mercinary #3
""""""""""""
In Twinblade's Camp, you will find a mercinary standing there, he is
not as evil as the 1st one, but he's not so good either, he is how ever
fairly strong.
=========================================================================
(15) Part 15: The Archaeologist and Exploring Witchwood
=========================================================================
REQUIREMENTS FOR ADVANCEMENT:
"Maze's Request"
"Find the Archaeologist 1"
"Demon Door #7"
OPTIONAL QUESTS AND ACTIVITIES:
"Witchwood Cavern"
"Witchwood Cullis Gate"
"Guard Trap"
"Bandit Trap"
"Witchwood Stones"
"The Temple of Avo"
"The Sword in the Stone"
"Witchwood Lake"
"Outer Knothole Glade"
"Arena Entrance"
"Demon Door #8"
"Fishing Location 16"
"Silver Key 14"
"Digging Location 13"
"Silver Key 15"
"Fishing Location 17"
"Mercinary #4"
"Silver Key Chest #4"
"Silver Key Chest #5"
(MR) Core Quest: Maze's Request
"""""""""""""""""""""""""""""""""
So, Maze wants a word with you. Go to the Heroes' Guild where you will
find him on the top floor of his tower.
Talk to him and this quest is complete.
(FA) Core Quest: Find the Archaeologist 1
"""""""""""""""""""""""""""""""""""""""""""
Maze gives you the quest card himself, so when ever you are ready, use a
Cullis Gate or your own quick warp to go to the Witchwood Cullis Gate.
As soon as you arive in the Witchwood Cullis Gate area, the quest will
start.
Go straight, hack your way through the vines and keep going, you will
come to a corner... where you will meet your first Rock Troll. Fight
them the same way you do an Earth Troll, these guys just have way more
health, defence and attack power. This first one will drop two gems.
All the rest afterwards will drop one gem or a potion.
Move on through the area to the top right corner of the mini-map, this
will take you to the Witchwood Stones.
Nearly right away on your right you will find a Demon Door, talk to him.
(DD07) Demon Door #7 - Witchwood Stones
""""""""""""""""""""""""""""""""""""""""""
In the Witchwood Stones area, the demon doors is on the right hand side
when you enter the area, this is a quest required door.
"I only open to those who know my name. If you know it, find and
hit the magic stones to spell it out."
"Only one person knows my name, but I doubt you'll find him.
Even at the Temple of Avo."
Hmmmm I wonder what we have to do? Lest try the Temple of Avo.
Continue on the path until you hit the split in the road, the left path
takes you to the stones you need to spell the doors name, it will also
eventually get you to the Temple of Avo, but the right path is a shorter
route to the Temple of Avo.
Right away there is a split in the road, go right and you will quickly
be at the Temple of Avo. Talk to the guy wandering around there who is
highlighted green and shows up on your mini-map (not the mercinary).
He will ask you straight up if you want to know the name of the Demon
Door. But the bastard wants an item, a shiny, expensive item. He
wants a bloody Ruby that jerk.
GOOD - give it to him and walk away.
EVIL - give it to him, kill him and take your Ruby back.
Now you know the Demon Door's name, so lets head back to the Witchwood
Stones area. Go down the right hand path to the stones. Hit them in
order to spell "HITS" you can examine the stones with the "A" button to
see what leter each stone represents.
If you spell "S" "H" "I" "T" the game will say it and the first time it
will also summon two Balverines.
You'll be brought automatically to the Demon Door, go on in and the
quest will be complete.
Witchwood Cavern - Demon Door #7
""""""""""""""""""""""""""""""""""
This is inside Demon Door #7, because it was a quest one... I decided
that the reward for it was the Archaeologist and that the items inside
are a bonus. Anyway, in here there is a cart you can enter to find a
chest, a couple barrels another chest and some books and a bookshelf.
Inside the barrels you will find:
1 x Ruby
1 x Sapphire
1 x Red Meat
Inside the cart you will find in the chest:
1 x Resurrection Phial
Inside the chest you will find:
1 x Chainmail Leggings
On the ground by the bookshelf you will find:
1 x The Sock Method
1 x Creatures of Albion Book I
1 x A Love Story
On the bookshelf you will find:
1 x Howl Tattoo
Witchwood Cullis Gate
"""""""""""""""""""""
From the Cullis Gate portal, on the right hand side there are some vines,
chop em down to reveal a chest.
Inside the chest you will find:
1 x Resurrection Phial
Keep following the main path and you will come across a skeleton against
a fence beside a barrel, there are some items on the ground there too.
Inside the barrel you will find:
1 x The Guild of Zeroes
On the ground you will find:
1 x Ages of Will Potion
1 x Will Potion
(GT) (EVIL) Side Quest: Gaurd Trap
"""""""""""""""""""""""""""""""""""""
Ok, enter Witchwood Stones and if you're EVIL, you will meet a couple
bandits, talk to them then move past them. Some guy will come up to you
and if you talk to him he asks you to help beat up some rich traders.
Follow him, he will take you to the stones... where you will be ambushed
by like 6 guards.
GOOD - let the guy who tricked you live
EVIL - kill the bastard who tricked you
Either way you have to fight the guards, the ones in red are stronger
than the normal ones.
Beating this quest earns you:
1 x Resurrection Phial (from the guy who tricked you)
(BT) (GOOD) Side Quest: Bandit Trap
""""""""""""""""""""""""""""""""""""""
Ok, enter Witchwood Stones and if you're GOOD, you will meet a couple
guards, talk to them then move past them. Some guy will come up to you
and if you talk to him he asks you to help his poor wife.
Follow him, he will take you to the stones... where you will be ambushed
by like 6 bandits.
GOOD - let the guy who tricked you live
EVIL - kill the bastard who tricked you
Either way you have to fight the bandits.
Beating this quest earns you:
1 x Resurrection Phial (from the guy who tricked you)
Witchwood Stones
""""""""""""""""
At the split in the road are some vines, chop em down to reveal a chest.
Inside the chest you will find:
1 x Obsidian Greathammer
On the left by some rubble, past the demon door are a couple of barrels.
Inside the barrels you will find:
1 x Red Meat
1 x Apple Pie
Take the left path past the stones and you will come across a chest on
your left.
Inside the chest you will find:
1 x Chainmail Gauntlets
(TA) Side Quest: The Temple of Avo
""""""""""""""""""""""""""""""""""""
If you take the right hand path and go to the actual Temple of Avo, you
can find a chest on the right hand side of the entrance.
Inside the Chest you will find:
1 x Resurrection Phial
If you go inside the Temple of Avo, you can talk to the two priests who
tell you to give them money... I mean, give money in the name of god....
Anyway, just like the Chapel of Skorm, there are three rewards, each
requires a lot of gold, and is even more expensive if you are good.
Prize 1: Gift of youth (average of 8 years taken off your age)
Prize 2: The Sentinus
Prize 3: Paladin Title
The Temple of Avo is a lot easier to figure out than the Chapel of Skorm.
You just donate money and you get rewards.
NOTE: I highly recommend saving before donating gold, that way if you
don't get the reward you want or any reward at all, you can just
load and come back with more money.
If you're EVIL, donate around 33,000 - 35,000 gold and you should get
the The Sentinus. If you didn't get The Sentinus, reload and add 5000
gold to the amount you previously donated, repeat until you get it in one
donation. Then donate 5000 gold and you should get the gift of youth.
Then finally donate 1000 gold at a time until you get the Paladin title.
On average, a level 4 EVIL character (half way EVIL) will need 47,000
gold to get this reward.
If you're GOOD, donate around 48,000 - 50,000 gold and you should get
the Sentinus. If you didn't get the Sentinus, but you did get another
reward, reload and increase the donation you previously donated by 5000
and repeat until you get The Sentinus. Once you get the Sentinus, donate
5000 gold and then 1000 gold until you get the other two gifts. On
average a level 4 GOOD character will need 80,000 gold.
If you couldn't get the rewards at the Chapel of Skorm, you will be able
to get them now, as well as the rewards here at the Temple of Avo.
STARTING @ Level 3 or higher EVIL Alignment
1. Donate 35,000 gold - The Sentinus
2. Donate 5000 gold - the gift of youth
3. Donate 1000 gold until you are rewarded - Paladin Title
4. Donate 1000 gold at a time until level 3 or higher GOOD alignment
5. Sacrifice the Avo mercinary - Skorm's Bow
6. Sacrifice the Oakvale mercinary - Gift of extended life
7. Sacrifice the Bowerstone mercinary - Necromancer title
8. Kill guards to get your EVIL back to where it was originally
STARTING @ Level 4 or higher GOOD Alignment
1. Sacrifice the Avo mercinary - Skorm's Bow
2. Sacrifice the Oakvale mercinary - Gift of extended life
3. Sacrifice the Bowerstone mercinary - Necromancer title
4. Kill guards until level 3 or higher EVIL alignment
5. Donate 35,000 gold - The Sentinus
6. Donate 5000 gold - the gift of youth
7. Donate 1000 gold until you are rewarded - Paladin Title
8. Donate as much gold as you need to, to restore your alignment
STARTING @ Level 2 GOOD alignment to Level 2 EVIL Alignment
1. Kill guards until level 3 or higher EVIL alignment
2. Donate 35,000 gold - The Sentinus
3. Donate 5000 gold - the gift of youth
4. Donate 1000 gold until you are rewarded - Paladin Title
5. Donate 1000 gold at a time until level 3 or higher GOOD alignment
6. Sacrifice the Avo mercinary - Skorm's Bow
7. Sacrifice the Oakvale mercinary - Gift of extended life
8. Sacrifice the Bowerstone mercinary - Necromancer title
9. Kill guards or donate gold to get your alignment back on track
(ST) Side Quest: The Sword in the Stone
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Up the path to the right of the Temple of Avo (on the mini-map) is a
group of guys trying to pull out a sword from a stone. Talk to one of
the guys who is not pulling the sword and you will learn the story of
this sword. So, how do you pull it out?
There are a couple ways.
1. Have all your strength stats maxed
2. Increase your physique by 5, health by 2 and toughness by 3.
Beating this quest earns you:
1 x The Harbinger
100 renown
Witchwood Lake
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Right away on your right is a couple of barrels.
Inside the barrels you will find:
1 x Power Moustache
1 x Tofu
1 x Will Potion
Continue on the path and you will come to a split in the road, left (up
on the mini-map) takes you to the Arena Entrance, right (down on the
mini-map) takes you to Knothole Glade.
Go right, through the opening in the wall you will see a chest on the
left.
Inside the chest you will find:
1 x Flame Augmentation
Outer Knothole Glade
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Before you complete the "" quest, Knothole Glade's gates are locked, but
there is a chest you can get on a small path just after the bridge on
your left that will take you to a chest.
Inside the chest you will find:
1 x Emerald
Arena Entrance
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Although you can't enter the Arena yet, you can go here to buy a new
title from the title trader.
(DD08) Demon Door #8 - Knothole Glade
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Before entering the gates into the town on your right is the demon door.
"If you can hurt my face with an arrow, I'll crack wide open
for you."
Alright... shot him with an arrow. You have to do a certain amount of
damage to open him up, a good enough bow with NO accuracy stats will
still open the door, and a bad bow with a high accuracy will also do it.
I opened him using the Oak Crossbow and level 5 accuracy stats.
I also opened him using the Ebony Crossbow and no accuracy stats.
All there is in this demon door is a chest.
Inside the chest you will find:
1 x Elixir of Life
(FF16) Fishing Location 16 - Witchwood Stones
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On your left across from Demon Door #7, is a fishing hole.
You will find in this fishing hole:
(SK14) Silver Key #14 - Witchwood Stones
(GG13) Digging Location 13 - Witchwood Lake
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At the start of Witchwood Lake (from the Temple of Avo) is that little
chunk of ruins that forces you to go left or right, right behind that
is a gargoyle statue that glows red, you can dig infront of it.
When you dig up this area you will get:
(SK15) Silver Key #15 - Witchwood Lake
(FF17) Fishing Location 17 - Witchwood Lake
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When you turn right at the Arena / Knothole Glade split, you go through
that stone-arced entrance and on your right is a pool of water that has
a fishing hole for you.
You will find in this fishing hole:
1 x Will Master's Elixir
Mercinary #4
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Outside the Temple of Avo is the last mercinary, he is a very GOOD sided
character who is also very strong in combat.
(C04) Silver Key Chest #4 - 15 Keys - Witchwood Stones [DD07]
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If you go back to the Demon Door in the Witchwood Stones area, you can
go in to find the fourth Silver Key Chest.
Silver Key Chest #4:
1 x Health Augmentation
(C05) Silver Key Chest #5 - 15 Keys - Darkwood Lake
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Go all the way back to Darkwood Lake, either the Barrowfields or the
Greatwood Cullis Gate will get you there in about the same time, so take
either path.
Once you get to Darkwood Lake, the chest is hiding on a little island
hiding behind the big stone on the right side of the watery area.
Silver Key Chest #5:
1 x Arken's Crossbow
=========================================================================
(16) Part 16: Knothole Glade
=========================================================================
REQUIREMENTS FOR ADVANCEMENT:
"White Balverine"
OPTIONAL QUESTS AND ACTIVITIES:
"Knothole Glade"
"Digging Location 14"
"Silver Key #16"
"Fist Fighter Level 4"
"Card Sorting"
"Collect the Hero Dolls 4"
"Maritial Home #3"
(WB) Core Quest: White Balverine
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Go to the guild, grab the quest card, boast, you know the drill. Warp
to Knothole Glade, or if you didn't go their yet, Witchwood Cullis Gate
and then walk there. Either way, when you get there, the quest will be
activated and it will be time to rock.
There will be a single Balverine munching on a corpse when you arrive
and some innocent villagers at the gate.
EVIL - watch the balverine slaughter the villagers
EVIL - kill the villagers yourself
GOOD - protect the villagers
Either way, you will have to kill the Balverine, then another will come
and another... and another, then you can go into Knothole Glade.
Right away you will have to fight the White Balverine, hit it 10 times
and it will run away. Go up the hill to the back of the town and it will
come back for another 10 hits. You'll then get a key to beating it.
From the woman you will get:
1 x Silver Augmentation
If you have the Sentinus or the Arken's Crossbow, you won't need to use
the Silver Augmentation on a crapy item to beat the Balverine, but if
you need to use it go for it. Once you've got your silver loaded weapon
up and running, hit the Balverine 5 times to make it run away again.
Now, leave Knothole Glade through the only exit at the north of your
mini-map, the White Balverine is just down the path.
Fight it for a little bit and once its health drops to 75% it calls for
back up and a normal Balverine comes. I recommend killing the normal
one before starting on the White Balverine again, because when the
White Balverine hits about 50% it calls for more back up again, this time
2 normal Balverines come. Again, I'd kill the normal ones first, the
White Balverine will call 3 more normal ones when you get it down to
below 25% health.
Once the White Balverine is dead, you get its head automatically and you
can head back to Knothole Glade to reap your reward.
Talk to the chief and the quest will be complete.
Beating this quest earns you:
6200 gold
800 renown
1 x Theresa's Letter
1 x The Bloodline
1 x White Balverine Head
Knothole Glade
""""""""""""""
Before you can properly explore Knothole Glade, you'll need to leave the
area and come back after the quest. These items will all give you EVIL
points, not to mention a fine if you get caught taking them.